Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.03.02 @ 01:06:51 Player: soymachine Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (195) 975 Value Destroyed (7940) 7940 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 17108 Bonus ------- Follower Combat Kills 883 Aligned with FarCom 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/1450 Matter 266/300 Energy 93/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Centrium Leg System Restoration Module Improved Arc Projector Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Matter Compressor Advanced Trap Scanner Enhanced Optical Array Advanced Target Analyzer Advanced Hacking Suite Advanced Trap Extractor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Leg Advanced Signal Interpreter System Restoration Module Drone Bay Improved Arc Projector Heavy Tesla Rifle KE Penetrator Smartbomb Launcher Advanced Datajack Phasing Sabre Nanosword [Rating: 168] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Combat Gravmag System Utility Improved Trap Extractor Device Improved Trap Extractor Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon AWS/Gauss Energy Gun Enhanced Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 1 . . . Utility 9 | . . . 1 . . . 1 . 1 2 . 1 . 1 2 Weapon 2 | . . . . . . . . . 1 . . . . 1 . Parts Attached 172 | . 1 4 7 4 4 2 2 2 3 21 62 13 14 17 16 Power 18 | . . 1 . . . . . . 1 . 9 3 . 3 1 Engine 2 | . . . . . . . . . . . 1 . . . 1 Core 10 | . . 1 . . . . . . 1 . 6 2 . . . Reactor 6 | . . . . . . . . . . . 2 1 . 3 . Propulsion 41 | . . 1 3 . . . 1 . . 5 13 6 4 4 4 Treads 1 | . . . . . . . . . . . 1 . . . . Leg 34 | . . 1 3 . . . 1 . . 5 12 . 4 4 4 Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | . . 1 . 2 3 1 . 1 1 5 12 2 1 8 3 Device 26 | . . 1 . 2 1 . . . 1 2 9 2 1 5 2 Storage 6 | . . . . . 2 . . . . 1 1 . . 1 1 Processor 5 | . . . . . . . . 1 . 1 2 . . 1 . Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 2 | . . . . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | . 1 1 4 2 1 1 1 1 1 11 28 2 9 2 8 Energy Gun 4 | . . . . . . . . . . . . . . 1 3 Energy Cannon 19 | . . . . . . . . . . 3 9 . 6 . 1 Ballistic Gun 19 | . . . 2 . 1 . 1 . 1 5 7 . 1 . 1 Ballistic Cannon 5 | . 1 . 1 1 . . . . . . 1 . . 1 . Launcher 15 | . . 1 1 1 . 1 . 1 . 1 8 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . 2 Piercing Weapon 6 | . . . . . . . . . . 2 3 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . Unidentified Prototypes 8 | . . . . . 3 . . 1 . 1 . 1 . 1 1 Parts Lost 64 | . . . . . . . . . . 1 29 7 8 4 15 Power 9 | . . . . . . . . . . . 4 . 1 1 3 Propulsion 18 | . . . . . . . . . . 1 11 1 3 . 2 Utility 22 | . . . . . . . . . . . 9 3 1 2 7 Weapon 15 | . . . . . . . . . . . 5 3 3 1 3 Highest Loss Streak 7 | . . . . . . . . . . 1 5 6 5 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 85 99 82 94 86 86 75 89 90 87 93 52 64 90 81 Core 5 | . . 10 11 11 11 11 9 9 6 6 3 4 5 . . Reactor 2 | . . . . . . . . . . . 5 . 4 8 6 Leg 25 | . 28 28 29 33 33 33 30 36 30 24 26 . . 27 22 Hover 1 | . . . . . . . . . . . . 17 23 . . Device 16 | . . 13 11 17 15 11 9 9 14 20 21 5 7 17 16 Storage 7 | . 14 14 11 11 11 11 9 9 7 6 4 5 5 7 10 Processor 5 | . . . . . . . . 8 7 6 9 6 5 7 7 Protection 2 | . . . . . . 9 9 9 7 6 . . . . . Energy Cannon 3 | . . . . . . . . . . 2 6 1 6 6 3 Ballistic Gun 6 | . 