Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.03 @ 23:42:55 Player: CandybagCJ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2684) 2684 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 6131 Bonus ------- High Alert Combat Kills 159 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -162 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 95/100 System Corruption 0% Temperature Cool (56) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (15) --- Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Hacking Suite Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Large Storage Unit Component Analysis Suite [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Parts Attached 61 | 9 15 11 1 18 4 3 Power 9 | 1 1 3 . 1 2 1 Engine 8 | 1 1 3 . 1 1 1 Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 17 | 4 6 4 . 3 . . Treads 6 | . . 3 . 3 . . Leg 2 | 2 . . . . . . Wheel 2 | 2 . . . . . . Hover 7 | . 6 1 . . . . Flight . | . . . . . . . Utility 18 | 1 6 1 . 7 2 1 Device 9 | 1 2 . . 4 2 . Storage 4 | . 3 . . . . 1 Processor 3 | . 1 . . 2 . . Hackware 1 | . . . . 1 . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 17 | 3 2 3 1 7 . 1 Energy Gun 11 | 2 1 2 1 4 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 1 . 3 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 17 | . . 6 . . . 11 Power 4 | . . 1 . . . 3 Propulsion 7 | . . 3 . . . 4 Utility 2 | . . 1 . . . 1 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 10 | . . 5 . . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 94 86 100 95 100 72 Engine 14 | . 14 18 22 18 10 6 Reactor 1 | . . . . . 7 7 Treads 19 | . . 6 33 32 36 26 Wheel 2 | . 9 . . . . . Hover 7 | . 18 18 . . . . Device 6 | . 7 6 . 4 6 7 Storage 1 | . 6 . . . . . Processor 7 | . 8 11 11 9 2 . Hackware 3 | . . . . 4 9 9 Energy Gun 17 | . 27 16 22 6 27 14 Ballistic Gun 7 | . . 5 . 20 . . Naked Turns . | . . . . . . . Heaviest Build 48 | 8 48 22 23 30 34 30 Greatest Support 80 | 20 20 60 60 80 80 60 Greatest Overweight (x) 9 | . 2 7 . . . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 15 Average Capacity 5 | 5 6 5 5 5 5 6 Most Carried 8 | 5 8 5 5 5 5 4 Average Carried 3 | 2 4 3 4 4 3 3 Final Capacity 15 | 5 5 5 5 5 5 15 Final Carried 4 | 3 4 4 4 4 3 1 Class Distribution -------------------- 38% | Scavenger-Gunner 27% | Scavenger-Mutant 27% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Gar Matter Collected 1419 | 280 160 122 . 768 89 . Remotely . | . . . . . . . Salvage Created 3019 | 32 420 648 52 1177 484 206 Parts 168 | 1 30 49 3 59 15 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 60 | 1 7 15 3 20 8 6 Guns 55 | 1 7 15 3 20 4 5 AOE 2 | . . . . . 2 . Classes Destroyed 11 | 1 3 4 . 2 1 . Worker 3 | . 1 . . 2 . . Tunneler 1 | . . 1 . . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . . 1 . . Drone 1 | . . . . . 1 . Watcher 8 | . 3 1 . 3 1 . Swarmer 9 | . . 3 3 . . 3 Grunt 35 | 1 7 6 . 13 5 3 Brawler 2 | . . 1 . . 1 . Sentry 13 | . . 5 . 6 2 . Hunter 1 | . . . . 1 . . Best Kill Streak 8 | 1 5 8 4 4 4 3 Combat Bots Only 6 | 1 5 6 4 3 3 3 Max Kills in Single Turn 2 | 1 2 1 2 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Gar Damage Taken 2477 | 17 116 480 10 458 330 1066 Core 641 | . 30 56 . 82 95 378 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 4 | . 4 . . . . . Core Remaining (%) 91 | 100 88 . 86 . . . Volleys Fired 161 | 3 21 38 2 50 19 28 Largest 3 | 2 2 2 2 3 3 2 Hottest 150 | 100 100 106 106 150 150 100 Shots Fired 376 | 6 42 77 4 150 56 41 Gun 376 | 6 42 77 4 150 56 41 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 159 | . . 24 . 135 . . Thermal 120 | 6 42 53 4 . . 15 Explosive . | . . . . . . . Electromagnetic 97 | . . . . 15 56 26 Robot Hit Streak 33 | 5 7 33 5 20 8 19 Robot Miss Streak 11 | . 7 2 1 5 2 11 Penetration Max 1 | . . . . 1 . . Secondary Targets 10 | . 1 2 2 3 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 267 | 5 27 63 3 104 40 25 Core Hits 121 | 2 20 29 3 45 13 9 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 11 | . 