Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 15:12:49 Player: Mathewnd Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (204) 1020 Value Destroyed (8156) 8156 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 15611 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 105 Met Data Miner 300 Friendly Fire -85 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Signal Interpreter Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Micro Fission Core High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Thermal Shield Advanced Thermal Shield Hardlight Generator Advanced Shield Generator Improved System Guard Peak State ------------ > --- POWER ------------ Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Particle Charger Quantum Capacitor > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Sensor Array Improved Weapon Cycler Core Shielding Hardened Medium Armor Plating Thermal Shield Advanced Thermal Shield Hardlight Generator Advanced Shield Generator Heavy Particle Cannon Ion Cannon Plasma Cannon Heavy Phase Cannon Scatter Rocket Array Plasma Cutter Heavy Flail [Rating: 78] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Heavy Plasma Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Launcher Scatter Rocket Array Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 1 . . . . . . . . 1 Utility 7 | . . 1 1 1 2 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 247 | 6 13 27 31 34 53 7 3 . 12 14 1 10 36 Power 23 | 1 3 4 3 2 1 . . . . 2 . 2 5 Engine 13 | 1 1 4 3 1 . . . . . 1 . 1 1 Core 5 | . 2 . . . . . . . . 1 . 1 1 Reactor 5 | . . . . 1 1 . . . . . . . 3 Propulsion 61 | 2 5 7 9 9 15 2 . . 3 2 . 3 4 Treads . | . . . . . . . . . . . . . . Leg 57 | 2 5 7 9 9 15 2 . . 3 2 . 1 2 Wheel 3 | . . . . . . . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 79 | 1 3 7 8 10 21 1 3 . 2 7 . . 16 Device 46 | . . 3 2 6 13 1 2 . 2 5 . . 12 Storage 5 | 1 2 2 . . . . . . . . . . . Processor 11 | . 1 1 2 1 1 . 1 . . 1 . . 3 Hackware . | . . . . . . . . . . . . . . Protection 17 | . . 1 4 3 7 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 2 9 11 13 16 4 . . 7 3 1 5 11 Energy Gun 3 | 1 . . . . . . . . . . . . 2 Energy Cannon 36 | . . . 2 7 11 2 . . 3 2 . 4 5 Ballistic Gun 18 | 1 2 8 6 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 24 | . . 1 3 4 5 2 . . 4 1 1 1 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 1 . . 1 Parts Lost 94 | . 1 15 14 . 12 3 . . 6 3 2 8 30 Power 14 | . 1 4 2 . 1 . . . 1 . . 1 4 Propulsion 35 | . . 6 8 . 3 2 . . 3 3 2 2 6 Utility 27 | . . 3 2 . 5 1 . . 2 . . 3 11 Weapon 18 | . . 2 2 . 3 . . . . . . 2 9 Highest Loss Streak 10 | . 1 6 5 . 3 3 . . 4 5 2 4 10 To Critical Strikes 3 | . . . 1 . . . . . 2 . . . . Average Slot Usage (%) 88 | . 90 95 92 99 99 93 90 86 84 84 77 72 57 Engine 4 | . 8 9 7 6 . . . . . 5 1 . 2 Core 1 | . 5 1 . . . . . . . 3 5 4 2 Reactor 1 | . . . . . 6 6 6 6 5 . . . . Leg 26 | . 27 31 32 37 32 32 33 33 32 22 10 6 4 Device 16 | . . 6 8 12 28 25 24 20 19 22 29 26 18 Storage 7 | . 14 14 9 7 6 6 6 6 6 5 5 5 5 Processor 9 | . 6 7 4 17 7 6 6 6 6 9 11 9 11 Protection 2 | . . 2 12 . 2 . . . . . . . . Energy Cannon 7 | . . . 4 12 12 12 13 13 12 10 7 10 5 Ballistic Gun 5 | . 