Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 11:25:43 Player: 0_0 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (2519) 2519 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 8896 Bonus ------- Follower Combat Kills 277 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Sensor Array Weapon Cycler Reaction Control System Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Neutron Cannon Heavy Battle Rifle Slug Cannon Rocket Launcher > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Experimental Sensor Array Weapon Cycler Advanced ECM Suite Reaction Control System Layered Medium Armor Plating [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 2 | . . . . . 1 . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . Utility 3 | . . . . . 2 . . . . . 1 . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 53 | 5 2 2 1 4 5 2 10 5 . 9 6 2 Power 10 | 1 . . . 2 . 1 2 1 . 2 1 . Engine 7 | 1 . . . 1 . 1 1 1 . 2 . . Core 3 | . . . . 1 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 . 1 1 . 2 . 3 . . 4 . . Treads . | . . . . . . . . . . . . . Leg 8 | 2 . 1 1 . . . . . . 4 . . Wheel 5 | . . . . . 2 . 3 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 12 | . 2 . . . 2 . 4 1 . . 1 2 Device 1 | . . . . . . . . . . . 1 . Storage 2 | . . . . . 1 . . 1 . . . . Processor 7 | . 2 . . . 1 . 4 . . . . . Hackware 2 | . . . . . . . . . . . . 2 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . 1 . 2 1 1 1 3 . 3 4 . Energy Gun 5 | 1 . 1 . 1 . . . . . . 2 . Energy Cannon 5 | . . . . . 1 1 . . . 1 2 . Ballistic Gun 5 | 1 . . . 1 . . 1 2 . . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 2 . 1 Parts Lost 36 | . . 1 . 1 1 . 2 3 . 15 12 1 Power 8 | . . . . 1 . . 1 1 . 3 2 . Propulsion 7 | . . . . . 1 . 1 2 . 3 . . Utility 6 | . . . . . . . . . . . 5 1 Weapon 15 | . . 1 . . . . . . . 9 5 . Highest Loss Streak 9 | . . 1 . 1 1 . 2 2 . 4 9 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 3 4 4 4 4 3 9 8 10 10 8 8 5 Power . | . 1 . . . . 2 1 1 1 . . . Propulsion . | . . . . . . 2 . . . . . . Utility 4 | . 1 2 2 2 1 2 3 4 5 5 8 5 Weapon 2 | 1 1 1 1 1 1 2 3 4 4 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . 1 1 1 . . 2 . . . 3 6 Power 3 | . . 1 . . . . 2 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . . . . 3 6 Weapon 1 | . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 100 100 99 76 78 85 72 76 69 60 4 Engine 8 | . 14 14 14 10 . 4 6 12 15 7 5 . Core 2 | . . . . 3 9 7 7 1 . . 1 . Leg 8 | . 28 28 28 28 13 . . . . 5 5 . Wheel 3 | . . . . . 2 15 16 4 . . . . Storage 5 | . . . . . 7 7 7 7 7 7 5 . Processor 23 | . 18 28 28 28 27 23 23 23 23 23 16 . Energy Gun 3 | . 14 14 14 14 . . . . . 2 7 . Energy Cannon 8 | . . . . . 7 11 15 15 7 5 9 . Ballistic Gun 8 | . 14 14 14 14 9 7 7 7 15 7 . . Ballistic Cannon 1 | . . . . . . . . . 7 5 . . Peak Build Rating 48 | 5 7 9 11 14 33 38 47 47 33 48 45 10 Average Rating 31 | 3 6 7 10 11 29 36 44 44 33 32 38 5 On Entrance 20 | . 5 7 9 11 14 33 38 47 33 33 29 2 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . . . . . Naked Turns 63 | . . . . . . . . . . . 29 34 Heaviest Build 67 | 8 8 9 9 11 40 49 64 67 54 63 60 . Greatest Support 68 | 20 20 20 20 20 26 26 42 26 3 68 28 3 Greatest Overweight (x) 22 | . . . . . 3 1 5 22 17 20 18 . Average Overweight (x) 2 | . . . . . 1 1 1 5 17 3 1 . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 15 15 15 15 5 Average Capacity 11 | 5 5 5 5 5 9 10 10 13 15 15 14 5 Most Carried 12 | 5 5 5 5 5 9 10 10 12 11 12 10 5 Average Carried 7 | 2 4 4 4 5 3 9 8 10 11 8 7 4 Final Capacity 15 | 5 5 5 5 5 10 10 10 15 15 15 5 5 Final Carried 11 | 3 5 5 5 5 9 10 9 11 11 7 5 5 Class Distribution -------------------- 47% | Gunner 26% | Scavenger-Gunner 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Matter Collected 1314 | 249 . 50 . 78 100 20 228 43 . 478 64 4 Remotely . | . . . . . . . . . . . . . Salvage Created 2591 | . 97 167 . 238 485 . 395 160 . 800 249 . Parts 108 | . 7 4 . 20 21 . 6 10 . 22 18 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 4 10 . 29 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 59 | . 2 4 . 10 9 . 8 5 . 17 4 . Guns 23 | . 2 2 . 10 1 . . . . 5 3 . Cannons 13 | . . . . . 1 . . 3 . 8 1 . AOE 12 | . . 2 . . 6 . 2 1 . 1 . . Classes Destroyed 13 | . 1 . . 3 3 . 3 1 . 2 . . Worker 1 | . . . . . . . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . Tunneler 2 | . . . . 1 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Swarmer 16 | . . . . 8 3 . . 4 . 1 . . Grunt 21 | . 2 4 . 1 3 . . . . 11 . . Brawler 2 | . . . . . 1 . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 4 | . . . . 1 2 . . . . 1 . . Hunter 5 | . . . . . . . 2 . . 1 2 . Programmer 4 | . . . . . . . 1 . . 1 2 . Behemoth 1 | . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Thug 4 | . . . . . . . 4 . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | . 2 2 . 4 4 . 5 4 . 4 3 . Combat Bots Only 5 | . 2 2 . 3 3 . 5 4 . 4 2 . Max Kills in Single Turn 3 | . 1 2 . 2 3 . 3 3 . 1 2 . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . 2 . . 3 . 1 1 . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 545 | . 5 16 . 41 19 . 12 22 . 153 190 87 Missed 201 | . 1 5 . 10 4 . 3 9 . 53 73 43 Hits 344 | . 4 11 . 31 15 . 9 13 . 100 117 44 Melee 4 | . . . . . . . . . . 4 . . Projectile 340 | . 4 11 . 31 15 . 9 13 . 96 117 44 Critical Strikes 5 | . . . . . . . . . . 5 . . Damage Taken 4685 | . 54 131 . 302 215 . 272 215 . 1862 1288 346 Core 1659 | . . 28 . 65 28 . 129 56 . 503 512 338 Absorbed by Shields 20 | . . . . . . . . . . . . 20 Core Remaining (%) 64 | 100 . . . 62 94 . . . . 1 . . Volleys Fired 111 | . 5 9 . 20 15 . 6 7 . 34 15 . Largest 4 | . 2 2 . 2 2 . 3 3 . 4 4 . Hottest 362 | . 60 85 . 88 273 . 350 358 . 362 263 . Shots Fired 251 | . 10 17 . 40 23 . 18 16 . 89 38 . Gun 147 | . 10 17 . 40 15 . 6 7 . 30 22 . Cannon 98 | . . . . . 8 . 12 9 . 53 16 . Launcher 6 | . . . . . . . . . . 6 . . Special . | . . . . . . . . . . . . . Kinetic 118 | . 5 9 . 20 15 . 6 7 . 56 . . Thermal 97 | . . 1 . 20 8 . 12 9 . 27 20 . Explosive 6 | . . . . . . . . . . 6 . . Electromagnetic 30 | . 5 7 . . . . . . . . 18 . Robot Hit Streak 15 | . 9 10 . 8 15 . 7 4 . 13 13 . Robot Miss Streak 5 | . . 2 . 1 2 . 4 5 . 5 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 164 | . 9 13 . 29 17 . 9 7 . 53 27 . Core Hits 129 | . 5 7 . 14 19 . 16 8 . 46 14 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 3 | . 1 . . 1 . . . 1 . . . . Burn 1 | . . . . 1 . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5268 | . 100 232 . 375 655 . 789 351 . 2119 647 . Guns 1492 | . 100 134 . 375 144 . 35 55 . 342 307 . Cannons 1732 | . . . . . 100 . 163 162 . 967 340 . Explosions 2044 | . . 98 . . 411 . 591 134 . 810 . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1132 | . 