Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 22:16:07 Player: Okkudo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (424) 424 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 1026 Bonus ------- Follower Combat Kills 92 Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 160/160 System Corruption 0% Temperature Cool (48) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Treads Sensor Array Sensor Array Signal Interpreter Signal Interpreter Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Sensor Array Sensor Array Signal Interpreter Signal Interpreter Ripper [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 5 | . 5 . Highest Loss Streak 5 | . 5 . Average Slot Usage (%) 79 | . 77 81 Engine 9 | . 11 2 Core 3 | . . 11 Treads 14 | . 21 . Leg 11 | . 3 28 Storage 14 | . 14 14 Energy Gun 6 | . 4 10 Ballistic Gun 19 | . 22 14 Naked Turns . | . . . Heaviest Build 17 | 11 15 17 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | 1 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 4 8 7 Average Carried 4 | 1 4 6 Final Capacity 8 | 6 8 8 Final Carried 7 | 1 5 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 642 | 208 395 39 Remotely . | . . . Salvage Created 821 | . 636 185 Parts 33 | . 30 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 11 2 Guns 12 | . 10 2 AOE 1 | . 1 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Recycler 6 | . 4 2 Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 8 | . 8 . Best Kill Streak 5 | . 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 960 | . 893 67 Core 253 | . 232 21 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | . 71 20 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 147 | . 118 29 Gun 145 | . 116 29 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 126 | . 106 20 Thermal 19 | . 10 9 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 4 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | . 83 17 Core Hits 41 | . 35 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1208 | . 1031 177 Guns 1043 | . 866 177 Cannons . | . . . Explosions 165 | . 165 . Melee . | . . . Ramming . | . . . Kinetic 893 | . 809 84 Thermal 150 | . 57 93 Explosive 165 | . 165 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 116 | . 116 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 70 126 Average Temperature 29 | . 17 42 Received Heat Transfer 372 | . 363 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 371 | . 149 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 280 | . 280 217 Initial 61 | . . 61 Average 99 | . 81 153 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 90 66 Level 1 15 | . 9 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 14 5 Successful 9 | . 7 2 Failed 10 | . 7 3 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 5 3 Terminals 19 | . 14 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Record 1 | . . 1 Branch Access Points 1 | . 1 . Locate Traps 3 | . 3 . Disarm Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 2 | . . 2 Highest-Rated Group 32 | . . 32 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 26 | . . 26 Total Damage 237 | . . 237 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1333 | 57 887 389 Spaces Moved 734 | 39 415 280 Core 22 | 16 6 . Treads 355 | 23 332 . Legs 357 | . 77 280 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 117 153 120 Slowest Speed 200 | 160 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 74 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 911 | 49 554 308 Wait 48 | . 45 3 Move 732 | 38 414 280 Hop . | . . . Pick Up 20 | 5 12 3 Fast Attach 4 | 2 2 . Attach 11 | 4 6 1 Detach . | . . . Swap 3 | . 2 1 Drop 2 | . 2 . Fire 91 | . 71 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Core integrity fell below 20% 840 | -10/Materials | Lost 5 parts (1n4w) 858 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Entered Mines 975 | -10/Mines | Learned Materials interactive machine intel 990 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1210 | -10/Mines | Assembled infested the area 1223 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1322 | -10/Mines | Build established: Scavenger-Mutant 1334 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01031_ Acquired 13 matter. 01036_ Acquired 10 matter. 01039_ K-01 Serf collects debris. 01063_ Searching scrap... 01063_ Found Med. Matter Pod. 01063_ Found 23 Matter. 01077_ R-06 Scavenger destroyed. 01081_ Acquired 2 matter. 01134_ R-06 Scavenger collects Aluminum Leg. 01142_ Acquired 2 matter. 01185_ S-10 Pest destroyed. 01191_ Acquired 4 matter. 01209_ S-10 Pest destroyed. 01210_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01223_ A Ripper has been hastily shoved under some rubble with a note attached: "Rip and tear!" 01226_ Acquired Ripper. 01239_ HV Slug penetrates Wall. 01332_ R-06 Scavenger destroyed. 01332_ Switching to secondary target: S-10 Pest. 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