Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 23:24:52 Player: MoYuYu Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1095) 1095 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3180 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads 0b10 Decoder Chip [Skirmisher] Light Assault Rifle Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Seismic Detector Light Assault Rifle Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 46 | 6 4 4 26 1 4 1 Power 3 | 1 . 1 1 . . . Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 9 . . . Treads 12 | 2 . 1 9 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 1 10 . 1 . Device 7 | . 1 . 5 . 1 . Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . 1 4 . . . Artifact . | . . . . . . . Weapon 15 | 2 1 1 6 1 3 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 1 1 6 1 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 12 | . . 1 3 . . 8 Power 2 | . . 1 . . . 1 Propulsion 4 | . . . 1 . . 3 Utility 4 | . . . 2 . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . 1 2 . . 8 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 98 | . 98 100 95 100 99 97 Engine 11 | . 14 14 11 11 11 10 Treads 31 | . 28 28 32 33 33 31 Device 7 | . 12 3 6 . 9 11 Storage 11 | . 14 14 11 11 11 11 Processor 3 | . . . 8 11 1 . Protection 7 | . . 10 3 11 11 10 Ballistic Gun 21 | . 27 28 21 22 17 20 Special Weapon 1 | . . . . . 4 1 Peak Build Rating 21 | 6 8 10 18 15 21 21 Average Rating 15 | 5 7 9 14 14 19 20 On Entrance 10 | . 6 8 10 15 14 21 Naked Turns 2 | . . . . . . 2 Heaviest Build 22 | 11 13 19 21 21 22 22 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 7 8 8 8 8 8 Average Carried 7 | 2 5 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 5 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1420 | 186 87 250 787 59 51 . Remotely . | . . . . . . . Salvage Created 1410 | . 123 167 1061 59 . . Parts 106 | . 15 12 75 4 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 46 | . 6 6 30 4 . . Guns 46 | . 6 6 30 4 . . Classes Destroyed 7 | . 3 1 3 . . . Tunneler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 27 | . 6 3 14 4 . . Grunt 10 | . . 3 7 . . . Duelist 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Best Kill Streak 4 | . 4 3 4 4 . . Combat Bots Only 4 | . 3 3 4 4 . . Max Kills in Single Turn 2 | . 1 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 246 | . 38 28 110 23 . 47 Missed 58 | . 10 6 29 3 . 10 Damage Taken 2799 | . 218 219 997 162 . 1203 Core 478 | . 30 16 89 24 . 319 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 90 | . . . 90 . . . Core Remaining (%) 90 | 100 . 81 . . . . Volleys Fired 120 | . 20 16 73 10 . 1 Largest 2 | . 2 2 2 2 . 2 Hottest 50 | . 43 46 50 48 . 46 Shots Fired 240 | . 40 32 146 20 . 2 Gun 240 | . 40 32 146 20 . 2 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 240 | . 40 32 146 20 . 2 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 5 5 8 4 . 1 Robot Miss Streak 5 | . 5 3 3 4 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 2 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 148 | . 20 18 98 11 . 1 Core Hits 65 | . 11 7 43 4 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2259 | . 279 222 1568 172 . 18 Guns 2259 | . 279 222 1568 172 . 18 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2259 | . 279 222 1568 172 . 18 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 8 . 3 . Message Errors 5 | . . . 4 . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 250 | . 4 28 29 20 250 18 Average Temperature 14 | . 2 8 7 8 128 9 Received Heat Transfer 570 | . . 69 168 . . 333 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 570 | . 190 141 570 312 . . Initial 222 | . . 11 20 222 . . Average 125 | . 63 68 178 301 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 79 | 100 100 100 63 . . . Level 1 13 | . . . 21 100 . . Level 2 6 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 14 11 50 4 . 6 Peak Tracking Total 5 | . 5 3 5 4 . 3 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 3 | . . . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 8 | . 1 . 6 . 1 . Terminals 6 | . 1 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 2 . 10 . 2 . Successful 8 | . 1 . 5 . 2 . Failed 6 | . 1 . 5 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 3 . . . Terminals 10 | . 2 . 8 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 3 . 2 . Part Schematic 2 | . . . . . 2 . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 5 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 27 | . . 26 1 . . . Total Damage 279 | . . 263 16 . . . Kills 5 | . . 5 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 6073 | 89 488 1165 1706 96 2071 458 Spaces Moved 3265 | 54 260 632 758 41 1235 285 Core 12 | 8 . . . . . 4 Treads 3253 | 46 260 632 758 41 1235 281 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 159 | 143 160 160 160 160 160 158 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 42 96 75 9 84 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3870 | 63 299 762 1128 54 1276 288 Wait 363 | . 11 100 251 1 . . Move 3259 | 53 259 631 757 40 1234 285 Hop . | . . . . . . . Pick Up 22 | 4 3 5 5 1 4 . Fast Attach 18 | 6 2 . 8 . 2 . Attach 4 | . . 1 2 1 . . Detach 1 | . . . 1 . . . Swap 24 | . 2 3 16 . 2 1 Drop 30 | . 2 5 15 1 6 1 Fire 120 | . 20 16 73 10 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous 28 | . . . . . 28 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 9) 398 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Entered Mines 615 | -10/Mines | Learned Materials terminal intel 724 | -10/Mines | Discovered new exit (range 5) 766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 851 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1345 | -10/Mines | Found a hidden stash of uninstalled traps 1508 | -10/Mines | Discovered new exit (range 5) 1618 | -10/Mines | Learned location of Storage (-8) 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Accompanied by 1 ally 1743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -9/Materials | Loaded intel: 12 terminal locations 2041 | -9/Materials | Repaired Autogun 2062 | -9/Materials | Build established: Scavenger-Mutant 2164 | -9/Materials | Discovered new exit (range 12) 2707 | -9/Materials | Discovered new exit (range 7) 3173 | -9/Materials | Identified exit to Materials 3410 | -9/Materials | Discovered new exit (range 16) 3449 | -9/Materials | Entered Mines 3450 | -9/Mines | Assembled infested the area 3540 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3545 | -9/Mines | Entered Zion 3627 | -7/Zion | Discovered new exit (range 14) 3785 | -7/Zion | System corruption cleaned by Quarantine Array 3865 | -7/Zion | Given the Hacking Drone Bay 3866 | -7/Zion | Found Prototype Device 3866 | -7/Zion | Identified Hacking Drone Bay 4581 | -7/Zion | Found GAL Module 5228 | -7/Zion | Learned Factory terminal intel 5577 | -7/Zion | Discovered new exit (range 3) 5577 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5616 | -7/Zion | Entered Deep Caves 6034 | -7/Deep Caves | Attacked by Z-Imprinter 6050 | -7/Deep Caves | Z-Facility disabled 6072 | -7/Deep Caves | Core integrity fell below 50% 6074 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Plasma Cutter. 05574_ Sealed Blast Doors dismantled. 05577_ EXIT=FOUND 05577_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 06021_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06041_ Lgt. Treads destroyed. 06044_ Lgt. Armor Plating destroyed. 06050_ Z-Facility disabled. 06054_ Imp. Ion Engine destroyed. 06067_ Hvy. Assault Rifle destroyed. 06067_ Lgt. Treads destroyed. 06071_ Hacking Drone Bay destroyed. 06071_ Hvy. Assault Rifle destroyed. 06072_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????###############??????? | | ???????????????????????###### ##?????? | | ????????????????????#??#"; #????## | | ????????????##??????# ?## ###### | | ????????????# z # ??# ## ## # | | ??????????? z z ## | | ??????????? | | ?????????? I | | ?????????? ! z | | ?????????? @ ]!* z | | ?????????? 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" " | | ?????????????? ???????????" | | ???????????????? ? ???????????? | | ?????????????????? ???????????????" | | ??????????????????????????????????" | | ??????????????????????????????????""" | | ???????????????????????????????????"""" | | ???????????????????????????????????? | | ?????????????????????????????????????? ?? | | ??????????????????????????????????????" ????? | | ???????????????????????????????????????" ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hvy. Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGyrokineticMatter Manual? 0 Play Time 00:43:44 Cumulative 79.6 hours Start 2025.02.15 @ 22:40:05 End 2025.02.15 @ 23:24:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 29 Adventurer 5 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 6ad1cb15-dbf8-4069-9f8a-e23b2f7a3e77