34 55 . 120 144 . 35 55 . 689 . . Thermal 3156 | . . 98 . 255 511 . 754 296 . 827 415 . Explosive 603 | . . . . . . . . . . 603 . . Electromagnetic 377 | . 66 79 . . . . . . . . 232 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . . . . 7 7 Average Corruption 4 | . . . . . 1 . . . . . 4 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . . . . . 2 . . . . . 18 5 Message Errors 4 | . . . . . . . . . . . 3 1 Matter Fused 5 | . . . . . . . . . . . 5 . Heat Flow Errors 4 | . . . . . 1 . . . . . 3 . Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 . . . . . 2 1 Data Loss (major) 3 | . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 60 | . . . . . 5 . . . . 55 . . Projectiles 34 | . . . . . . . . . . 34 . . Explosions 26 | . . . . . 5 . . . . 21 . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 5 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 181 | . . . . . 21 . 7 41 . 112 . . Shots 11 | . . . . . 2 . 3 3 . 3 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1204 | . 53 85 . 165 623 . 1204 500 . 605 390 . Average Temperature 188 | . 30 36 . 65 201 . 439 265 . 166 145 . Received Heat Transfer 1006 | . 33 72 . 27 72 . 45 12 . 561 108 76 Effects 52 | . . . . . 7 . 28 5 . 9 3 . Shutdowns 12 | . . . . . 2 . 4 3 . 3 . . Energy Bleed 4 | . . . . . . . 3 . . 1 . . Interference 13 | . . . . . 5 . 5 . . . 3 . Matter Decay 3 | . . . . . . . 2 . . 1 . . Short Circuit 4 | . . . . . . . 4 . . . . . Damage (minor) 6 | . . . . . . . 4 2 . . . . Damage (major) 8 | . . . . . . . 5 . . 3 . . Damage (core) 2 | . . . . . . . 1 . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 11 | . . . . . 1 . 6 1 . 3 . . Combat Hostiles 11 | . . . . . 1 . 6 1 . 3 . . Parts Melted 51 | . . . . 1 12 . 19 9 . 8 2 . Heat Transferred 10891 | . . 100 . 703 2800 . 4117 1071 . 1619 481 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 139 | . 40 57 . 86 139 55 . . . . 74 27 Initial 74 | . . 7 . . 19 55 . . . . 74 27 Average 18 | . 17 11 . 22 23 28 . . . . 12 18 Influence Increases 1838 | . 50 131 . 348 288 . 60 120 . 604 237 . Destroy 0b10 Robot/C 1280 | . 40 100 . 260 180 . 60 100 . 460 80 . Destroy 0b10 Robot/NC 25 | . . . . 5 15 . . . . . 5 . Destroy Leader 230 | . 10 20 . 40 40 . . 20 . 70 30 . Allied During Kill 83 | . . 11 . 28 . . . . . 44 . . Successful Hack 23 | . . . . . 8 . . . . . 15 . Disable Machine 30 | . . . . 15 . . . . . . 15 . Destroy Structure 47 | . . . . . 45 . . . . . 2 . Lose Combat Pursuer 120 | . . . . . . . . . . 30 90 . Influence Decreases 1821 | . 30 151 . 297 216 123 60 120 . 486 316 22 Entered New Map 169 | . . 13 . . 32 68 . . . . 44 12 Time Decay 1378 | . 30 128 . 277 174 55 60 110 . 350 194 . Lost Part 234 | . . 10 . . 10 . . 10 . 116 78 10 Lost Ally 40 | . . . . 20 . . . . . 20 . . Squads Dispatched 4 | . . . . . 1 . . . . . 3 . Investigation 1 | . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 1 | . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 90 | . 2 5 . 13 12 . 8 5 . 24 15 6 Peak Tracking Total 7 | . 2 2 . 3 4 . 5 4 . 5 7 3 Tactical Retreats 3 | . . . . . . . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Traps Triggered 7 | . . . . . 3 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Machines Disabled 2 | . . . . 1 . . . . . . 1 . Max in Single Turn 1 | . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Machines Accessed 19 | . 2 1 1 . 