Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 18:13:50 Player: Elisius Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2549) 2549 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5414 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Coolant Injector Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heat Sink Visual Processing Unit Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit > --- WEAPON ----------- Ion Cannon High-powered Shotgun Gauss Rifle Datajack > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Visual Processing Unit Signal Interpreter Advanced Targeting Computer Particle Charger Core Shielding Light Armor Plating Particle Gun Datajack Remote Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 2 | . . . 1 1 Parts Attached 102 | 5 14 25 41 17 Power 22 | 1 1 5 12 3 Engine 13 | 1 1 2 8 1 Core 9 | . . 3 4 2 Reactor . | . . . . . Propulsion 19 | 2 3 1 8 5 Treads 2 | . . . 2 . Leg 16 | 2 2 1 6 5 Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 26 | . 8 7 7 4 Device 8 | . 2 1 3 2 Storage 9 | . 4 3 1 1 Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 6 | . 2 1 2 1 Artifact . | . . . . . Weapon 35 | 2 2 12 14 5 Energy Gun 16 | 1 . 8 6 1 Energy Cannon 4 | . . 2 2 . Ballistic Gun 10 | 1 . 1 6 2 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 2 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 50 | . 1 10 20 19 Power 14 | . 1 2 7 4 Propulsion 11 | . . 1 4 6 Utility 9 | . . 3 4 2 Weapon 16 | . . 4 5 7 Highest Loss Streak 14 | . 1 4 6 14 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 85 88 87 87 Engine 10 | . 10 4 15 9 Core 7 | . . 12 7 9 Treads 1 | . . . 3 . Leg 18 | . 27 21 8 21 Device 5 | . 6 5 4 9 Storage 9 | . 9 10 8 7 Processor 4 | . . 2 8 3 Protection 4 | . 1 8 4 . Energy Gun 8 | . . 13 12 . Energy Cannon 1 | . . 1 . 6 Ballistic Gun 8 | . 8 1 12 13 Launcher 5 | . 18 3 . . Peak Build Rating 38 | 5 7 21 28 38 Average Rating 15 | 3 5 13 20 26 On Entrance 10 | . 5 7 16 25 Naked Turns . | . . . . . Heaviest Build 56 | 6 13 33 47 56 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 11 | . 2 3 10 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 15 8 15 Average Capacity 8 | 5 5 7 7 14 Most Carried 15 | 3 5 8 8 15 Average Carried 6 | 2 4 6 7 9 Final Capacity 15 | 5 5 8 8 15 Final Carried 8 | 3 5 7 8 7 Class Distribution -------------------- 50% | Mutant 39% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2163 | 253 294 455 815 346 Remotely . | . . . . . Salvage Created 3137 | 36 308 876 1566 351 Parts 181 | 3 25 56 80 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | 1 11 21 23 8 Guns 50 | 1 7 14 22 6 Cannons 4 | . . 3 . 1 AOE 9 | . 4 4 1 . Classes Destroyed 11 | 1 4 2 4 . Worker 10 | . 2 3 5 . Builder 3 | . 2 1 . . Tunneler 2 | . . 1 1 . Recycler 5 | . . . 5 . Watcher 9 | . 3 4 2 . Swarmer 18 | . 6 5 5 2 Grunt 27 | 1 5 11 8 2 Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Sentry 14 | . . 5 5 4 Hunter 1 | . . . 1 . Best Kill Streak 6 | 1 6 6 6 2 Combat Bots Only 6 | 1 6 4 5 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded 2 | . 2 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 821 | 4 27 179 158 453 Missed 261 | 2 11 60 35 153 Damage Taken 6150 | 21 240 1485 1985 2419 Core 1446 | . 45 261 437 703 Absorbed by Shields . | . . . . . Redirected to Shielding 124 | . . 52 27 45 Regen/Repaired (Parts) 60 | . . 60 . . Core Remaining (%) 59 | 100 82 34 20 . Volleys Fired 256 | 3 29 90 95 39 Largest 3 | 2 2 2 3 3 Hottest 171 | 60 60 121 171 116 Shots Fired 563 | 6 55 156 241 105 Gun 477 | 6 40 114 238 79 Cannon 55 | . . 27 3 25 Launcher 30 | . 15 15 . . Special 1 | . . . . 1 Kinetic 252 | 3 29 38 115 67 Thermal 192 | . . 53 102 37 Explosive 30 | . 15 15 . . Electromagnetic 88 | 3 11 50 24 . Robot Hit Streak 17 | 2 4 7 12 17 Robot Miss Streak 9 | 1 3 4 4 9 Penetration Max 1 | . . . 1 1 Secondary Targets 10 | . 