Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 23:32:54 Player: Necroptosis Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (195) 975 Value Destroyed (7935) 7935 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3708) 3708 TOTAL SCORE: 17538 Bonus ------- High Alert Combat Kills 1064 Follower Combat Kills 725 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -881 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 149/150 System Corruption 18% Temperature Critical (505) Movement Walking (260) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Relay Coupler [NC] (42) Relay Coupler [Brawler] (8) > --- WEAPON (4) ------- Shock Rifle Heavy Laser Plasma Rifle Heavy Ion Cannon > --- INVENTORY (20) --- Energy Well (350) Cloaking Device Relay Coupler [Swarmer] (50) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (18) Improved Proton Missile Launcher Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Relay Coupler [Grunt] Relay Coupler [Brawler] Improved System Restoration Module > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Wheel Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Field Laser Plasma Rifle Flak Gun Improved Proton Missile Launcher Rocket Launcher Remote Datajack [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 4 | . . . . . . 1 . . . 2 . . 1 . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 184 | 7 6 15 . . 3 5 22 1 11 7 23 8 66 10 Power 22 | 1 1 2 . . . . 2 . 2 . 1 1 11 1 Engine 16 | 1 1 2 . . . . 2 . 1 . 1 . 8 . Core 4 | . . . . . . . . . 1 . . 1 1 1 Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 36 | 2 4 2 . . . 2 5 1 3 3 2 2 8 2 Treads 22 | 2 4 2 . . . 2 3 . 3 3 1 . 2 . Leg 7 | . . . . . . . 2 1 . . . . 3 1 Wheel 6 | . . . . . . . . . . . 1 2 3 . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 46 | 2 . 3 . . . 2 3 . 3 3 6 1 21 2 Device 15 | 1 . 1 . . . 1 1 . 1 . 2 . 8 . Storage 4 | 1 . 1 . . . . 1 . . . . . 1 . Processor 5 | . . . . . . . 1 . . . . . 3 1 Hackware 9 | . . . . . . . . . 2 1 3 . 2 1 Protection 13 | . . 1 . . . 1 . . . 2 1 1 7 . Artifact . | . . . . . . . . . . . . . . . Weapon 80 | 2 1 8 . . 3 1 12 . 3 1 14 4 26 5 Energy Gun 16 | . . 8 . . 1 1 . . . . . . 5 1 Energy Cannon 8 | . . . . . . . 1 . 1 . 1 1 3 1 Ballistic Gun 24 | 2 1 . . . 1 . 5 . 1 . 2 2 10 . Ballistic Cannon 12 | . . . . . 1 . 5 . . 1 5 . . . Launcher 7 | . . . . . . . 1 . . . . 1 4 1 Special Weapon 13 | . . . . . . . . . 1 . 6 . 4 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . 1 . . Parts Lost 63 | . 2 2 . . 2 . 9 1 2 . 6 3 33 3 Power 10 | . 1 . . . . . 1 . . . . 1 5 2 Propulsion 18 | . 1 . . . . . 3 1 1 . 2 1 8 1 Utility 14 | . . 1 . . . . 2 . . . . . 11 . Weapon 21 | . . 1 . . 2 . 3 . 1 . 4 1 9 . Highest Loss Streak 14 | . 1 2 . . 1 . 6 1 1 . 3 2 14 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 99 100 96 99 99 99 92 90 92 92 Engine 7 | . 14 11 11 11 11 9 9 9 7 . 2 3 5 12 Core 1 | . . . . . . . . . 1 7 4 3 2 . Treads 16 | . 27 22 22 22 22 27 21 23 19 23 9 . . 5 Leg 2 | . . . . . . . 2 3 7 . . . 4 6 Wheel 2 | . . . . . . . . . . . 5 13 8 . Device 6 | . 14 4 . . . 9 8 9 10 7 6 7 9 6 Storage 8 | . 14 11 11 11 11 9 9 9 9 7 7 7 6 6 Processor 2 | . . . . . . . 7 9 3 . . . 3 12 Hackware 4 | . . . . . . . . . 4 14 15 7 9 8 Protection 6 | . . 6 11 11 11 9 1 . . 7 7 14 8 . Energy Gun 14 | . . 40 44 44 36 18 2 . . . . . 1 20 Energy Cannon 1 | . . . . . . . 1 . 