4 1 2 1 4 . 3 . Terminals 10 | . 2 1 . . 4 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 54 | . 2 3 1 . 8 1 5 1 28 . 5 . Successful 39 | . . . 1 . 1 1 5 1 28 . 2 . Failed 15 | . 2 3 . . 7 . . . . . 3 . Catastrophic 7 | . 2 . . . 5 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 2 . 1 . 8 . . . . . 1 . Terminals 17 | . 2 3 . . 8 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 38 | . . . 1 . 1 1 5 1 28 . 1 . Record 16 | . . . . . . . 4 . 11 . 1 . Part Schematic 8 | . . . . . . . . . 8 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 2 | . . . . . . . 1 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 . . 3 1 . . . . 3 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Total Allies 4 | . . 3 . . . . . . . 1 . . Largest Group 3 | . . 3 3 3 . . . . . 1 . . Highest-Rated Group 96 | . . 40 40 40 . . . . . 96 . . Highest-Rated Ally 96 | . . 16 16 16 . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . 1 . 17 . . . . . 25 . . Total Damage 1037 | . . 18 . 144 . . . . . 875 . . Kills 10 | . . 1 . 3 . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 36 | . . . . . . . . . . . 36 . ECM 36 | . . . . . . . . . . . 36 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . 3 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Turns Passed 12998 | 71 80 527 515 1095 1352 126 1655 2227 720 3467 1022 141 Spaces Moved 5915 | 39 51 387 422 631 471 116 1380 702 81 1078 366 191 Core 754 | 12 . . . . . . . 135 81 269 66 191 Treads . | . . . . . . . . . . . . . Legs 2946 | 27 51 387 422 631 319 . . . . 809 300 . Wheels 2215 | . . . . . 152 116 1380 567 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 105 105 900 120 50 50 Average Speed 191 | 98 120 120 120 120 166 105 115 311 900 308 185 50 Slowest Speed 1150 | 120 120 120 120 120 330 105 155 1150 900 1050 950 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 15 48 78 98 30 4 97 89 70 93 8 26 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . 2 1 1 2 . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 17 | . . 2 . 1 . . 11 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 93 | . . . . . 39 . . . . 53 1 . Melee . | . . . . . . . . . . . . . Projectile 15 | . . . . . 5 . . . . 9 1 . AOE 78 | . . . . . 34 . . . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Total 7375 | 71 61 436 431 933 1017 120 1425 738 80 1150 677 236 Wait 1188 | 20 . 35 6 274 514 . 12 21 . 11 283 12 Move 5903 | 38 50 386 421 630 470 115 1379 701 80 1077 365 191 Hop . | . . . . . . . . . . . . . Pick Up 57 | 8 4 2 1 1 9 3 8 2 . 10 8 1 Fast Attach 6 | . . . . 1 . . 1 2 . . . 2 Attach 47 | 5 2 1 . . 6 2 7 2 . 15 6 1 Detach 5 | . . . . . 2 . . 1 . 2 . . Swap 9 | . . 1 1 3 . . 2 1 . 1 . . Drop 20 | . . 2 2 4 1 . 9 1 . . . 1 Fire 111 | . 5 9 . 20 15 . 6 7 . 34 15 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . 28 Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Low / DSF) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 152 | -10/Materials | Entered Mines 160 | -10/Mines | Met a Derelict bent on vengeance 197 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 197 | -10/Mines | Discovered new exit (range 5) 303 | -10/Mines | Build established: Mutant 320 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 514 | -10/Mines | Discovered new exit (range 14) 571 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 574 | -10/Mines | Found Prototype