2 5 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 335 | 3 28 83 154 67 Core Hits 176 | 2 30 50 72 22 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . 2 10 1 Burn 11 | . . 1 9 1 Destroy 1 | . . . 1 . Corrupt 1 | . . 1 . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6234 | 29 916 1775 2470 1044 Guns 4353 | 29 166 947 2377 834 Cannons 496 | . . 272 17 207 Explosions 1329 | . 745 533 51 . Melee . | . . . . . Ramming 56 | . 5 23 25 3 Kinetic 2411 | 16 103 327 1256 709 Thermal 1879 | . . 593 954 332 Explosive 996 | . 745 251 . . Electromagnetic 892 | 13 63 581 235 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 1 14 . Average Corruption 8 | . . 1 10 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . . 2 50 . Message Errors 9 | . . . 9 . Matter Fused 10 | . . . 10 . Heat Flow Errors 8 | . . 1 7 . Energy Discharges 4 | . . . 4 . Parts Rejected 1 | . . . 1 . Parts Fused 3 | . . . 3 . Data Loss (minor) 7 | . . . 7 . Data Loss (major) 5 | . . . 5 . Misfires 3 | . . 1 2 . Misdirections 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . 24 17 . . Projectiles . | . . . . . Explosions 41 | . 24 17 . . Melee . | . . . . . Knockbacks 4 | . . 3 1 . Impact 1 | . . . 1 . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 225 | . 102 98 25 . Shots 10 | . 5 4 1 . Rammed 7 | . . . . 7 Targets Rammed 25 | . 2 4 11 8 Kicked 18 | . 2 4 11 1 Crushed . | . . . . . Highest Temperature 651 | 46 60 480 651 195 Average Temperature 148 | 23 19 170 159 62 Received Heat Transfer 1863 | 12 30 552 576 693 Effects 60 | . . 14 46 . Shutdowns 20 | . . 8 12 . Energy Bleed 5 | . . 1 4 . Interference 10 | . . 3 7 . Matter Decay 5 | . . . 5 . Short Circuit 7 | . . 2 5 . Damage (minor) 4 | . . . 4 . Damage (major) 7 | . . . 7 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | . . 1 11 1 Heat Transferred 4943 | . . 1156 3084 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 3 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 334 | 20 298 334 195 186 Initial 103 | . 13 33 103 80 Average 133 | 3 164 209 79 71 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 78 | 100 77 42 100 100 Level 1 21 | . 22 57 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 1 5 5 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison 7 | . . . 4 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | 1 19 34 33 15 Peak Tracking Total 7 | 1 7 6 4 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 6 7 1 . Max in Single Turn 5 | . 5 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 5 4 2 . Terminals 8 | . 4 2 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 35 | . 11 18 6 . Successful 17 | . 5 6 6 . Failed 18 | . 6 12 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 10 7 6 . Fabricators . | . . . . . Repair Stations 9 | . 1 8 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 1 6 . Record 5 | . 1 . 4 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Investigation Status 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 1 3 . . Scan Component 3 | . 1 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 3 2 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 2 | . . . . 2 Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6707 | 122 1503 1936 2221 925 Spaces Moved 3572 | 96 1134 991 955 396 Core 36 | 21 3 . 9 3 Treads 230 | . . . 230 . Legs 3306 | 75 1131 991 716 393 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 158 | 104 122 159 192 186 Slowest Speed 600 | 120 190 330 550 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 6 93 63 49 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 144 | . 72 69 2 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 143 | . 72 69 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4135 | 111 1197 1195 1147 485 Wait 67 | . 1 63 3 . Move 3568 | 95 1133 990 954 396 Hop . | . . . . . Pick Up 48 | 6 5 8 19 10 Fast Attach 65 | 4 12 16 26 7 Attach 32 | 1 1 6 14 10 Detach 17 | . 1 5 5 6 Swap 5 | . 1 3 1 . Drop 48 | 2 12 10 19 5 Fire 256 | 3 29 90 95 39 Melee 4 | . . . . 4 Ram 7 | . . . . 