Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 00:21:39 Player: Rumbl3 Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (6002) 6002 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2055) 2055 TOTAL SCORE: 15352 Bonus ------- High Alert Combat Kills 1077 Follower Combat Kills 690 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2220 Friendly Fire -3532 Cogmind --------- Core Integrity 0/1000 Matter 148/300 Energy 685/700 System Corruption 8% Temperature Cool (162) Movement Walking (110) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Experimental Cloaking Device Hardened Heavy Armor Plating > --- WEAPON (3) ------- Vortex Cannon Heavy Missile Launcher Phasing Sabre > --- INVENTORY (8) ---- Cooled Antigrav System Cooled Antigrav System Experimental Coolant Injector Particle Cleaver Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Experimental Cloaking Device Thermal Barrier > --- WEAPON ----------- Vortex Cannon Vortex Driver Particle Cleaver > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Electron Diverter Compact Ion Cannon Heavy Missile Launcher Vortex Catalyst Activator Phasing Sabre [Rating: 130] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Spiked Medium Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Phasing Sabre Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . . 4 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . Utility 6 | . . . 2 . . 2 . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 216 | 4 3 21 8 8 6 13 16 6 6 23 32 20 11 35 4 Power 21 | . . 4 . 1 . 2 2 1 . 4 2 1 1 3 . Engine 12 | . . 3 . 1 . 2 . 1 . 1 1 . 1 2 . Core 4 | . . 1 . . . . . . . 1 1 1 . . . Reactor 5 | . . . . . . . 2 . . 2 . . . 1 . Propulsion 51 | 3 . 5 1 3 3 5 2 2 1 9 5 2 . 10 . Treads 9 | . . . . . . . 1 2 1 1 2 2 . . . Leg 7 | . . . . . . . . . . . . . . 7 . Wheel 29 | 3 . 5 1 1 3 4 1 . . 8 3 . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 4 | . . . . 2 . 1 . . . . . . . 1 . Utility 64 | 1 2 . 5 . 1 2 4 . 3 7 17 6 4 11 1 Device 26 | . . . 2 . . 1 3 . 1 2 6 2 2 7 . Storage 17 | 1 2 . 1 . 1 . . . 2 3 3 1 2 1 . Processor 12 | . . . 1 . . 1 . . . . 4 3 . 3 . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . 1 . . . 1 . . 2 4 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 80 | . 1 12 2 4 2 4 8 3 2 3 8 11 6 11 3 Energy Gun 7 | . . 5 . . . . 1 1 . . . . . . . Energy Cannon 11 | . . 1 . 3 . 1 . 1 . 1 . . . 2 2 Ballistic Gun 9 | . 1 4 . . . 2 . . . . . 1 . 1 . Ballistic Cannon 6 | . . . 1 . . . . . . 1 1 1 . 2 . Launcher 21 | . . 1 . 1 . . 4 . . 1 4 4 3 2 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . 1 1 . 1 1 1 1 . . . 2 . . . Slashing Weapon 18 | . . . . . 1 . 2 . 2 . 3 3 3 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 4 . 3 . 2 2 . 1 1 2 . . 12 . Parts Lost 46 | . . 1 . 3 . 1 3 8 . 3 7 11 1 6 2 Power 9 | . . . . 1 . . . 2 . . 1 2 1 2 . Propulsion 18 | . . 1 . 2 . . 2 3 . 1 3 3 . 3 . Utility 9 | . . . . . . . . . . 1 3 3 . 1 1 Weapon 10 | . . . . . . 1 1 3 . 1 . 3 . . 1 Highest Loss Streak 7 | . . 1 . 1 . 1 2 5 . 1 1 7 1 4 2 Average Slot Usage (%) 88 | . 100 99 100 96 95 94 90 79 77 94 96 86 88 82 88 Engine 3 | . 14 5 9 9 9 7 6 5 6 5 1 . . . . Core 2 | . . 5 . . . . . . . 1 6 6 5 3 . Reactor 2 | . . . . . . . 5 5 . 5 2 . . 1 5 Treads 8 | . . . . . . . 4 11 15 10 1 13 16 9 . Leg 1 | . . . . . . . . . . . . . . 5 22 Wheel 11 | . 28 32 27 24 23 26 18 9 6 13 20 2 . . . Device 8 | . . . 9 9 9 13 8 6 6 9 9 11 10 11 9 Storage 15 | . 28 22 18 18 18 13 12 12 11 14 16 19 22 16 5 Processor 12 | . . . 