17 21 13 1 . . . . . . . . . Peak Build Rating 78 | 6 10 16 25 49 66 64 66 58 63 73 70 66 78 Average Rating 42 | 3 7 12 22 38 61 60 59 58 58 63 64 57 56 On Entrance 39 | . 6 9 16 23 48 64 60 58 58 39 70 60 42 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 11 28 73 74 75 93 88 80 79 80 90 90 77 84 Greatest Support 91 | 20 20 30 40 81 91 85 80 80 80 75 43 20 40 Greatest Overweight (x) 26 | . 8 3 6 1 1 1 . . 1 2 5 7 26 Average Overweight (x) . | . . 1 1 . . . . . . 1 3 3 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 14 18 20 20 20 20 20 20 20 17 17 19 20 Average Carried 16 | 4 9 14 19 19 18 18 17 20 19 15 17 17 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 12 18 20 20 19 17 20 20 17 17 17 16 12 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 5063 | 266 218 645 929 518 703 162 55 . 172 368 237 290 500 Remotely . | . . . . . . . . . . . . . . Salvage Created 9551 | 63 344 822 1172 665 1355 333 73 . 485 488 1371 960 1420 Parts 385 | 4 26 52 63 41 56 13 . . 13 27 7 25 58 Haulers Intercepted 2 | . 1 . . . . . . . . 1 . . . Recyclers Shooed 4 | . . 1 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 12 . . 8 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 172 | . 10 19 29 18 26 9 . . 11 13 6 10 21 Guns 45 | . 10 16 18 1 . . . . . . . . . Cannons 55 | . . . 6 8 15 1 . . 2 3 . 9 11 AOE 59 | . . 3 5 8 4 8 . . 9 9 6 . 7 Classes Destroyed 15 | 1 4 4 2 1 2 . . . . . 1 . . Worker 6 | . . . 1 1 . . . . . . . 4 . Builder 6 | . . 1 . . 1 . . . . . . . 4 Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 2 | . 1 . . . . . . . . 1 . . . Recycler 5 | 1 . . . . . . . . . . . 2 2 Operator 1 | . 1 . . . . . . . . . . . . Watcher 11 | . . 2 2 2 2 . . . . . . . 3 Swarmer 45 | . 6 3 7 7 4 1 . . 4 9 . . 4 Grunt 77 | . 4 8 17 6 14 6 . . 5 . . 8 9 Brawler 2 | . . 1 . . . . . . . . . . 1 Duelist 4 | . . . 1 1 1 1 . . . . . . . Sentry 17 | . . 7 4 1 2 1 . . . 2 . . . Hunter 7 | . . . . . 1 . . . 2 . . 2 2 Programmer 14 | . . . . 3 4 . . . . 2 . . 5 Compactor 6 | . . . . . . . . . . . 6 . . Best Kill Streak 9 | 1 6 6 5 7 4 6 . . 4 9 4 6 9 Combat Bots Only 9 | . 6 6 5 7 4 6 . . 4 9 4 5 6 Max Kills in Single Turn 9 | 1 1 2 2 3 2 5 . . 4 9 2 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 9 | . . 2 2 3 2 5 . . 4 9 2 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 1021 | . 57 144 160 49 175 21 . . 66 34 . 55 260 Missed 271 | . 16 31 31 14 49 6 . . 22 9 . 18 75 Damage Taken 11775 | . 402 1508 1845 451 1856 354 . . 835 480 71 606 3367 Core 2388 | . 60 251 216 75 281 19 . . 147 92 . 97 1150 Absorbed by Shields 184 | . . . . . 172 . . . . . . . 12 Ignored by Resistances 296 | . . . 67 25 8 . . . . 10 . 90 96 Regen/Repaired (Parts) 282 | . . . 282 . . . . . . . . . . Core Remaining (%) 70 | 100 76 37 60 89 . . . . 47 . . 81 . Volleys Fired 578 | 2 55 101 120 27 77 5 2 . 15 19 8 37 110 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 180 | 60 60 53 85 155 180 180 180 . 180 180 140 180 170 Shots Fired 1029 | 4 109 196 236 50 154 8 5 . 29 38 10 72 118 Gun 500 | 4 109 194 190 3 . . . . . . . . . Cannon 483 | . . . 40 38 148 6 5 . 24 37 2 72 111 Launcher 43 | . . 2 6 9 6 2 . . 5 1 8 . 4 Special 3 | . . . . . . . . . . . . . 3 Kinetic 446 | 2 57 194 190 3 . . . . . . . . . Thermal 540 | 2 52 . 