Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.11 @ 20:20:39 Player: leiavoia Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (4420) 4420 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-287) -287 TOTAL SCORE: 11318 Bonus ------- Pacifist 200 Follower Combat Kills 402 Friendly Fire -889 Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 8/100 System Corruption 11% Temperature Cool (0) Movement Treading (180) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Tactical Quantum Warhead Tactical Quantum Warhead Ionic Axe > --- INVENTORY (5) ---- Wheel Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Terrain Scanner Terrain Scan Processor Targeting Computer Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer System Shield > --- WEAPON ----------- KE Penetrator Hypervelocity Mass Driver Hypervelocity Mass Driver Phasing Sabre > --- INVENTORY -------- Fission Core Light Quantum Reactor Improved Treads Improved Treads Improved Treads Advanced Heat Sink High-capacity Matter Pod Structural Scanner Advanced Sensor Array Kinecellerator Improved Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Wave Gun KE Penetrator Bore Cannon Bore Cannon Heavy Gauss Cannon [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Beamcaster Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 9 | . . 1 1 2 . . . 2 . . 2 . 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . Parts Attached 291 | 7 1 20 53 5 13 46 22 10 1 . 25 48 28 12 Power 18 | 2 . . 2 . 2 4 1 . . . 1 2 3 1 Engine 5 | 2 . . 1 . 1 . 1 . . . . . . . Core 7 | . . . 1 . . 2 . . . . 1 2 1 . Reactor 6 | . . . . . 1 2 . . . . . . 2 1 Propulsion 39 | 2 . 1 7 . 1 5 4 . . . . 12 3 4 Treads 19 | 1 . 1 2 . 1 1 . . . . . 6 3 4 Leg 14 | . . . 2 . . 4 2 . . . . 6 . . Wheel 6 | 1 . . 3 . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 141 | 1 1 9 20 3 5 27 12 8 1 . 15 22 16 1 Device 78 | . 1 4 9 2 3 19 8 4 1 . 8 7 11 1 Storage 9 | 1 . 3 . . . 1 . . . . . 4 . . Processor 13 | . . . 1 . . . 2 1 . . 1 6 2 . Hackware 4 | . . . 1 . . 1 . 1 . . . 1 . . Protection 37 | . . 2 9 1 2 6 2 2 . . 6 4 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 93 | 2 . 10 24 2 5 10 5 2 . . 9 12 6 6 Energy Gun 29 | 2 . 5 10 . 3 3 2 . . . . 3 1 . Energy Cannon 4 | . . . 1 . . . . . . . 3 . . . Ballistic Gun 24 | . . 5 9 . . 4 . 1 . . 2 2 1 . Ballistic Cannon 13 | . . . . 2 . 1 1 . . . 1 4 3 1 Launcher 7 | . . . 2 . . . . 1 . . 2 . . 2 Special Weapon 2 | . . . . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . Slashing Weapon 9 | . . . 2 . 1 . 1 . . . 1 1 1 2 Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . . . . . . . 1 3 Corrupted Parts 6 | . . . 3 . . . . . . . . 3 . . System Corruption 28 | . . . 11 . . . . . . . . 17 . . Parts Lost 74 | . . . 15 . . 12 2 . . . 14 1 23 7 Power 11 | . . . 1 . . 3 . . . . 2 . 4 1 Propulsion 13 | . . . 2 . . 2 . . . . 2 . 5 2 Utility 25 | . . . 4 . . 4 1 . . . 5 1 9 1 Weapon 25 | . . . 8 . . 3 1 . . . 5 . 5 3 Highest Loss Streak 23 | . . . 8 . . 3 2 . . . 14 1 23 7 Average Slot Usage (%) 87 | . 92 99 94 100 98 92 89 87 88 88 80 87 81 22 Engine 3 | . 14 11 5 7 6 . 2 5 5 5 4 . . . Core 2 | . . . 3 . . 2 3 . . . . 4 3 . Treads 4 | . 14 11 6 . 1 3 . . . . . 3 13 5 Leg 4 | . . . 4 . . 6 10 . . . . 13 . . Wheel 5 | . 14 11 6 15 11 . 7 11 11 11 8 . . . Device 16 | . 