7 9 9 13 12 12 12 9 15 14 16 19 27 Protection 1 | . . . 1 . . . . . . 3 4 1 . . 2 Energy Gun 1 | . 14 11 9 2 . . 4 3 . . . . . . . Energy Cannon 3 | . . . . 11 18 10 2 4 6 5 . . . . 2 Ballistic Gun 2 | . 14 18 4 . . 3 . . . . . 3 5 2 . Ballistic Cannon 1 | . . . 4 7 . . . . . 3 . 4 5 3 . Launcher 1 | . . 1 . 1 . . 4 1 . 2 5 1 . . 5 Impact Weapon 1 | . . 2 9 2 5 1 3 3 . . . . . . . Slashing Weapon 5 | . . . . . 3 3 1 1 10 6 9 4 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 31 42 50 47 46 61 79 73 66 85 86 74 83 81 91 Greatest Support 125 | 26 20 36 36 36 42 58 58 36 16 48 48 125 125 125 95 Greatest Overweight (x) 6 | . 1 1 1 2 2 1 2 4 4 6 2 6 . 2 . Average Overweight (x) 1 | . . 1 1 1 1 . 1 3 2 2 1 1 . . . Largest Inventory Capacity 14 | 8 14 14 14 14 14 14 14 14 14 14 14 14 14 14 8 Average Capacity 13 | 7 12 14 14 14 14 14 14 14 13 14 14 14 14 11 8 Most Carried 14 | 8 12 14 14 14 14 14 14 14 14 14 14 14 14 14 8 Average Carried 12 | 5 10 13 13 12 13 12 13 13 13 13 13 11 12 11 6 Final Capacity 14 | 8 14 14 14 14 14 14 14 14 14 14 14 14 14 8 8 Final Carried 14 | 8 12 14 14 12 14 14 14 14 14 14 14 11 14 8 4 Class Distribution -------------------- 44% | Messiah-Mutant 16% | Mutant 14% | Messiah-Assassin 11% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Messiah-Assassin | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 6187 | 268 . 521 39 . 321 138 756 611 307 972 852 458 378 566 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7294 | 212 . 940 61 229 294 282 400 525 162 724 1995 699 141 531 99 Parts 294 | 17 . 63 3 10 13 14 10 13 1 24 82 15 4 24 1 Haulers Intercepted 4 | . . 1 . 1 . . . . . . 2 . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 196 | . . . . . . . 8 14 1 42 . 8 2 121 . Prevented 36 | . . . . . . . . 1 . 3 . 1 . 31 . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 120 | . . 22 1 1 1 1 9 3 . . 31 18 7 21 5 Melee 14 | . . . . . 1 . . . . . 8 . 1 4 . Guns 20 | . . 16 . . . . 1 . . . . 3 . . . Cannons 11 | . . . 1 . . 1 . 3 . . 1 2 1 2 . AOE 74 | . . 6 . 1 . . 8 . . . 21 13 5 15 5 Classes Destroyed 20 | 3 . 9 . . 1 1 3 1 . . 1 . . 1 . Worker 10 | 1 . 1 1 . . 4 . . . . 3 . . . . Builder 4 | . . 2 . . 2 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 4 | . . 1 . 1 . . . . . . 2 . . . . Recycler 8 | 1 . 1 . . 3 1 . . . . 2 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . Operator 3 | . . 2 . . . . . . . . 1 . . . . Drone 1 | . . . . . 1 . . . . . . . . . . Watcher 6 | . . 1 . . . 1 . . . . 4 . . . . Swarmer 40 | . . 4 . . . . 4 . . . 15 5 6 5 1 Grunt 46 | . . 10 . 5 . . 5 3 . . 7 6 . 10 . Brawler 3 | . . 1 . . . . . . . . 1 1 . . . Duelist 6 | . . 1 . . . . . . . . 1 3 . . 1 Sentry 14 | . . 6 1 1 . . . . . . 2 2 1 . 1 Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . 1 . . . 2 Programmer 11 | . . . . . . 1 . . . . 4 1 . 5 . Decomposer 1 | . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . 2 . . . Samaritan 6 | . . . . . . . . 5 . . . . 1 . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 3 . 11 2 2 2 2 4 3 . . 5 4 5 13 2 Combat Bots Only 13 | . . 9 1 1 1 1 4 3 . . 4 4 5 13 2 Max Kills in Single Turn 7 | 1 . 4 1 7 1 1 3 1 . . 3 4 2 7 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 7 | . . 2 . 1 . . 3 . . . 3 3 2 7 2 Melee 1 | . . . . . 1 . . . . . 1 . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . Warbot (-5/Factory) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 9654 | . . 677 85 276 9 36 255 858 . 776 2410 1626 441 1375 830 Core 1376 | . . 88 . 39 . . 41 156 . 50 353 324 . 284 41 Absorbed by Shields 259 | . . . . . . . . . . 