Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 10:55:01 Player: wchar_t Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (163) 815 Value Destroyed (5159) 5159 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 12343 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 122 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well Superbattery (1500) Experimental Sensor Array Makeshift Armor Plating Chronowheel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Makeshift Armor Plating Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Axe > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Energy Well Superbattery Makeshift Cloaking Device Makeshift Armor Plating Chronowheel Arc Projector Plasma Rifle Thermic Laser Gauss Cannon [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Axe Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 4 | . . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 178 | 7 2 . 31 2 1 . 38 31 9 9 4 9 35 Power 13 | 1 . . 3 . . . 2 3 . 1 . . 3 Engine 10 | 1 . . 3 . . . 1 2 . 1 . . 2 Core 3 | . . . . . . . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 44 | 2 . . 7 . 1 . 11 4 2 2 . 1 14 Treads 13 | . . . 7 . 1 . 3 . . . . . 2 Leg 31 | 2 . . . . . . 8 4 2 2 . 1 12 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 51 | 1 2 . 5 . . . 8 13 4 4 . 5 9 Device 25 | . . . 1 . . . 2 8 2 3 . 5 4 Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . 3 . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 19 | . 1 . 4 . . . 6 2 2 1 . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 70 | 3 . . 16 2 . . 17 11 3 2 4 3 9 Energy Gun 22 | 1 . . 1 . . . 3 5 1 1 1 2 7 Energy Cannon 17 | . . . 8 1 . . 5 1 . 1 1 . . Ballistic Gun 12 | 2 . . 5 . . . 5 . . . . . . Ballistic Cannon 8 | . . . . . . . . 4 1 . 1 1 1 Launcher 7 | . . . 2 1 . . 2 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . 5 . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . Parts Lost 47 | . . . 3 . . . 7 5 2 2 . 4 24 Power 5 | . . . 1 . . . . . . 1 . 1 2 Propulsion 21 | . . . 2 . . . 2 2 2 1 . . 12 Utility 9 | . . . . . . . 4 1 . . . . 4 Weapon 12 | . . . . . . . 1 2 . . . 3 6 Highest Loss Streak 20 | . . . 1 . . . 4 1 1 2 . 4 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 98 100 100 100 89 98 93 95 69 91 89 Engine 6 | . 14 14 10 11 11 11 8 5 . 2 7 2 1 Core 1 | . . . . . . . . 1 7 4 . . 3 Treads 8 | . . . 30 33 33 33 7 . . . . . 1 Leg 20 | . 28 28 1 . . . 18 29 24 29 30 30 21 Device 7 | . . . 10 11 11 11 6 6 8 5 7 6 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 3 | . . . . . . . . 7 7 7 7 7 6 Protection 8 | . 12 14 10 11 11 11 8 7 5 7 7 7 6 Energy Gun 6 | . 14 14 2 . . . 5 6 6 5 . 8 15 Energy Cannon 6 | . . . 8 9 11 11 14 7 7 6 . 2 . Ballistic Gun 4 | . 14 14 11 11 11 11 4 . . . . . . Ballistic Cannon 3 | . . . . . . . . 6 6 7 . 7 2 Slashing Weapon 4 | . . . . . . . 5 7 7 7 . 7 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 11 27 27 45 45 45 45 53 68 54 54 53 54 51 Greatest Support 74 | 20 20 20 60 60 60 60 60 68 59 68 68 68 74 Greatest Overweight (x) 2 | . 1 1 1 . . . 2 1 1 1 . 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 12 15 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 1 7 10 14 15 14 15 14 14 14 12 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 12 15 15 15 15 15 15 15 10 10 14 5 Class Distribution -------------------- 52% | Mutant 28% | Skirmisher 9% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3663 | 197 137 11 613 6 . . 693 744 91 96 . 575 500 Remotely . | . . . . . . . . . . . . . . Salvage Created 5420 | . 190 31 1369 28 . . 917 1354 106 . . 536 889 Parts 331 | . 21 3 92 8 . . 68 65 10 . . 26 38 Haulers Intercepted 6 | . 2 . 2 . . . . 1 . . . . 1 Recyclers Shooed 6 | . . . 4 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 10 . . 