Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 22:10:21 Player: cptwinky Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (232) 1160 Value Destroyed (8496) 8496 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 17844 Bonus ------- High Alert Combat Kills 445 Follower Combat Kills 925 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Hacked Protovariant 500 Friendly Fire -3782 Cogmind --------- Core Integrity 0/1450 Matter 68/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Relay Coupler [NC] (25) Relay Coupler [Specialist] (19) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Improved Matter Compressor (0) Advanced Trap Extractor (0/8) Null Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Hacking Suite Experimental Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Specialist] Relay Coupler [Hunter] Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator > --- INVENTORY -------- Improved Quantum Reactor Biometal Leg Improved Matter Compressor Advanced Trap Extractor Null Cannon Advanced Micro-nuke Launcher Z-bomb Delivery System Chainsword [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Slots Evolved 16 | . . . 2 . . 2 . 2 . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . 2 . 1 . . 2 2 1 . 2 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 176 | 8 8 4 14 12 8 2 3 19 . 4 29 11 . 2 8 24 20 Power 25 | 1 1 1 1 3 1 . 1 3 . . 3 2 . . . 4 4 Engine 8 | 1 1 . 1 3 . . . 1 . . 1 . . . . . . Core 10 | . . 1 . . 1 . 1 2 . . 2 2 . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . 3 4 Propulsion 29 | 2 2 1 3 1 . . . 4 . . 4 1 . 2 1 4 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 29 | 2 2 1 3 1 . . . 4 . . 4 1 . 2 1 4 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 77 | 2 3 . 5 5 4 2 1 7 . 4 15 8 . . 4 9 8 Device 21 | 1 . . 1 . . . . 3 . . 5 4 . . 1 3 3 Storage 5 | 1 1 . . . . . . . . 1 . 2 . . . . . Processor 14 | . . . . . . 1 1 2 . 2 2 . . . 1 2 3 Hackware 15 | . . . . . 1 1 . . . 1 3 1 . . 2 4 2 Protection 22 | . 2 . 4 5 3 . . 2 . . 5 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 3 2 2 5 3 3 . 1 5 . . 7 . . . 3 7 4 Energy Gun 12 | 3 2 1 . . . . . 2 . . 2 . . . 1 1 . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . 2 1 Ballistic Gun 12 | . . . 4 2 1 . . 1 . . 1 . . . . . 3 Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . . . . . . Launcher 5 | . . . 1 . . . 1 . . . 1 . . . . 2 . Special Weapon 5 | . . 1 . . . . . 1 . . 1 . . . 1 1 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . 1 1 . Unidentified Prototypes 9 | . . . . 1 . . . . . . 2 1 . . . 5 . Parts Lost 65 | . . . 1 . 1 . . 7 . . 14 . . 1 . 11 30 Power 8 | . . . . . . . . 1 . . 2 . . . . . 5 Propulsion 13 | . . . . . 1 . . 3 . . 2 . . . . 3 4 Utility 27 | . . . . . . . . 1 . . 6 . . 1 . 6 13 Weapon 17 | . . . 1 . . . . 2 . . 4 . . . . 2 8 Highest Loss Streak 11 | . . . 1 . 1 . . 3 . . 5 . . 1 . 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 7 9 9 9 9 8 9 9 9 8 8 8 9 9 8 8 7 Power . | . 1 1 1 . . . . . . . . . 1 1 1 . 1 Propulsion 1 | . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 . Utility 3 | . 3 4 3 4 5 5 5 5 4 4 3 3 3 2 1 1 2 Weapon 2 | . 