7 17 14 17 20 17 12 15 17 17 16 21 13 . Storage 6 | . 14 11 9 7 7 7 6 5 5 5 4 6 3 . Processor 7 | . . . 2 7 7 7 11 11 11 11 13 8 21 3 Hackware 5 | . . . 1 7 5 6 6 10 11 11 9 4 3 . Protection 3 | . . 3 6 4 3 4 2 1 . . 1 3 1 . Energy Gun 7 | . 28 22 14 20 7 8 9 . . . . 1 . . Ballistic Gun 5 | . . 10 16 7 . 2 . 4 5 5 . 8 3 . Ballistic Cannon 5 | . . . . 2 15 11 6 5 5 5 5 6 8 2 Impact Weapon 1 | . . . . . 3 4 4 . . . . . . . Slashing Weapon 1 | . . . 1 . 3 . 1 5 5 5 3 . 1 5 Naked Turns 19 | . . . . . . . . . . . 15 . 4 . Heaviest Build 112 | 13 14 60 78 66 79 89 80 78 67 67 91 107 112 39 Greatest Support 135 | 20 10 20 34 28 70 70 56 56 56 56 56 127 127 135 Greatest Overweight (x) 25 | 1 1 5 7 2 25 4 2 1 1 1 21 1 3 1 Average Overweight (x) 1 | . 1 3 4 2 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 6 8 16 20 20 20 20 20 20 20 20 18 11 19 5 Most Carried 20 | 4 6 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 15 | 2 4 13 18 18 19 19 19 19 20 20 17 10 14 2 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 20 5 5 Final Carried 20 | 4 6 20 20 20 20 20 20 20 20 20 4 20 5 2 Class Distribution -------------------- 17% | Hacker-Assassin 14% | Scavenger-Mutant 14% | Scavenger-Skirmisher 9% | Scavenger-Gunner 9% | Mutant 9% | Scavenger-Tank 7% | Skirmisher 4% | Gunner 4% | Scavenger-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Mutant | -7/Factory Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Assassin | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Matter Collected 5501 | 216 . 387 982 68 282 1098 63 286 48 2 119 1478 289 183 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4883 | . . 285 1113 68 121 847 56 126 38 25 354 1069 451 330 Parts 221 | . . 25 57 3 . 30 5 2 1 1 13 52 20 12 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . 1 . 1 . . 1 3 . . Parts Field Recycled 35 | . . . . . . . 14 18 . . 3 . . . Retrieved Matter 414 | . . . . . . . 84 272 . . 58 . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Combat Hostiles Destroyed 76 | . . 7 20 1 . 22 1 . 1 . 5 8 7 4 Melee 2 | . . . . . . . . . . . . . . 2 Guns 40 | . . 7 16 1 . 10 1 . . . 1 3 1 . Cannons 27 | . . . 1 . . 11 . . 1 . 3 5 6 . AOE 7 | . . . 3 . . 1 . . . . 1 . . 2 Classes Destroyed 15 | . . 4 5 . . 3 . . . . . 2 1 . Worker 5 | . . . 1 . . 1 . 1 . . . 1 . 1 Builder 5 | . . . 1 . . . . . . . 2 1 . 1 Tunneler 1 | . . . . . . . . . . . . 1 . . Recycler 8 | . . . 1 . . 1 . 1 . . 1 3 . 1 Carrier 1 | . . . . . . . . . . . . 1 . . Watcher 5 | . . 1 2 . . 1 . . . . . 1 . . Swarmer 10 | . . 3 4 . . 3 . . . . . . . . Grunt 28 | . . 1 8 . . 12 . . . . . 2 3 2 Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 11 | . . 3 3 1 . 1 1 . . . 1 1 . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 12 | . . . 4 . . . . . . . 3 2 3 . Programmer 10 | . . . . . . 4 . . 1 . 1 2 . 2 Heavy 2 | . . . 1 . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . . 3 3 1 . 5 1 1 1 . 6 5 4 4 Combat Bots Only 5 | . . 3 3 1 . 5 1 . 1 . 3 3 4 2 Max Kills in Single Turn 4 | . . 1 2 1 . 2 1 1 1 1 2 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Damage Taken 17167 | . . 354 2147 154 . 3093 217 . . 46 3835 677 3331 3313 Core 3078 | . . 45 270 18 . 327 . . . . 972 131 496 819 Absorbed by Shields 44 | . . . . . . . . . . . 