14 14 11 11 11 5 9 6 7 10 5 1 . 4 . Ballistic Cannon 1 | . 10 9 1 . . . . . . . 1 . . . 1 Launcher 2 | . . 4 6 10 4 5 . 2 7 1 1 1 . . . Naked Turns 108 | . . . . . . . . . . . . . . . 108 Heaviest Build 141 | 12 14 18 20 23 38 40 40 40 50 87 105 47 67 85 141 Greatest Support 171 | 20 20 30 50 59 50 50 60 60 60 70 103 74 80 133 171 Greatest Overweight (x) 13 | . . . . . . . . . . 2 1 13 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 20 15 15 15 20 Average Capacity 15 | 8 8 8 8 8 8 15 15 15 15 19 19 15 15 15 17 Most Carried 20 | 6 8 8 8 8 8 10 10 12 13 20 20 11 12 15 17 Average Carried 13 | 6 6 7 7 7 7 8 8 9 10 17 18 7 9 13 13 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 20 15 15 15 15 5 Final Carried 20 | 6 7 8 8 8 8 9 9 11 12 20 8 9 8 15 4 Class Distribution -------------------- 35% | Scavenger-Skirmisher 34% | Mutant 18% | Skirmisher 4% | Scavenger-Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Commander-Skirmisher | -4/Extension Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Matter Collected 4876 | 200 20 156 . 274 . 21 56 111 48 301 1811 202 622 757 297 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7989 | . 246 167 80 216 . 10 56 456 300 919 3395 172 360 784 828 Parts 423 | . 11 13 6 13 . . 2 33 17 57 141 11 20 52 47 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . . . . . . 1 . 1 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Combat Hostiles Destroyed 149 | . 4 6 4 5 . 3 1 11 5 21 56 3 5 11 14 Melee 8 | . . . . . . . . . . . 1 3 2 . 2 Guns 55 | . . 1 1 3 . . 1 6 4 10 16 . . 7 6 Cannons 48 | . 4 3 . . . . . . . 7 24 . 1 4 5 AOE 32 | . . 2 3 2 . 3 . 5 1 3 12 . . . 1 Classes Destroyed 17 | . 2 2 1 1 . . 1 1 1 4 3 . 1 . . Worker 10 | . . . . . . . 1 1 . . 2 . . 1 5 Builder 13 | . . . . . . . . . 1 . 4 . 3 . 5 Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . Recycler 9 | . 2 . . 1 . . . . . . 4 . . 1 1 Operator 2 | . . . 1 . . . . . 1 . . . . . . Watcher 9 | . . . . . . . . 2 . 1 5 . . . 1 Swarmer 48 | . . 3 2 3 . 3 . 3 . 8 12 . 2 4 8 Grunt 39 | . 4 2 2 2 . . 1 4 3 2 16 . . 2 1 Brawler 2 | . . . . . . . . . . 1 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 16 | . . 1 . . . . . 4 2 4 2 1 2 . . Specialist 8 | . . . . . . . . . . 2 6 . . . . Hunter 3 | . . . . . . . . . . . 3 . . . . Programmer 28 | . . . . . . . . . . 3 14 2 . 4 5 Heavy 3 | . . . . . . . . . . . 2 . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 3 2 4 5 . 3 2 3 6 5 5 2 3 5 10 Combat Bots Only 8 | . 2 2 4 3 . 3 1 3 4 5 5 2 2 4 8 Max Kills in Single Turn 4 | . 1 2 2 2 . 3 1 3 1 2 4 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 1 . 3 . 3 1 2 4 . . . 1 Melee 1 | . . . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Damage Taken 11999 | . 143 38 45 109 . . . 155 125 558 4426 627 1218 748 3807 Core 2450 | . 18 4 . 15 . . . 40 10 14 535 72 187 99 1456 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 75 | . . . . . . . . 41 26 8 . . . . . Core Remaining (%) 87 | 100 . 91 . . . 96 . 92 98 98 46 . 77 92 . Volleys Fired 294 | . 18 9 5 11 . 1 . 4 1 33 136 7 16 20 33 Largest 4 | . 2 2 2 2 . 1 . 1 1 3 3 3 3 4 4 Hottest 315 | . 55 56 61 64 . 36 . 43 43 148 239 154 219 303 315 Shots Fired 796 | . 36 18 8 16 . 1 8 28 23 85 359 11 33 66 104 Gun 431 | . 18 9 5 11 . . 8 24 22 66 165 2 3 35 63 Cannon 308 | . 18 8 . 1 . . . . . 