16 181 62 . . . Core Remaining (%) 88 | 100 100 78 . . 92 . . . . 70 . . . . . Volleys Fired 251 | 28 1 58 4 2 2 2 9 12 . 19 58 19 12 14 11 Largest 3 | 2 2 3 2 3 2 3 3 1 . 2 2 2 3 2 2 Hottest 224 | 70 70 112 100 224 165 213 201 90 . 147 92 100 139 150 139 Shots Fired 456 | 56 2 164 8 6 4 5 22 12 . 26 61 28 26 18 18 Gun 243 | 56 2 152 4 . . 2 9 . . . . 8 10 . . Cannon 96 | . . . 4 6 4 3 5 11 . 23 5 9 10 9 7 Launcher 117 | . . 12 . . . . 8 1 . 3 56 11 6 9 11 Special . | . . . . . . . . . . . . . . . . Kinetic 191 | 28 1 94 4 2 . 2 3 . . 11 5 17 20 4 . Thermal 136 | 28 1 58 4 4 4 3 11 11 . 12 . . . . . Explosive 66 | . . 12 . . . . 8 1 . 3 11 10 6 7 8 Electromagnetic 46 | . . . . . . . . . . . 45 1 . . . Entropic 17 | . . . . . . . . . . . . . . 7 10 Robot Hit Streak 12 | 8 1 12 7 10 3 2 3 6 . 2 6 9 6 6 6 Robot Miss Streak 6 | 2 1 5 1 1 1 3 3 1 . 4 6 2 3 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 360 | 33 1 104 8 4 7 9 14 26 3 28 61 25 12 13 12 Core Hits 291 | 11 . 50 3 9 6 6 21 10 2 21 64 35 12 28 13 Critical Hits 11 | . . 2 . . . 1 . . . 2 1 4 1 . . Critical Kills 6 | . . 2 . . . 1 . . . . . 3 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 2 1 1 1 . . Melee Attacks 244 | . . 5 1 . 8 10 13 22 6 21 88 10 7 52 1 Impact 40 | . . 5 1 . 4 4 5 18 . . . 3 . . . Slashing 204 | . . . . . 4 6 8 4 6 21 88 7 7 52 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . 2 1 . 4 4 4 9 . . 7 2 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 2 . . 5 1 . . . Damage Inflicted 25130 | 362 12 2033 254 746 495 601 1489 1481 372 2619 5026 2708 1330 3719 1883 Guns 1968 | 362 12 1239 53 . . 7 41 . . . . 232 22 . . Cannons 2102 | . . . 95 85 76 37 67 305 . 202 39 230 201 347 418 Explosions 12395 | . . 595 . 661 . . 843 . . 570 2771 1842 678 3100 1335 Melee 8644 | . . 199 106 . 398 557 538 1176 372 1847 2216 404 429 272 130 Ramming 21 | . . . . . 21 . . . . . . . . . . Kinetic 1908 | 111 . 699 95 28 . 7 . . . 66 39 462 223 178 . Thermal 2017 | 251 12 540 53 57 76 37 108 305 . 136 442 . . . . Explosive 7602 | . . 595 . 661 . . 843 . . 570 884 1794 678 579 998 Electromagnetic 1493 | . . . . . . . . . . . 1445 48 . . . Impact 2067 | . . 199 106 . 158 106 538 960 . . . . . . . Slashing 6577 | . . . . . 240 451 . 216 372 1847 2216 404 429 272 130 Piercing . | . . . . . . . . . . . . . . . . Entropic 3445 | . . . . . . . . . . . . . . 2690 755 Highest Corruption 14 | . . . . 1 1 . . . . . 7 11 11 14 8 Average Corruption 6 | . . . . 1 1 . . . . . 4 9 11 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 127 | . . . . 1 . . . . . . 27 32 31 27 9 Message Errors 15 | . . . . 1 . . . . . . 2 1 4 5 2 Matter Fused 30 | . . . . . . . . . . . 5 8 8 9 . Heat Flow Errors 11 | . . . . . . . . . . . 3 3 2 3 . Energy Discharges 11 | . . . . . . . . . . . 4 3 3 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . . . . . . 5 5 1 3 2 Data Loss (major) 6 | . . . . . . . . . . . . 2 2 1 1 Misfires 3 | . . . . . . . . . . . 1 . 1 1 . Alerts 3 | . . . . . . . . . . . . . 2 1 . Misdirections 13 | . . . . . . . . . . . . 7 5 1 . Targeting Errors 15 | . . . . . . . . . . . 5 2 2 2 4 Weapon Failures 3 | . . . . . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3090 | . . 41 . 56 111 239 385 424 150 153 358 367 410 175 221 Projectiles 121 | . . . . . . . 18 10 . . . 25 36 . 32 Explosions 659 | . . . . 56 . . 42 . . . 99 98 118 175 71 Melee 2310 | . . 41 . . 111 239 325 414 150 153 259 244 256 . 118 Knockbacks 9 | . . . . . 1 . 2 3 . . . 1 . 2 . Impact 6 | . . . . . 1 . 