1 7 6 6 1 4 Ballistic Gun 10 | . 28 3 . . 6 9 17 9 7 . 6 20 22 . Ballistic Cannon 7 | . . . . . 1 9 14 27 27 23 14 2 . . Peak Build Rating 68 | 7 10 20 20 20 23 26 36 39 40 44 51 51 68 59 Average Rating 35 | 5 8 18 20 20 20 25 31 37 38 42 46 49 62 54 On Entrance 28 | . 7 10 20 20 20 21 26 36 39 36 44 51 48 48 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 12 12 32 32 32 35 36 74 74 77 78 83 85 102 79 Greatest Support 69 | 40 46 46 46 46 46 69 66 63 63 63 63 44 58 28 Greatest Overweight (x) 25 | . . 1 . . . . 1 1 3 1 2 2 4 25 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 2 2 Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 14 | 7 8 9 10 10 10 10 11 20 20 20 20 20 20 20 Most Carried 20 | 7 8 10 10 10 10 10 17 20 20 20 20 20 20 11 Average Carried 13 | 5 7 9 10 10 9 8 10 18 19 19 18 19 18 9 Final Capacity 20 | 8 8 10 10 10 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 10 10 10 10 10 17 19 19 20 19 20 9 8 Class Distribution -------------------- 28% | Bothacker-Tank 20% | Bothacker-Gunner 18% | Tank 8% | Gunner 8% | Commander-Tank 7% | Mutant 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Commander-Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Matter Collected 5767 | 221 246 246 12 . 55 48 891 250 560 367 445 462 1924 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8111 | 112 404 950 100 180 77 57 981 198 260 456 330 615 3059 332 Parts 457 | 11 27 64 11 4 7 5 59 6 28 22 19 32 141 21 Haulers Intercepted 6 | . 1 4 . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Combat Hostiles Destroyed 158 | . 10 17 6 . 3 1 28 4 12 11 8 8 42 8 Guns 90 | . 10 16 5 . 3 1 12 3 4 . . 3 31 2 Cannons 46 | . . . . . . . 13 1 8 11 8 2 . 3 AOE 16 | . . 1 1 . . . 3 . . . . 3 5 3 Classes Destroyed 20 | 1 3 4 . . 1 . 4 . . 1 1 3 2 . Worker 5 | . . 1 . . . . . . . . . . 4 . Builder 6 | . . . . . . . . . . . . 1 5 . Tunneler 6 | 6 . . . . . . . . . . . . . . Hauler 6 | . 1 4 . . . . . . . . . 1 . . Recycler 4 | . . . . . . . . . . 1 . 2 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 5 | . . 1 . . . . 2 . . . . 2 . . Swarmer 39 | . 3 6 6 . 2 . 8 . 6 1 3 . . 4 Grunt 65 | . 7 7 . . . . 8 4 3 4 2 3 24 3 Brawler 6 | . . . . . . . 1 . . . 1 1 3 . Duelist 4 | . . . . . . . 2 . . 1 . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 18 | . . 4 . . . 1 5 . . 1 1 . 6 . Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 7 | . . . . . 1 . . 1 . . 1 2 2 . Programmer 17 | . . . . . . . 3 . 3 4 1 . 5 1 Heavy 2 | . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 3 3 3 . 2 1 7 2 6 4 4 7 12 4 Combat Bots Only 8 | . 3 3 3 . 2 1 6 2 6 4 4 5 8 4 Max Kills in Single Turn 5 | 1 2 2 2 . 1 1 3 2 1 2 2 3 5 3 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . Exploded 3 | . . 1 1 . . . 3 . . . . 2 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Hostile Shots Fired 990 | . 69 58 11 . 11 2 132 18 30 56 112 35 435 21 Missed 297 | . 4 12 4 . 4 1 37 6 7 21 37 14 143 7 Damage Taken 11388 | . 748 796 73 36 134 14 1843 211 386 532 1102 522 4469 522 Core 1720 | . 172 307 . . 28 . 141 20 27 46 85 38 579 277 Absorbed by Shields 190 | . . . . . . . . . . . . . 190 . Regen/Repaired (Parts) 252 | . 135 . . . . . . . . . . . 117 . Core Remaining (%) 57 | 100 31 . . . 16 . . . 65 . . 