44 . . . Core Remaining (%) 74 | 100 100 88 50 . . 50 100 . . 100 . 4 . . Volleys Fired 284 | . . 22 64 6 . 71 2 1 4 . 32 60 21 1 Largest 4 | . . 3 4 4 . 4 3 2 2 . 4 4 4 1 Hottest 247 | . . 145 194 181 . 235 209 125 72 . 247 198 222 20 Shots Fired 743 | . . 56 208 17 . 185 6 2 8 . 78 114 68 1 Gun 447 | . . 56 189 14 . 95 4 1 4 . 18 39 27 . Cannon 265 | . . . 10 3 . 90 2 1 4 . 58 56 41 . Launcher 12 | . . . 9 . . . . . . . 2 . . 1 Special 19 | . . . . . . . . . . . . 19 . . Kinetic 502 | . . 24 118 8 . 135 2 1 8 . 50 89 67 . Thermal 179 | . . 23 72 7 . 50 4 1 . . 17 4 1 . Explosive 3 | . . . . . . . . . . . 2 . . 1 Electromagnetic 40 | . . 9 18 2 . . . . . . 9 2 . . Robot Hit Streak 15 | . . 13 15 6 . 11 13 5 3 . 8 11 6 . Robot Miss Streak 7 | . . 1 5 2 . 7 1 . 5 . 5 3 1 1 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . Secondary Targets 3 | . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 491 | . . 40 117 12 7 122 5 6 5 1 50 60 45 21 Core Hits 199 | . . 11 51 4 2 46 2 2 6 1 24 27 11 12 Critical Kills 19 | . . . . . . . . . . . 1 12 6 . Critical Parts Destroyed 17 | . . . . . . 1 . . . . . 4 12 . Critical Strikes 59 | . . . 5 . . 14 . . . . 2 18 19 1 Burn 8 | . . . 4 . . 4 . . . . . . . . Destroy 39 | . . . . . . 1 . . . . 1 18 19 . Blast 9 | . . . . . . 8 . . . . 1 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 98 | . . . 3 . 7 28 6 5 8 1 5 8 2 25 Impact 34 | . . . . . . 28 6 . . . . . . . Slashing 49 | . . . 3 . 7 . . 1 3 1 5 8 2 19 Piercing 15 | . . . . . . . . 4 5 . . . . 6 Sneak Attacks 9 | . . . . . . 1 . 4 . 1 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 12811 | . . 504 2102 201 642 3456 126 442 130 93 1478 1082 872 1683 Guns 5073 | . . 504 1680 175 . 1433 71 22 99 . 291 469 329 . Cannons 3640 | . . . 102 26 . 1465 55 20 31 . 998 422 521 . Explosions 1489 | . . . 320 . . 234 . . . . 189 191 . 555 Melee 2566 | . . . . . 642 315 . 400 . 93 . . . 1116 Ramming 43 | . . . . . . 9 . . . . . . 22 12 Kinetic 5917 | . . 210 925 65 . 2075 55 20 130 . 761 826 850 . Thermal 2875 | . . 227 803 107 . 1048 71 22 . . 383 214 . . Explosive 744 | . . . . . . . . . . . 189 . . 555 Electromagnetic 640 | . . 67 374 29 . 9 . . . . 119 42 . . Impact 341 | . . . . . . 315 . . . . 26 . . . Slashing 1831 | . . . . . 642 . . 120 . 93 . . . 976 Piercing 420 | . . . . . . . . 280 . . . . . 140 Highest Corruption 23 | . . . 15 . . 10 6 . . . 4 23 1 11 Average Corruption 11 | . . . 4 . . 7 6 . . . 2 21 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 135 | . . . 20 . . 33 2 . . . 1 75 . 4 Message Errors 31 | . . . 4 . . 7 1 . . . . 18 . 1 Matter Fused 33 | . . . 7 . . 9 1 . . . 1 15 . . Heat Flow Errors 13 | . . . 2 . . 3 . . . . . 8 . . Energy Discharges 11 | . . . 4 . . 3 . . . . . 4 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 25 | . . . 2 . . 7 . . . . . 13 . 3 Data Loss (major) 6 | . . . . . . 2 . . . . . 4 . . Misfires 3 | . . . . . . . . . . . . 3 . . Alerts 3 | . . . . . . 1 . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . 2 . . Weapon Failures 7 | . . . 1 . . 1 . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 967 | . . . . . 260 164 . 126 . . 27 42 . 348 Projectiles 52 | . . . . . . 25 . . . . 27 . . . Explosions 198 | . . . . . . 139 . . . . . 42 . 17 Melee 717 | . . . . . 260 . . 126 . . . . . 