Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 13:37:41 Player: Momo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (592) 592 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2699) 2699 TOTAL SCORE: 5436 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 379 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Reaction Control System GOLEM Unit GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Small Storage Unit Improved Reaction Control System Zionite Weapon Casing > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Cryofiber Web Reaction Control System Zionite Laser-S RU-N14's Throwing Claymores Explosive Trap Explosive Trap Explosive Trap GAL Module [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Zionite Light DM Reactor Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Zionite Laser-S Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 43 | 6 2 5 12 . 5 13 . Power 6 | 1 . 1 2 . . 2 . Engine 5 | 1 . 1 2 . . 1 . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 13 | 2 . 2 3 . 2 4 . Treads . | . . . . . . . . Leg 5 | 2 . . . . 2 1 . Wheel 2 | . . 2 . . . . . Hover 6 | . . . 3 . . 3 . Flight . | . . . . . . . . Utility 8 | 1 1 . 2 . 1 3 . Device 3 | . . . . . 1 2 . Storage 1 | 1 . . . . . . . Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 2 | . 1 . . . . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 1 2 5 . 2 4 . Energy Gun 3 | . . . 1 . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 1 4 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 5 | . . 1 . . 2 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 5 . Parts Lost 12 | . . 6 . . 1 4 1 Power 1 | . . 1 . . . . . Propulsion 6 | . . 2 . . 1 3 . Utility 2 | . . 1 . . . . 1 Weapon 3 | . . 2 . . . 1 . Highest Loss Streak 3 | . . 3 . . 1 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 87 85 96 100 97 87 5 Engine 10 | . 14 11 11 11 11 5 . Leg 11 | . 28 23 . . 3 15 . Wheel 1 | . . 4 . . . . . Hover 15 | . . . 31 33 27 12 . Device 3 | . . . . . 5 10 5 Storage 11 | . 14 14 11 11 11 10 . Processor 9 | . . . 18 22 16 6 . Protection 2 | . 2 7 . . . 3 . Ballistic Gun 11 | . 24 13 20 22 11 . . Launcher 2 | . 4 9 . . . . . Special Weapon 6 | . . . 1 . 10 17 . Naked Turns 66 | . . . . . . . 66 Heaviest Build 34 | 10 15 15 20 14 24 34 2 Greatest Support 61 | 20 20 20 18 18 46 61 3 Greatest Overweight (x) 3 | 3 . 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | . 1 8 8 8 8 8 5 Average Carried 7 | . . 7 8 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | . 1 8 8 8 8 5 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Dee Pro Matter Collected 911 | 51 . 354 336 . 50 120 . Remotely . | . . . . . . . . Salvage Created 736 | . 11 24 554 . . 147 . Parts 43 | . 4 . 34 . . 5 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Combat Hostiles Destroyed 24 | . 3 4 11 . . 6 . Guns 11 | . . 2 9 . . . . Cannons 1 | . . . . . . 1 . AOE 12 | . 3 2 2 . . 5 . Classes Destroyed 11 | . 1 1 7 . . 2 . Builder 1 | . . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Swarmer 5 | . 3 . 2 . . . . Grunt 7 | . . . 7 . . . . Duelist 1 | . . . 1 . . . . Sentry 1 | . . . 1 . . . . Z-Light 3 | . . . . . . 3 . Assembled 4 | . . 4 . . . . . Golem 3 | . . . . . . 3 . Best Kill Streak 12 | . 3 3 12 . . 3 . Combat Bots Only 9 | . 3 3 9 . . 3 . Max Kills in Single Turn 3 | . 2 2 3 . . 2 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 2 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Damage Taken 1585 | . 175 547 265 . 96 308 194 Core 594 | . 64 110 81 . 32 119 188 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 41 | . . . . . . 41 . Core Remaining (%) 65 | 100 . 30 . . . . . Volleys Fired 69 | . 7 16 30 . 3 13 . Largest 2 | . 1 1 2 . 1 2 . Hottest 60 | . 30 30 50 . . 60 . Shots Fired 106 | . 7 16 59 . 3 21 . Gun 76 | . . 15 59 . . 2 . Cannon . | . . . . . . . . Launcher 8 | . 7 1 . . . . . Special 22 | . . . . . 3 19 . Kinetic 74 | . . 15 59 . . . . Thermal 2 | . . . . . . 2 . Explosive 30 | . 7 1 . . 3 19 . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 1 6 14 . . 5 . Robot Miss Streak 2 | . 2 1 2 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 71 | . 1 11 47 . . 12 . Core Hits 72 | . 9 7 22 . . 34 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4406 | . 282 159 1073 . . 2892 . Guns 911 | . . 82 829 . . . . Cannons . | . . . . . . . . Explosions 2930 | . 282 77 244 . . 2327 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 911 | . . 82 829 . . . . Thermal . | . . . . . . . . Explosive 2930 | . 