75 . . Volleys Fired 420 | 15 43 34 6 14 4 1 66 9 32 17 36 27 105 11 Largest 4 | 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 278 | 40 40 205 205 205 194 188 195 174 174 224 224 183 243 278 Shots Fired 1275 | 30 86 131 24 43 15 4 216 36 78 64 69 101 343 35 Gun 883 | 30 86 131 24 43 14 3 128 9 16 . 9 71 294 25 Cannon 352 | . . . . . 1 1 87 27 59 64 49 27 28 9 Launcher 18 | . . . . . . . 1 . . . . 3 13 1 Special 22 | . . . . . . . . . 3 . 11 . 8 . Kinetic 872 | 30 86 14 . . 5 2 178 36 75 48 46 75 277 . Thermal 268 | . . 67 12 15 8 2 37 . . 16 12 23 45 31 Explosive 6 | . . . . . . . 1 . . . . 3 2 . Electromagnetic 107 | . . 50 12 28 2 . . . . . . . 11 4 Robot Hit Streak 30 | 4 12 14 5 30 7 9 12 7 9 12 10 6 19 10 Robot Miss Streak 8 | 3 5 4 2 2 2 . 3 8 2 1 2 6 7 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 1 1 1 . . . . . . . . . 5 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 . Shots Hit Robots 730 | 17 58 77 10 22 9 2 122 15 27 38 38 48 225 22 Core Hits 364 | 8 21 44 6 9 3 2 46 7 14 18 14 30 128 14 Critical Kills 8 | . . . . . . . . . . . . . 8 . Critical Parts Destroyed 11 | . . . . . . . 1 . . . . . 10 . Critical Strikes 32 | . . 3 . . 1 . 6 1 . . . . 20 1 Burn 6 | . . 3 . . 1 . . . . . . . 1 1 Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 19 | . . . . . . . 1 . . . . . 18 . Blast 6 | . . . . . . . 5 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17329 | 166 600 1348 135 479 143 31 3096 480 739 1047 845 1756 5891 573 Guns 9837 | 166 600 1173 103 405 143 31 1772 161 242 . 103 719 3878 341 Cannons 4794 | . . . . . . . 1160 319 497 1047 742 347 521 161 Explosions 2692 | . . 175 32 74 . . 164 . . . . 684 1492 71 Melee . | . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . 6 . . Kinetic 10144 | 166 600 46 . . 43 . 2313 480 739 690 668 759 3640 . Thermal 3664 | . . 575 58 156 91 31 619 . . 357 177 307 826 467 Explosive 1085 | . . . . . . . 164 . . . . 684 237 . Electromagnetic 2430 | . . 727 77 323 9 . . . . . . . 1188 106 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 1 1 1 1 . 1 1 4 . 1 2 18 18 Average Corruption 3 | . 2 1 1 1 1 . 1 1 3 . 1 1 7 18 Corruption Purged 7 | . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 155 | . . 10 5 12 1 . 3 3 22 . 5 6 69 19 Message Errors 37 | . . 3 2 4 . . 1 1 7 . 1 . 15 3 Matter Fused 26 | . . 2 1 1 . . . . 5 . 1 2 10 4 Heat Flow Errors 26 | . . 2 2 1 . . . . 2 . . . 15 4 Energy Discharges 24 | . . 2 . 2 . . . 2 3 . . 1 8 6 Parts Rejected 4 | . . . . . . . . . . . . . 4 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . 3 . . 1 . 2 . 1 3 5 1 Data Loss (major) 5 | . . 1 . . 1 . . . 1 . . . 2 . Misfires 4 | . . . . 1 . . 1 . . . 1 . 1 . Alerts 4 | . . . . . . . . . 2 . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 125 | . . 2 . . . . 28 . 9 7 1 . 78 . Projectiles 45 | . . . . . . . 28 . 9 7 1 . . . Explosions 80 | . . 2 . . . . . . . . . . 78 . Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . 4 4 5 9 4 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . 4 4 5 8 4 1 . . Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 271 | . . 98 20 36 . . . . . . . 3 114 . Shots 6 | . . 3 1 1 . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 821 | . 48 599 276 392 252 69 468 397 507 328 294 270 821 772 Average Temperature 140 | . 13 145 130 130 96 42 145 178 158 114 112 77 142 275 Received Heat Transfer 2875 | . 357 204 . . 27 . 444 54 99 207 87 9 1315 72 Effects 76 | . . 7 . 3 . . 7 4 7 3 . . 28 17 Shutdowns 16 | . . 1 . . . . 1 1 2 1 . . 6 4 Energy Bleed 13 | . . 