Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 00:14:15 Player: jumpy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2654) 2654 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5665 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 286/290 System Corruption 1% Temperature Cool (6) Movement Rolling (130) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Cold Fusion Reactor Medium Treads Medium Treads Medium Treads Medium Treads Advanced Terrain Scan Processor Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Cold Fusion Reactor Medium Treads Medium Treads Medium Treads Medium Treads Advanced Terrain Scan Processor Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Precision Rocket Launcher [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 60 | 7 5 14 15 2 17 Power 9 | 1 1 2 3 . 2 Engine 6 | 1 1 2 1 . 1 Core 2 | . . . 2 . . Reactor 1 | . . . . . 1 Propulsion 20 | 2 2 4 7 . 5 Treads 18 | 2 2 4 7 . 3 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 4 4 1 4 Device 5 | 1 . 3 . . 1 Storage 3 | 1 2 . . . . Processor 3 | . . . 3 . . Hackware 1 | . . . . 1 . Protection 5 | . . 1 1 . 3 Artifact . | . . . . . . Weapon 14 | 2 . 4 1 1 6 Energy Gun . | . . . . . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon 4 | . . 1 . 1 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 23 | . . 5 1 . 17 Power 1 | . . . . . 1 Propulsion 9 | . . 2 . . 7 Utility 9 | . . 2 1 . 6 Weapon 4 | . . 1 . . 3 Highest Loss Streak 7 | . . 3 1 . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 15 | 4 11 18 19 16 16 Power 2 | . 1 2 3 3 3 Propulsion 7 | 1 6 9 8 9 6 Utility 2 | . 2 1 2 1 1 Weapon 4 | 1 1 4 4 3 5 Tool/Special . | . . . . . . Unused Backups 32 | . 3 3 11 . 15 Power 6 | . . 1 2 . 3 Propulsion 10 | . 3 1 4 . 2 Utility 2 | . . . 1 . 1 Weapon 14 | . . 1 4 . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 95 99 99 74 Engine 8 | . 14 11 1 7 6 Core 1 | . . . 7 . . Treads 25 | . 28 31 36 30 11 Wheel 1 | . . . . . 3 Device 9 | . 14 12 5 6 6 Storage 9 | . 14 11 9 7 7 Processor 9 | . . . 17 15 15 Protection 4 | . . 6 3 7 5 Energy Cannon 3 | . . . 8 7 3 Ballistic Gun 9 | . 28 18 . . . Ballistic Cannon 5 | . . 3 8 7 6 Impact Weapon 1 | . . . . . 3 Peak Build Rating 50 | 7 8 16 30 33 50 Average Rating 21 | 5 7 14 22 32 36 On Entrance 15 | . 7 8 16 27 33 Naked Turns . | . . . . . . Heaviest Build 78 | 14 49 59 73 76 78 Greatest Support 96 | 40 40 60 96 80 80 Greatest Overweight (x) 2 | . 1 1 . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 Most Carried 20 | 7 17 20 20 19 20 Average Carried 16 | 4 11 18 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 17 18 20 19 16 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1746 | 338 172 362 351 75 448 Remotely . | . . . . . . Salvage Created 2777 | 166 259 510 517 . 1325 Parts 151 | 25 15 40 31 . 40 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 69 | . 6 19 13 . 31 Melee 4 | . . . . . 4 Guns 24 | . 6 18 . . . Cannons 31 | . . 1 13 . 17 Classes Destroyed 14 | 2 3 4 3 . 2 Builder 1 | . . 1 . . . Tunneler 5 | 5 . . . . . Hauler 3 | . 2 . 1 . . Recycler 3 | 1 . . . . 2 Mechanic 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 20 | . 3 9 4 . 4 Grunt 32 | . 3 6 4 . 19 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 11 | . . 4 3 . 4 Hunter 2 | . . . 1 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 2 3 7 5 . 6 Combat Bots Only 7 | . 3 7 5 . 6 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 706 | . 36 128 51 12 479 Missed 195 | . 8 28 13 1 145 Hits 511 | . 28 100 38 11 334 Melee 5 | . . . 1 . 4 Projectile 506 | . 28 100 37 11 330 Critical Strikes 16 | . . 1 1 1 13 Damage Taken 6061 | . 295 1096 586 201 3883 Core 841 | . 28 55 54 50 654 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 88 86 90 . . Volleys Fired 218 | 17 33 57 42 . 69 Largest 2 | 2 2 2 2 . 