Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.07 @ 20:12:08 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1779) 1779 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5724 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 594/700 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Hovering (120) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Utility Shielding > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (8) ---- Large Battery (200) ECM Suite Improved Shield Generator Hacking Suite Plasma Cannon Light Assault Rifle Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Improved Hover Unit ECM Suite Improved Shield Generator Hacking Suite Light EM Pulse Cannon Plasma Cannon Light Assault Rifle Missile Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Maul Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Slots Evolved 7 | . 1 . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . 1 . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 40 | 7 6 2 9 5 8 . 3 Power 6 | 1 1 . 1 . 2 . 1 Engine 4 | 1 1 . 1 . 1 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 . 3 3 2 . 2 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 11 | . 2 . 3 2 2 . 2 Flight 1 | . . . . 1 . . . Utility 12 | 2 2 1 3 2 2 . . Device 2 | . . 1 . . 1 . . Storage 2 | 1 . . 1 . . . . Processor 3 | . 1 . . 1 1 . . Hackware . | . . . . . . . . Protection 5 | 1 1 . 2 1 . . . Artifact . | . . . . . . . . Weapon 8 | 2 1 1 2 . 2 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 6 | . 1 1 2 . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 14 | . . . 3 2 . 2 7 Power 3 | . . . 1 . . 1 1 Propulsion 10 | . . . 2 2 . 1 5 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . 1 2 . 2 3 To Critical Strikes . | . . . . . . . . Average Backups 5 | 3 5 5 4 7 7 7 7 Power . | . 1 1 . 1 . . . Propulsion . | 1 2 2 . . . . . Utility 1 | 1 1 . . . 2 3 3 Weapon 3 | . 1 2 3 5 4 4 3 Tool/Special . | . . . . . . . . Unused Backups 15 | . 6 . 1 1 1 . 6 Power 1 | . 1 . . . . . . Propulsion 2 | . 2 . . . . . . Utility 7 | . 3 . . . . . 4 Weapon 5 | . . . 1 1 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 90 100 94 91 96 93 78 Engine 7 | . 12 12 10 8 6 1 . Core 3 | . . . . . 6 7 13 Hover 24 | . 15 25 28 28 27 28 14 Device 3 | . . 1 4 . 4 7 7 Storage 5 | . 4 . 5 8 7 7 7 Processor 10 | . 3 12 10 8 14 14 14 Protection 16 | . 19 23 16 21 14 14 10 Ballistic Gun 3 | . 23 7 . . . . . Impact Weapon 14 | . 1 16 20 16 14 14 10 Peak Build Rating 46 | 7 11 19 23 25 46 46 45 Average Rating 22 | 6 9 12 17 20 43 44 37 On Entrance 20 | . 7 11 19 16 24 46 44 Naked Turns . | . . . . . . . . Heaviest Build 30 | 18 18 13 20 22 28 28 30 Greatest Support 40 | 40 40 14 21 28 33 33 33 Greatest Overweight (x) 7 | . 2 . 1 . 1 . 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 10 10 5 8 8 8 8 8 Average Capacity 7 | 9 6 5 6 8 8 8 8 Most Carried 8 | 7 7 5 6 8 8 8 8 Average Carried 5 | 3 5 5 4 7 7 7 7 Final Capacity 10 | 10 5 5 8 8 8 8 8 Final Carried 8 | 7 5 5 6 8 8 7 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Matter Collected 715 | 235 125 20 120 50 85 50 30 Remotely . | . . . . . . . . Salvage Created 1910 | . 264 . 914 364 . 34 334 Parts 48 | . 15 . 15 5 . . 13 Haulers Intercepted 6 | . 1 . 4 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Combat Hostiles Destroyed 38 | . 6 . 14 7 . 1 10 Melee 13 | . . . 2 4 . 1 6 Guns 6 | . 6 . . . . . . Classes Destroyed 12 | . 4 . 5 2 . 1 . Worker 1 | . . . 1 . . . . Tunneler 1 | . . . 1 . . . . Hauler 6 | . 1 . 4 1 . . . Recycler 1 | . . . 1 . . . . Operator 3 | . . . 3 . . . . Watcher 7 | . 2 . 3 2 . . . Swarmer 13 | . 4 . 2 2 . . 5 Grunt 13 | . 2 . 5 3 . . 3 Brawler 1 | . . . . 1 . . . Sentry 7 | . . . 7 . . . . Hunter 2 | . . . . 1 . . 1 Programmer 2 | . . . . . . 1 1 Best Kill Streak 8 | . 8 . 4 4 . 1 5 Combat Bots Only 5 | . 4 . 2 2 . 1 5 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Hostile Shots Fired 238 | . 28 . 102 40 . 6 62 Missed 69 | . 9 . 35 10 . 1 14 Hits 169 | . 19 . 67 30 . 5 48 Melee 7 | . . . . 7 . . . Projectile 162 | . 19 . 67 23 . 5 48 Critical Strikes 4 | . . . 1 2 . 1 . Damage Taken 1444 | . 102 . 573 249 13 77 430 Core 227 | . 9 . 97 15 . 9 97 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 69 | . . . 18 33 . . 18 Ignored by Resistances 903 | . 74 . 357 156 7 45 264 Regen/Repaired (Parts) 34 | . . . 34 . . . . Core Remaining (%) 92 | 100 . 96 75 97 . . . Volleys Fired 21 | . 20 . . . . . 1 Largest 2 | . 2 . . . . . 1 Hottest 40 | . 40 . . . . . 20 Shots Fired 41 | . 40 . . . . . 