40 38 148 6 5 . 24 37 2 72 114 Explosive 43 | . . 2 6 9 6 2 . . 5 1 8 . 4 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 34 | 2 11 24 20 8 22 4 1 . 4 9 10 34 18 Robot Miss Streak 10 | 1 7 4 5 2 4 10 . . 4 2 5 6 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Capacitor 52 | . . . . . . . . . . . . . 52 Shots Hit Robots 712 | 3 58 145 165 32 106 5 1 . 16 27 6 59 89 Core Hits 446 | 2 21 44 66 38 53 36 1 . 39 24 20 24 78 Critical Kills 7 | . . . . . 4 . . . . 1 . 1 1 Critical Parts Destroyed 8 | . 1 2 3 . . . . . . . . . 2 Critical Strikes 15 | . 1 2 3 . 4 . . . . 1 . 1 3 Meltdown 7 | . . . . . 4 . . . . 1 . 1 1 Destroy 6 | . 1 2 3 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 Melee Attacks 8 | . . . . 1 . . . . . . . . 7 Impact 8 | . . . . 1 . . . . . . . . 7 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25429 | 37 692 1859 3316 1679 3968 960 31 . 1407 1651 3508 2050 4271 Guns 4788 | 37 692 1702 2290 67 . . . . . . . . . Cannons 11311 | . . . 689 674 3456 129 31 . 483 1126 . 1954 2769 Explosions 9035 | . . 138 320 938 507 831 . . 924 525 3508 96 1248 Melee 230 | . . . . . . . . . . . . . 230 Ramming 44 | . . 19 17 . 5 . . . . . . . 3 Kinetic 4467 | 14 394 1702 2290 67 . . . . . . . . . Thermal 11749 | 23 298 . 689 674 3456 129 31 . 483 1126 . 2050 2790 Explosive 8939 | . . 138 320 938 507 831 . . 924 525 3508 . 1248 Electromagnetic . | . . . . . . . . . . . . . . Impact 230 | . . . . . . . . . . . . . 230 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 1 4 4 4 4 4 3 25 25 4 Average Corruption 6 | . . . . 1 2 4 4 4 4 2 17 25 1 Corruption Purged 1 | . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 110 | . . . . 4 18 12 9 2 13 3 11 34 4 Message Errors 25 | . . . . 1 1 6 1 . 3 1 3 9 . Matter Fused 20 | . . . . 2 3 1 2 . 4 . 1 6 1 Heat Flow Errors 15 | . . . . 1 4 . 2 . 1 . 2 5 . Energy Discharges 13 | . . . . . 2 1 2 . 2 . 3 2 1 Parts Rejected 3 | . . . . . . . . . 1 . 1 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 13 | . . . . . 2 3 1 1 1 2 1 2 . Data Loss (major) 8 | . . . . . 2 . . . 1 . . 3 2 Misfires 6 | . . . . . 3 . 1 . . . . 2 . Alerts 2 | . . . . . 1 1 . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 769 | . . . 48 61 178 . . . 92 92 20 66 212 Projectiles 571 | . . . 2 49 178 . . . 92 92 . 41 117 Explosions 115 | . . . 46 12 . . . . . . 20 25 12 Melee 83 | . . . . . . . . . . . . . 83 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . 15 34 29 43 . . 25 22 72 38 60 Shots 15 | . . . 1 2 1 2 . . 1 1 3 1 3 Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 10 | . . 1 2 . 1 . . . . . . . 6 Kicked 4 | . . 1 2 . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 276 | . 72 15 41 59 202 . 125 . 276 262 202 209 196 Average Temperature 46 | . 26 5 10 17 52 . 72 . 72 68 120 39 80 Received Heat Transfer 3488 | . 87 678 981 117 615 90 . . 45 36 . 216 623 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 4 | . . . 1 . . . . . . . . . 3 Robots Melted 13 | . . . . 1 7 . . . . 1 . 2 2 Combat Hostiles 12 | . . . . 1 7 . . . . 1 . 1 2 Parts Melted 45 | . 1 . 1 4 12 . . . 4 4 . 13 6 Heat Transferred 17471 | 50 675 . 1110 1079 5437 200 50 . 750 1400 . 