17 159 7 30 31 37 Launcher 57 | . . 1 3 4 . 1 . 4 1 2 35 2 . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 418 | . 36 17 5 12 . . 8 24 22 66 191 2 3 21 11 Thermal 259 | . . . . . . . . . . 15 87 7 16 45 89 Explosive 57 | . . 1 3 4 . 1 . 4 1 2 35 2 . . 4 Electromagnetic 62 | . . . . . . . . . . 2 46 . 14 . . Robot Hit Streak 29 | . 20 7 5 6 . 2 3 25 21 20 29 9 26 14 10 Robot Miss Streak 5 | . 2 2 2 1 . . 1 1 1 5 5 1 1 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 135 | . . . . . . . 8 24 22 21 60 . . . . Shots Hit Robots 651 | . 31 13 4 13 . 1 5 27 22 63 281 18 58 43 72 Core Hits 351 | . 13 9 5 12 . 3 2 15 11 42 158 6 14 28 33 Critical Kills 19 | . . 1 . . . . . 1 . 1 12 . 1 3 . Critical Parts Destroyed 12 | . . . . . . . 1 . 1 . 10 . . . . Critical Strikes 42 | . 1 2 . . . . 1 1 1 1 28 1 2 3 1 Meltdown 3 | . . . . . . . . . . 1 1 . 1 . . Destroy 28 | . . 1 . . . . 1 1 1 . 21 . . 3 . Blast 3 | . 1 1 . . . . . . . . . . . . 1 Corrupt 7 | . . . . . . . . . . . 6 . 1 . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 77 | . . . . . . . . . . 8 14 11 32 . 12 Impact . | . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . 5 8 . 12 Piercing 30 | . . . . . . . . . . 8 14 6 2 . . Sneak Attacks 25 | . . . . . . . . . . . . 1 22 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 22775 | . 407 257 215 536 . 164 194 1063 780 1847 9952 673 1341 1183 4163 Guns 8843 | . 120 57 40 216 . . 194 644 627 1217 3596 18 66 705 1343 Cannons 7131 | . 287 103 . . . . . . . 411 3496 225 929 478 1202 Explosions 5016 | . . 97 175 320 . 164 . 419 153 219 2581 50 . . 838 Melee 1782 | . . . . . . . . . . . 276 380 346 . 780 Ramming 3 | . . . . . . . . . . . 3 . . . . Kinetic 8615 | . 407 160 40 216 . . 194 644 627 1217 3998 18 66 368 660 Thermal 5981 | . . . . . . . . . . 386 2135 225 535 815 1885 Explosive 4768 | . . 97 175 320 . 164 . 419 153 219 2333 50 . . 838 Electromagnetic 1626 | . . . . . . . . . . 25 1207 . 394 . . Impact . | . . . . . . . . . . . . . . . . Slashing 1376 | . . . . . . . . . . . . 279 317 . 780 Piercing 406 | . . . . . . . . . . . 276 101 29 . . Highest Corruption 11 | . . . . . . . . 1 . . 11 2 2 . 10 Average Corruption 3 | . . . . . . . . 1 . . 3 1 2 . 7 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . 4 . . 47 2 6 . 12 Message Errors 17 | . . . . . . . . 1 . . 13 . 1 . 2 Matter Fused 18 | . . . . . . . . 2 . . 12 . . . 4 Heat Flow Errors 6 | . . . . . . . . 1 . . 5 . . . . Energy Discharges 10 | . . . . . . . . . . . 4 1 4 . 1 Data Loss (minor) 10 | . . . . . . . . . . . 7 . 1 . 2 Data Loss (major) 4 | . . . . . . . . . . . 3 1 . . . Misfires 2 | . . . . . . . . . . . 2 . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 799 | . . . . . . . . 12 . 13 170 66 8 . 530 Projectiles 290 | . . . . . . . . . . . 99 . 8 . 183 Explosions 195 | . . . . . . . . 12 . 13 71 . . . 99 Melee 314 | . . . . . . . . . . . . 66 . . 248 Knockbacks 14 | . 5 2 . . . . . . . . 5 . . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 13 | . 5 1 . . . . . . . . 5 . . . 2 Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . . . 11 . . . . . . 144 . . . 38 Shots 9 | . . . . 2 . . . . . . 4 . . . 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 477 | . 58 36 14 18 . . . 91 3 415 390 476 477 330 116 Average Temperature 103 | . 20 14 9 7 . . . 55 3 117 105 141 124 116 47 Received Heat Transfer 1677 | . 