2 3 . . . . . . . Kinetic 3 | . . . . . . . . . . . . 1 . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 970 | . . 4 . 146 9 . 26 37 . . 291 54 111 56 236 Shots 30 | . . 1 . 2 . . 1 1 . . 15 2 2 3 3 Rammed 3 | . . . . . 3 . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 336 | 190 9 231 87 294 90 120 306 316 . 321 265 256 90 325 336 Average Temperature 87 | 67 6 67 47 154 50 52 121 188 . 127 50 106 28 83 151 Received Heat Transfer 1345 | . . 249 27 9 . 18 36 276 . 18 186 66 63 358 39 Effects 7 | . . 3 . . . . 3 . . 1 . . . . . Energy Bleed 3 | . . 2 . . . . . . . 1 . . . . . Interference 4 | . . 1 . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 20 | . . 1 . . 1 1 2 5 . . 10 . . . . Impact Corruptions 38 | . . 3 . . 4 2 9 20 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 1 . . 1 . . . . Heat Transferred 3812 | 740 37 1480 111 74 111 50 174 450 . 185 400 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 1209 | 35 37 631 316 342 343 1123 . . . . 1209 . . . . Average Influence 340 | 16 22 249 288 198 232 1085 . . . . 354 . . . . Maximum Alert Level 4 | . . 2 1 1 1 4 . . . . 4 . . . . Low Security (%) 29 | 100 100 35 . 52 41 . . . . . 18 . . . . Level 1 47 | . . 51 100 47 58 . . . . . 52 . . . . Level 2 11 | . . 13 . . . . . . . . 19 . . . . Level 3 8 | . . . . . . 77 . . . . 5 . . . . Level 4 3 | . . . . . . 22 . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 2 . . . 2 . . . . 7 . . . 1 Investigation 3 | . . . . . . 1 . . . . 2 . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 5 | . . 2 . . . 1 . . . . 2 . . . . Assault 2 | . . . . . . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 18 | . . 3 . . . . . . . 14 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 227 | . 2 34 1 5 15 5 9 8 . 19 57 20 9 33 10 Peak Tracking Total 13 | . 2 7 1 4 7 4 4 3 . 5 7 8 5 13 10 Tactical Retreats 18 | . . 3 . . . 2 . 1 . . 7 1 2 2 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 8 | . . . . 2 . 1 . . . 2 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 40 | . . . . . . . 3 1 . . 1 . . 35 . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 31 | . . 5 . 4 3 . 1 . . 3 12 1 . 2 . Max in Single Turn 4 | . . 2 . 3 . . 1 . . 1 4 1 . 1 . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 33 | . 1 6 1 3 5 1 1 . . 1 4 . . 10 . Terminals 15 | . 1 4 1 3 4 1 . . . 1 . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 93 | . 2 23 2 8 17 5 1 . . 1 7 . . 27 . Successful 65 | . . 18 . 3 9 3 1 . . 1 3 . . 27 . Failed 28 | . 2 5 2 5 8 2 . . . . 4 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 60 | . 2 16 1 6 8 5 . . . . 21 . . 1 . Terminals 44 | . 2 15 2 8 11 5 . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . . 8 . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 38 | . . 4 . 2 3 . 1 . . 1 . . . 27 . Record 26 | . . . . . . . . . . 1 . . . 25 . Open Door 3 | . . . . . . . 1 . . . . . . 2 . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . Alert Level 3 | . . 1 . . 2 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 3 . . 2 . . . . . . . . . . Report Inventory 3 | . . 2 . . 1 . . . . . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 59 | . 2 27 1 4 12 8 . . . . 5 . . . . Terminals 13 | . . 7 . 1 2 3 . . . . . . . . . Track 2 | . . 1 . . . 1 . . . . . . . . . Assimilate 3 | . . 3 . . . . . . . . . . . . . Botnet 3 | . . 1 . . 1 1 . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . Operators 4 | . . 1 . 1 1 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . 4 . . 2 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . Recyclers 2 | . . 