331 Knockbacks 32 | . . . . . . 15 . 1 . . 6 3 7 . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 31 | . . . . . . 14 . 1 . . 6 3 7 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . 35 . . 118 . . . . 39 80 . 82 Shots 8 | . . . 3 . . 2 . . . . 1 1 . 1 Rammed 4 | . . . . . . 2 . . . . . . 1 1 Targets Rammed 4 | . . . . . . 2 . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 592 | . . 336 443 240 . 592 274 24 . . 344 189 368 . Average Temperature 130 | . . 117 102 121 . 158 142 16 . . 141 66 147 . Received Heat Transfer 2551 | . . 126 513 48 . 1035 . . . . 162 48 352 267 Effects 24 | . . . 4 . . 16 . . . . 2 . 2 . Shutdowns 4 | . . . 1 . . 1 . . . . 1 . 1 . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . . Interference 5 | . . . 3 . . 1 . . . . . . 1 . Matter Decay 2 | . . . . . . 2 . . . . . . . . Short Circuit 3 | . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . Damage (major) 7 | . . . . . . 7 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . . Total Turns 5 | . . . . . . . . . . . . 5 . . Longest Duration 3 | . . . . . . . . . . . . 3 . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . 2 . . . . . . . . Heat Transferred 4892 | . . 532 1961 222 . 1617 111 37 . . 250 162 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Peak Influence 319 | . 39 131 318 190 66 289 187 39 . . 126 279 319 229 Initial 144 | . . 16 46 144 66 . 141 . . . . 61 97 105 Average 102 | . 24 70 127 168 54 130 143 13 . . 39 97 194 154 Maximum Alert Level 1 | . . . 1 . . 1 . . . . . 1 1 1 Low Security (%) 85 | 100 100 100 69 100 100 72 100 100 . . 100 90 42 93 Level 1 14 | . . . 30 . . 27 . . . . . 9 57 6 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 5 2 . 6 . . . . 4 . 5 1 Investigation 4 | . . . . . . 1 . . . . 1 . 2 . Extermination 6 | . . . . . . 3 . . . . 1 . 1 1 Reinforcement 14 | . . 1 5 2 . 2 . . . . 2 . 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Distress Signals 10 | . . 1 2 . . 1 . 1 . . 2 1 2 . Communications Jammed 3 | . . 1 . . . . . . . . 2 . . . Distress Signals 3 | . . 1 . . . . . . . . 2 . . . Times Spotted 153 | . 1 9 35 3 . 33 1 . 1 1 18 22 18 11 Peak Tracking Total 13 | . 2 3 7 2 . 6 1 . 1 1 13 5 9 7 Tactical Retreats 14 | . 1 . 8 . . 1 . . . . 1 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Traps Triggered 7 | . . . 2 1 . 1 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Machines Disabled 16 | . . . 2 . . 7 . . . . . 6 1 . Max in Single Turn 3 | . . . 1 . . 3 . . . . . 3 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Machines Accessed 40 | . 4 . 6 . . 9 . 1 1 . 6 7 2 4 Terminals 27 | . 4 . 5 . . 4 . . . . 3 7 1 3 Fabricators 4 | . . . . . . 2 . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . 2 . . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 Total Hacks 96 | . 9 . 19 . . 21 . 5 1 . 13 18 4 6 Successful 47 | . 3 . 11 . . 11 . 2 1 . 5 8 2 4 Failed 49 | . 6 . 8 . . 10 . 3 . . 8 10 2 2 Catastrophic 6 | . . . 1 . . . . . . . 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 3 . 3 . . 7 . . . . 2 1 2 2 Terminals 66 | . 9 . 15 . . 10 . . . . 7 18 2 5 Fabricators 12 | . . . . . . 5 . 5 . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units 6 | . . . . . . 4 . . . . 2 . . . Scanalyzers 6 | . . . 4 . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . 1 Terminal Hacks 21 | . 1 . 6 . . 2 . . 1 . 1 8 . 2 Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . 1 . . . . . 2 . . Open Door 5 | . . . . . . . . . 1 . . 4 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . . . . 1 . . . . . 1 . 2 Fabricator Hacks 5 | . . . . . . 1 . 2 . . . . 2 . Load Schematic 3 | . . . . . . 1 . 1 . . . . 1 . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . Scanalyzer 6 | . . . 4 . . 2 . . . . . . . . Insert Component 4 | . . . 3 . . 1 . . . . . . . . Analyze 2 | . . . 1 . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 2 . 1 . . 4 . . . . 1 . . 1 Terminals 9 | . 2 . 1 . . 4 . . . . 1 . . 1 Track 3 | . . . . . . 2 . . . . . . . 1 Botnet 6 | . 2 . 1 . . 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 4 . . 8 . 1 . . 6 4 1 1 Full Trace Events 3 | . . . . . . 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . Matter 336 | . . . . . . . . 234 . . . . 102 . Time 109 | . . . . . . . . 58 . . . . 51 . Total Part Build Rating 21 | . . . . . . . . 21 . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 3 . . . . 3 . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 4 . . . 8 . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Total Allies 18 | . . . . . . . . 4 . . . 14 . . Largest Group 4 | . . . . . . . . 3 3 2 2 4 . . Highest-Rated Group 227 | . . . . . . . . 82 82 49 49 227 . . Highest-Rated Ally 156 | . . . . . . . . 30 30 30 30 156 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . . 6 9 . 2 60 . . Total Damage 2176 | . . . . . . . . 206 239 . 72 1659 . . Kills 12 | . . . . . . . . 2 . . . 10 . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Turns Passed 9671 | 56 208 782 1193 98 483 1909 469 514 868 103 645 1543 357 443 Spaces Moved 4726 | 44 199 283 480 48 298 581 223 226 655 51 354 845 145 294 Core 324 | 11 . . . . 1 . . . . . 92 53 25 142 Treads 866 | 1 . 35 . . 32 411 . . . . . 115 120 152 Legs 1034 | . . . 113 . . 170 74 . . . . 677 . . Wheels 2502 | 32 199 248 367 48 265 . 149 226 655 51 262 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 125 125 125 160 115 115 115 115 50 50 50 50 Average Speed 145 | 82 95 148 178 125 143 247 143 115 115 115 101 131 159 113 Slowest Speed 1300 | 160 95 260 290 125 1300 440 200 115 115 115 1100 280 470 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 29 | 5 36 32 45 2 97 17 5 2 73 8 13 66 5 33 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . . . . . Spaces Dug 48 | . . . 3 . . 16 5 . 4 . 5 13 2 . Terrain Destroyed 276 | . . . 5 1 . 78 5 . 5 . 41 56 14 71 Melee 43 | . . . 3 . . 16 5 . 4 . 5 8 2 . Projectile 59 | . . . 2 1 . 18 . . 1 . 10 18 9 . AOE 170 | . . . . . . 44 . . . . 26 29 . 71 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Ext Res Tes Total 6837 | 60 217 601 667 74 353 850 353 475 750 94 563 1186 230 364 Wait 1130 | 7 16 250 22 11 . 74 80 196 84 43 142 155 24 26 Move 4713 | 43 198 282 479 48 297 580 222 225 654 50 353 844 144 294 Hop . | . . . . . . . . . . . . . . . Pick Up 140 | 3 2 16 24 2 14 23 4 7 . . 3 33 5 4 Fast Attach 90 | 6 1 2 15 2 6 6 8 1 . . 2 29 4 8 Attach 89 | . . 1 20 2 3 16 4 3 . . 12 6 18 4 Detach 19 | . . 1 3 . . 5 1 2 . . 1 5 1 . Swap 112 | 1 . 17 18 1 4 24 10 6 1 . 11 13 6 . Drop 134 | . . 10 19 2 22 21 11 6 . . 2 33 4 4 Fire 284 | . . 22 64 6 . 71 2 1 4 . 32 60 21 1 Melee 93 | . . . 