282 77 244 . . 2327 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 565 | . . . . . . 565 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 78 | . . . . . 26 52 . Projectiles 36 | . . . . . . 36 . Explosions 42 | . . . . . 26 16 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . 65 . . . 96 . . Shots 3 | . 2 . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 38 | . 4 3 38 . . 10 . Average Temperature 11 | . 3 3 12 . . 5 . Received Heat Transfer 168 | . 24 . 57 . . 39 48 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Peak Influence 582 | . 190 73 582 226 . . . Initial 226 | . . 73 . 226 . . . Average 78 | . 48 35 245 226 . . . Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 87 | 100 100 100 53 . . . . Level 1 8 | . . . 16 100 . . . Level 2 4 | . . . 29 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 1 3 . . . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 5 5 20 . . 38 8 Peak Tracking Total 36 | . 6 3 4 . . 36 4 Tactical Retreats 3 | . 1 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 4 3 3 3 . Machines | -11 -10 -10 -9 -9 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Dee Pro Machines Disabled 4 | . . . 2 . . 2 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Machines Accessed 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . 1 . . . . . Successful 1 | . . 1 . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Total Allies 8 | . . 3 . . 5 . . Largest Group 5 | . . 2 1 1 5 5 . Highest-Rated Group 279 | . . 39 31 31 279 279 . Highest-Rated Ally 96 | . . 31 31 31 96 96 . Total Orders . | . . . . . . . . Ally Attacks 108 | . . 8 25 . . 75 . Total Damage 2269 | . . 63 251 . . 1955 . Kills 22 | . . 2 7 . . 13 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Dee Pro Turns Passed 2816 | 55 142 787 184 76 1047 412 113 Spaces Moved 3154 | 35 104 648 135 118 1537 360 217 Core 320 | 18 . 1 . . . 84 217 Treads . | . . . . . . . . Legs 841 | 17 104 416 . . 164 140 . Wheels 236 | . . 231 5 . . . . Hover 1757 | . . . 130 118 1373 136 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 52 52 52 50 50 Average Speed 77 | 132 120 112 55 52 63 86 50 Slowest Speed 200 | 200 120 120 130 52 140 135 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 2 40 99 21 29 87 65 30 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . 3 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 4 . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 135 | . 32 5 29 . 10 59 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 133 | . 32 5 29 . 10 57 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Total 3428 | 40 113 688 195 132 1597 442 221 Wait 120 | . . 12 9 15 45 37 2 Move 3147 | 34 103 647 134 117 1536 359 217 Hop . | . . . . . . . . Pick Up 14 | . 1 8 1 . 3 1 . Fast Attach 36 | 6 1 4 11 . 4 10 . Attach 3 | . . 1 . . . 2 . Detach . | . . . . . . . . Swap 4 | . 1 . 1 . 1 1 . Drop 33 | . . . 9 . 5 19 . Fire 69 | . 7 16 30 . 3 13 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 7) 198 | -10/Materials | Entered Mines 232 | -10/Mines | Found a hidden stash of uninstalled traps 285 | -10/Mines | Met a Derelict shopkeep closing up shop 306 | -10/Mines | Build established: Mutant 343 | -10/Mines | Learned 4 Materials zone layouts 424 | -10/Mines | Assembled infested the area 543 | -10/Mines | Learned location of Storage (-9) 548 | -10/Mines | Learned Materials interactive machine intel 582 | -10/Mines | Core integrity fell below 50% 624 | -10/Mines | Discovered new exit (range 5) 634 | -10/Mines | Lost 3 parts (1p1u1w) 754 | -10/Mines | Discovered new exit (range 14) 767 | -10/Mines | Lost 3 parts (2n1w) 945 | -10/Mines | Received a Mining Laser from a helpful Derelict 985 | -10/Mines | Entered Materials 985 | -9/Materials | Accompanied by 1 ally 985 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Identified exit to Materials 987 | -9/Materials | Loaded intel: 18 interactive machine locations 1110 | -9/Materials | Discovered new exit (range 16) 1159 | -9/Materials | Destroyed 9 combat bots 1169 | -9/Materials | Entered Mines 1169 | -9/Mines | Accompanied by 1 ally 1170 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1177 | -9/Mines | Met a Derelict bent on vengeance 1245 | -9/Mines | Entered Zion 1245 | -7/Zion | Accompanied by 1 ally 1276 | -7/Zion | Discovered new exit (range 10) 1282 | -7/Zion | Found GAL Module 1349 | -7/Zion | Learned Factory emergency access door positions 1367 | -7/Zion | Gained Derelict followers 1375 | -7/Zion | Learned location of