Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:09:11 Player: sanktem Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2228) 2228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 4581 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 92/100 System Corruption 0% Temperature Cool (13) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Small Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 52 | 6 7 3 21 8 6 1 Power 6 | 1 1 . 3 1 . . Engine 5 | 1 1 . 2 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 1 11 3 4 . Treads 5 | 2 . . . 3 . . Leg 18 | . 2 1 11 . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 2 1 1 . Device 1 | . 1 . . . . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . 1 1 1 1 1 . Artifact . | . . . . . . . Weapon 15 | 2 2 1 5 3 1 1 Energy Gun 2 | 1 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 2 . 3 2 . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 1 2 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 5 3 16 9 1 1 Power 6 | . 1 . 3 1 . 1 Propulsion 13 | . 1 2 6 4 . . Utility 4 | . 1 . 2 1 . . Weapon 12 | . 2 1 5 3 1 . Highest Loss Streak 5 | . 2 2 4 5 1 1 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 4 7 6 5 4 4 Power 1 | . 1 2 1 1 1 1 Propulsion . | . 1 2 . . . 1 Utility 1 | . . 1 2 1 . . Weapon 2 | . 1 1 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . 2 . . 3 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 1 | . . . 1 . . . Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 95 96 93 82 91 100 Engine 11 | . 13 14 9 10 11 11 Treads 5 | . 10 . . 4 22 . Leg 28 | . 16 24 40 24 14 44 Device 1 | . 5 1 . . . . Storage 10 | . 14 14 11 9 . . Processor 5 | . . . 6 11 11 11 Protection 5 | . 5 12 4 1 10 11 Energy Gun 3 | . 7 . . . 9 9 Ballistic Gun 16 | . 20 14 17 13 12 11 Launcher 3 | . . 13 3 7 . 1 Peak Build Rating 15 | 6 9 9 15 14 13 13 Average Rating 10 | 5 7 7 12 12 12 12 On Entrance 8 | . 6 9 7 14 13 13 Avg Prop Armor Cover (%) 4 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 19 | 13 16 15 19 16 14 14 Greatest Support 60 | 40 40 20 43 60 60 40 Greatest Overweight (x) 3 | . 3 1 . 3 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 Most Carried 8 | 5 6 8 8 7 5 4 Average Carried 5 | 1 4 7 6 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 2 6 8 7 3 4 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Matter Collected 1885 | 212 222 63 877 83 375 53 Remotely . | . . . . . . . Salvage Created 2265 | . 515 61 977 337 375 . Parts 137 | . 31 8 62 19 17 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Combat Hostiles Destroyed 71 | . 12 5 30 15 9 . Guns 47 | . 12 2 19 5 9 . AOE 24 | . . 3 11 10 . . Classes Destroyed 9 | . 5 1 3 . . . Worker 5 | . 1 . 4 . . . Builder 4 | . . . 2 2 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 2 | . 1 . 1 . . . Watcher 5 | . 2 . 2 1 . . Swarmer 23 | . 3 5 9 6 . . Grunt 36 | . 9 . 14 5 8 . Sentry 12 | . . . 7 4 1 . Best Kill Streak 10 | . 2 3 10 9 2 . Combat Bots Only 6 | . 2 3 5 6 2 . Max Kills in Single Turn 3 | . 1 1 3 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Hostile Shots Fired 475 | . 104 24 207 68 63 9 Missed 139 | . 20 8 72 22 13 4 Hits 336 | . 84 16 135 46 50 5 Projectile 336 | . 84 16 135 46 50 5 Critical Strikes 7 | . 4 1 1 . 1 . Damage Taken 4316 | . 1068 203 1729 656 579 81 Core 647 | . 232 5 184 138 74 14 Absorbed by Shields 9 | . . . . 9 . . Regen/Repaired (Parts) 114 | . . . 114 . . . Core Remaining (%) 52 | 100 . 5 . . . . Volleys Fired 275 | . 74 11 126 34 27 3 Largest 2 | . 2 2 2 2 2 2 Hottest 70 | . 70 50 53 53 63 53 Shots Fired 475 | . 135 20 200 60 54 6 Gun 414 | . 135 15 168 39 54 3 Cannon . | . . . . . . . Launcher 61 | . . 5 32 21 . 3 Special . | . . . . . . . Kinetic 335 | . 80 15 168 39 30 3 Thermal 79 | . 55 . . . 24 . Explosive 61 | . . 5 32 21 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 10 2 17 26 18 4 Robot Miss Streak 5 | . 5 4 5 4 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 302 | . 84 7 128 39 42 2 Core Hits 150 | . 