3 4 . 3 . 1 Burn 7 | . 3 4 . . . . Destroy 3 | . . . . 3 . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5065 | 61 358 723 39 2470 873 541 Guns 4637 | 61 348 723 39 2333 704 429 Cannons . | . . . . . . . Explosions 418 | . . . . 137 169 112 Melee . | . . . . . . . Ramming 10 | . 10 . . . . . Kinetic 2284 | . . 130 . 2154 . . Thermal 1525 | 61 348 593 39 137 169 178 Explosive . | . . . . . . . Electromagnetic 1246 | . . . . 179 704 363 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 . . . Average Corruption 3 | . . 3 3 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 3 1 . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . 9 . . Projectiles . | . . . . . . . Explosions 9 | . . . . 9 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . 5 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 616 | 129 239 216 132 390 616 87 Average Temperature 92 | 66 58 76 69 73 226 35 Received Heat Transfer 1206 | 12 60 234 . 315 216 369 Effects 15 | . . 1 . 1 13 . Shutdowns 4 | . . . . 1 3 . Energy Bleed 2 | . . . . . 2 . Interference 2 | . . 1 . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Fried 6 | . . . . . 5 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 3 4 2 . . . Heat Transferred 4162 | 185 1258 2035 111 100 200 273 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 2 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Peak Influence 637 | 20 154 500 235 637 308 445 Initial 174 | . 11 53 165 77 157 174 Average 246 | 2 55 319 231 401 209 285 Maximum Alert Level 2 | . . 2 1 2 1 2 Low Security (%) 47 | 100 100 19 9 16 67 13 Level 1 28 | . . 45 90 29 32 69 Level 2 23 | . . 34 . 53 . 17 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 4 . 5 . . Investigation 8 | . 4 2 . 2 . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . 2 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Distress Signals 6 | . . 1 . 2 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | 1 12 21 2 32 11 14 Peak Tracking Total 9 | 1 4 7 2 5 4 9 Tactical Retreats 7 | . . 1 . 2 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Gar Machines Disabled 3 | . . . . 2 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Machines Accessed 17 | . 9 2 . 3 3 . Terminals 13 | . 7 2 . 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 82 | . 54 9 . 14 5 . Successful 62 | . 42 6 . 11 3 . Failed 20 | . 12 3 . 3 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 53 | . 31 9 . 10 3 . Fabricators . | . . . . . . . Repair Stations 10 | . 10 . . . . . Recycling Units 13 | . 13 . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 37 | . 22 6 . 7 2 . Record 12 | . 11 . . 1 . . Prototype ID Bank 4 | . 2 . . 2 . . Open Door 2 | . . . . . 2 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 3 | . 1 1 . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 4 | . 3 . . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . . 2 . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . . 1 . 1 . . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 8 . . . . . Scan Component 4 | . 4 . . . . . Repair 3 | . 3 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 12 | . 12 . . . . . Recycle Component 9 | . 9 . . . . . Process 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 14 | . 7 2 . 3 2 . Full Trace Events 7 | . 5 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled 9 | . 9 . . . . . Recycled Matter 1288 | . 1288 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . . 4 . ROAM 1 | . . . . . 1 . EXPLORE 3 | . . . . . 3 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 14 | . . . . . 14 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Gar Turns Passed 2556 | 110 653 336 33 816 298 310 Spaces Moved 1686 | 86 682 269 16 360 130 143 Core 44 | 15 . 8 . . . 21 Treads 665 | . . 37 16 360 130 122 Legs 44 | 44 . . . . . . Wheels 262 | 27 235 . . . . . Hover 671 | . 