Data Miner (-6) 1412 | -7/Zion | Learned location of Armory (-4) 1436 | -7/Zion | Given A8's code to call for help 1471 | -7/Zion | Learned location of Quarantine (-3) 1514 | -7/Zion | Received a visual enhancement algorithm 1789 | -7/Zion | Found Prototype Special Weapon 1789 | -7/Zion | Identified RU-N14's Throwing Claymores 1791 | -7/Zion | Found RU-N14's Throwing Claymores 1814 | -7/Zion | Found RU-N14's Throwing Claymores 1816 | -7/Zion | Found RU-N14's Throwing Claymores 1990 | -7/Zion | Discovered new exit (range 5) 2260 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2264 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2283 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2292 | -7/Zion | Entered Deep Caves 2292 | -7/Deep Caves | Accompanied by 5 allies 2382 | -7/Deep Caves | Attacked by Z-Imprinter 2387 | -7/Deep Caves | Z-Facility disabled 2391 | -7/Deep Caves | Allies destroyed Z-Imprinter 2511 | -7/Deep Caves | Found Prototype Protection 2511 | -7/Deep Caves | Identified Zio. Weapon Casing 2618 | -7/Deep Caves | Spotted as-03257 2624 | -7/Deep Caves | Core integrity fell below 50% 2629 | -7/Deep Caves | Exposed GOLEM chamber 2646 | -7/Deep Caves | Allies destroyed as-03257 2661 | -7/Deep Caves | Triggered Deep Caves wall 2663 | -7/Deep Caves | Found GOLEM Unit 2701 | -7/Deep Caves | Discovered new exit (range 6) 2704 | -7/Deep Caves | Entered Proximity Caves 2751 | -6/Proximity Caves | Spotted B-75 Beast 2752 | -6/Proximity Caves | Core integrity fell below 20% 2817 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02670_ Enhanced Grunt system corrupted by crushing effect. 02670_ Enhanced Grunt destroyed. 02670_ Dropped Sml. Storage Unit. 02670_ Zio. Laser-S destroyed. 02674_ as-16814 destroyed. 02678_ Zio. Glidesys I destroyed. 02701_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02705_ Penetrated by Slug. 02705_ Slug penetrates Wall. 02751_ Imp. Reaction Control System destroyed. 02751_ Knocked back. 02795_ Installed Dirty Bomb Trap. 02799_ M-22 Extractor reprogrammed Dirty Bomb Trap. 02811_ Installed Dirty Bomb Trap. 02811_ Critical hit (Burn: +37). 02816_ Drone sends a signal. 02816_ H-66 Slayer retrieves Drone. 02817_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????? #????????????????????????????????? | | ??????#??????# #????????????????????????????????? | | ???#""" ????# #????????????????????????????????? | | ???# "T??# #????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# + ########?####????????????????????? | | ???# "# ### ###??????????????????? | | ???+ ??# ^ ##?????????????????? | | ???#""" ????# #### #?????????????????? | | ??????"??????# ## ##??## #?????????????????? | | ?????????????# ### #????## #?????????????????? | | ?????????????# ##?# #?????# #?????????????????? | | ???????????? #??# #?##### #?????????????????? | | ?????????? #??# #?# #?????????????????? | | ?????????## ####??# #?# ######?????????????????? | | ??????????# ??????# #?#@#??????????????????????? | | ??????????# ???????# ### ##?????????????????????? | | ??????????# ???????# ## ##????????????????????? | | ??? ??????# ???????# #????????????????????? | | ??# ###### ?????### h #????????????????????? | | ?? ????# ##### ##????????????????????? | | ??? ???## ##?????????????????????? | | ????"" ??## #??????????????????????? | | ???""" ### #??????????????????????? | | ?? " " ### ##??????????????????????? | | ? ###?####???????????????????????? | | ? """"""" # #??????????????????????????????? | | ?? """""" ###??????????????????????????????? | | ??? " " " #????????????????????????????????? | | # # #????????????????????????????????? | | ?## #????????????????????????????????? | | ?##### ###???# #######??????????????????????????? | | ??## ####### ## ########???????????????????? | | ### # ## # #???????????????????? | | #???????????????????? | | ## ## #???????????????????? | | ## ## #???????????????????? | | ## ## #???????????????????? | | ## ### ## #???????????????????? | | """ ####?# ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 16 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Energy Filter | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravHybridHumpback Manual? 0 Play Time 00:32:02 Cumulative 251.7 hours Start 2022.04.15 @ 12:35:55 End 2022.04.15 @ 13:37:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 117 Adventurer 0 Explorer 4 Win Type - Total 15 Types 4/0/2/3/1/2/3/0/0 Lore% 75 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1069870f-cd56-469c-93c2-54a9f205367a