102 15 33 87 . . . 63 57 141 783 144 198 42 12 Effects 18 | . . . . . . . . . . 5 3 6 3 1 . Shutdowns 10 | . . . . . . . . . . . 2 5 3 . . Energy Bleed 4 | . . . . . . . . . . 4 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . . Parts Fried 8 | . . 1 . . . . . . . . 5 . 2 . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 1 . 1 . . Combat Hostiles 3 | . . . . . . . . . . 1 1 . 1 . . Parts Melted 25 | . . . . . . . . . . 2 14 . . 5 4 Heat Transferred 8167 | . . . . . . . . . . 596 3450 350 555 1255 1961 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Peak Influence 457 | . 173 246 241 209 . 82 31 263 326 292 327 197 279 218 457 Initial 134 | . . 56 51 79 . . . 10 102 52 90 134 . 18 19 Average 111 | . 73 116 151 125 . 3 27 131 175 106 142 96 129 89 109 Maximum Alert Level 2 | . . 1 1 1 . . . 1 1 1 1 . 1 1 2 Low Security (%) 82 | 100 100 88 58 49 . 100 100 86 77 85 76 100 71 99 77 Level 1 16 | . . 11 41 50 . . . 13 22 14 23 . 28 . 18 Level 2 . | . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 1 1 . . . . . 1 7 21 1 . 8 6 Investigation 5 | . 2 1 . . . . . . 1 . 1 . . . . Extermination 16 | . . . . . . . . . . 2 8 1 . 2 3 Reinforcement 21 | . . . 1 . . . . . . 2 12 . . 3 3 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Distress Signals 6 | . 1 . . . . . . . . 1 1 . . 1 2 Communications Jammed 24 | . . . . . . . . . . . 24 . . . . Distress Signals 23 | . . . . . . . . . . . 23 . . . . Times Spotted 222 | . 9 12 10 5 . 1 1 10 6 21 73 4 15 18 37 Peak Tracking Total 11 | . 6 3 7 3 . 3 1 3 4 4 7 1 4 5 11 Tactical Retreats 14 | . 1 1 1 . . . . . 2 . 5 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Traps Triggered 18 | . 2 . 1 . . . . 2 2 2 4 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Machines Disabled 25 | . 2 2 2 . . . . 2 1 1 13 . 1 . 1 Max in Single Turn 2 | . 1 1 1 . . . . 1 1 1 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Machines Accessed 28 | . . 1 . 1 2 1 . 2 . 1 6 . 10 3 1 Terminals 17 | . . . . . . 1 . 2 . . 1 . 10 2 1 Fabricators 4 | . . . . . . . . . . 1 2 . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Total Hacks 59 | . . 1 . 1 19 1 . 4 . 2 8 . 15 6 2 Successful 43 | . . 1 . 1 19 1 . 1 . . 5 . 9 5 1 Failed 16 | . . . . . . . . 3 . 2 3 . 6 1 1 Catastrophic 2 | . . . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . . . 1 . . . . . 4 1 . 1 . Terminals 28 | . . . . . . 1 . 4 . . 1 . 15 5 2 Fabricators 6 | . . . . . . . . . . 2 3 . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . Terminal Hacks 36 | . . 1 . 1 19 1 . 1 . . . . 9 3 1 Record 20 | . . . . . 19 . . . . . . . . 1 . Open Door 11 | . . 1 . 1 . . . 1 . . . . 8 . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . 1 . Network Status 2 | . . . . . . . . . . . 1 . . 1 . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . 2 . . 1 . Terminals 2 | . . . . . . . . . . . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . . 1 . 1 3 . 3 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 8 . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Total Allies 21 | . . 2 . . . . . . . . 2 . 17 . . Largest Group 14 | . . 2 1 . . . . . . . 2 . 14 9 . Highest-Rated Group 566 | . . 61 31 . . . . . . . 108 . 566 353 . Highest-Rated Ally 54 | . . 31 31 . . . . . . . 54 . 51 51 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 145 | . . 