1 3 4 3 2 2 2 1 3 2 2 2 2 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 . 2 6 3 . 1 1 1 . 2 . 1 . . 3 2 Power 5 | . . . 1 1 . . 1 . . . . . . . . 1 1 Propulsion 6 | . 2 . . 2 . . . . . . 2 . . . . . . Utility 8 | . . . . 2 3 . . 1 . . . . 1 . . . 1 Weapon 5 | . . . 1 1 . . . . 1 . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 100 98 100 97 93 99 81 78 73 67 73 86 75 Engine 4 | . 14 8 . 11 7 . . 1 . . . 1 . . . . . Core 4 | . . 5 10 . 3 9 9 5 7 7 5 3 5 5 4 1 . Leg 16 | . 28 28 22 22 22 18 18 13 15 15 7 11 10 10 9 8 6 Device 12 | . . . 10 11 11 9 9 8 13 15 13 25 26 25 23 20 13 Storage 8 | . 14 14 11 11 11 9 9 7 7 7 6 5 5 5 4 4 3 Processor 7 | . . . . . . 7 9 14 15 15 20 5 5 5 4 16 17 Hackware 6 | . . . . . . 18 18 14 7 13 4 5 5 5 12 15 20 Protection 11 | . 13 14 22 22 21 9 9 6 3 . 4 5 5 5 4 2 . Energy Gun 6 | . 27 27 2 . . . . 2 15 15 5 . . . . 3 2 Ballistic Gun 7 | . . . 18 21 17 18 16 8 . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 5 7 7 4 4 5 5 3 1 . Peak Build Rating 140 | 7 8 10 17 21 25 30 31 47 47 53 75 84 83 82 87 124 140 Average Rating 43 | 5 7 8 15 18 20 29 28 37 40 49 62 79 82 78 72 105 108 On Entrance 42 | . 7 8 10 17 21 24 30 27 47 39 53 70 83 78 55 86 109 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 20 22 30 32 33 27 31 45 42 25 42 48 48 40 44 62 57 Greatest Support 58 | 20 20 20 32 32 32 32 32 32 26 26 45 45 45 45 50 53 58 Greatest Overweight (x) 2 | . . 1 1 . 1 . . 2 1 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 9 9 9 9 8 9 9 10 9 9 9 10 10 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 9 10 10 10 8 10 10 10 10 9 10 10 10 10 10 5 Class Distribution -------------------- 49% | Mutant 15% | Scavenger-Mutant 11% | Assassin 9% | Hacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/DSF Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Bothacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Matter Collected 6908 | 230 195 61 718 855 594 . 473 636 . . 786 510 . . 143 706 1001 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8422 | 13 805 140 1221 1435 792 . 479 747 . . 873 453 . 70 . 888 506 Parts 484 | 4 48 6 89 91 60 . 22 32 . . 45 15 . 6 . 38 28 Haulers Intercepted 13 | . 2 . 4 5 . . . 1 . . . . . . . . 1 Recyclers Shooed 13 | 1 . . 4 2 . . . 3 . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 170 | . 16 4 25 22 23 . 13 13 . . 19 5 . 1 . 19 10 Melee 20 | . . . . . . . . 4 . . 6 4 . 1 . 3 2 Guns 93 | . 15 2 23 20 12 . 9 2 . . 5 . . . . 5 . Cannons 11 | . . . . . . . . 4 . . 1 . . . . 4 2 AOE 43 | . 1 1 2 2 11 . 4 3 . . 7 . . . . 7 5 Classes Destroyed 15 | 1 7 . 3 1 1 . 1 . . . . . . 1 . . . Worker 16 | . 1 . . 2 . . . 1 . . 2 . . . . . 10 Builder 8 | . 1 . . 1 . . . . . . 1 . . . . 1 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 4 5 . . . 1 . . . . . . . . 1 Recycler 6 | . . . 1 1 . . . 2 . . . 1 . . . . 1 Mechanic 3 | . . . 1 2 . . . . . . . . . . . . . Operator 7 | . 1 . 1 1 . . . . . . . 1 . . . 3 . Watcher 6 | . 1 . . . 3 . . . . . . 1 . . . . 1 Swarmer 37 | . 3 2 7 . 13 . 2 . . . 4 2 . . . . 4 Grunt 73 | . 13 2 11 10 6 . 6 8 . . 8 . . . . 8 1 Duelist 3 | . . . . 1 . . 1 . . . . . . . . 1 . Sentry 36 | . . . 7 11 4 . 2 2 . . 