447 224 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 52 160 160 160 50 Average Speed 105 | 95 65 73 160 160 160 165 Slowest Speed 500 | 120 110 400 160 160 160 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 91 37 6 26 66 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . . 11 6 1 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 16 | . . . . 9 6 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Total 2151 | 106 850 334 20 488 177 176 Wait 132 | . 85 7 . 25 14 1 Move 1680 | 85 681 268 15 359 129 143 Hop . | . . . . . . . Pick Up 69 | 9 29 9 1 18 2 1 Fast Attach 4 | . 1 . . 3 . . Attach 21 | 6 4 8 . . . 3 Detach 1 | . 1 . . . . . Swap 36 | 3 10 3 1 15 4 . Drop 39 | . 17 1 1 18 2 . Fire 161 | 3 21 38 2 50 19 28 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Repaired Heat Sink 371 | -10/Materials | Repaired Hover Unit 397 | -10/Materials | Repaired Hover Unit? 555 | -10/Materials | Discovered new exit (range 17) 669 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 778 | -9/Materials | Identified exit to Mines 1005 | -9/Materials | Lost 5 parts (1p3n1u) 1100 | -9/Materials | Entered Mines 1118 | -9/Mines | Discovered new exit (range 6) 1133 | -9/Mines | Entered Materials 1133 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1461 | -8/Materials | Discovered new exit (range 14) 1805 | -8/Materials | Build established: Scavenger-Gunner 1933 | -8/Materials | First assault squad dispatched 1949 | -8/Materials | Entered Storage 2246 | -8/Storage | Identified exit to Garrison 2247 | -8/Storage | Entered Garrison 2270 | -8/Garrison | Triggered checkpoint 2329 | -8/Garrison | Garrison Relay disabled 2450 | -8/Garrison | Triggered checkpoint 2454 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Core integrity fell below 50% 2508 | -8/Garrison | Core integrity fell below 20% 2519 | -8/Garrison | Installed Relay Interface Framework 2557 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Ion Engine destroyed. Lgt. Treads destroyed. Field strength at 84. Field strength at 79. Imp. Heat Sink destroyed. Field strength at 74. S-10 Pest destroyed. Field strength at 69. Field strength at 64. Field strength at 59. ALERT: Garrison interior compromised. Cold Fusion Reactor destroyed. Initiating installation procedure... Relay Interface Framework installed. With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. Imp. Ion Engine destroyed. S-10 Pest destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????# #?????????#####?????????????????????? | | ???####### % #######???#"""#?????????????????????? | | ???# ^! !% #???#"@"#?????????????????????? | | ???#!!!###"##[#### #???#"g"#?????????????????????? | | ??#" ""#####%#??# #???#"s"#?????????????????????? | | ??#######???# #??# #???##s##?????????????????????? | | ????????????# #??# #???# s #?????????????????????? | | ????????????# #### ##### #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????#### #?????????????????????? | | ???????????????# ##########?????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????#= #??????????????????????????????? | | ???????????????+%=#??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ##???#?????????# #??????????????????????????????? | | ??# ????????# #??????????????????????????????? | | ###"##??????# #??????????????????????????????? | | ########^^#??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ###########??????????????????????????????? | | ???# #????????????????????????????????????????? | | ??? #??????????????????????????????????????? | | ? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot Everything Is Under Control First Step to Greatness Librarian Novice Programmer One Hack Too Far Part-time Mechanic Party Time Please Form A Line Power Corrupts Release The Drones! Risk Taker Shopping List Significant Disruption Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed MatterArmoredLoader Manual? 0 Play Time 01:10:46 Cumulative 2.2 hours Start 2022.06.03 @ 22:33:27 End 2022.06.03 @ 23:42:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a8b7bb7-0caf-4b9a-8763-4daa3c330514