1 Gun 41 | . 40 . . . . . 1 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 41 | . 40 . . . . . 1 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 20 . . . . . . Robot Miss Streak 3 | . 3 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 142 | . 33 . 64 26 . 5 14 Core Hits 26 | . 14 . 5 4 . 1 2 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 33 | . 1 . 21 4 . 1 6 Critical Strikes 38 | . 1 . 23 7 . 1 6 Destroy 1 | . 1 . . . . . . Smash 37 | . . . 23 7 . 1 6 Melee Attacks 128 | . . . 72 29 1 6 20 Impact 128 | . . . 72 29 1 6 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . 10 1 . . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 13 | . . . 11 1 . . 1 Damage Inflicted 5063 | . 281 . 2679 1095 . 291 717 Guns 281 | . 281 . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 4782 | . . . 2679 1095 . 291 717 Ramming . | . . . . . . . . Kinetic 281 | . 281 . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 4782 | . . . 2679 1095 . 291 717 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 1 8 . 1 4 Average Corruption 1 | . . . 1 3 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . 4 3 . . 1 Message Errors 2 | . . . 2 . . . . Matter Fused 3 | . . . 2 1 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 1812 | . . . 1117 221 . 103 371 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1812 | . . . 1117 221 . 103 371 Knockbacks 14 | . . . 5 5 . 2 2 Impact 14 | . . . 5 5 . 2 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 120 | . 120 . 12 . . . 7 Average Temperature 66 | . 72 . 7 . . . 4 Received Heat Transfer 573 | . 60 . 279 90 . . 144 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 26 | . . . 17 5 . . 4 Combat Hostiles 19 | . . . 12 3 . . 4 Parts Fried 35 | . . . 20 10 . . 5 Impact Corruptions 75 | . . . 48 10 . 5 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 100 61 Level 1 6 | . . . . . . . 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 253 | . 124 29 79 57 8 60 253 Initial 35 | . . 29 . 7 8 . 35 Average 38 | . 41 5 18 23 . 12 149 Influence Increases 1262 | . 191 . 528 201 4 60 278 Destroy 0b10 Robot/C 760 | . 120 . 280 140 . 20 200 Destroy 0b10 Robot/NC 95 | . 15 . 65 15 . . . Destroy Leader 216 | . 26 . 114 46 . 10 20 Successful Hack 23 | . . . 23 . . . . Disable Machine 12 | . . . . . 4 . 8 Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 1 | . . . 1 . . . . Partial Spotted 30 | . 15 . 15 . . . . Lose Combat Pursuer 75 | . 15 . 30 . . 30 . Influence Decreases 1019 | . 82 109 504 198 31 . 95 Entered New Map 141 | . . 80 . 17 19 . 25 Time Decay 744 | . 82 29 450 171 12 . . Lost Part 92 | . . . 12 10 . . 70 Purge Threat 42 | . . . 42 . . . . Squads Dispatched 2 | . . . 1 . . 1 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Distress Signals 3 | . . . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 10 . 24 10 . 3 12 Peak Tracking Total 5 | . 5 . 4 4 . 2 5 Tactical Retreats 5 | . 1 . 2 . . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Traps Triggered 10 | . . . 3 . 1 2 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Machines Disabled 4 | . . . . . 1 . 3 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Machines Accessed 9 | . . . 7 . 2 . . Terminals 7 | . . . 5 . 2 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . . . 18 . 2 . . Successful 10 | . . . 9 . 1 . . Failed 10 | . . . 9 . 1 . . Catastrophic 4 | . . . 3 . 1 . . Database Lockouts . | . . . . . . . . Manual 11 | . . . 10 . 1 . . Terminals 16 | . . . 14 . 2 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 6 . 1 . . Part Schematic 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Unreport Threat 3 | . . . 3 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 6 . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 16 | . . . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Active Infowar (turns) 978 | . . 22 338 . 159 104 355 Sensors 978 | . . 22 338 . 159 104 355 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Turns Passed 2248 | 119 216 149 844 245 216 104 355 Spaces Moved 2381 | 69 178 254 974 215 401 103 187 Core 8 | 7 . . . . . . 1 Treads 106 | 62 44 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 2267 | . 134 254 974 215 401 103 186 Flight . | . . . . . . . . Fastest Speed 48 | 50 56 56 52 48 48 48 48 Average Speed 64 | 148 82 56 54 50 48 48 137 Slowest Speed 400 | 160 180 56 116 52 112 52 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 38 61 63 18 7 81 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Gar Total 2838 | 82 217 260 1164 294 422 147 252 Wait 195 | . . 