31 7 66 26 17 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . 2 . 2 . . . Burn 2 | . 2 . . . . . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6154 | . 964 270 2770 1499 551 100 Guns 3274 | . 936 39 1311 410 547 31 Cannons . | . . . . . . . Explosions 2828 | . . 231 1439 1089 . 69 Melee . | . . . . . . . Ramming 52 | . 28 . 20 . 4 . Kinetic 2616 | . 495 39 1311 410 330 31 Thermal 658 | . 441 . . . 217 . Explosive 2828 | . . 231 1439 1089 . 69 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 113 | . . . 46 67 . . Projectiles . | . . . . . . . Explosions 113 | . . . 46 67 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 161 | . . 42 28 80 . 11 Shots 8 | . . 2 2 3 . 1 Rammed 5 | . 3 . . . 2 . Targets Rammed 21 | . 9 . 10 . 2 . Kicked 16 | . 6 . 10 . . . Crushed . | . . . . . . . Highest Temperature 441 | . 441 16 52 6 108 . Average Temperature 80 | . 132 12 11 4 40 . Received Heat Transfer 1803 | . 585 . 723 159 318 18 Effects 3 | . 3 . . . . . Shutdowns 2 | . 2 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1943 | . 1443 . . . 500 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Maximum Alert Level 2 | . . . 1 1 2 . Low Security (%) 73 | 100 100 100 71 54 . 100 Level 1 25 | . . . 28 45 85 . Level 2 1 | . . . . . 14 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 415 | . 70 58 302 324 415 186 Initial 205 | . . . 8 57 205 186 Average 120 | . 22 14 152 151 312 161 Influence Increases 2315 | . 394 152 1005 532 220 12 Destroy 0b10 Robot/C 1420 | . 240 100 600 300 180 . Destroy 0b10 Robot/NC 90 | . 20 5 50 15 . . Destroy Leader 332 | . 64 20 156 82 10 . Successful Hack 13 | . 10 . 3 . . . Disable Machine 45 | . . . 15 30 . . Destroy Structure 280 | . . 27 151 90 . 12 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 120 | . 45 . 30 15 30 . Influence Decreases 2177 | . 394 130 890 353 121 289 Entered New Map 434 | . . . 14 80 111 229 Time Decay 1243 | . 344 100 566 183 . 50 Lost Part 350 | . 50 30 160 90 10 10 Purge Threat 150 | . . . 150 . . . Squads Dispatched 9 | . 2 . 4 3 . . Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Distress Signals 9 | . 3 . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 21 6 48 15 16 1 Peak Tracking Total 6 | . 3 3 6 4 4 1 Tactical Retreats 7 | . 2 . 2 1 2 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Traps Triggered 4 | . 1 . 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Accessed 12 | . 4 1 5 2 . . Terminals 6 | . 3 . 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 12 1 14 4 . . Successful 15 | . 5 1 8 1 . . Failed 16 | . 7 . 6 3 . . Catastrophic 6 | . 2 . 3 1 . . Database Lockouts . | . . . . . . . Manual 12 | . 3 . 7 2 . . Terminals 17 | . 8 . 7 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 2 1 1 . . . Open Door 1 | . . 1 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 2 2 . . Full Trace Events 6 | . 3 . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 139 | . 139 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Turns Passed 4383 | 85 1123 421 1716 439 481 118 Spaces Moved 2623 | 50 676 298 1084 171 254 90 Core 31 | 7 15 . . 5 4 . Treads 413 | 43 167 . . 51 152 . Legs 2179 | . 494 298 1084 115 98 90 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 120 Average Speed 128 | 144 131 129 120 136 145 120 Slowest Speed 200 | 160 200 190 120 200 200 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . 1 . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 43 | 4 94 55 82 29 27 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 311 | . . 29 177 93 . 12 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 311 | . . 29 177 93 . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Total 3201 | 63 783 316 1313 317 314 95 Wait 141 | . . . 35 99 7 . Move 2617 | 49 675 297 1083 170 253 90 Hop . | . . . . . . . Pick Up 67 | 8 14 4 27 4 10 . Fast Attach . | . . . . . . . Attach 56 | 6 7 3 24 8 7 1 Detach 4 | . 1 1 . . 1 1 Swap . | . . . . . . . Drop 18 | . 3 . 8 . 7 . Fire 275 | . 