3150 3570 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 483 | 5 257 389 483 452 413 . . . . 335 96 331 452 Initial 219 | . 3 44 42 219 162 . . . . 63 7 58 161 Average 209 | 2 92 175 244 223 280 . . . . 177 53 104 283 Maximum Alert Level 2 | . 1 1 2 2 2 . . . . 1 . 1 2 Low Security (%) 45 | 100 88 57 41 36 10 . . . . 69 100 86 20 Level 1 49 | . 11 42 34 61 84 . . . . 30 . 13 78 Level 2 4 | . . . 23 1 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . . 2 12 4 5 . . . . 2 . 2 4 Investigation 4 | . . 1 1 1 . . . . . . . 1 . Extermination 9 | . . . . 2 4 . . . . 1 . . 2 Reinforcement 11 | . . 1 4 1 1 . . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . 7 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 15 | . 1 6 5 . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 250 | . 24 30 46 23 34 8 . . 10 15 6 17 37 Peak Tracking Total 9 | . 9 4 5 7 4 5 . . 4 9 4 6 5 Tactical Retreats 9 | . 1 1 1 . 2 . . . . . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 8 | . 3 . . 1 1 . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 16 | . . . . 1 4 . . . . 1 . 6 4 Max in Single Turn 5 | . . . . . 2 . . . . 1 . 5 3 Garrison Access 2 | . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 39 | . 6 6 4 7 6 . 1 4 . 3 . 1 1 Terminals 22 | . 6 6 1 2 4 . . . . 2 . 1 . Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . 1 Garrison Access 5 | . . . 1 2 1 . . . . 1 . . . Total Hacks 123 | . 16 16 21 18 9 . 1 29 . 6 . 3 4 Successful 73 | . 10 7 12 6 3 . 1 29 . 1 . 1 3 Failed 50 | . 6 9 9 12 6 . . . . 5 . 2 1 Catastrophic 12 | . 1 1 1 4 2 . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 2 4 1 5 . . . . . . . 3 . Terminals 54 | . 16 16 2 6 7 . . . . 4 . 3 . Fabricators 5 | . . . . 5 . . . . . . . . . Repair Stations 11 | . . . 11 . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . Scanalyzers 10 | . . . . 5 1 . . . . . . . 4 Garrison Access 9 | . . . 4 2 1 . . . . 2 . . . Terminal Hacks 52 | . 10 7 1 . 3 . 1 29 . . . 1 . Record 11 | . . . . . . . . 11 . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Prototype ID Bank 8 | . 3 2 . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 2 . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . Zone Layout 4 | . 1 1 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . . Repair 4 | . . . 4 . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . 4 . . . . . . . . 3 Insert Component 3 | . . . . 2 . . . . . . . . 1 Analyze 4 | . . . . 2 . . . . . . . . 2 Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 29 | . 5 5 4 6 6 . . . . 2 . 1 . Full Trace Events 3 | . . 1 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . . 9 . . . . 1 Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . . . Time 140 | . . . 140 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . . . . 1 Part Schematics Acquired 3 | . . . . 2 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 4 | . . . . 3 . . . . . . 1 . . Largest Group 3 | . . . . 3 . . . . . . 1 . . Highest-Rated Group 93 | . . . . 93 . . . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 54 . . . . . . 4 . . Total Damage 814 | . . . . 748 . . . . . . 66 . . Kills 3 | . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 13545 | 97 1008 1688 1573 1791 2251 371 380 97 596 1258 308 606 1521 Spaces Moved 6254 | 62 528 616 452 1034 1052 267 285 80 408 598 84 239 549 Core 22 | 4 2 . . . . . . . . . . . 