4 3 . . . 3 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . 2 . . . 2 . . . . 4 3 Programmer 10 | . . . . . 1 . . 3 . . 1 . . . . 3 2 Best Kill Streak 9 | 1 5 2 5 7 6 . 3 3 . . 5 2 . 1 . 5 9 Combat Bots Only 6 | . 5 2 4 3 6 . 3 3 . . 4 2 . 1 . 4 3 Max Kills in Single Turn 8 | 1 2 1 3 3 3 . 2 3 . . 4 1 . 1 . 2 8 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . Exploded 4 | . 1 1 2 2 2 . 1 3 . . 4 . . . . 2 2 Melee 1 | . . . . . . . . 1 . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . AZ-K3N (-9/Garrison) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Hostile Shots Fired 1293 | . 30 20 78 80 56 . 54 137 . . 353 41 . 24 . 156 264 Missed 418 | . 9 7 23 18 19 . 17 53 . . 127 5 . 11 . 49 80 Hits 875 | . 21 13 55 62 37 . 37 84 . . 226 36 . 13 . 107 184 Melee 2 | . . . . 1 . . . . . . 1 . . . . . . Projectile 873 | . 21 13 55 61 37 . 37 84 . . 225 36 . 13 . 107 184 Critical Strikes 32 | . 1 1 3 6 2 . 1 3 . . 4 . . . . 4 7 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . 1 . Damage Taken 14399 | . 230 151 753 827 457 . 583 848 . . 3228 771 . 323 . 2238 3990 Core 3130 | . 21 38 137 99 43 . 89 83 . . 476 192 . 92 . 398 1462 Absorbed by Shields 58 | . . . . 58 . . . . . . . . . . . . . Regen/Repaired (Parts) 300 | . 18 . 122 112 . . . . . 4 . . . . . 44 . Core Remaining (%) 73 | 100 . 76 . . 30 . 83 . . 88 44 80 . 92 . 69 . Volleys Fired 574 | 7 61 16 76 94 40 . 47 38 2 . 57 8 . . 3 76 49 Largest 3 | 1 2 2 2 2 2 . 2 3 1 . 3 2 . . 1 2 3 Hottest 204 | 40 100 100 100 100 56 . 62 86 40 . 204 109 . . 44 193 153 Shots Fired 953 | 7 103 28 147 180 70 . 89 78 2 . 82 13 . . 3 90 61 Gun 729 | 7 103 24 145 172 60 . 83 41 . . 36 . . . . 39 19 Cannon 147 | . . . . . . . . 34 2 . 32 11 . . 3 37 28 Launcher 45 | . . . 2 3 10 . 6 2 . . 4 . . . . 12 6 Special 32 | . . 4 . 5 . . . 1 . . 10 2 . . . 2 8 Kinetic 581 | . . . 135 172 60 . 83 75 2 . 27 5 . . 3 . 19 Thermal 198 | 7 21 4 10 5 . . . . . . 41 6 . . . 76 28 Explosive 45 | . . . 2 3 10 . 6 2 . . 4 . . . . 12 6 Electromagnetic 106 | . 82 24 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 6 5 9 19 8 . 11 14 . . 13 7 . . . 13 3 Robot Miss Streak 8 | 1 4 3 3 2 2 . 4 5 . . 2 1 . . . 8 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 3 2 . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . 1 . . . . . . Shots Hit Robots 712 | 6 64 14 96 141 53 . 61 69 . . 78 29 . 1 . 68 32 Core Hits 369 | 2 29 6 44 59 37 . 31 22 . . 47 11 . 1 . 50 30 Critical Kills 4 | . . . . 2 . . . . . . . 1 . . . 1 . Critical Parts Destroyed 6 | . . . 1 . . . 1 1 . . . . . . . 3 . Critical Strikes 31 | . 1 1 2 2 1 . 1 3 . . 8 2 . . . 9 1 Burn 3 | . 1 . 1 . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . Destroy 9 | . . . 1 2 . . 1 1 . . . . . . . 4 . Blast 4 | . . . . . . . . . . . 3 1 . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Sever 13 | . . . . . 1 . . 2 . . 4 . . . . 5 1 Melee Attacks 250 | . . . . 6 54 . 6 32 1 2 69 30 . 2 4 38 6 Impact 44 | . . . . 6 38 . . . . . . . . . . . . Slashing 200 | . . . . . 15 . 6 27 1 2 69 30 . 2 4 38 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . 16 . . 9 . . 4 2 . 