3 113 40 . 39 . Move 2374 | 68 177 253 973 214 400 102 187 Hop . | . . . . . . . . Pick Up 22 | 7 3 . 5 3 3 . 1 Fast Attach 34 | 7 6 2 6 5 5 . 3 Attach 9 | . . . 3 1 3 1 1 Detach 4 | . 1 . . . 1 . 2 Swap 4 | . . . 1 1 2 . . Drop 28 | . 10 2 5 3 7 . 1 Fire 21 | . 20 . . . . . 1 Melee 108 | . . . 58 27 1 5 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 39 | . . . . . . . 39 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 322 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Discovered exit to Mines (range 12) 336 | -10/Materials | Entered Mines 337 | -10/Mines | Build established: Hacker-Mutant 461 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 463 | -10/Mines | Found Prototype Device 463 | -10/Mines | Identified Exp. Sensor Array 475 | -10/Mines | Identified exit to Materials 475 | -10/Mines | Discovered exit to Materials (range 12) 485 | -10/Mines | Entered Materials 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Repaired Imp. Hover Unit 1303 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | Discovered exit to Materials (range 15) 1329 | -9/Materials | Entered another Materials area 1329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -8/Materials | Identified exit to Factory 1556 | -8/Materials | Discovered exit to Factory (range 10) 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1790 | -7/Factory | Identified exit to DSF 1790 | -7/Factory | Entered DSF 1812 | -7/DSF | Additional patrols routed to DSF 1868 | -7/DSF | Identified exit to Garrison 1868 | -7/DSF | Discovered exit to Garrison (range 16) 1894 | -7/DSF | Entered Garrison 1901 | -7/Garrison | Triggered checkpoint 1998 | -7/Garrison | Triggered checkpoint 2098 | -7/Garrison | Lost 3 parts (2n1u) 2100 | -7/Garrison | Triggered checkpoint 2112 | -7/Garrison | Garrison Relay disabled 2239 | -7/Garrison | Triggered checkpoint 2249 | -7/Garrison | Self-destructed Last Messages --------------- P-60 Hacker destroyed. Acquired Corrupted Gravmag System. Integrated Corrupted Gravmag System (+1). Complication: Energy sink damages Corrupted Gravmag System (-13). Slug penetrates Wall. Acquired Gravmag System. Penetrated by Slug. Acquired 20 matter. Gravmag System destroyed. Destroyed Lgt. Nuclear Core. H-55 Commando system corrupted by crushing effect. H-55 Commando knocked back. H-55 Commando system terminally corrupted. Carbon-fiber Leg fried. Garrison Door breached. Beams of light sweep through the air. An alarm sounds. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ???????????????????## ##""""######??????????????? | | ????????????????#### ####???????????? | | ????????????????? ???????????? | | ?????????????????? ? ?????????????? | | ???????????????????# ## #? #??????????????? | | ?????????????????### ^## ## #??????????????? | | ?????????????????# "??????????????? | | ?????????????????# "??????????????? | | ?????????????????# [ "??????????????? | | ?????????????????# %! "??????????????? | | ?????????????????### ##@ ## #??????????????? | | ???????????????????# ## ## ######?????????? | | ???????????????????# %= ????????? | | ???????????????????# ????????? | | ???????????????????# ######?????????? | | ???????????????????# ## g ######??????????????? | | ???????????????????# ##g #???????????????????? | | ???????????????????# #######???????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ####???????????????# #?????????????????????????? | | %[%#???????????????# #?????????????????????????? | | == ################# #?????????????????????????? | | ^^ ^ #?????????????????????????? | | ^ ^ #?????????????????????????? | | ^ #?????????????????????????? | | ########### #########"#?????????????????????????? | | ??????????# #???????? #?????????????????????????? | | ??????????# #???????? #?????????????????????????? | | ??????????# #???????? ??????????????????????????? | | ??????????# #???????? ??????????????????????????? | | ??????????# #???????? ??????????????????????????? | | ??????????# ########????????????????????????????? | | ??????????# ##""!""#????????????????????????????? | | ??????????# ###!!!###???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 2% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 1234 Manual? 1 Play Time 00:32:47 Cumulative 66.4 hours Start 2025.06.07 @ 19:39:14 End 2025.06.07 @ 20:12:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 44 Rogue 0 Adventurer 26 Explorer 18 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 10 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50a45da0-5799-4cb7-9d23-2ebbe9926b69