Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 16:09:06 Player: amhumam Result: Destroyed by KR-BOS(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (198) 198 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 1183 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 65/100 System Corruption 2% Temperature Cool (93) Movement Core (200) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Makeshift Laser Subdweller Machine Gun > --- INVENTORY (8) ---- Meta Core Signal Interpreter Makeshift Light Armor Plating Subdweller Laser Barrage Gun Battle Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Makeshift Laser Subdweller Machine Gun > --- INVENTORY -------- Meta Core Signal Interpreter Makeshift Light Armor Plating Subdweller Laser Subdweller Machine Gun Barrage Gun Battle Cannon Subdweller Shrapnel Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 1 6 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 2 2 Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 2 . Device 2 | . . 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 1 2 1 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 2 6 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 7 | 1 6 7 7 Power . | . 1 . . Propulsion 1 | 1 2 1 . Utility 1 | . 1 2 2 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 14 | . 3 4 7 Power 2 | . 1 1 . Propulsion 3 | . 2 1 . Utility 3 | . . 1 2 Weapon 5 | . . 1 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 89 | . 85 97 83 Engine 10 | . 14 14 4 Wheel 25 | . 28 28 21 Device 9 | . . 11 14 Storage 14 | . 14 14 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 13 | . 12 13 14 Peak Build Rating 13 | 6 6 13 13 Average Rating 9 | 4 6 9 11 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 18 | 14 14 18 17 Greatest Support 36 | 26 26 36 26 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 1 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 7 Class Distribution -------------------- 84% | Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 528 | 205 44 200 79 Remotely . | . . . . Salvage Created 269 | . 90 51 128 Parts 12 | . 5 5 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 4 | . . 1 3 Guns 4 | . . 1 3 Classes Destroyed 6 | . 2 1 3 Worker 2 | . 2 . . Hauler 1 | . 1 . . Grunt 1 | . . . 1 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 2 | . 2 1 1 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 47 | . 2 11 34 Missed 12 | . . 4 8 Hits 35 | . 2 7 26 Projectile 35 | . 2 7 26 AOE 3 | . . 3 . Critical Strikes 2 | . . . 2 Damage Taken 794 | . 21 323 450 Core 259 | . 21 120 118 Absorbed by Shields 41 | . . . 41 Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 10 19 10 Largest 2 | . 2 2 2 Hottest 150 | . 70 150 80 Shots Fired 67 | . 19 27 21 Gun 67 | . 19 27 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 37 | . 9 18 10 Thermal 30 | . 10 9 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 4 12 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 11 10 15 Core Hits 16 | . 7 4 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing 1 | . 1 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 571 | . 124 128 319 Guns 571 | . 124 128 319 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 244 | . 35 66 143 Thermal 327 | . 89 62 176 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 6 3 8 Message Errors 4 | . 3 . 1 Matter Fused 6 | . . 2 4 Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 2 | . . 1 1 Misfires 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots 1 | . . 1 . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 81 | . 50 70 81 Average Temperature 23 | . 22 45 23 Received Heat Transfer 254 | . 12 . 242 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 929 | . 259 185 485 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 63 | . 30 . 63 Initial 7 | . . . 7 Average 13 | . 6 . 20 Influence Increases 309 | . 117 15 177 Destroy 0b10 Robot/C 60 | . . . 60 Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 2 | . 2 . . Successful Hack 16 | . 10 . 6 Select Force Hacks 150 | . 60 . 90 Disable Machine 30 | . 15 . 15 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 309 | . 96 21 192 Entered New Map 19 | . . 11 8 Time Decay 250 | . 96 10 144 Lost Part 30 | . . . 30 Lost Ally 10 | . . . 10 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 4 8 8 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . 6 1 5 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 15 1 13 Successful 14 | . 6 1 7 Failed 15 | . 9 . 6 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 6 . 9 Terminals 22 | . 13 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 1 3 Part Schematic 1 | . 1 . . Robot Schematic 1 | . . . 1 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 . 4 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Tunnel 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 9 | . . . 9 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 9 | . . . 9 Largest Group 9 | . . . 9 Highest-Rated Group 151 | . . . 151 Highest-Rated Ally 27 | . . . 27 Total Orders 8 | . . . 8 STAY 2 | . . . 2 FOLLOW 3 | . . . 3 PICKUP 1 | . . . 1 COLLECT 2 | . . . 2 Ally Attacks 20 | . . . 20 Total Damage 393 | . . . 393 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 823 | . . 399 424 Optics 118 | . . 118 . Sensors 705 | . . 281 424 Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1256 | 65 303 464 424 Spaces Moved 1028 | 59 289 402 278 Core 33 | 5 . . 28 Treads . | . . . . Legs . | . . . . Wheels 995 | 54 289 402 250 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 80 Average Speed 95 | 85 90 99 99 Slowest Speed 300 | 90 90 115 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 33 32 38 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1229 | 70 312 441 406 Wait 55 | . . . 55 Move 1025 | 58 288 401 278 Hop . | . . . . Pick Up 19 | 4 8 7 . Fast Attach 11 | 6 . 3 2 Attach 2 | . . 1 1 Detach . | . . . . Swap 5 | 1 2 2 . Drop 12 | 1 3 8 . Fire 39 | . 10 19 10 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 60 | . . . 60 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Subcaves 370 | -10/Subcaves | Approached by a straggling Scientist 567 | -10/Subcaves | Visited 4L-MR0's lab 586 | -10/Subcaves | Found Meta Core 678 | -10/Subcaves | Core integrity fell below 50% 699 | -10/Subcaves | Learned Materials terminal intel 705 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 716 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 780 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 802 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 830 | -10/Subcaves | Discovered new exit (range 3) 833 | -10/Subcaves | Entered Recycling 1163 | -9/Recycling | Scanned before Scraplab entrance 1224 | -9/Recycling | Angered Scraplab inhabitants 1250 | -9/Recycling | Core integrity fell below 20% 1257 | -9/Recycling | Destroyed by KR-BOS(j) with Overtuned Pulse Rifle Last Messages --------------- Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 01224_ System corrupted: FCS attempts to trigger Mak. Laser. 01224_ System corrupted: Mak. Laser misfires. 01225_ Commando 2a suffers critical hit (Burn). 01228_ Slug penetrates 3W-ZI7(j). 01228_ 3W-ZI7(j) destroyed. 01231_ Scrap Suit violently self-destructs. 01234_ KR-BOS(j): "Defend the Scraplab!" 01235_ Critical hit (Burn: +50). 01238_ Wheel destroyed. 01244_ Sub. Machine Gun destroyed. 01249_ KR-BOS(j) heat damages Lgt. Deuterium Engine. 01254_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????############?????????????????????? | | ????????????????#"""""""#@ #?????????????????????? | | ????????????????# " X " ##j#?????????????????????? | | ??????????####### ? #?????????????????????? | | ?????????## ? ??? #?????????????????????? | | ?????????#%*##### ? ? "#?????????????????????? | | ?????????##!#???# ""#?????????????????????? | | ??????????# #???#"& "& X ""#?????????????????????? | | ??????????# #???#"""""""" #?????????????????????? | | ???????#### ################?????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????####+####?????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ???????#### #????????????????????????????????????? | | ?????### #????????????????????????????????????? | | ?????#"" #????????????????????????????????????? | | ?????#"Y #????????????????????????????????????? | | ?????#"" ###########+?????????????????????????? | | ?????### #????????????????????????? | | ######?# #????????????????????????? | | ### #????????????????????????? | | + #????????????????????????? | | % # """ """ ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSwarmArmor Manual? 0 Play Time 00:25:17 Cumulative 256.6 hours Start 2025.07.20 @ 15:18:17 End 2025.07.20 @ 16:09:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff47884-ca2d-44d7-9069-2ed67f539cc7