16 Treads . | . . . . . . . . . . . . . . Legs 5665 | 58 526 616 452 1034 1052 267 285 80 408 598 84 45 160 Wheels 567 | . . . . . . . . . . . . 194 373 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 122 122 122 120 120 190 125 145 Average Speed 165 | 115 138 205 202 152 133 129 122 122 128 195 340 194 205 Slowest Speed 1350 | 120 450 330 540 190 195 194 122 122 190 260 470 470 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 74 64 33 24 24 50 55 68 53 16 86 10 9 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 . 1 . . . . Spaces Dug 9 | . . . . 1 5 . 2 . . 1 . . . Terrain Destroyed 626 | . . 8 51 41 35 63 4 . 149 20 145 53 57 Melee 1 | . . . . 1 . . . . . . . . . Projectile 61 | . . . 3 . 22 2 4 . 7 7 1 8 7 AOE 564 | . . 8 48 40 13 61 . . 142 13 144 45 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Total 8532 | 84 702 862 908 1204 1743 279 315 79 441 654 93 328 840 Wait 1178 | . 78 80 258 72 522 . 19 . 4 13 1 35 96 Move 6242 | 61 527 615 451 1033 1051 266 284 79 407 598 83 238 549 Hop . | . . . . . . . . . . . . . . Pick Up 170 | 14 17 30 32 14 21 . 3 . . 9 . 7 23 Fast Attach 20 | 1 2 2 4 3 6 . 1 . 1 . . . . Attach 121 | 5 7 17 17 3 17 3 2 . 3 10 . 7 30 Detach 18 | . . . . 2 4 1 2 . 1 1 . . 7 Swap 107 | . 4 8 10 28 31 4 . . 8 4 1 3 6 Drop 80 | 1 12 8 14 21 13 . 2 . 2 . . 1 6 Fire 578 | 2 55 101 120 27 77 5 2 . 15 19 8 37 110 Melee 8 | . . . . 1 . . . . . . . . 7 Ram 6 | . . . . . . . . . . . . . 6 Kick 4 | . . 1 2 . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Mines 745 | -10/Materials | Discovered new exit (range 13) 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1155 | -9/Materials | Build established: Scavenger-Mutant 1254 | -9/Materials | Identified exit to Mines 1303 | -9/Materials | Lost 3 parts (1p2n) 1717 | -9/Materials | Discovered new exit (range 15) 1913 | -9/Materials | Build established: Mutant 2228 | -9/Materials | Core integrity fell below 50% 2282 | -9/Materials | Lost 6 parts (1p2n2u1w) 2283 | -9/Materials | Build established: Scavenger-Mutant 2747 | -9/Materials | Discovered new exit (range 16) 2794 | -9/Materials | Entered another Materials area 2794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -8/Materials | Garrison activated, responded to threat 3124 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Lost 5 parts (1p3n1u) 3482 | -8/Materials | Garrison activated, responded to threat 3781 | -8/Materials | Discovered new exit (range 16) 3956 | -8/Materials | Lost 4 parts (2n1u1w) 4237 | -8/Materials | Repaired Reactive Plating 4271 | -8/Materials | Repaired Imp. Ion Engine 4311 | -8/Materials | Repaired Imp. Heat Sink 4344 | -8/Materials | Repaired Rocket Launcher 4367 | -8/Materials | Entered Factory 4367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4891 | -7/Factory | Allied Derelicts emerged from ambush trap array 5182 | -7/Factory | Fabricated Antimatter Reactor (x2) 5460 | -7/Factory | Destroyed 7 combat bots 5523 | -7/Factory | Discovered new exit (range 11) 5624 | -7/Factory | Identified exit to Factory 5928 | -7/Factory | Discovered exit to Factory (range 15) 6090 | -7/Factory | Cargo convoy interrupted 6158 | -7/Factory | Entered another Factory area 6158 | -6/Factory | Evolved 2 slots: Utility x2 6467 | -6/Factory | Lost 3 parts (1u2w) 6787 | -6/Factory | Lost 3 parts (3u) 6865 | -6/Factory | Build established: Mutant 7573 | -6/Factory | Build established: Scavenger-Mutant 8075 | -6/Factory | Discovered new exit (range 5) 8080 | -6/Factory | Identified exit to Factory 8116 | -6/Factory | Found Prototype Launcher 8117 | -6/Factory | Identified Scatter Rocket Array 8267 | -6/Factory | Discovered new exit (range 14) 8297 | -6/Factory | Identified exit to Lower Caves 8409 | -6/Factory | Entered Lower Caves 8543 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8579 | -6/Lower Caves | Lost 3 parts (2n1u) 8767 | -6/Lower Caves | Discovered new exit (range 11) 8779 | -6/Lower Caves | Identified exit to Lower Caves 8780 | -6/Lower Caves | Entered another Lower Caves area 9089 | -6/Lower Caves | Identified exit to Data Miner 9160 | -6/Lower Caves | Entered Data Miner 9160 | -6/Data Miner | Discovered new exit (range 6) 9184 | -6/Data Miner | Met Data Miner 9207 | -6/Data Miner | Learned location of Section 7 (-2) 9207 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9224 | -6/Data Miner | Received God Mode back door access code from Data Miner 9256 | -6/Data Miner | Identified exit to Proximity Caves 9257 | -6/Data Miner | Entered Proximity Caves 9409 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9765 | -5/Proximity Caves | Discovered exit to Factory (range 13) 9853 | -5/Proximity Caves | Core integrity fell below 50% 9853 | -5/Proximity Caves | Entered Factory 9853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9854 | -5/Factory | Loaded intel: 243 non-interactive machine locations 9893 | -5/Factory | Destroyed 9 combat bots 9901 | -5/Factory | Lost 5 parts (1p3n1u) 10184 | -5/Factory | Discovered new exit (range 16) 10217 | -5/Factory | Identified exit to Factory 11111 | -5/Factory | Sucked down chute 11111 | -5/Factory | Entered Waste 11112 | -5/Waste | Met a frightened Derelict 11126 | -5/Waste | EMP discharged 11126 | -5/Waste | System corruption reached 10% 11201 | -5/Waste | Spotted C-40 Crusher 11203 | -5/Waste | Spotted C-40 Crusher 11205 | -5/Waste | Spotted C-40 Crusher 11218 | -5/Waste | Destroyed C-40 Crusher 11218 | -5/Waste | Spotted C-40 Crusher 11218 | -5/Waste | Destroyed C-40 Crusher 11222 | -5/Waste | Destroyed C-40 Crusher 11222 | -5/Waste | Destroyed C-40 Crusher 11226 | -5/Waste | EMP discharged 11240 | -5/Waste | Spotted C-40 Crusher 11242 | -5/Waste | Spotted C-40 Crusher 11245 | -5/Waste | Destroyed C-40 Crusher 11256 | -5/Waste | Destroyed C-40 Crusher 11326 | -5/Waste | EMP discharged 11344 | -5/Waste | Discovered new exit (range 16) 11410 | -5/Waste | Identified exit to Factory 11419 | -5/Waste | Entered Factory 11573 | -5/Factory | Build established: Mutant 11823 | -5/Factory | Identified exit to Upper Caves 11871 | -5/Factory | Lost 3 parts (1n2u) 11995 | -5/Factory | Discovered exit to Factory (range 11) 12005 | -5/Factory | Lost 4 parts (1p1n1u1w) 12025 | -5/Factory | Entered another Factory area 12025 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12042 | -4/Factory | Found Prototype