17 12 . . . . . . . 14 . 66 36 . Total Damage 3628 | . . 228 119 . . . . . . . 529 . 2023 729 . Kills 29 | . . 5 1 . . . . . . . 7 . 11 5 . Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Turns Passed 14014 | 3 283 732 168 630 684 1386 64 658 458 1549 4235 613 445 1011 1095 Spaces Moved 7912 | 3 182 517 97 432 505 673 46 397 272 654 2067 351 311 645 760 Core 231 | . . . . . . . . . . . . 2 . . 229 Treads 105 | . . . . . . . . . . . 60 45 . . . Legs 6974 | 3 182 517 97 432 505 673 46 397 272 654 2007 . 13 645 531 Wheels . | . . . . . . . . . . . . . . . . Hover 602 | . . . . . . . . . . . . 304 298 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 120 120 120 130 133 133 133 130 130 130 130 96 46 52 118 50 Average Speed 134 | 120 120 126 132 133 133 133 131 130 130 193 148 117 91 119 100 Slowest Speed 700 | 120 120 130 140 133 133 133 133 130 130 275 250 700 142 120 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 42 | 2 36 95 15 93 91 91 7 63 9 19 56 12 44 23 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . 5 5 . . . 7 Terrain Destroyed 518 | . . 12 37 43 . 17 6 64 22 18 227 16 1 5 50 Melee 13 | . . . . . . . . . . 5 5 . . . 3 Projectile 94 | . . . . 1 . . 6 9 4 6 39 . 1 5 23 AOE 411 | . . 12 37 42 . 17 . 55 18 7 183 16 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Res Res Total 10689 | 2 214 583 127 472 520 1163 50 535 377 876 2969 524 435 842 1000 Wait 2007 | . 9 36 13 16 . 486 . 127 92 136 642 129 39 133 149 Move 7897 | 2 181 516 96 431 504 672 45 396 271 653 2066 350 310 644 760 Hop . | . . . . . . . . . . . . . . . . Pick Up 132 | . 3 9 4 5 4 1 2 2 7 16 25 14 9 22 9 Fast Attach 25 | . . 1 2 1 2 . . . . 3 14 . . 1 1 Attach 92 | . . 1 2 1 1 2 2 2 3 9 24 13 10 13 9 Detach 11 | . . . . . . 1 1 1 . 2 5 . 1 . . Swap 55 | . 1 2 3 2 1 . . . . 9 24 . 4 3 6 Drop 85 | . 2 9 2 5 8 . . . 3 6 18 2 3 6 21 Fire 294 | . 18 9 5 11 . 1 . 4 1 33 136 7 16 20 33 Melee 73 | . . . . . . . . . . 8 14 9 30 . 12 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 3 . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 480 | -10/Mines | Discovered new exit (range 5) 611 | -10/Mines | Learned location of 1 exit from Materials 640 | -10/Mines | Discovered new exit (range 14) 774 | -10/Mines | Met a Derelict shopkeep closing up shop 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Accompanied by 1 ally 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Identified exit to Mines 1029 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1187 | -9/Materials | Entered Mines 1187 | -9/Mines | Accompanied by 1 ally 1384 | -9/Mines | Discovered new exit (range 6) 1454 | -9/Mines | Found a hidden stash of uninstalled traps 1479 | -9/Mines | Discovered new exit (range 10) 1635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1636 | -9/Mines | Discovered new exit (range 5) 1705 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1817 | -9/Mines | Entered Exiles 1851 | -9/Exiles | Met 8R-AWN 1876 | -9/Exiles | Met EX-HEX 1977 | -9/Exiles | Met EX-BIN 2061 | -9/Exiles | Aligned with FarCom system 2062 | -9/Exiles | Given EX-Vault access code 2093 | -9/Exiles | Opened EX-Vault 2100 | -9/Exiles | Found Prototype Device 2100 | -9/Exiles | Identified PSU Rigger 2106 | -9/Exiles | Found Prototype Ballistic Gun 2107 | -9/Exiles | Identified AWS/Gauss 2113 | -9/Exiles | Found Prototype