Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 18:47:07 Player: StarSirius Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (84) 84 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 778 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Large Storage Unit Targeting Computer Splice Drone Bay (6/6) Medium Laser Medium Laser Beamcaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Large Storage Unit Targeting Computer Splice Drone Bay Medium Laser Medium Laser Beamcaster [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | . 7 6 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads 1 | . . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 3 4 1 Device 5 | . 1 3 1 Storage 1 | . 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 4 2 1 Energy Gun 4 | . 1 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 94 Engine 14 | . 14 14 14 Leg 27 | . 28 28 25 Device 7 | . 13 1 11 Storage 14 | . 14 14 14 Processor 5 | . . 12 . Energy Gun 14 | . 2 21 25 Ballistic Gun 13 | . 24 6 . Naked Turns . | . . . . Heaviest Build 23 | 13 20 23 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 10 Most Carried 10 | . 10 10 9 Average Carried 9 | . 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 339 | 200 98 41 . Remotely 104 | . 98 6 . Salvage Created 186 | . 122 64 . Parts 19 | . 12 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 5 | . 1 4 . Guns 5 | . 1 4 . Classes Destroyed 3 | . 3 . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 5 | . 1 4 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 1 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 78 | . 2 10 66 Missed 28 | . . 2 26 Damage Taken 753 | . 13 64 676 Core 255 | . 13 . 242 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 19 | . 12 7 . Largest 2 | . 2 2 . Hottest 70 | . 40 70 . Shots Fired 33 | . 19 14 . Gun 28 | . 14 14 . Cannon . | . . . . Launcher . | . . . . Special 5 | . 5 . . Kinetic 21 | . 14 7 . Thermal 12 | . 5 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 3 7 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 19 | . 8 11 . Core Hits 9 | . 5 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 236 | . 87 149 . Guns 236 | . 87 149 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 150 | . 87 63 . Thermal 86 | . . 86 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . . 45 . Average Temperature 19 | . . 19 . Received Heat Transfer 105 | . . . 105 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 259 | . . 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 144 | . 86 144 . Initial 5 | . . 5 . Average 57 | . 28 83 . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 6 6 8 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 61 | . . 61 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1135 | . 461 517 157 Spaces Moved 737 | 1 282 334 120 Core . | . . . . Treads 20 | . . . 20 Legs 717 | 1 282 334 100 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 121 | 120 120 120 127 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 38 57 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 952 | . 388 441 123 Wait 147 | . 67 80 . Move 734 | . 281 333 120 Hop . | . . . . Pick Up 18 | . 12 6 . Fast Attach 2 | . 2 . . Attach 7 | . 1 5 1 Detach 2 | . . 2 . Swap 7 | . 4 1 2 Drop 16 | . 9 7 . Fire 19 | . 12 7 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered Mines 466 | -10/Mines | Escorted by a lone wolf Derelict 488 | -10/Mines | Learned location of Storage (-7) 494 | -10/Mines | Discovered new exit (range 13) 499 | -10/Mines | Met a Derelict bent on vengeance 522 | -10/Mines | Identified exit to Materials 529 | -10/Mines | Learned Materials emergency access door positions 606 | -10/Mines | Found the Drone Emporium 613 | -10/Mines | Found Prototype Device 626 | -10/Mines | Discovered exit to Materials (range 8) 897 | -10/Mines | Discovered new exit (range 5) 909 | -10/Mines | Identified exit to Subcaves 939 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 945 | -10/Mines | Found Prototype Device 974 | -10/Mines | Identified Splice Drone Bay 975 | -10/Mines | Identified Exp. Sensor Array 979 | -10/Mines | Entered Subcaves 997 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1094 | -10/Subcaves | Core integrity fell below 50% 1120 | -10/Subcaves | Core integrity fell below 20% 1136 | -10/Subcaves | Lost 3 parts (1n1u1w) 1136 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00944_ Dropped Lgt. Treads. 00945_ Acquired Prototype Device. 00963_ U-05 Engineer lays Concrete. 00973_ Discarded Signal Interpreter. 00974_ Identified Splice Drone Bay. 00975_ Identified Exp. Sensor Array. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE A swath of the cavern ceiling suddenly collapses. 01101_ Aluminum Leg destroyed. 01102_ Exp. Sensor Array destroyed. 01105_ Med. Laser destroyed. 01105_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??#??????????????????????????????? | | ???????????????? ## ?????????????????????????????? | | ????????????????? ????????????????????????????? | | ??????????????????# ???????????????????????????? | | ???????????????????# ##??????????????##?????????? | | ????????????????????? #???###?????? ##????????? | | ??????????????????????#s ##?# ###### ##???????? | | ???????????# #### s### #???????? | | ????????????????# s @ #???????? | | ????????????????# #????????? | | ????????????????# ## ### #??????????? | | ????????????? ##???##??## ## #??????????? | | ??????????? ???????????### ## #??????????? | | ?????????????????????????## #??????????? | | ?????????????????????????# #???????????? | | ?????????????????????????## ##??##???????? | | ??????????????????????????## #??# ##??????? | | ??????????????????????????## ### ##?????? | | ??????????????????????????# #?????? | | ??????????????????????????# #?????? | | ??????????????????????????# ##?????? | | ?????????????????????????## #??????? | | ?????????????????????????# # ####??????? | | ?????????????????????????# # #####?????? | | ?????????????????????????## # ##????? | | ??????????????????????????# ###??? | | ??????????????????????????# #### | | ??????????????????????????## | | ??????????????????????????# | | ??????????????????????????### ### | | ????????????????????????????# ##?## ######### | | ????????????????????????????# #??## ##???????# | | ????????????????????????????####???###???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakArmageddonConstruct Manual? 0 Play Time 00:12:38 Cumulative 84.9 hours Start 2024.03.05 @ 18:35:00 End 2024.03.05 @ 18:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 42d116fb-593f-4847-8814-0cf2c8198d14