Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 17:11:19 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1612) 1612 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3142 Bonus ------- None Cogmind --------- Core Integrity 285/400 Matter 285/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Core Shielding Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Maul > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Treads Compact Wheel High-capacity Matter Pod (200) Light Armor Plating Hacking Suite EM Pulse Gun Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Light Cannon Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Wheel High-capacity Matter Pod Hacking Suite EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Light Cannon Light Cannon Mini Grenade Launcher Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 7 6 2 19 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 5 | 2 . . 3 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 1 4 Device 4 | 1 1 . 2 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 12 | 2 1 1 8 Energy Gun 6 | 2 . . 4 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . 1 . 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 11 | 2 8 13 13 Power . | . . . . Propulsion 3 | 1 4 4 1 Utility 2 | . 1 3 2 Weapon 5 | . 3 5 8 Tool/Special . | . . . . Unused Backups 19 | . 1 1 17 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 10 | . 1 1 8 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 100 93 Engine 12 | . 14 14 10 Leg 25 | . 28 28 20 Device 5 | . 7 . 9 Storage 13 | . 14 14 11 Processor 1 | . . 4 . Protection 11 | . 6 9 19 Energy Gun 20 | . 27 17 13 Energy Cannon 1 | . . . 5 Launcher 3 | . . 10 . Peak Build Rating 16 | 9 9 8 16 Average Rating 9 | 6 8 8 14 On Entrance 6 | . 9 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 15 30 31 40 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 5 14 15 15 Average Carried 11 | 2 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 14 14 15 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1137 | 270 395 150 322 Remotely . | . . . . Salvage Created 2419 | 91 606 227 1495 Parts 139 | 7 44 7 81 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | . 15 2 24 Melee 2 | . . . 2 Guns 19 | . 7 . 12 Cannons 5 | . . . 5 AOE 14 | . 8 2 4 Classes Destroyed 11 | 2 6 . 3 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 1 . 1 Recycler 9 | 1 2 2 4 Operator 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 6 | . 6 . . Grunt 27 | . 9 2 16 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 14 | 2 14 2 4 Combat Bots Only 7 | . 7 2 3 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 159 | . 41 7 111 Missed 48 | . 16 4 28 Hits 111 | . 25 3 83 Melee 2 | . . . 2 Projectile 109 | . 25 3 81 Damage Taken 1485 | . 239 79 1167 Core 200 | . 71 14 115 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . 3 25 Regen/Repaired (Parts) 47 | . 47 . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 131 | 7 25 16 83 Largest 2 | 2 2 2 2 Hottest 136 | 80 80 80 136 Shots Fired 239 | 14 50 22 153 Gun 189 | 14 42 13 120 Cannon 31 | . . . 31 Launcher 19 | . 8 9 2 Special . | . . . . Kinetic . | . . . . Thermal 69 | . . . 69 Explosive 19 | . 8 9 2 Electromagnetic 151 | 14 42 13 82 Robot Hit Streak 8 | 5 8 8 8 Robot Miss Streak 3 | 1 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 155 | 8 28 13 106 Core Hits 90 | 3 36 8 43 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . . . 7 Burn 5 | . . . 5 Corrupt 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4054 | 115 1246 419 2274 Guns 1963 | 115 393 137 1318 Cannons 383 | . . . 383 Explosions 1337 | . 853 282 202 Melee 371 | . . . 371 Ramming . | . . . . Kinetic . | . . . . Thermal 1133 | . 136 45 952 Explosive 1056 | . 717 237 102 Electromagnetic 1494 | 115 393 137 849 Impact 371 | . . . 371 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 191 | . 46 . 145 Projectiles 12 | . . . 12 Explosions 46 | . 46 . . Melee 133 | . . . 133 Knockbacks 4 | . . . 4 Impact 3 | . . . 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 82 | . . 39 43 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | 90 93 54 270 Average Temperature 54 | 38 34 20 73 Received Heat Transfer 606 | . 78 24 504 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 4 | . . . 4 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 2185 | . 50 . 2135 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 1 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 64 | 100 41 100 64 Level 1 35 | . 58 . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 394 | 5 325 145 394 Initial 84 | . . 84 . Average 111 | . 154 15 145 Influence Increases 1487 | 10 549 99 829 Destroy 0b10 Robot/C 820 | . 300 40 480 Destroy 0b10 Robot/NC 105 | 10 40 10 45 Destroy Leader 204 | . 68 10 126 Trap Triggered on 0b10 20 | . . . 20 Successful Hack 38 | . 29 . 9 Select Force Hacks 90 | . 60 . 30 Disable Machine 75 | . 30 . 45 Destroy Structure 90 | . 22 39 29 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 1137 | 10 331 317 479 Entered New Map 134 | . . 134 . Time Decay 923 | 10 321 183 409 Lost Part 80 | . 10 . 70 Squads Dispatched 9 | . 4 . 5 Investigation 8 | . 4 . 4 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 21 2 32 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . . 2 Traps Extracted . | . . . . Installed 2 | . . . 2 Triggered 2 | . . . 2 Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 18 | . 11 . 7 Terminals 14 | . 8 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 62 | . 36 . 26 Successful 38 | . 25 . 13 Failed 23 | . 10 . 13 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 43 | . 21 . 22 Terminals 50 | . 