2 . 2 . . 2 1 1 . . . 2 3 Interference 11 | . . . . . . . . 2 2 2 . . 4 1 Matter Decay 5 | . . . . . . . 1 . 1 . . . 2 1 Short Circuit 7 | . . 1 . . . . 1 . 1 . . . 2 2 Damage (minor) 8 | . . 1 . 1 . . 2 . . . . . . 4 Damage (major) 11 | . . . . . . . . . . . . . 11 . Damage (core) 5 | . . 2 . . . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . 5 . Parts Fried 9 | . . 3 . 2 . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . 1 2 . . . . 3 4 Heat Transferred 7336 | . . 1582 124 372 296 74 962 . . 650 350 600 1533 793 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 1 1 . . . . . . . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Peak Influence 1037 | 30 203 381 181 . 149 75 1037 705 820 544 629 564 904 804 Initial 599 | . 19 . 111 . . 11 48 505 455 430 210 329 275 599 Average 346 | 11 53 226 145 . 41 37 492 577 625 364 376 397 405 657 Maximum Alert Level 3 | . 1 1 . . . . 3 3 3 2 2 2 3 3 Low Security (%) 34 | 100 99 32 100 . 100 100 26 . . 13 . 4 21 . Level 1 27 | . . 67 . . . . 18 . . 44 56 60 37 . Level 2 28 | . . . . . . . 30 91 59 41 43 35 33 71 Level 3 9 | . . . . . . . 25 8 40 . . . 7 28 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 1 . . . . . 1 . 7 . 3 17 . Investigation 4 | . 1 . . . . . . . . . . 1 2 . Extermination 7 | . . . . . . . . . . 3 . . 4 . Reinforcement 12 | . 2 1 . . . . . . . 1 . 1 7 . Assault 2 | . . . . . . . . . . . . 1 1 . Garrison 7 | . . . . . . . . 1 . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Distress Signals 18 | . 2 . . . . 1 6 2 . 1 . 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 260 | . 19 27 5 . 9 3 42 10 15 15 20 19 67 9 Peak Tracking Total 8 | . 4 5 3 . 3 3 7 6 6 5 5 5 8 5 Tactical Retreats 14 | . . 3 1 . 1 . 2 . . . . . 5 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Traps Triggered 15 | . 1 2 . . . . 1 . 3 2 1 1 4 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Machines Disabled 26 | . . 3 . . 1 1 3 1 3 4 3 4 3 . Max in Single Turn 3 | . . 2 . . . 1 1 1 1 1 1 1 3 . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Garrison Relay 4 | . . . . . . . 1 . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . 5 . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Machines Accessed 38 | . 5 6 . 4 . 3 1 3 1 3 2 3 7 . Terminals 21 | . 3 6 . . . 2 1 2 1 1 2 2 1 . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations 3 | . 1 . . . . . . . . . . 1 1 . Recycling Units 3 | . 1 . . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . 1 . Total Hacks 114 | . 10 16 . 49 . 9 3 5 1 4 2 6 9 . Successful 89 | . 7 11 . 49 . 5 1 3 . 2 1 3 7 . Failed 24 | . 3 5 . . . 4 2 2 1 2 1 2 2 . Catastrophic 5 | . . . . . . . . 1 . 1 1 1 1 . Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 41 | . 8 14 . 1 . 6 2 4 1 2 . . 3 . Terminals 50 | . 7 16 . . . 8 3 4 1 2 2 5 2 . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations 4 | . 2 . . . . . . . . . . 1 1 . Recycling Units 4 | . 1 . . . . . . . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . 1 . Terminal Hacks 62 | . 2 4 . 49 . . 1 . . 1 1 3 1 . Record 54 | . . 3 . 49 . . . . . . . 2 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 1 . . 1 . Unlock Access 4 | . . . . . . 1 . 1 . 1 . . 1 . Unauthorized Hacks 18 | . 3 7 . . . 4 . 2 . . . . 2 . Terminals 15 | . 2 7 . . . 4 . 2 . . . . . . Botnet 4 | . . 2 . . . 2 . . . . . . . . Skim 11 | . 2 5 . . . 2 . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 6 . . . 2 1 2 1 3 2 3 4 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Used RIF Installer 4 | . . . . . . . 1 . 1 . 2 . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . Robots Hacked 17 | . . . . . . . . . 3 . 8 . 6 . Non-combat . | . . . . . . . . . . . . . . . Combat 17 | . . . . . . . . . 3 . 8 . 6 . Robot Hacks Applied 17 | . . . . . . . . . 3 . 8 . 6 . amplify_resonance 3 | . . . . . . . . . . . 3 . . . go_dormant 2 | . . . . . . . . . 1 . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . 1 . streamctrl_high 4 | . . . . . . . . . . . 1 . 3 . formatsys_high 7 | . . . . . . . . . 2 . 4 . 1 . Relay Couplers Released 20 | . . . . . . . 5 . 4 . 7 2 2 . Machine Destruction 20 | . . . . . . . 5 . 4 . 7 2 2 . Attached 9 | . . . . . . . . . 2 1 3 . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 4 . . 6 . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Total Allies 28 | . . . . 4 . . 6 . 5 . 5 3 5 . Largest Group 4 | . . . . 4 4 . 3 3 4 . 2 3 1 . Highest-Rated Group 93 | . . . . 58 58 . 48 48 61 . 53 93 29 . Highest-Rated Ally 32 | . . . . 21 21 . 16 16 16 . 32 32 29 . Total Orders 2 | . . . . 2 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . Ally Attacks 180 | . . . . . 21 . 45 39 5 . 13 38 19 . Total Damage 2583 | . . . . . 326 . 565 409 61 . 415 516 291 . Kills 30 | . . . . . 5 . 7 3 1 . 6 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Turns Passed 14203 | 289 807 1551 615 1214 986 169 1615 327 1259 1003 788 793 2434 353 Spaces Moved 6538 | 149 362 556 349 693 543 91 675 119 455 380 407 566 1114 79 Core 8 | 7 . . . . . . . . . . . . . 1 Treads 4542 | 142 362 556 349 693 543 91 675 119 455 380 60 . 40 77 Legs 1 | . . . . . . . . . . . . . . 1 Wheels 1987 | . . . . . . . . . . . 347 566 1074 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 240 130 105 120 320 Average Speed 167 | 154 160 162 160 160 160 160 171 240 240 240 146 113 141 333 Slowest Speed 1300 | 160 160 240 160 160 160 160 240 240 400 240 240 130 320 1300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 8 65 53 90 91 95 12 73 15 44 15 52 21 31 9 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . 1 . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 113 | . . 10 5 3 . . . 12 . 9 . 13 61 . Melee . | . . . . . . . . . . . . . . . Projectile 31 | . . . . . . . . 12 . 9 . . 10 . AOE 80 | . . 10 5 3 . . . . . . . 13 49 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Total 9013 | 177 517 1132 391 768 651 111 1007 138 567 432 545 665 1764 148 Wait 1574 | . 93 504 37 18 98 12 163 6 36 17 73 51 423 43 Move 6529 | 148 361 555 348 692 542 91 674 119 454 380 406 566 1114 79 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 7 7 11 . 1 3 1 19 3 5 5 4 7 26 3 Fast Attach 40 | 7 1 3 . . . . 10 . 3 2 1 3 8 2 Attach 60 | . 2 4 . . 2 2 5 1 1 2 4 2 32 3 Detach . | . . . . . . . . . . . . . . . Swap 84 | . 3 8 . . 1 3 7 . 7 3 18 3 26 5 Drop 73 | . 7 13 . 1 1 1 15 . 7 6 2 6 13 1 Fire 420 | 15 43 34 6 14 4 1 66 9 32 17 36 27 105 11 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 4 . . . 16 . Rewire 111 | . . . . 42 . . 48 . 18 . 1 . 