1 . . 1 . . . . . . . . . . Mask 3 | . . 2 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 5 1 4 5 1 . . . 1 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . 3 . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . Robots Rewired 7 | . . . . . . 1 . . . 2 . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 31 | . . 1 . 10 . 1 . . 9 3 3 . . 4 . Largest Group 10 | . . 1 . 10 4 1 . . 9 9 3 . . 4 . Highest-Rated Group 273 | . . 10 . 173 64 12 . . 273 273 126 . . 198 . Highest-Rated Ally 99 | . . 10 . 29 16 12 . . 38 99 99 . . 60 . Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . Total Orders 4 | . . . . . . 2 . . . 2 . . . . . GUARD 1 | . . . . . . 1 . . . . . . . . . AID 3 | . . . . . . 1 . . . 2 . . . . . Ally Attacks 234 | . . . . 10 91 4 . . . 103 20 . . 6 . Total Damage 4529 | . . . . 102 540 31 . . . 3125 604 . . 127 . Kills 36 | . . . . 3 10 . . . . 19 3 . . 1 . Allies Corrupted 3 | . . . . . . . . . . . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 2 . 1 3 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 3 . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 11895 | 125 94 735 142 156 391 249 949 830 1538 1598 1617 710 703 1891 167 Spaces Moved 8142 | 37 94 484 108 115 347 185 780 547 1128 1102 1162 410 386 1137 120 Core 68 | . . . . . . . . . . . . . . 68 . Treads 1394 | . . . . . . . . . . . . 283 386 725 . Legs 464 | . . . . . . . . . . . . . . 344 120 Wheels 6216 | 37 94 484 108 115 347 185 780 547 1128 1102 1162 127 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 80 80 90 96 90 96 95 96 96 120 100 93 103 163 50 110 Average Speed 118 | 87 87 92 96 95 98 95 98 127 129 117 100 148 163 140 110 Slowest Speed 165 | 90 90 96 96 100 103 105 110 140 140 150 110 163 163 165 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 24 45 10 24 56 6 54 62 89 83 35 72 67 95 34 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 13 | . . . . . . . . . 2 1 10 . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . . 10 1 3 3 . 3 2 . . Spaces Dug 91 | . . . . . 1 3 8 . . . 28 2 2 29 18 Terrain Destroyed 858 | . . 87 . 23 1 4 77 3 . . 174 121 112 121 135 Melee 69 | . . . . . 1 3 8 . . . 28 2 1 26 . Projectile 32 | . . . . 2 . 1 2 1 . . 3 3 6 7 7 AOE 757 | . . 87 . 21 . . 67 2 . . 143 116 105 88 128 Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Total 9610 | 80 103 644 136 156 379 236 915 628 1194 1355 1423 461 425 1338 137 Wait 430 | . . 40 7 26 . 3 85 44 36 76 66 . . 47 . Move 8127 | 36 93 483 107 114 346 184 779 546 1127 1101 1161 409 385 1136 120 Hop . | . . . . . . . . . . . . . . . . Pick Up 96 | 6 4 14 3 . 7 6 3 2 13 15 11 2 4 6 . Fast Attach 84 | 2 . 3 2 4 2 6 6 3 6 9 13 6 3 19 . Attach 51 | 2 . 4 2 2 1 5 3 2 . 7 6 6 2 5 4 Detach 29 | 1 . 2 1 2 . 1 1 . . 4 3 2 3 8 1 Swap 83 | . 3 14 4 2 3 3 8 1 . 7 13 8 6 11 . Drop 129 | 5 2 21 5 4 7 9 8 . 7 23 16 . 3 19 . Fire 251 | 28 1 58 4 2 2 2 9 12 . 19 58 19 12 14 11 Melee 221 | . . 5 1 . 8 10 13 18 5 21 76 9 7 47 1 Ram 3 | . . . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . . . Rewire 96 | . . . . . . 7 . . . 63 . . . 