27 . 23 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 8 | . 5 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 . 3 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 4 | . 3 . 1 Terminal Index 2 | . 1 . 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 11 . 9 Terminals 17 | . 9 . 8 Track 4 | . 2 . 2 Assimilate 1 | . . . 1 Botnet 10 | . 6 . 4 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 9 . 6 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 22 | . 13 . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1230 | 43 1187 . . Terrain 1024 | 43 981 . . Structural 206 | . 206 . . Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5633 | 116 2327 1502 1688 Spaces Moved 2474 | 57 1051 760 606 Core 17 | 17 . . . Treads . | . . . . Legs 2424 | 40 1051 760 573 Wheels 33 | . . . 33 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 95 Average Speed 167 | 140 142 190 187 Slowest Speed 330 | 250 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . 2 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 4 97 95 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . 2 . Spaces Dug 9 | . . . 9 Terrain Destroyed 130 | . 27 73 30 Melee 9 | . . . 9 Projectile 2 | . . . 2 AOE 119 | . 27 73 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3662 | 75 1830 794 963 Wait 921 | . 724 8 189 Move 2471 | 56 1050 759 606 Hop . | . . . . Pick Up 41 | 5 13 3 20 Fast Attach 15 | 7 3 . 5 Attach 8 | . . . 8 Detach . | . . . . Swap 33 | . 9 6 18 Drop 21 | . 6 2 13 Fire 131 | 7 25 16 83 Melee 19 | . . . 19 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . . 2 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 1096 | -10/Materials | Destroyed 7 combat bots 1266 | -10/Materials | Discovered new exit (range 14) 1353 | -10/Materials | Discovered new exit (range 15) 1427 | -10/Materials | Central database locked down 1491 | -10/Materials | Discovered new exit (range 16) 1569 | -10/Materials | Discovered new exit (range 11) 1725 | -10/Materials | Repaired EM Pulse Gun 1765 | -10/Materials | Repaired Imp. Heat Sink 2444 | -10/Materials | Entered Mines 2478 | -10/Mines | Met a Derelict bent on vengeance 2657 | -10/Mines | Found a hidden stash of uninstalled traps 3010 | -10/Mines | Discovered new exit (range 15) 3069 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3069 | -10/Mines | Discovered new exit (range 5) 3210 | -10/Mines | Discovered new exit (range 15) 3455 | -10/Mines | Discovered new exit (range 6) 3463 | -10/Mines | Identified exit to Subcaves 3638 | -10/Mines | Identified exit to Materials 3946 | -10/Mines | Entered Materials 3946 | -9/Materials | Evolved 2 slots: Utility x2 4648 | -9/Materials | Discovered new exit (range 6) 4846 | -9/Materials | Lost 4 parts (1p1n2w) 5144 | -9/Materials | Discovered new exit (range 10) 5166 | -9/Materials | Discovered new exit (range 16) 5410 | -9/Materials | Build established: Scavenger-Mutant 5634 | -9/Materials | Self-destructed Last Messages --------------- System interface override in place. 05513_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05516_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 05525_ Connecting with Terminal... >>Analysis(O-24 Administrator) Downloading analysis... O-24 Administrator Tier: 3 O-24 Administrators share many similarities with low-level O-16 Technicians, but despite the class' highly sensitive electronics they can somewhat mitigate the long-term negative effects of electromagnetic attacks via their restoration module. 05567_ Connecting with Terminal... 05567_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 05580_ Acquired Imp. Treads. Map ----- +----------------------------------------------------+ | ????????????????# #?# [ + #?????#//| | | ???????#######??# #?# ###### % #?#####/[| | | ???????# #### ###[ = #?######/###### ##/[| | | ???????# !# % #?#| %[! ## " | | ???????+ =+% #?# = #### | | ???????# #=* #?# #??# | | ???????# ######## " " #?# """" """" #??#"="" | | ???????## ######### %Y" #?# """" """" #??#T "" | | ????????# # # """ #?# """" """" #??#" "" | | ????????# # !! T # % #?# #??# | | ????????# + [! #########?###################+ | | ????????# # [! [#??????????# T | | ????????# #########????????### | | ???????## %##???############### | | ???????# #???# ! [[! # ######## | | ???????# #????# [[! # # | | ???????# <% #????# ""T"" [!! # # | | ???????# #????# """"" / + | | ???????# #????# ! # ||| # | | ######### #################### || # | | """ # # """ "" #[ # || ######## | | %"Y" # # """"""""" #= " # ######## | | !!==%! + " """"" # """ # # # | | =[[==* # # # """ # """" # # | | [%[%== # < # # """ # """" + # | | =""" # # #@"" # """" # "T" # | | *""" ##### # """ + # """ # | | """ #???############# "" # # # | | #???????????????# """ ## ## ######## | | #########???????????????# " ## ## #??????? | | ????????????????????????# ## ##]]!!]]#??????? | | ????????????????????????# ## ##]]!!]]#??????? | | ????????????????????????# + #########??????? | | ????????????????????????#########+##?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# """" #?????????????? | | ????????????????????????????# """" #?????????????? | | ????????????????????????????# """" #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????########?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 33% | -10/Materials Imp. Heat Sink | 57% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactAntimatterDeflector Manual? 0 Play Time 00:39:30 Cumulative 675.6 hours Start 2025.11.08 @ 01:45:19 End 2025.11.08 @ 17:11:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 467 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22439ed1-3c22-43ab-8612-fb65f7afa69c