7 Kick 18 | . 2 4 11 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 8) 1011 | -10/Materials | Discovered new exit (range 15) 1415 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Entered another Materials area 1626 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2292 | -9/Materials | Repaired Nuclear Core 2489 | -9/Materials | Discovered new exit (range 12) 2884 | -9/Materials | Lost 4 parts (1p1u2w) 2980 | -9/Materials | Core integrity fell below 50% 3440 | -9/Materials | Discovered new exit (range 16) 3549 | -9/Materials | Build established: Scavenger-Mutant 3562 | -9/Materials | Entered another Materials area 3562 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3697 | -8/Materials | Lost 6 parts (1p2n2u1w) 4024 | -8/Materials | Build established: Scavenger-Gunner 4337 | -8/Materials | Garrison activated, responded to threat 4497 | -8/Materials | Garrison activated, responded to threat 4534 | -8/Materials | Core integrity fell below 50% 4772 | -8/Materials | Lost 6 parts (1p1n2u2w) 4859 | -8/Materials | System corruption reached 10% 5548 | -8/Materials | Lost 5 parts (3p2w) 5621 | -8/Materials | Discovered new exit (range 16) 5783 | -8/Materials | Entered Factory 5783 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6400 | -7/Factory | Garrison activated, responded to threat 6599 | -7/Factory | Lost 5 parts (2p2n1w) 6655 | -7/Factory | Core integrity fell below 50% 6696 | -7/Factory | Core integrity fell below 20% 6708 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Aluminum Leg destroyed. Imp. Heat Sink destroyed. Particle Gun destroyed. Y-54 Guardian heat spikes uncontrollably. Kicked Y-54 Guardian. Y-54 Guardian heat damages core (-9). [Achievement: It's Just You] Imp. Heat Sink melted. Remote Datajacks cannot fire with other weapons in the same volley. Jacked Y-54 Guardian... >>parse_system Reading system data... Aluminum Leg destroyed. Rnf. Ion Engine destroyed. Slammed into Y-54 Guardian. Remote Datajack destroyed. Slammed into Y-54 Guardian. Core Shielding destroyed. Slammed into Y-54 Guardian. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # + # #??????????? | | ################# #??????????? | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????+ #??????????? | | ????????????????# #?????????? | | ????????????????# #????????? | | ????????????????######+########### | | ?????????????????????# ## + | | ?????????????????????# ## #??? | | ?????????# ??????????# ## ! #??? | | ?????????# ????????# ## #??? | | ?????????# ######## ## / #??? | | ?????????# ## // #??? | | ????????????# ## +??? | | ????????????# ## #??? | | ????????????+ + #??? | | ????????????# ###########??? | | ????????????## #######%#????????????? | | ?????????????# ??????#=#????????????? | | ?????????????# ??????#*#????????????? | | ??????????####+#####?#%#????????????? | | ?????????##! ! #?#[#????????????? | | ?????????# #?#*#????????????? | | ??????????# @Y [= #?# #????????????? | | ??????????# "" [= #?# #????????????? | | ??????????# """ =* #?# #????????????? | | ??????????# "T #?# ########### " | | ??????????# """=!! #?# ^^ "T | | ??????????# ""!%* #?# ^^ #???? | | ??????????#! *% =[=#?# """ #???? | | ??????###########+##?# """ #???? | | ??????# ## ##?# """ #???? | | ??????# #* =### #???? | | ??????# *" = #???? | | ??????# #!= ###### #######???? | | ??????# #####????? #?????????? | | ??????# ! #????????? #?????????? | | ??????# ] #????????? #?????????? | | ??????# #??????????#?????????? | | ??????# ! #????????????????????? | | ??????##########????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 33 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker System Compromised Troublemaker Challenges ------------ None Game ------ Seed MicrowarpLegFemtoactuators Manual? 0 Play Time 01:01:57 Cumulative 1.9 hours Start 2024.11.20 @ 08:04:15 End 2024.11.20 @ 18:13:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d74bfeee-4661-4d33-a502-c84eefb9b8af