26 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 126 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 688 | -9/Materials | Identified exit to Mines 875 | -9/Materials | Build established: Scavenger-Gunner 877 | -9/Materials | Discovered new exit (range 11) 939 | -9/Materials | Destroyed 9 combat bots 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Utility x2 1010 | -8/Materials | Discovered new exit (range 13) 1049 | -8/Materials | Identified exit to Storage 1097 | -8/Materials | Entered Storage 1108 | -8/Storage | Identified exit to Recycling 1117 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1229 | -8/Storage | Used back door to open Recycling access 1253 | -8/Storage | Entered Recycling 1253 | -8/Recycling | Accompanied by 4 allies 1289 | -8/Recycling | Spotter reported a threat 1289 | -8/Recycling | Spotter reported a threat 1290 | -8/Recycling | Spotter reported a threat 1293 | -8/Recycling | Spotter reported a threat 1294 | -8/Recycling | Spotter reported a threat 1311 | -8/Recycling | Spotter reported a threat 1311 | -8/Recycling | Spotter reported a threat 1342 | -8/Recycling | Spotter reported a threat 1343 | -8/Recycling | Spotter reported a threat 1347 | -8/Recycling | Spotter reported a threat 1354 | -8/Recycling | Spotter reported a threat 1364 | -8/Recycling | Spotter reported a threat 1364 | -8/Recycling | Spotter reported a threat 1394 | -8/Recycling | Spotter reported a threat 1400 | -8/Recycling | Spotter reported a threat 1407 | -8/Recycling | Spotter reported a threat 1416 | -8/Recycling | Spotter reported a threat 1417 | -8/Recycling | Spotter reported a threat 1429 | -8/Recycling | Discovered new exit (range 6) 1432 | -8/Recycling | Spotter reported a threat 1432 | -8/Recycling | Spotter reported a threat 1433 | -8/Recycling | Identified exit to Factory 1453 | -8/Recycling | Spotter reported a threat 1485 | -8/Recycling | Spotter reported a threat 1485 | -8/Recycling | Spotter reported a threat 1488 | -8/Recycling | Spotter reported a threat 1506 | -8/Recycling | Spotter reported a threat 1538 | -8/Recycling | Spotter reported a threat 1538 | -8/Recycling | Spotter reported a threat 1541 | -8/Recycling | Spotter reported a threat 1591 | -8/Recycling | Spotter reported a threat 1591 | -8/Recycling | Spotter reported a threat 1598 | -8/Recycling | Spotter reported a threat 1598 | -8/Recycling | Spotter reported a threat 1644 | -8/Recycling | Spotter reported a threat 1644 | -8/Recycling | Entered Factory 1644 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1881 | -6/Factory | Discovered new exit (range 6) 1892 | -6/Factory | Identified exit to Lower Caves 1893 | -6/Factory | Entered Lower Caves 2156 | -6/Lower Caves | Found Alien Artifact 2156 | -6/Lower Caves | Identified Core Expander 2156 | -6/Lower Caves | Installed Core Expander, added new Utility slot 2197 | -6/Lower Caves | Discovered new exit (range 15) 2211 | -6/Lower Caves | Identified exit to Lower Caves 2242 | -6/Lower Caves | Found Prototype Device 2242 | -6/Lower Caves | Identified Heart of Steel 2256 | -6/Lower Caves | Encountered a Warlord checkpoint 2663 | -6/Lower Caves | Build established: Scavenger-Mutant 2842 | -6/Lower Caves | Entered another Lower Caves area 3117 | -6/Lower Caves | Lost 5 parts (1p2n2w) 3418 | -6/Lower Caves | Discovered new exit (range 12) 3671 | -6/Lower Caves | Identified exit to Zion 3672 | -6/Lower Caves | Entered Zion 3694 | -6/Zion | Lost 3 parts (1p1n1w) 3736 | -6/Zion | Given A8's code to call for help 3750 | -6/Zion | Discovered new exit (range 9) 3970 | -6/Zion | Build established: Mutant 4160 | -6/Zion | Gained Derelict followers 4813 | -6/Zion | Imprinted 4815 | -6/Zion | Declared Zion's savior 4991 | -6/Zion | Found Prototype Device 4991 | -6/Zion | Identified Bomb Factory No. 2 5110 | -6/Zion | Build established: Messiah-Mutant 5192 | -6/Zion | Identified exit to Proximity Caves 5210 | -6/Zion | Entered Proximity Caves 5210 | -5/Proximity Caves | Accompanied by 9 allies 5319 | -5/Proximity Caves | Learned location of 1 exit from Factory 5786 | -5/Proximity Caves | Heart of Steel transformed into Warbot 6080 | -5/Proximity Caves | Build established: Messiah-Assassin 6460 | -5/Proximity Caves | Discovered new exit (range 15) 6722 | -5/Proximity Caves | Identified exit to Factory 6808 | -5/Proximity Caves | Entered Factory 6808 | -5/Factory | Accompanied by 1 ally 6808 | -5/Factory | Evolved 2 slots: Utility x2 6809 | -5/Factory | Identified exit to Factory 7140 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7183 | -5/Factory | Destroyed Warbot 7266 | -5/Factory | Retrieved Zion intel report: Guard Positions 7689 | -5/Factory | Discovered exit to Factory (range 14) 7742 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7743 | -5/Factory | Zion Hacker squad teleported in 7861 | -5/Factory | Build established: Messiah-Mutant 8141 | -5/Factory | Terminal network hard line cut 8231 | -5/Factory | Garrison activated, responded to threat 8253 | -5/Factory | Discovered exit to Factory (range 16) 8357 | -5/Factory | Discovered new exit (range 12) 8399 | -5/Factory | Identified exit to Upper Caves 8425 | -5/Factory | Entered Upper Caves 8434 | -5/Upper Caves | Learned 8 Factory zone layouts 8445 | -5/Upper Caves | Spotted B-75 Beast 8486 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8544 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8609 | -5/Upper Caves | Core integrity fell below 50% 8617 | -5/Upper Caves | System corruption reached 10% 8656 | -5/Upper Caves | Encountered a Warlord checkpoint 8656 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 8841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9110 | -5/Upper Caves | Discovered new exit (range 12) 9126 | -5/Upper Caves | Identified exit to Upper Caves 9135 | -5/Upper Caves | Entered another Upper Caves area 9170 | -5/Upper Caves | Learned Factory emergency access door positions 9184 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9557 | -5/Upper Caves | Learned Factory security intel 9776 | -5/Upper Caves | Discovered new exit (range 4) 9781 | -5/Upper Caves | Identified exit to Warlord 9838 | -5/Upper Caves | Entered Warlord 9897 | -5/Warlord | System corruption cleaned by Quarantine Array 10276 | -5/Warlord | Warlord's base attacked by MAIN.C 10512 | -5/Warlord | Learned Armory stockpile data 10512 | -5/Warlord | Learned Quarantine stockpile data 10514 | -5/Warlord | Learned 4 Armory zone layouts 10514 | -5/Warlord | Learned 4 Quarantine zone layouts 10516 | -5/Warlord | Learned Factory repair station intel 10516 | -5/Warlord | Learned Factory recycling unit intel 10516 | -5/Warlord | Learned Factory scanalyzer intel 10516 | -5/Warlord | Learned Factory garrison access intel 10626 | -5/Warlord | Warlord forces counterattacked 10830 | -5/Warlord | P-80 Master assimilated allied J1-MNZ(i) 10904 | -5/Warlord | Rebuked by Warlord 11105 | -5/Warlord | Core integrity fell below 20% 11130 | -5/Warlord | Lost 4 parts (1p2n1u) 11179 | -5/Warlord | Found Prototype Slashing Weapon 11179 | -5/Warlord | Identified Particle Cleaver 11248 | -5/Warlord | Found Prototype Reactor 11248 | -5/Warlord | Identified Vortex Chain Reactor 11254 | -5/Warlord | Found Prototype Device 11254 | -5/Warlord | Identified Exp. Cloaking Device 11271 | -5/Warlord | Found Prototype Device 11271 | -5/Warlord | Identified Thermal Barrier 11460 | -5/Warlord | Found Prototype Energy Cannon 11460 | -5/Warlord | Identified Vortex Driver 11464 | -5/Warlord | Found Prototype Energy Cannon 11464 | -5/Warlord | Identified Vortex Cannon 11472 | -5/Warlord | Found Prototype Launcher 11623 | -5/Warlord | Identified Vortex Catalyst Activator 11655 | -5/Warlord | Opened side exit 11689 | -5/Warlord | Discovered new exit (range 10) 11691 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 11706 | -5/Warlord | Identified exit to Proximity Caves 11708 | -5/Warlord | Destroyed 13 combat bots 11729 | -5/Warlord | Entered Proximity Caves 11733 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11863 | -4/Proximity Caves | Spotted B-86 Titan 11889 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11896 | -4/Proximity Caves | Destroyed self with Heavy Missile Launcher Last Messages --------------- 11806_ Vortex penetrates Wall. 11807_ The unstable cave ceiling collapses. 11827_ System corrupted: Substantial component data lost. 11851_ OIJJKTR&M#/OIZ5JDW J7OTTQVVS4 N1 11870_ System corrupted: Component data lost. 11874_ The unstable cave ceiling collapses. 11887_ System corrupted: Component data lost. 11888_ Penetrated by Slug. 11888_ Slug penetrates Wall. 11888_ Vortex penetrates Wall. 11889_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 11889_ The unstable cave ceiling collapses. 11889_ S-27 Virus springs to life. 11890_ The unstable cave ceiling collapses. 11892_ Vortex Driver implodes. 11892_ Vortex penetrates Y-72 Warden. 11892_ S-27 Virus destroyed. 11893_ Y-72 Warden: "REQUESTING BACKUP." 11896_ System corrupted: Hvy. Missile Launcher targeting data glitched. 11896_ L-61 Swordsman destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????### ????????????????????????? | | ????????????????????## ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ##??????????????????????? | | ?????????????????????? ##?????????????????????? | | #?????????????????????? ##????????????????????? | | #??????????????????????# ###??????????????????? | | ###???????????????????##; ## #??????????????? | | # #???????????????????# @ #??????????????? | | "####??????????????#### ##%b #?????????????? | | #?????????????## # #?lg #?????????????? | | #?????????????# #??b Y #?????????????? | | #????????????## #?? #?????????????? | | ##?###????????# #??? % #?????????????? | | ####?# ##?# #### #??? ##?????????????? | | ##### #?# ## #????""# #??????????????? | | # #???###### ## #????### ##??????????????? | | #?####????# ## ????????#???????????????? | | ### ##???# #####???????????????????????? | | ### ##??## #???????????????????????????? | | ### ###### #???????????????????????????? | | # #??# #?# #???????????????????????????? | | # ##?# #?# ###?????????????????????????? | | # ### #### #????????? #??????????????? | | ## # #?????? $ #??????????????? | | ?# #### #???# ?????????????????? | | ?# ### ## ## #?????????????????? | | ?# ### # #?????????????????? | | #### #### #?????????????????? | | # #### # ##???????##?????????????????? | | ## #?# #####???????????????????????????? | | ?# ## #???????????????????????????????? | | ?## ### ## ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 120 Energy Generation 55 Energy Capacity 1465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 4 Armor Coverage 600 Resistance: TH 50 Evasion (%) 50 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Lightning Gun | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed MetafieldLegPod Manual? 0 Play Time 03:53:52 Cumulative 271.6 hours Start 2019.12.11 @ 17:00:07 End 2019.12.12 @ 00:21:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 76 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c69935e-d4d0-47d1-a950-9ad8d1fae1ed