2 Hottest 130 | 40 40 56 93 . 130 Shots Fired 401 | 34 66 113 71 . 117 Gun 198 | 34 66 98 . . . Cannon 203 | . . 15 71 . 117 Launcher . | . . . . . . Special . | . . . . . . Kinetic 311 | 34 66 113 30 . 68 Thermal 90 | . . . 41 . 49 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 4 7 13 12 . 24 Robot Miss Streak 6 | 4 2 6 4 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 321 | 14 47 83 46 . 131 Core Hits 110 | 7 14 34 20 . 35 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 6 | . . . . . 6 Critical Strikes 14 | . . 2 1 . 11 Destroy 1 | . . 1 . . . Blast 6 | . . 1 1 . 4 Smash 7 | . . . . . 7 Melee Attacks 51 | . . . . . 51 Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7260 | 166 474 1253 1063 . 4304 Guns 1657 | 166 474 1017 . . . Cannons 3809 | . . 228 1045 . 2536 Explosions . | . . . . . . Melee 1768 | . . . . . 1768 Ramming 26 | . . 8 18 . . Kinetic 3639 | 166 474 1245 334 . 1420 Thermal 1827 | . . . 711 . 1116 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1768 | . . . . . 1768 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . 1 Average Corruption 1 | . . . 3 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 9 . 5 Message Errors 4 | . . . 3 . 1 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 3 | . . . 2 . 1 Data Loss (minor) 3 | . . . 2 . 1 Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . . . 1 Overload Shots 1 | . . . . . 1 Overflow Damage 623 | . . . 8 . 615 Projectiles 35 | . . . 8 . 27 Explosions . | . . . . . . Melee 588 | . . . . . 588 Knockbacks 27 | . . . 7 . 20 Impact 3 | . . . . . 3 Kinetic 22 | . . . 7 . 15 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 1 2 1 . Targets Rammed 4 | . . 1 2 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 602 | . 12 38 284 12 602 Average Temperature 67 | . 7 12 62 7 98 Received Heat Transfer 2196 | . 111 303 207 117 1458 Effects 11 | . . . . . 11 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . . . . . 10 Combat Hostiles 10 | . . . . . 10 Parts Fried 7 | . . . . . 7 Impact Corruptions 22 | . . . . . 22 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2640 | . . . 1147 . 1493 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 82 | 100 100 62 90 100 72 Level 1 16 | . . 37 9 . 24 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 404 | 5 70 262 230 61 404 Initial 87 | . . . 87 61 . Average 88 | . 15 109 88 17 151 Influence Increases 2031 | 30 169 527 372 . 933 Destroy 0b10 Robot/C 1380 | . 120 380 260 . 620 Destroy 0b10 Robot/NC 75 | 30 10 15 10 . 10 Destroy Leader 338 | . 34 102 62 . 140 Successful Hack 27 | . 5 15 . . 7 Disable Machine 45 | . . 15 15 . 15 Destroy Structure 31 | . . . 10 . 21 Lose Combat Pursuer 135 | . . . 15 . 120 Influence Decreases 1647 | 30 169 320 443 136 549 Entered New Map 195 | . . . 120 75 . Time Decay 1242 | 30 169 270 313 61 399 Lost Part 210 | . . 50 10 . 150 Squads Dispatched 12 | . 1 3 . . 8 Investigation 4 | . . 1 . . 3 Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 2 . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . 1 2 2 . . Communications Jammed 21 | . . . . . 21 Distress Signals 19 | . . . . . 19 Times Spotted 108 | . 11 23 23 4 47 Peak Tracking Total 7 | . 3 6 6 4 7 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 18 | . 3 6 3 . 6 Terminals 18 | . 3 6 3 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 6 9 7 . 15 Successful 20 | . 3 8 3 . 6 Failed 17 | . 3 1 4 . 9 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 16 | . 6 7 2 . 1 Terminals 37 | . 6 9 7 . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 1 . 6 Record 1 | . . . . . 1 Robot Analysis 2 | . . 1 1 . . Open Door 5 | . . . . . 5 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 3 7 2 . . Terminals 12 | . 3 7 2 . . Botnet 2 | . 1 1 . . . Skim 10 | . 2 6 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 3 3 2 . 