25 . Prevented 6 | . . . . . . . . . 4 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 123 | . 6 2 26 4 . . 24 25 7 . . 13 16 Melee 2 | . . . . . . . . 1 . . . . 1 Guns 40 | . 6 2 14 . . . 3 4 . . . 2 9 Cannons 53 | . . . 8 . . . 10 18 3 . . 11 3 AOE 24 | . . . 3 4 . . 11 2 4 . . . . Classes Destroyed 19 | . 3 . 7 . . . 2 3 . . . 1 3 Worker 4 | . . . . . . . 3 1 . . . . . Builder 4 | . . . 1 . . . 2 . . . . . 1 Tunneler 5 | . 1 . . 1 . . 3 . . . . . . Hauler 6 | . 2 . 2 . . . . 1 . . . . 1 Recycler 8 | . . . 2 . . . 1 5 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 3 | . . . 1 . . . 1 . . . . . 1 Watcher 9 | . . . 3 . . . 4 2 . . . . . Swarmer 50 | . 6 2 6 4 . . 6 9 7 . . 7 3 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 37 | . . . 9 . . . 12 8 . . . 3 5 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 4 | . . . 2 . . . 2 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 16 | . . . 9 . . . 3 3 . . . 1 . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . . 2 . . . 2 3 Programmer 4 | . . . . . . . . 3 . . . . 1 Samaritan 2 | . . . . . . . . . . . . 2 . Best Kill Streak 10 | . 3 2 4 5 . . 10 5 4 . . 5 6 Combat Bots Only 8 | . 3 2 3 4 . . 8 3 4 . . 5 6 Max Kills in Single Turn 3 | . 2 1 1 3 . . 3 2 2 . . 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . 1 2 . . 3 2 2 . . . . Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 10446 | . 162 27 1244 57 . . 1605 1829 105 314 . 1200 3903 Core 1676 | . 16 . 174 7 . . 222 208 12 28 . 141 868 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 10 | . 3 . 7 . . . . . . . . . . Core Remaining (%) 70 | 100 . 93 . . . 54 59 . . . . 44 . Volleys Fired 408 | . 16 3 95 2 . . 81 68 20 7 . 61 55 Largest 4 | . 2 2 2 2 . . 4 3 3 2 . 3 3 Hottest 255 | . 60 60 98 56 . . 199 199 159 109 . 178 255 Shots Fired 862 | . 32 6 191 5 . . 151 196 31 13 . 104 133 Gun 433 | . 32 6 118 3 . . 63 66 5 . . 25 115 Cannon 407 | . . . 69 . . . 75 129 24 13 . 79 18 Launcher 22 | . . . 4 2 . . 13 1 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 317 | . 16 3 96 3 . . 50 60 4 7 . 60 18 Thermal 497 | . 16 3 91 . . . 88 117 25 6 . 44 107 Explosive 22 | . . . 4 2 . . 13 1 2 . . . . Electromagnetic 26 | . . . . . . . . 18 . . . . 8 Robot Hit Streak 16 | . 3 3 16 1 . . 8 11 5 3 . 10 15 Robot Miss Streak 6 | . 3 1 4 2 . . 6 5 2 3 . 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 Shots Hit Robots 496 | . 17 4 111 1 . . 83 121 6 5 . 46 102 Core Hits 266 | . 12 2 47 6 . . 66 54 11 1 . 25 42 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 27 | . . . 1 . . . 1 4 1 . . 3 17 Burn 18 | . . . . . . . 1 1 1 . . . 15 Meltdown 1 | . . . 1 . . . . . . . . . . Blast 7 | . . . . . . . . 3 . . . 3 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 29 | . . . . . . . 1 8 . 2 . 3 15 Impact . | . . . . . . . . . . . . . . Slashing 29 | . . . . . . . 1 8 . 2 . 3 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 6 . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13377 | . 227 59 2285 246 . . 3298 3321 419 178 . 1229 2115 Guns 4369 | . 224 46 1016 . . . 564 677 52 . . 240 1550 Cannons 5386 | . . . 917 . . . 1022 2019 128 178 . 837 285 Explosions 2542 | . . . 289 218 . . 1634 162 239 . . . . Melee 948 | . . . . . . . 78 463 . . . 152 255 Ramming 132 | . 3 13 63 28 . . . . . . . . 25 Kinetic 3601 | . 125 12 869 . . . 462 1051 76 97 . 624 285 Thermal 6230 | . 99 34 1064 . . . 1469 1449 104 81 . 453 1477 Explosive 2197 | . . . 289 218 . . 1289 162 239 . . . . Electromagnetic 269 | . . . . . . . . 196 . . . . 73 Impact . | . . . . . . . . . . . . . . Slashing 948 | . . . . . . . 78 463 . . . 152 255 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 2 2 2 1 5 5 5 5 5 10 Average Corruption 3 | . . . 