Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.28 @ 21:47:26 Player: Decinym Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (573) 573 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 3250 Bonus ------- Follower Combat Kills 79 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 228/240 System Corruption 5% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Improved Treads Aluminum Leg Aluminum Leg Improved Heat Sink Experimental Sensor Array Improved EM Pulse Cannon Assault Rifle Heavy Assault Rifle Great Maul Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Experimental Sensor Array Improved EM Pulse Cannon Assault Rifle Heavy Assault Rifle Great Maul Great Maul [Rating: 32] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 26 | . 1 . 8 11 6 Power 3 | . . . 1 2 . Engine . | . . . . . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 5 | . . . 2 2 1 Treads . | . . . . . . Leg 5 | . . . 2 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 . 2 3 2 Device 1 | . . . . 1 . Storage 4 | . 1 . 1 . 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 10 | . . . 3 4 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 2 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . 1 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 8 | . . . 4 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . . . 2 1 Utility 2 | . . . 1 . 1 Weapon 2 | . . . 2 . . Highest Loss Streak 6 | . . . 4 6 2 Average Slot Usage (%) 92 | . 86 100 77 90 97 Engine 5 | . 14 14 2 . . Core 6 | . . . 8 10 11 Leg 23 | . 28 28 22 21 21 Storage 22 | . 15 28 22 22 22 Processor 4 | . . . . 6 11 Protection 4 | . . . . 7 10 Ballistic Gun 21 | . 28 28 20 13 20 Impact Weapon 2 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 50 | 10 26 26 47 50 49 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 3 | . 1 1 2 1 3 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | . 12 12 18 16 20 Average Capacity 13 | . 6 12 15 16 16 Most Carried 16 | . 6 7 16 16 16 Average Carried 11 | . 5 6 13 14 15 Final Capacity 20 | 6 12 12 16 16 20 Final Carried 16 | 6 6 7 16 16 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 751 | 200 79 15 114 343 . Remotely . | . . . . . . Salvage Created 1016 | . 214 . 263 462 77 Parts 52 | . 12 . 19 21 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 25 | . 2 . 7 10 6 Melee 1 | . . . . 1 . Guns 21 | . 2 . 5 8 6 AOE 2 | . . . 2 . . Classes Destroyed 11 | . 4 . 4 2 1 Worker 1 | . . . . 1 . Builder 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Hauler 2 | . 2 . . . . Recycler 2 | . 1 . . 1 . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 8 | . 1 . 4 3 . Grunt 9 | . 1 . 1 7 . Sentry 2 | . . . 2 . . Assembled 6 | . . . . . 6 Best Kill Streak 7 | . 3 . 7 3 6 Combat Bots Only 6 | . 1 . 3 3 6 Max Kills in Single Turn 4 | . 1 . 4 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2045 | . 65 . 682 779 519 Core 405 | . . . 125 143 137 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 70 | . 20 2 18 28 2 Largest 2 | . 2 2 2 2 1 Hottest 48 | . 40 40 43 43 48 Shots Fired 166 | . 40 4 36 50 36 Gun 164 | . 40 4 36 50 34 Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 165 | . 40 4 36 50 35 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 10 11 12 5 13 Robot Miss Streak 4 | . 4 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Autonomous 33 | . . . . . 33 Shots Hit Robots 135 | . 25 2 27 53 28 Core Hits 62 | . 9 . 19 21 13 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 32 | . . . 1 31 . Impact 32 | . . . 1 31 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . 8 . Damage Inflicted 2558 | . 263 23 497 987 788 Guns 1823 | . 263 23 341 408 788 Cannons . | . . . . . . Explosions 154 | . . . 154 . . Melee 579 | . . . . 579 . Ramming 2 | . . . 2 . . Kinetic 1823 | . 263 23 341 408 788 Thermal 44 | . . . 44 . . Explosive . | . . . . . . Electromagnetic 110 | . . . 110 . . Impact 579 | . . . . 579 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Effects 35 | . . . . 23 12 Message Errors 11 | . . . . 6 5 Matter Fused 6 | . . . . 5 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 7 | . . . . 7 . Overload Shots . | . . . . . . Overflow Damage 29 | . . . 11 18 . Projectiles . | . . . . . . Explosions 11 | . . . 11 . . Melee 18 | . . . . 18 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . 1 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 260 | . 6 . 6 25 260 Average Temperature 44 | . 6 . 2 12 110 Received Heat Transfer 447 | . 12 . 135 300 . Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 373 | . 115 44 373 234 . Average Influence 89 | . 71 29 123 128 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 91 | . 100 100 69 89 . Level 1 8 | . . . 30 10 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 12 . 26 12 8 Peak Tracking Total 14 | . 4 . 14 3 9 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 8 | . 6 . . 1 1 Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 13 . . 1 1 Successful 7 | . 5 . . 1 1 Failed 8 | . 8 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 14 | . 