Device 679 | -10/Mines | Entered Exiles 679 | -10/Exiles | Accompanied by 3 allies 709 | -10/Exiles | Met 8R-AWN 729 | -10/Exiles | Met EX-HEX 768 | -10/Exiles | Met EX-BIN 790 | -10/Exiles | Aligned with FarCom system 791 | -10/Exiles | Given EX-Vault access code 821 | -10/Exiles | Opened EX-Vault 832 | -10/Exiles | Found Firepult 856 | -10/Exiles | Warned to stay clear of 0b10 Research branches 889 | -10/Exiles | Met EX-DEC 926 | -10/Exiles | Visited The Gauntlet 1039 | -10/Exiles | Discovered new exit (range 14) 1174 | -10/Exiles | Discovered new exit (range 14) 1194 | -10/Exiles | Left Exiles lab with Firepult 1194 | -10/Exiles | Entered Mines 1194 | -9/Mines | Accompanied by 3 allies 1248 | -9/Mines | Learned Materials emergency access door positions 1460 | -9/Mines | Discovered new exit (range 9) 2279 | -9/Mines | Discovered new exit (range 6) 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2290 | -8/Materials | Identified exit to Storage 2584 | -8/Materials | Build established: Scavenger-Gunner 3523 | -8/Materials | Discovered new exit (range 14) 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3645 | -7/Factory | Identified exit to DSF 3757 | -7/Factory | Discovered new exit (range 7) 3767 | -7/Factory | Entered Lower Caves 4151 | -7/Lower Caves | Discovered new exit (range 11) 4288 | -7/Lower Caves | Attacked by a faux Warlord 4456 | -7/Lower Caves | Learned location of Extension (-6) 4456 | -7/Lower Caves | Learned location of Armory (-3) 4456 | -7/Lower Caves | Learned Armory security intel 4456 | -7/Lower Caves | Learned Factory garrison access intel 4503 | -7/Lower Caves | Ambushed by research squad 5422 | -7/Lower Caves | Entered another Lower Caves area 5423 | -7/Lower Caves | Encountered a Warlord checkpoint 5432 | -7/Lower Caves | Learned Factory emergency access door positions 5514 | -7/Lower Caves | Spotted B-75 Beast 5746 | -7/Lower Caves | Destroyed B-75 Beast 5973 | -7/Lower Caves | Learned location of 2 exits from Factory 6057 | -7/Lower Caves | Build established: Gunner 6646 | -7/Lower Caves | Discovered new exit (range 16) 7649 | -7/Lower Caves | Entered Data Miner 7649 | -7/Data Miner | Discovered new exit (range 6) 7820 | -7/Data Miner | Met Data Miner 8009 | -7/Data Miner | Learned location of Section 7 (-2) 8009 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8162 | -7/Data Miner | Received God Mode back door access code from Data Miner 8369 | -7/Data Miner | Entered Proximity Caves 9344 | -6/Proximity Caves | Core integrity fell below 50% 9571 | -6/Proximity Caves | Learned location of Zion (-6) 9787 | -6/Proximity Caves | Escorted by Enhanced Grunt 9825 | -6/Proximity Caves | Lost 3 parts (1p2w) 10849 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10867 | -6/Proximity Caves | Core integrity fell below 20% 10897 | -6/Proximity Caves | Lost 3 parts (3w) 11440 | -6/Proximity Caves | Lost 4 parts (1n3w) 11578 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 11702 | -6/Proximity Caves | Build established: Mutant 11805 | -6/Proximity Caves | Discovered new exit (range 14) 11836 | -6/Proximity Caves | Entered Factory 11836 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11837 | -6/Factory | Identified exit to Factory 11839 | -6/Factory | Loaded intel: 3 garrison access locations 12357 | -6/Factory | Build established: Gunner 12827 | -6/Factory | Core integrity fell below 50% 12857 | -6/Factory | Identified exit to Garrison 12858 | -6/Factory | Entered Garrison 12860 | -6/Garrison | Lost 9 parts (2p4u3w) 12881 | -6/Garrison | Identified Exp. Sensor Array 12908 | -6/Garrison | Triggered checkpoint 12943 | -6/Garrison | Core integrity fell below 20% 12993 | -6/Garrison | Spotted B-75 Beast 12998 | -6/Garrison | Triggered checkpoint 12999 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12978_ Field strength at 64. 