2 2 2 2 1 3 5 5 5 5 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 158 | . . . 14 4 5 . 5 15 23 31 4 56 1 Message Errors 41 | . . . 5 1 2 . 2 1 8 7 2 13 . Matter Fused 39 | . . . 4 1 . . 1 5 5 9 . 14 . Heat Flow Errors 20 | . . . 1 1 . . . 5 3 3 1 6 . Energy Discharges 13 | . . . 1 . 1 . . . 4 3 . 4 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 . . . . 1 . Data Loss (minor) 17 | . . . 2 . 2 . 1 . . 2 . 10 . Data Loss (major) 11 | . . . . . . . . 1 2 3 1 3 1 Misfires 8 | . . . 1 1 . . . 2 1 1 . 2 . Alerts 5 | . . . . . . . . . . 3 . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 430 | . . . 7 . . . 105 179 1 20 . 69 49 Projectiles 133 | . . . 7 . . . 20 81 1 20 . . 4 Explosions 85 | . . . . . . . 85 . . . . . . Melee 212 | . . . . . . . . 98 . . . 69 45 Knockbacks 18 | . . . 1 . . . . 10 . 2 . . 5 Impact 1 | . . . 1 . . . . . . . . . . Kinetic 17 | . . . . . . . . 10 . 2 . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 12 . . . 41 . . . . . . Shots 3 | . . . 1 . . . 2 . . . . . . Rammed 14 | . . . 11 3 . . . . . . . . . Targets Rammed 22 | . 1 4 11 3 . . . . . . . . 3 Kicked 8 | . 1 4 . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 454 | . . . 198 186 . . 312 454 279 195 178 306 442 Average Temperature 103 | . . . 70 101 . . 129 109 127 88 90 89 126 Received Heat Transfer 2010 | . 18 . 468 . . . 459 333 . 24 . 120 588 Effects 11 | . . . . . . . 4 3 1 . . 2 1 Shutdowns 2 | . . . . . . . . 1 . . . . 1 Energy Bleed 7 | . . . . . . . 3 2 1 . . 1 . Interference 2 | . . . . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . . 3 Combat Hostiles 4 | . . . 1 . . . . . . . . . 3 Parts Melted 33 | . . . 4 . . . 1 4 . . . 1 23 Heat Transferred 12953 | . 225 75 1731 . . . 2087 2479 259 111 . 777 5209 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 5 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 765 | . 204 80 554 324 . . 765 670 . . . . 425 Initial 192 | . . 79 31 192 . . . 175 . . . . . Average 245 | . 86 44 223 256 . . 427 343 . . . . 109 Maximum Alert Level 3 | . 1 . 2 1 . . 3 2 . . . . 2 Low Security (%) 48 | 100 88 100 56 43 . 100 10 16 . . . . 81 Level 1 27 | . 11 . 25 56 . . 20 54 . . . . 17 Level 2 22 | . . . 17 . . . 62 29 . . . . . Level 3 1 | . . . . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . . . 7 11 . . . . 8 Investigation 5 | . . . . . . . 1 2 . . . . 2 Extermination 4 | . . . . . . . . 3 . . . . 1 Reinforcement 11 | . 1 . . . . . 3 2 . . . . 5 Assault 2 | . . . . . . . 1 1 . . . . . Garrison 5 | . . . . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . . . 3 1 . . 5 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 226 | . 12 4 38 4 . . 43 41 5 6 . 15 58 Peak Tracking Total 15 | . 6 3 4 4 . . 10 5 4 6 . 4 15 Tactical Retreats 24 | . . 1 2 1 . . 2 5 . 1 . . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . . . . . 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 3 2 . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . 6 . . . 6 4 . . . . 1 Max in Single Turn 2 | . . . 1 . . . 2 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 20 | . 1 . . . 2 . 3 6 1 2 3 . 2 Terminals 10 | . 1 . . . . . 3 3 . 1 . . 2 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 61 | . 2 . . . 2 . 7 13 1 2 26 . 8 Successful 47 | . . . . . 2 . 5 6 1 2 26 . 5 Failed 14 | . 2 . . . . . 2 7 . . . . 3 Catastrophic 3 | . . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 2 . . . 1 . 1 3 . . . . 7 Terminals 25 | . 2 . . . . . 7 7 . 1 . . 8 Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 41 | . . . . . 2 . 4 3 1 2 26 . 3 Record 8 | . . . . . 1 . . . . 1 6 . . Part Schematic 11 | . . . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 3 | . . . . . . . . 1 . . . . 2 Hauler Manifests 1 | . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 1 . . . . 2 Terminals 3 | . . . . . . . 1 . . . . . 2 Botnet 3 | . . . . . . . 1 . . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . 3 6 . . . . 2 Full Trace Events 3 | . . . . . . . 1 2 . . . . . Feedback Events 2 | . . . . . . . 1 1 . . . . . Corruption 2 | . . . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . 2 . . . . . . . 1 . Largest Group 2 | . . . . 2 1 . . . . . . 1 . Highest-Rated Group 96 | . . . . 47 31 . . . . . . 96 . Highest-Rated Ally 96 | . . . . 31 31 . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . Total Damage 283 | . . . . . . . . . . . . 283 . Kills 4 | . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 12679 | 65 354 993 2105 363 357 18 1470 1754 1156 968 104 2106 866 Spaces Moved 6595 | 48 204 510 1023 219 221 12 554 1068 626 653 76 970 411 Core 69 | 9 . . . . . . . . . . . . 60 Treads 1558 | . . . 980 219 221 12 122 . . . . . 4 Legs 4968 | 39 204 510 43 . . . 432 1068 626 653 76 970 347 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 160 130 125 125 127 130 130 50 Average Speed 150 | 106 145 190 163 160 160 160 141 130 171 129 130 158 121 Slowest Speed 270 | 120 190 190 240 160 160 160 270 200 196 196 130 200 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 36 100 88 49 61 11 41 24 72 73 68 95 12 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . 1 . 1 . . Known Exits Taken 6 | . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 8 | . . 2 . . . . . . 2 2 . 2 . Spaces Dug 22 | . . . 5 . . . . 2 3 . . 3 9 Terrain Destroyed 248 | . . . 38 27 . . 104 29 9 1 . 27 13 Melee 11 | . . . . . . . . 1 . . . 1 9 Projectile 96 | . . . 22 . . . 17 22 4 1 . 26 4 AOE 141 | . . . 16 27 . . 87 6 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 8521 | 58 231 525 1269 225 226 11 1123 1256 681 763 83 1435 635 Wait 1091 | . 2 5 49 . . . 407 58 16 83 . 386 85 Move 6582 | 47 203 509 1022 218 220 11 553 1067 625 652 75 969 411 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 4 5 4 21 . 2 . 15 5 5 5 . 6 10 Fast Attach 76 | 6 1 . 15 . . . 21 15 1 2 . 2 13 Attach 42 | . . . 3 . 1 . 7 4 1 5 4 3 14 Detach 30 | . . . 4 . 1 . 8 6 . 1 4 1 5 Swap 60 | 1 1 . 13 2 . . 10 12 7 2 . 4 8 Drop 99 | . 2 . 36 . 2 . 20 13 6 4 . . 16 Fire 408 | . 16 3 95 2 . . 81 68 20 7 . 61 55 Melee 29 | . . . . . . . 1 8 . 2 . 3 15 Ram . | . . . . . . . . . . . . . . Kick 8 | . 1 4 . . . . . . . . . . 3 Crush 14 | . . . 11 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 14) 66 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Entered Mines 464 | -10/Mines | Discovered new exit (range 8) 465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 790 | -10/Mines | Learned Materials emergency access door positions 792 | -10/Mines | Learned 4 Materials zone layouts 836 | -10/Mines | Learned Materials trap positions 929 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 946 | -10/Mines | Found Prototype Device 993 | -10/Mines | Discovered new exit (range 7) 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -9/Materials | Identified exit to Materials 1415 | -9/Materials | Loaded intel: 34 trap records 1881 | -9/Materials | Discovered exit to Materials (range 3) 1962 | -9/Materials | Build established: Scavenger-Mutant 2390 | -9/Materials | Discovered new exit (range 7) 2606 | -9/Materials | Build established: Mutant 3518 | -9/Materials | Entered Mines 3544 | -9/Mines | Met a Derelict bent on vengeance 3761 | -9/Mines | Discovered exit to Materials (range 5) 3873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3875 | -9/Mines | Discovered new exit (range 5) 3881 | -9/Mines | Entered Exiles 3881 | -9/Exiles | Accompanied by 1 ally 3907 | -9/Exiles | Discovered new exit (range 15) 3911 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3925 | -9/Exiles | Met 8R-AWN 3947 | -9/Exiles | Met EX-HEX 3997 | -9/Exiles | Met EX-BIN 4019 | -9/Exiles | Aligned with FarCom system 4021 | -9/Exiles | Given EX-Vault access code 4059 | -9/Exiles | Opened EX-Vault 4071 | -9/Exiles | Found Superbattery 4075 | -9/Exiles | Found Chronowheel 4113 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4166 | -9/Exiles | Met EX-DEC 4174 | -9/Exiles | Learned location of Zion (-6) 4219 | -9/Exiles | Discovered new exit (range 14) 4238 | -9/Exiles | Stole two prototypes: Superbattery, Chronowheel 4238 | -9/Exiles | Entered Mines 4243 | -8/Mines | Discovered exit to Materials (range 9) 4256 | -8/Mines | Entered Materials 4256 | -8/Materials | Evolved 2 slots: Weapon x2 4305 | -8/Materials | Garrison activated, responded to threat 4441 | -8/Materials | Destroyed 8 combat bots 4628 | -8/Materials | Lost 4 parts (2n1u1w) 5301 | -8/Materials | Build established: Skirmisher 5641 | -8/Materials | Discovered new exit (range 16) 5726 | -8/Materials | Entered Factory 5726 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5728 | -7/Factory | FarCom data flow suspended 6112 | -7/Factory | Discovered new exit (range 14) 6184 | -7/Factory | Identified Exp. Sensor Array 6267 | -7/Factory | Identified exit to Lower Caves 6845 | -7/Factory | Garrison activated, responded to threat 7102 | -7/Factory | Discovered new exit (range 15) 7326 | -7/Factory | First assault squad dispatched 7338 | -7/Factory | Build established: Scavenger-Tank 7480 | -7/Factory | Entered Lower Caves 7778 | -7/Lower Caves | Build established: Skirmisher 7979 | -7/Lower Caves | Learned location of Extension (-5) 8140 | -7/Lower Caves | Build established: Mutant 8186 | -7/Lower Caves | Encountered a Warlord checkpoint 8196 | -7/Lower Caves | Discovered new exit (range 14) 8241 | -7/Lower Caves | Identified exit to Lower Caves 8636 | -7/Lower Caves | Entered another Lower Caves area 8737 | -7/Lower Caves | Build established: Skirmisher 8842 | -7/Lower Caves | Learned Factory trap positions 9190 | -7/Lower Caves | Spotted B-75 Beast 9253 | -7/Lower Caves | Spotted 6Y-3BA(f) 9253 | -7/Lower Caves | Spotted HS-8T0(f) 9254 | -7/Lower Caves | Spotted 14-76A(f) 9255 | -7/Lower Caves | Encountered a Master Thief 9255 | -7/Lower Caves | Encountered a Master Thief 9255 | -7/Lower Caves | Encountered a Master Thief 9255 | -7/Lower Caves | Spotted NB-1DP(f) 9256 | -7/Lower Caves | Encountered a Master Thief 9256 | -7/Lower Caves | Spotted 1V-30E(f) 9256 | -7/Lower Caves | Lrn. Missile Launcher stolen by Master Thief 9257 | -7/Lower Caves | Encountered a Master Thief 9258 | -7/Lower Caves | Lrn. Missile Launcher stolen by Master Thief 9258 | -7/Lower Caves | Imp. Cooling System stolen by Master Thief 9259 | -7/Lower Caves | Mak. Laser stolen by Master Thief 9274 | -7/Lower Caves | Hvy. Ion Cannon stolen by Master Thief 9282 | -7/Lower Caves | Discovered new exit (range 12) 9603 | -7/Lower Caves | Identified exit to Data Miner 9604 | -7/Lower Caves | Entered Data Miner 9606 | -7/Data Miner | Discovered new exit (range 6) 9631 | -7/Data Miner | Met Data Miner 9662 | -7/Data Miner | Learned location of Section 7 (-2) 9662 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9674 | -7/Data Miner | Received God Mode back door access code from Data Miner 9700 | -7/Data Miner | Identified exit to Proximity Caves 9708 | -7/Data Miner | Entered Proximity Caves 10087 | -6/Proximity Caves | Escorted by Enhanced Grunt 10194 | -6/Proximity Caves | Learned 4 Factory zone layouts 10622 | -6/Proximity Caves | Lost 4 parts (1p3w) 10860 | -6/Proximity Caves | Build established: Mutant 11437 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11445 | -6/Proximity Caves | Core integrity fell below 50% 