13 . . . 1 Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 1 1 Part Schematic 2 | . 2 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 76 | . . 76 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 26 | . . . 26 . . Total Damage 338 | . . . 338 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2498 | . 312 594 262 848 482 Spaces Moved 1400 | 1 204 392 117 394 292 Core . | . . . . . . Treads . | . . . . . . Legs 1400 | 1 204 392 117 394 292 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 Average Speed 146 | 120 123 150 151 150 150 Slowest Speed 210 | 120 150 150 180 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 47 83 22 67 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 25 | . . . 1 . 24 Melee 1 | . . . 1 . . Projectile 24 | . . . . . 24 AOE . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1676 | . 229 394 163 552 338 Wait 107 | . 1 . 1 86 19 Move 1396 | . 203 391 117 393 292 Hop . | . . . . . . Pick Up 30 | . 2 1 11 8 8 Fast Attach 7 | . 1 . 4 2 . Attach 10 | . . . . 6 4 Detach 1 | . . . . 1 . Swap 9 | . . . 4 3 2 Drop 23 | . 2 . 7 3 11 Fire 70 | . 20 2 18 28 2 Melee 23 | . . . 1 22 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 574 | -10/Mines | Learned location of Zion (-6) 600 | -10/Mines | Learned Materials terminal intel 640 | -10/Mines | Received a Mining Laser from a helpful Derelict 902 | -10/Mines | Discovered new exit (range 3) 907 | -10/Mines | Entered Materials 907 | -9/Materials | Accompanied by 3 allies 907 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Loaded intel: 12 terminal locations 912 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1106 | -9/Materials | Discovered new exit (range 15) 1169 | -9/Materials | Entered Mines 1210 | -9/Mines | Core integrity fell below 50% 1213 | -9/Mines | Lost 6 parts (1p2n1u2w) 1359 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1365 | -9/Mines | Found Prototype Device 1366 | -9/Mines | Identified Exp. Sensor Array 1635 | -9/Mines | Discovered new exit (range 6) 1721 | -9/Mines | Met a Derelict shopkeep closing up shop 2011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2011 | -9/Mines | Discovered new exit (range 5) 2017 | -9/Mines | Entered Exiles 2056 | -9/Exiles | Met 8R-AWN 2077 | -9/Exiles | Met EX-HEX 2121 | -9/Exiles | Met EX-BIN 2142 | -9/Exiles | Aligned with FarCom system 2143 | -9/Exiles | Given EX-Vault access code 2178 | -9/Exiles | Opened EX-Vault 2192 | -9/Exiles | Found AWS/Gauss 2226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2331 | -9/Exiles | Discovered new exit (range 14) 2464 | -9/Exiles | Attacked by the Exiles 2481 | -9/Exiles | Core integrity fell below 20% 2499 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 02488_ Slug penetrates 8R-AWN. 02490_ Penetrated by HV Slug. 02490_ HV Slug penetrates Wall. 02490_ Penetrated by HV Slug. 02490_ HV Slug penetrates Earth. 02491_ Slug penetrates 8R-AWN. 02492_ Penetrated by HV Slug. 02492_ HV Slug penetrates Earth. 02492_ HV Slug penetrates Wall. 02493_ Slug penetrates 8R-AWN. 02495_ HV Slug penetrates Wall. 02495_ Penetrated by HV Slug. 02495_ HV Slug penetrates Wall. 02495_ Slug penetrates 8R-AWN. 02497_ HV Slug penetrates Wall. 02497_ HV Slug penetrates Earth. 02497_ Slug penetrates 8R-AWN. 02499_ Penetrated by HV Slug. 02499_ HV Slug penetrates Earth. 02499_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ????????????????????????????????????????# #?????? | | ??????????????????????????????????????## #?????? | | ??????????????????????????????????????# < #?????? | | ###???????????????????????????????????# #?????? | | ""##??????????????????????????????????# ??????? | | """##????????????????????????????????## #??????? | | " #????????? ??##?????????????????## ##?????? | | """#?????????? ## #????????????????# #?????? | | " "#???????????;;;"#???????????????# #?????? | | " "##?????????## #??????????????## #?????? | | ""###???????#" ##????????????## **#???????? | | """#?????###" g;;????????????# #???????? | | "#????##; ;##????????### ##???????? | | ##?? ; ########## #????????? | | ##?## %%% ;""""## ##????????? | | ### a%% ##????????? | | ;; ] #????????? | | #;;;| % @ ##???????? | | ""###" ;;;# ###?????? | | #"""##?######## ;### ###???? | | ######??????????## ###### ##??? | | ##?????????????????# #???### #??? | | ##??????????????????? #????### #??? | | ""#?????????????????????# #?????### #??? | | "##??????????????????????##??????#" ##?? | | """"""##???????????????????????????????#### ### | | #######???????????????????????????????????# # | | ??????????????????????????????????????????## | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Armor Integrity Analysis 33 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSegregatorCycler Manual? 0 Play Time 00:16:30 Cumulative 320.9 hours Start 2020.06.28 @ 21:33:45 End 2020.06.28 @ 21:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/3/2/1/2/1/3 Lore% 93 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fd34612-2f36-421f-a45f-27b9bc0c4139