Storage 2114 | -9/Exiles | Identified Superbattery 2163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2205 | -9/Exiles | Met EX-DEC 2290 | -9/Exiles | Visited The Gauntlet 2489 | -9/Exiles | Discovered new exit (range 11) 2501 | -9/Exiles | Left Exiles lab with AWS/Gauss 2501 | -9/Exiles | Entered Mines 3717 | -8/Mines | Discovered new exit (range 14) 3873 | -8/Mines | Discovered new exit (range 10) 3887 | -8/Mines | Entered Materials 3887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3889 | -8/Materials | Discovered new exit (range 14) 3951 | -8/Materials | Entered Storage 4215 | -8/Storage | Build established: Scavenger-Mutant 4597 | -8/Storage | Discovered new exit (range 10) 4608 | -8/Storage | Identified exit to Factory 4609 | -8/Storage | Entered Factory 4609 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4908 | -7/Factory | Build established: Scavenger-Skirmisher 4937 | -7/Factory | Discovered new exit (range 12) 4957 | -7/Factory | Identified exit to Factory 5067 | -7/Factory | Entered another Factory area 5067 | -6/Factory | Evolved 2 slots: Utility x2 5757 | -6/Factory | Build established: Derelict-Skirmisher 5922 | -6/Factory | Garrison activated, responded to threat 6181 | -6/Factory | Build established: Skirmisher 6487 | -6/Factory | Discovered new exit (range 12) 6510 | -6/Factory | Identified exit to Factory 6616 | -6/Factory | Entered another Factory area 6616 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8024 | -5/Factory | Lost 4 parts (3n1u) 8299 | -5/Factory | Cargo convoy interrupted 8616 | -5/Factory | Fabricated Adv. Target Analyzer (x1) 8639 | -5/Factory | Build established: Scavenger-Skirmisher 10455 | -5/Factory | Discovered new exit (range 22) 10602 | -5/Factory | Lost 5 parts (2p2n1u) 10751 | -5/Factory | Lost 5 parts (1n2u2w) 10762 | -5/Factory | Core integrity fell below 50% 10810 | -5/Factory | Crushed by falling debris 10810 | -5/Factory | System corruption reached 10% 10851 | -5/Factory | Entered another Factory area 10851 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10852 | -4/Factory | Lost 4 parts (2p1u1w) 11064 | -4/Factory | Lost 6 parts (1n2u3w) 11262 | -4/Factory | Build established: Mutant 11455 | -4/Factory | Discovered new exit (range 14) 11464 | -4/Factory | Entered Extension 11482 | -4/Extension | Rescued a captive Derelict 11483 | -4/Extension | Rescued a captive Derelict 11542 | -4/Extension | Rescued a captive Derelict 11660 | -4/Extension | Rescued a captive Derelict 11717 | -4/Extension | Rescued a captive Derelict 11743 | -4/Extension | Rescued a captive Derelict 11743 | -4/Extension | Rescued a captive Derelict 11760 | -4/Extension | Rescued a captive Derelict 11777 | -4/Extension | Rescued a captive Derelict 11798 | -4/Extension | Spotted B-86 Titan 11815 | -4/Extension | Spotted B-86 Titan 11820 | -4/Extension | Destroyed B-86 Titan 11851 | -4/Extension | Allies destroyed B-86 Titan 11882 | -4/Extension | Lost 5 parts (1p1n1u2w) 11901 | -4/Extension | Discovered new exit (range 3) 11909 | -4/Extension | Entered Research 11909 | -3/Research | Accompanied by 9 allies 11909 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12188 | -3/Research | Build established: Scavenger-Skirmisher 12349 | -3/Research | Garrison activated, responded to threat 12877 | -3/Research | Discovered new