1 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Core integrity fell below 50% 783 | -10/Materials | Repaired Imp. Treads 844 | -10/Materials | Discovered new exit (range 5) 1097 | -10/Materials | Entered another Materials area 1097 | -9/Materials | Evolved 2 slots: Weapon x2 1369 | -9/Materials | Discovered new exit (range 13) 1435 | -9/Materials | Core integrity fell below 50% 1541 | -9/Materials | Build established: Skirmisher 1760 | -9/Materials | Discovered new exit (range 13) 1954 | -9/Materials | Discovered new exit (range 16) 2069 | -9/Materials | Build established: Tank 2230 | -9/Materials | Discovered new exit (range 7) 2364 | -9/Materials | Learned Storage trap positions 2415 | -9/Materials | Learned Storage stockpile data 2455 | -9/Materials | Identified exit to Materials 2483 | -9/Materials | Learned Storage trap positions 2575 | -9/Materials | Loaded intel: 11 trap records 2648 | -9/Materials | Entered Mines 2982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3116 | -9/Mines | Identified exit to Exiles 3257 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3263 | -9/Mines | Entered Exiles 3263 | -9/Exiles | Found Exiles lab destroyed 3443 | -9/Exiles | Learned location of Zion (-7) 3748 | -9/Exiles | Discovered new exit (range 14) 4010 | -9/Exiles | Build established: Commander-Tank 4477 | -9/Exiles | Entered Mines 4477 | -8/Mines | Accompanied by 4 allies 4903 | -8/Mines | Core integrity fell below 20% 5214 | -8/Mines | Build established: Tank 5463 | -8/Mines | Entered Materials 5463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5632 | -8/Materials | Identified exit to Garrison 5632 | -8/Materials | Entered Garrison 5749 | -8/Garrison | Build established: Scavenger-Tank 5930 | -8/Garrison | Spotted B-75 Beast 6042 | -8/Garrison | Lost 6 parts (2n2u2w) 6210 | -8/Garrison | Destroyed B-75 Beast 6274 | -8/Garrison | Triggered checkpoint 6274 | -8/Garrison | Build established: Gunner 6332 | -8/Garrison | Triggered checkpoint 6396 | -8/Garrison | Triggered checkpoint 6406 | -8/Garrison | Discovered new exit (range 14) 6410 | -8/Garrison | Triggered checkpoint 6527 | -8/Garrison | Installed Relay Interface Framework 6843 | -8/Garrison | Triggered checkpoint 7004 | -8/Garrison | Discovered new exit (range 10) 7016 | -8/Garrison | Triggered checkpoint 7061 | -8/Garrison | Garrison Relay disabled 7164 | -8/Garrison | Triggered checkpoint 7190 | -8/Garrison | Discovered new exit (range 5) 7247 | -8/Garrison | Entered Materials 7247 | -8/Materials | Accompanied by 3 allies 7380 | -8/Materials | Build established: Bothacker-Gunner 7428 | -8/Materials | Garrison activated, responded to threat 7574 | -8/Materials | Identified exit to Garrison 7574 | -8/Materials | Entered Garrison 7836 | -8/Garrison | Triggered checkpoint 7907 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8260 | -8/Garrison | Triggered checkpoint 8293 | -8/Garrison | Garrison Relay disabled 8546 | -8/Garrison | Triggered checkpoint 8593 | -8/Garrison | Lost 4 allies 8785 | -8/Garrison | Discovered new exit (range 13) 8833 | -8/Garrison | Entered Factory 8833 | -7/Factory | Evolved 2 slots: Utility x2 9122 | -7/Factory | Build established: Bothacker-Tank 9346 | -7/Factory | Garrison activated, responded to threat 9836 | -7/Factory | Identified exit to Garrison 9836 | -7/Factory | Entered Garrison 10028 | -7/Garrison | Triggered checkpoint 10068 | -7/Garrison | Lost 3 parts (1n2w) 10102 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 10160 | -7/Garrison | Garrison Relay disabled 10229 | -7/Garrison | Triggered checkpoint 10298 | -7/Garrison | Triggered checkpoint 10374 | -7/Garrison | Discovered new exit (range 9) 10429 | -7/Garrison | Triggered checkpoint 10528 | -7/Garrison | Discovered new exit (range 10) 10562 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10572 | -7/Garrison | Triggered checkpoint 10577 | -7/Garrison | Garrison Relay disabled 10624 | -7/Garrison | Entered Factory 10624 | -7/Factory | Accompanied by 2 allies 10675 | -7/Factory | Central database locked down 11044 | -7/Factory | Allied Derelicts emerged from ambush trap array 11397 | -7/Factory | Discovered new exit (range 11) 11411 | -7/Factory | Discovered new exit (range 15) 11417 | -7/Factory | Entered another Factory area 11417 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11677 | -6/Factory | Fabricated Imp. Antigrav System? 11851 | -6/Factory | System corruption reached 10% 11891 | -6/Factory | Lost 9 parts (2p2n3u2w) 12862 | -6/Factory | Build established: Bothacker-Gunner 13340 | -6/Factory | Build established: Bothacker-Tank 13416 | -6/Factory | Cargo convoy interrupted 13509 | -6/Factory | Core integrity fell below 50% 13658 | -6/Factory | Garrison activated, responded to threat 13737 | -6/Factory | Destroyed 8 combat bots 13771 | -6/Factory | Lost 14 parts (1p4n6u3w) 13851 | -6/Factory | Identified exit to Garrison 13851 | -6/Factory | Entered Garrison 13972 | -6/Garrison | Build established: Bothacker-Gunner 14139 | -6/Garrison | Triggered checkpoint 14166 | -6/Garrison | Core integrity fell below 20% 14205 | -6/Garrison | Core destroyed Last Messages --------------- damaged (-1). 14168_ Overheating: System interference. 14168_ Hvy. Laser temporarily disabled. 14168_ System corrupted: Matter fused (-10). 14169_ Overheating: Energy bleed (-20). 14170_ Overheating: Matter decay (-24). 14171_ Power failure, Mic. Nuclear Core shutdown. 14171_ Overheating: Energy bleed (-26). 14174_ Overheating: Hcp. Storage Unit damaged (-249). 14176_ Adv. Signal Interpreter broken. 14176_ Overheating: Short circuit. 14179_ Overheating: Hcp. Storage Unit damaged (-81). 14186_ System corrupted: Heat flow error (+286). 14192_ Dropped Broken Hvy. Laser. 14197_ Acquired Carbon-fiber Leg. 14202_ F/KNFKZJIWFTYP&HRHTB6G4SYH 14204_ G-50 Soldier suffers critical hit (Burn). 14204_ Lgt. Angular Momentum Engine destroyed. 14205_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #############???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????###### ### #???????????????? | | ??????????????????????#######?# ####????????????? | | ??????????????????????????????# #!!#????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# # !#????????????? | | ??????????????????????????????# ####????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????####### ######### #?????? | | ????????????????????????# *=**#?????? | | ????????????????????????# ##### [%=%=#?????? | | ????????????????????????# #???# ########==#?????? | | ????????????????#########[#####=%#???????????????? | | ???????????# + %!*!%=@g # [+???????????????? | | ????????????????## [%########## #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Kinecelleration 30 Relay Coupler Types 3 Relay Coupler Value 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilFluxInverter Manual? 0 Play Time 01:25:19 Cumulative 23.7 hours Start 2024.08.29 @ 04:40:55 End 2024.08.31 @ 23:32:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79019402-d8c5-44dc-82a4-b958e03ef63f