Processor 12043 | -4/Factory | Identified Exp. Signal Interpreter 12208 | -4/Factory | Found Quantum Capacitor 12629 | -4/Factory | Lost 3 parts (1n1u1w) 12714 | -4/Factory | Lost 3 parts (1p1n1u) 12847 | -4/Factory | Lost 10 parts (2p4u4w) 13307 | -4/Factory | Build established: Scavenger-Mutant 13442 | -4/Factory | Core integrity fell below 50% 13486 | -4/Factory | Lost 8 parts (1p1n4u2w) 13499 | -4/Factory | Core integrity fell below 20% 13537 | -4/Factory | Lost 3 parts (1u2w) 13546 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-67 Veteran knocked back. G-67 Veteran IFF system glitched. Critical hit (Burn: +50). Hvy. Flail destroyed. Plasma Cutter destroyed. Slammed into G-67 Veteran. Imp. Coolant Injector destroyed. G-67 Veteran misfires. Slammed into G-67 Veteran. G-67 Veteran misfires. Slammed into G-67 Veteran. G-67 Veteran misfires. Slammed into G-67 Veteran. Destabilizing: System interference. Exp. Signal Interpreter temporarily disabled. Imp. System Guard temporarily disabled. G-67 Veteran misfires. Slammed into G-67 Veteran. U-05 Engineer builds a Door. G-67 Veteran misfires. Map ----- +----------------------------------------------------+ | ?????????????# ## # # | | ?????????????# ## # + | | #####????????# #?## / # | | #????????# #?## # | | #????????# #?#####+#+####% | | #????????# ##??### | | #????????# |####### % % | | ! #????????# ![ += | | #????????# %= ####### | | #????????# = # ##### % | | % #????????# # ## | | ##############+#####+############ | | ! # # % | | # # %% | | # ! # | | # + % | | # # | | # # ### T#####+##### ## ## | | # # ###### # #?##? | | # # #????# # #???? | | # !!! # ###### u # #???? | | # !! # +% + #???? | | # ! # ###### # #???? | | # # #????# # #???? | | ######### #????# %% ######## #???? | | ######### #????# %@g #??????# #???? | | #????###########??????# #???? | | #?????????????????????# #???? | | #?????????????????????# #???? | | % #?????????????????????# #???? | | #?????????????????????# #???? | | ######+######+########?????????????????# #???? | | ??# # % #?????????????????# #???? | | ??# # """ "" #?????????????????# #???? | | ??# = # """ """ #?????????????????# #???? | | ### # """ S" #?????????????????# #???? | | + # #??????????#####??# #???? | | ### # #??????????? ??# #???? | | ??# ! # [ #??????????""""" ?# #???? | | ??# !! # #??????????""""" ?# #???? | | ??# ! ###########?????????"""""" # #??? | | ??##########???????????????? """"""" # # """ | | ??????????????????????????# + + """ | | ???????????????????????????? """"""" # # "?? | | ????????????????????????????????""""" + # ""? | | ????????????????????????????????""""" # #? | | ????????????????????????????????""""" # #?""" | | ???????????????????????????????? ?# #???" | | ??????????????????????????????? ?# #???? | | ??????????????????????????????#######??# +???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 11 Particle Charging 22 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Quantum Capacitor | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatStorageMicroactuators Manual? 0 Play Time 02:15:40 Cumulative 95.6 hours Start 2025.01.05 @ 12:03:19 End 2025.01.05 @ 15:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2518b7e-5bc9-47c9-b857-cb1d3ffc71b8