74 11 126 34 27 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick 16 | . 6 . 10 . . . Crush 5 | . 3 . . . 2 . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage -9/Garrison -9/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | Discovered new exit (range 11) 424 | -10/Materials | Discovered new exit (range 9) 561 | -10/Materials | Discovered new exit (range 10) 768 | -10/Materials | Discovered new exit (range 9) 807 | -10/Materials | Core integrity fell below 20% 994 | -10/Materials | Build established: Scavenger-Mutant 1209 | -10/Materials | Entered Mines 1266 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1437 | -10/Mines | Identified exit to Materials 1461 | -10/Mines | Found the Drone Emporium 1464 | -10/Mines | Found Prototype Device 1506 | -10/Mines | Build established: Mutant 1573 | -10/Mines | Discovered exit to Materials (range 13) 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Propulsion x2 1707 | -9/Materials | Discovered new exit (range 12) 1920 | -9/Materials | Build established: Scavenger-Mutant 1927 | -9/Materials | Lost 4 parts (1p1u2w) 2093 | -9/Materials | Discovered new exit (range 16) 2111 | -9/Materials | Lost 3 parts (1p1n1w) 2220 | -9/Materials | Lost 3 parts (2n1w) 2373 | -9/Materials | Lost 3 parts (2n1u) 2390 | -9/Materials | Discovered new exit (range 5) 2716 | -9/Materials | Discovered new exit (range 4) 2933 | -9/Materials | Repaired Hvy. Assault Rifle 2955 | -9/Materials | Discovered new exit (range 6) 3089 | -9/Materials | Discovered new exit (range 7) 3346 | -9/Materials | Entered Storage 3564 | -9/Storage | Lost 3 parts (2n1w) 3585 | -9/Storage | Core integrity fell below 50% 3589 | -9/Storage | Garrison activated, responded to threat 3651 | -9/Storage | Crushed by falling debris 3681 | -9/Storage | Lost 5 parts (1p2n2w) 3740 | -9/Storage | Core integrity fell below 20% 3784 | -9/Storage | Identified exit to Garrison 3785 | -9/Storage | Entered Garrison 3841 | -9/Garrison | Triggered checkpoint 4157 | -9/Garrison | Triggered checkpoint 4173 | -9/Garrison | Triggered checkpoint 4232 | -9/Garrison | Discovered new exit (range 13) 4266 | -9/Garrison | Entered Recycling 4267 | -9/Recycling | Met a Zionite searching for Scraptown 4384 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04255_ C-30 ARC bursts open, deploying its payload. 04255_ L-31 Rogue unfolds itself. 04255_ G-34 Mercenary unfolds itself. [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE 04267_ 6E-N07(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 04268_ 6E-N07(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 04269_ 6E-N07(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 04288_ Acquired 53 matter. 04357_ Y-45 Defender springs to life. 04381_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#########????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????####+######???????########???????????????????? | | ???????# ##!! #???????# ######??????????????? | | ???????# ##! !######## % #??????????????? | | ???????# #??????????????? | | ???????# Y % #??????????????? | | ######## #??????????????? | | #??????????????? | | # !!#??????????????? | | # ! #??????????????? | | ####+############## #@ #??????????????? | | ?# !] % #??## ############??????????????? | | ?# / | ! #??? #?????????????????????????? | | ?# !% ! * #??## #?????????????????????????? | | ?# % ! / #???# #?????????????????????????? | | *###############???# #?????????????????????????? | | *#?????????????????# ?????????????????????????? | | ##?????????????????# * ????????????????????????? | | ???????????????????# **????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 1% | -9/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oops Resistances Are Futile Tourist Troublemaker Challenges ------------ None Game ------ Seed GravmagMakeshiftGuard Manual? 0 Play Time 01:01:02 Cumulative 8.1 hours Start 2026.02.06 @ 23:02:37 End 2026.02.07 @ 00:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07c96a27-6cc4-45f3-9cf2-5bade00768f6