11572 | -6/Proximity Caves | Discovered new exit (range 14) 11810 | -6/Proximity Caves | Identified exit to Factory 11814 | -6/Proximity Caves | Entered Factory 11814 | -6/Factory | Evolved 2 slots: Utility x2 11816 | -6/Factory | Loaded intel: 101 trap records 12073 | -6/Factory | Lost 4 parts (4n) 12589 | -6/Factory | Core integrity fell below 50% 12600 | -6/Factory | Cargo convoy interrupted 12627 | -6/Factory | Incoming assault squad redirected 12634 | -6/Factory | Core integrity fell below 20% 12637 | -6/Factory | Incoming assault squad redirected 12650 | -6/Factory | System corruption reached 10% 12680 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12642_ Dropped Arc Projector. 12642_ U-05 Engineer builds a Wall. 12643_ Extracted 64 energy. 12644_ Acquired Superbattery. 12644_ Thermic Laser destroyed. 12645_ Dropped Thermic Laser. 12646_ Slug penetrates P-60 Hacker. 12646_ Gauss Cannon destroyed. 12646_ Power Sword destroyed. 12647_ Acquired Exp. Sensor Array. 12647_ U-05 Engineer destroyed. 12648_ Slug penetrates Wall. 12649_ Subcomponent Replicator disabled. 12649_ Acquired 11 matter. 12651_ Penetrated by Slug. 12651_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 12653_ Enh. Flexi-carbon Leg destroyed. 12658_ Acquired Arm. Treads. 12660_ Acquired 3 matter. 12667_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????"""" # # ! # #?? | | ????????????????????????????"""" ??# # # ?? | | ????????????????????????????"""????# #? # ?? | | ???????????????????????????? ??????# #? # ?? | | ???????????????????????????????????# #?? # ?? | | ????????+# ???????????????????????# #?? ###?? | | ???????? #??????????????????????# #??? #???? | | ???????# #??????????????????????# #??? #???? | | ???????# #??????????????????????# #???? #???? | | ???????# #??????????????????????# #???? #???? | | ???????# #??????????????????????# #?????#???? | | ???????# #????????????#########?# #?????????? | | ???????# #????????????# ! ?# #?????????? | | ???##### #????????????# # #?????????? | | ???? #????????????? "" """ # ##### #???? | | ????# #?????????????""" """ + #???? | | ????# #?????????????"T """ # #######???? | | ????# ########??????""" # #?????????? | | ????# # #?????? "" =! ?# #?????????? | | ????# #"""" !#?????# = ?# #?########? | | ????# #"""" #?????########### #? #? | | ????# #"""" #?????# # #? """ #? | | ????# "#""" #####?# # #? """"" #? | | ##### %/ ### # #? """"" #? | | ##+###########g## + +? #? | | # w /g%@ # #? """ #? | | # gg #### # #? """"" #? | | # ??????# #####? """"" #? | | # ?????# #????? #? | | # ???###########?????########? | | ! # #??????????????????????????? | | [ [# #??????????????????????????? | | =[ [# #??????????????????????????? | | [ # #???????????????????###????? | | # #??????????????????## ##???? | | # #?????????????????? #???? | | # ???????????????????? #???? | | #######+######?????????????????? #???? | | ?????????????????" #???? | | ?????????????????" #???? | | ????????????????" #???? | | ???????????????? #???? | | ????????????????" #???? | | # #### ##########????????????????????" #???? | | # #??# #?????????????????????????????????????? | | # #??# #?????????????????????????????????????? | | # #??# #?????????????????????????????????????? | | # #??# #???????????????? ?? ?????????????????? | | # #??# #???????????????^^^^^#????????????????? | | # #??# #??????????????? ? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionEncryptedCoupler Manual? 0 Play Time 01:49:01 Cumulative 344.3 hours Start 2023.07.15 @ 21:29:38 End 2023.07.17 @ 10:55:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 119 Adventurer 8 Explorer 8 Win Type - Total 25 Types 12/1/8/1/1/1/1/0/0 Lore% 89 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 02a7492a-1a3b-4627-b278-b4f4daa43fe2