12979_ Field strength at 58. 12980_ Field strength at 52. 12981_ Field strength at 46. 12982_ Field strength at 40. 12983_ Field strength at 34. 12984_ Field strength at 28. 12985_ Field strength at 22. 12986_ Field strength at 13. 12987_ ALERT: Dispatching investigation squad to Factory. 12987_ Field strength at 7. 12988_ Field strength at 1. 12988_ Stasis field depleted. [Achievement: Let Me Out Of Here] 12998_ Garrison Door breached. 12998_ Beams of light sweep through the air. An alarm sounds. 12999_ Acquired 4 matter. 12999_ C-45 Heavy ARC bursts open, deploying its payload. 12999_ S-27 Virus unfolds itself. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????# #????????????????????????????? | | ??????# ### #### #????????????????????????????? | | ??????# #?# #??# #????????????????????????????? | | ####### #?#####??# #????????????????????????????? | | #????????# #????????????????????????????? | | #????????# #????????????????????????????? | | #????????# ###??????????????????????????? | | ###### #?????#### #??????????????????????????? | | ?????# #?????#""# #??????????????????????????? | | ?????# #?????#" #??????????????????????????? | | ?????# #?????#" #??????????????????????????? | | ?????# #?????#" ###??????????????????????????? | | ?????# #?????#"""""#???????????????????????????? | | ?????# #?????#######???????????????????????????? | | ?????# #???????????????????????????????????????? | | ""#### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | ?????# ^ #???????????????????????????????????????? | | ?????# #???????????????????????p???????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????######??????????????????????? | | ?????# #???????????#CCC%#??????????????????????? | | ?????# ############# ss## ##?????????????????? | | ?????# s@s #?????????????????? | | ?????# ??????????? | | ?????# ????????? | | ?????############ ## ## #########?????????? | | ????????????????# ## #? #?????????????????? | | ???????????????g" ? "s????????????????? | | ????????????????" BB "s????????????????? | | ???????????????g" BB "s????????????????? | | ????????????????" "s????????????????? | | ????????????????# ## ## #?????????????????? | | ????????????????# ## #? #?????????????????? | | ???????????????? ?? ?????????????????? | | ???????????????? ?? ???l?????????????? | | ????????????????# ?? ??????????????????? | | ????????????????## ##""""#??????????????????????? | | ?????????????????? ???gg????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Targeting Accuracy 18 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Bumper Bots I'm Back, Baby! Leap Before You Look Let Me Out Of Here The Oracle You Again Challenges ------------ None Game ------ Seed SmallHypervelocityHammer Manual? 0 Play Time 01:00:09 Cumulative 21.6 hours Start 2025.12.21 @ 10:20:38 End 2025.12.21 @ 11:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0c284a1-44ec-477f-8603-ebdd0ffe6428