6 Full Trace Events 4 | . . 1 . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 3775 | 66 819 933 510 249 1198 Sensors 595 | . . 31 30 249 285 Terrain 666 | . . 156 510 . . Seismic 1723 | 66 819 838 . . . Jamming 956 | . . . . . 956 Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4478 | 272 819 933 884 250 1320 Spaces Moved 2087 | 131 344 420 442 153 597 Core 1 | 1 . . . . . Treads 1720 | 130 344 420 442 153 231 Legs . | . . . . . . Wheels 366 | . . . . . 366 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 Average Speed 165 | 159 198 167 160 160 152 Slowest Speed 240 | 160 240 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 7 49 41 48 6 80 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . 6 . 19 Melee . | . . . . . . Projectile 25 | . . . 6 . 19 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2643 | 161 424 541 560 158 799 Wait 118 | . 24 29 20 . 45 Move 2083 | 130 343 419 441 153 597 Hop . | . . . . . . Pick Up 57 | 7 12 8 15 1 14 Fast Attach 13 | 7 . 2 2 . 2 Attach 23 | . . 5 3 2 13 Detach 2 | . . . 1 . 1 Swap 30 | . 5 9 12 1 3 Drop 45 | . 7 11 22 1 4 Fire 218 | 17 33 57 42 . 69 Melee 51 | . . . . . 51 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 15) 1005 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Discovered new exit (range 7) 1693 | -9/Materials | Destroyed 7 combat bots 1779 | -9/Materials | Lost 3 parts (1n1u1w) 1799 | -9/Materials | Learned Storage stockpile data 1812 | -9/Materials | Learned 2 Storage zone layouts 1816 | -9/Materials | Learned Storage security intel 1817 | -9/Materials | Identified exit to Materials 1841 | -9/Materials | Loaded intel: 45 non-interactive machine locations 1870 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Entered another Materials area 2025 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2835 | -8/Materials | Discovered new exit (range 5) 2907 | -8/Materials | Identified exit to Factory 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Utility x2 2910 | -7/Factory | Identified exit to Storage 3159 | -7/Factory | Entered Storage 3544 | -7/Storage | Lost 7 parts (4n2u1w) 3623 | -7/Storage | Discovered new exit (range 8) 3838 | -7/Storage | Core integrity fell below 50% 4016 | -7/Storage | Discovered new exit (range 15) 4322 | -7/Storage | Core integrity fell below 20% 4355 | -7/Storage | Lost 4 parts (1n2u1w) 4479 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04339_ Dropped Broken Mni. Assault Cannon. 04345_ Y-54 Guardian destroyed. 04350_ K-01 Serf collects debris. 04350_ G-47 Trooper signal jammed. 04350_ G-47 Trooper destroyed. 04358_ G-47 Trooper Imp. Heat Sink blasted off. 04364_ G-47 Trooper destroyed. 04367_ System corrupted: Mni. Assault Cannon jammed. 04373_ Transmission Jammer destroyed. 04376_ Y-54 Guardian destroyed. 04379_ Critical hit (Burn: +37). 04381_ U-05 Engineer builds a Door. 04382_ G-47 Trooper destroyed. 04385_ U-05 Engineer builds a Wall. 04385_ K-01 Serf collects debris. 04389_ K-01 Serf cleans the Terminal. 04392_ U-05 Engineer builds a Wall. 04393_ K-01 Serf collects debris. 04429_ System corrupted: Component data lost. 04472_ Transport Mainframe disabled. 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"""" ?? ""?????? | | ????????# # ??????????? ????? # """????? | | ?#####??# # ???????????#??????? # """????? | | ### ##??# # ???????????????????? # """ ???? | | ## ##??# + """ "?????????????????????# """ ???? | | ## T#??# # """ "????#####????????????# ???????? | | ##/###?# # """ "????# [!#????????????# ???????? | | # ### # ??? ????# !#????????? ??# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedJunkWarhead Manual? 0 Play Time 00:25:53 Cumulative 118.4 hours Start 2025.05.30 @ 23:48:59 End 2025.05.31 @ 00:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e105af98-364c-4005-9b8b-0e70ac027be1