3 . 7 28 6 4 7 1 5 8 2 22 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . 2 . . . . . . 1 . Escape Stasis 5 | . . . . . . . 5 . . . . . . . Rewire 24 | . . . . . . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 9) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 571 | -9/Materials | Build established: Skirmisher 928 | -9/Materials | Discovered new exit (range 14) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1422 | -8/Materials | Lost 4 parts (1n1u2w) 1954 | -8/Materials | Lost 8 parts (1p1n3u3w) 2217 | -8/Materials | Build established: Gunner 2217 | -8/Materials | Discovered new exit (range 5) 2238 | -8/Materials | System corruption reached 10% 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Utility x2 2338 | -7/Factory | Sucked down chute 2338 | -7/Factory | Entered Waste 2338 | -7/Waste | The area was eerily silent 2574 | -7/Waste | Discovered new exit (range 16) 2821 | -7/Waste | Entered Factory 2932 | -7/Factory | Build established: Scavenger-Skirmisher 3289 | -7/Factory | Lost 3 parts (1p2u) 3571 | -7/Factory | Build established: Scavenger-Gunner 4240 | -7/Factory | Build established: Scavenger-Mutant 4421 | -7/Factory | Discovered new exit (range 16) 4436 | -7/Factory | System corruption reached 10% 4730 | -7/Factory | Entered another Factory area 4730 | -6/Factory | Evolved 2 slots: Propulsion x2 5060 | -6/Factory | Crushed by falling debris 5065 | -6/Factory | Discovered new exit (range 15) 5199 | -6/Factory | Entered another Factory area 5199 | -5/Factory | Evolved 2 slots: Utility x2 5274 | -5/Factory | Fabricated Adv. Concussive RPG (x3) 5321 | -5/Factory | Discovered new exit (range 12) 5713 | -5/Factory | Entered Upper Caves 5713 | -5/Upper Caves | Accompanied by 3 allies 5962 | -5/Upper Caves | Build established: Hacker-Assassin 5974 | -5/Upper Caves | Learned location of Warlord (-4) 6525 | -5/Upper Caves | Discovered new exit (range 12) 6581 | -5/Upper Caves | Entered another Upper Caves area 6581 | -5/Upper Caves | Accompanied by 2 allies 6665 | -5/Upper Caves | Discovered new exit (range 17) 6684 | -5/Upper Caves | Entered Factory 6684 | -4/Factory | Accompanied by 2 allies 6684 | -4/Factory | Evolved 2 slots: Utility x2 6834 | -4/Factory | Repaired Imp. Light Armor Plating? 7235 | -4/Factory | Spotted B-86 Titan 7276 | -4/Factory | Released all parts (9) 7293 | -4/Factory | Core integrity fell below 50% 7320 | -4/Factory | Core integrity fell below 20% 7321 | -4/Factory | Discovered new exit (range 15) 7328 | -4/Factory | Lost 14 parts (2p2n5u5w) 7329 | -4/Factory | Entered Extension 7344 | -4/Extension | Rescued a captive Derelict 7427 | -4/Extension | System corruption reached 10% 7577 | -4/Extension | Rescued A7 7740 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7854 | -4/Extension | Rescued a captive Derelict 8190 | -4/Extension | Rescued a captive Derelict 8190 | -4/Extension | Rescued a captive Derelict 8451 | -4/Extension | Energy Cycler disabled 8451 | -4/Extension | Rescued a captive Derelict 8451 | -4/Extension | Rescued a captive Derelict 8451 | -4/Extension | Rescued a captive Derelict 8454 | -4/Extension | Rescued a captive Derelict 8466 | -4/Extension | Rescued a captive Derelict 8646 | -4/Extension | Build established: Scavenger-Skirmisher 8738 | -4/Extension | Disrupted transfer network 8767 | -4/Extension | Found Prototype Device 8780 | -4/Extension | Discovered new exit (range 10) 8781 | -4/Extension | Discovered new exit (range 6) 8872 | -4/Extension | Entered Research 8872 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8899 | -3/Research | Identified Active Sensor Suite 9005 | -3/Research | Discovered new exit (range 13) 9212 | -3/Research | Released all parts (11) 9229 | -3/Research | Entered Testing 9260 | -3/Testing | Lost 23 parts (4p5n9u5w) 9360 | -3/Testing | Core integrity fell below 50% 9419 | -3/Testing | Found Prototype Device 9419 | -3/Testing | Identified Adv. Kinecellerator 9532 | -3/Testing | Build established: Mutant 9627 | -3/Testing | Spotted Striker 9630 | -3/Testing | Spotted Striker 9650 | -3/Testing | System corruption reached 10% 9657 | -3/Testing | Core integrity fell below 20% 9661 | -3/Testing | Found Prototype Launcher 9661 | -3/Testing | Identified Tactical Quantum Warhead 9667 | -3/Testing | Found Tactical Quantum Warhead 9672 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 09643_ Acquired 2 matter. 09646_ Acquired 6 matter. 09648_ Terminal disabled. 09654_ P-80 Master resets Striker, system corruption cleaned. 09658_ Acquired Imp. Heavy Siege Treads. 09659_ P-80 Master resets Striker, system corruption cleaned. 09661_ Acquired Prototype Launcher. 09661_ Identified Tactical Quantum Warhead. 09662_ Arm. Heavy Treads destroyed. 09663_ Destroyed Com. Wheel. 09663_ Destroyed Imp. Ion Engine. 09663_ Destroyed Field Recycling Unit. 09663_ R-10 Processor destroyed. 09663_ P-80 Master destroyed. 09663_ G-67 Veteran destroyed. 09663_ U-05 Engineer destroyed. 09666_ Spear destroyed. 09667_ Acquired Tactical Quantum Warhead. 09671_ Acquired Imp. Heavy Siege Treads. 09672_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#??????????????????????? | | ??????????????????######## ######????????????????? | | ?????????????????## #????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# = =]! #?????????????????? | | ?????????????????# @ ! ##????????????????? | | ?????????????????# """pKK #????????????????? | | ?????????????????# """%!g ##????????????????? | | ?????????????????# """=[g #?????????????????? | | ?????????????????? %! #?????????????????? | | ?????????????????? !!] = #?????????????????? | | ??????????#??????# %| #?????????????????? | | ?????????## ###### #####??????????????? | | ?????????+ % ! ??????????? | | ?????????+ % = |??????????? | | ??????????# #### # ########## ??????????? | | ???????????????# ## ????????????????????????? | | ???????????????# ##"""????????????????????????? | | ???????????????# %##" "????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 38 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 20 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Concussive RPG | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Concussive RPG | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSpikedMinigun Manual? 0 Play Time 03:07:56 Cumulative 413.1 hours Start 2021.09.10 @ 03:58:16 End 2021.09.11 @ 20:20:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 36 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 60 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 359ace86-84a1-4a72-af29-8c9ef3ed31f1