exit (range 12) 12885 | -3/Research | Found Prototype Slashing Weapon 12920 | -3/Research | Entered another Research area 12920 | -2/Research | Evolved 2 slots: Utility x2 13704 | -2/Research | Crushed by falling debris 13793 | -2/Research | Destroyed 8 combat bots 13818 | -2/Research | Identified Nanosword 13854 | -2/Research | Lost 7 parts (3p2u2w) 13858 | -2/Research | System corruption reached 10% 13868 | -2/Research | Spotted Striker 13868 | -2/Research | Spotted Striker 13868 | -2/Research | Spotted Striker 13869 | -2/Research | Cargo convoy interrupted 13877 | -2/Research | Spotted Executioner 13925 | -2/Research | Lost 7 parts (1n5u1w) 13984 | -2/Research | Core integrity fell below 50% 13999 | -2/Research | Core integrity fell below 20% 14015 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 13894_ Adv. Target Analyzer destroyed. 13895_ Slug penetrates Wall. 13899_ System corrupted: Matter fused (-6). 13902_ K-01 Serf collects debris. 13909_ O-32 Director distress signal alerts nearby ally. 13909_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13914_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 13916_ System corrupted: Component data lost. 13920_ ALERT: Rogue bot located, Programmers report to Research Zone 5I. 13944_ System corrupted: Matter fused (-9). 13970_ VX=5YUG&J#M:WLTB5EX37JB4QGMKZU&JM8CK#W 13983_ Knocked back. 13990_ Triggered Fusion Bomb Trap. 13990_ An explosion rips through the floor. 13991_ The unstable cave ceiling collapses. 13996_ Critical hit (Impale). 13996_ Striker destroyed. 13998_ Knocked back. 14014_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????###############????????????????????????? | | ???????# """T""" #????????????????????????? | | ???????# """ """ #????????????????????????? | | ???????# #???????????????#????????? | | ???????# = #??????????????? ????????? | | ???????# % % #??????????????# #???????? | | ???????# #########??????# #???####+ | | ?????##### # % ##### #??????# #???# | | ??# """ ##### ##### #??????# #???# | | ??# """ % ; #???# ######## ##### | | ??? """ = %![ # #???# | | ??#! ![ # #???#############+##### | | ??# ! ; #??????????????? ??# | | ??# H]# #??????????????? ?# | | ??# #K#??????????????# = = ## | | ??# # = #@#??????????????# ## | | ??########### ######K#######????????# ! ## | | ???????????## ##?# #????????# ## | | ???????????# #?# ! #????????# #? | | ???????????# ### % #????????#######? | | ???????????+ + #???????????????? | | ???????????# ### ! #???????????????? | | ???????????# %#?# #????????????????+ | | ???????????### ###?# #????????????????? | | ?????????????# #???# #????????????????? | | ?????????????# #???#####+#####????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ????????????g??????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????##???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 51 Energy Capacity 550 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 24 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Target Analyzer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeMakeshiftFlamer Manual? 0 Play Time 02:12:57 Cumulative 333.7 hours Start 2022.02.27 @ 18:00:26 End 2022.03.02 @ 01:06:51 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 263 Rogue 195 Adventurer 68 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb05b429-3c09-48b0-8c6b-7f4e1af7a56b