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24847 | 64 971 237 1885 2662 2384 . 1518 1904 . . 2987 982 . 68 . 4520 4665 Guns 8305 | 64 894 193 1563 2174 588 . 865 375 . . 605 . . . . 825 159 Cannons 2415 | . . . . . . . . 538 . . 230 283 . . . 486 878 Explosions 9017 | . 54 40 300 407 702 . 653 148 . . 956 . . . . 2310 3447 Melee 4958 | . . . . . 1094 . . 843 . . 1196 699 . 68 . 897 161 Ramming 152 | . 23 4 22 81 . . . . . . . . . . . 2 20 Kinetic 6606 | . . . 1481 2174 588 . 865 913 . . 276 150 . . . . 159 Thermal 3548 | 64 222 40 82 . . . . . . . 818 133 . . . 1311 878 Explosive 8664 | . . . 300 407 702 . 653 148 . . 697 . . . . 2310 3447 Electromagnetic 919 | . 726 193 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4958 | . . . . . 1094 . . 843 . . 1196 699 . 68 . 897 161 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 . . 2 14 14 1 . . 1 . 2 6 Average Corruption 2 | . . . . . 1 . . 1 10 6 1 . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . 3 . . 22 9 4 . . . . . 4 1 Message Errors 10 | . . . . . 1 . . 7 1 . . . . . . 1 . Matter Fused 10 | . . . . . 1 . . 3 1 3 . . . . . 1 1 Heat Flow Errors 7 | . . . . . 1 . . 2 3 . . . . . . 1 . Energy Discharges 4 | . . . . . . . . 2 1 1 . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 3 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1574 | . . . . . 90 . 5 168 . . 137 61 . . . 537 576 Projectiles 89 | . . . . . . . . 1 . . . . . . . 22 66 Explosions 973 | . . . . . 90 . 5 . . . 25 . . . . 343 510 Melee 512 | . . . . . . . . 167 . . 112 61 . . . 172 . Knockbacks 4 | . . . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 429 | . . 27 84 . 24 . 51 . . . 157 . . . . 4 82 Shots 12 | . . 1 3 . 1 . 2 . . . 3 . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 27 | . 7 1 5 10 . . . . . . . . . . . 1 3 Kicked 26 | . 7 1 5 10 . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 186 258 169 43 248 . 27 228 165 . 189 129 . . . 208 193 Average Temperature 47 | . 53 94 32 11 49 . 7 41 74 . 52 61 . . . 51 94 Received Heat Transfer 2766 | . 129 42 240 379 108 . 306 231 . . 714 144 . . . 311 162 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Fried 5 | . 4 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 Parts Melted 10 | . 1 1 2 . . . . . . . 2 . . . . 2 2 Heat Transferred 4814 | 150 573 50 296 . . . . . . . 1338 185 . . . 1554 668 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Maximum Alert Level 4 | . . . 1 1 4 2 3 2 . . 1 . . . . 2 2 Low Security (%) 63 | 100 100 100 40 51 7 . . 86 100 100 78 100 100 100 100 63 . Level 1 21 | . . . 59 48 13 . 1 6 . . 21 . . . . 33 81 Level 2 7 | . . . . . 20 100 68 7 . . . . . . . 3 18 Level 3 6 | . . . . . 47 . 30 . . . . . . . . . . Level 4 1 | . . . . . 11 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1248 | 5 129 50 321 328 1248 612 824 434 49 15 315 173 . 22 15 436 481 Initial 608 | . . 3 . 80 180 608 384 432 49 . . 151 . . 6 . 243 Average 210 | 1 40 7 181 219 727 603 650 147 14 1 117 73 . 18 2 158 313 Influence Increases 7644 | 5 551 106 811 858 1238 4 480 497 2 26 1084 233 . 22 36 935 756 Destroy 0b10 Robot/C 3980 | . 320 80 500 440 680 . 320 260 . . 480 120 . 20 . 460 300 Destroy 0b10 Robot/NC 335 | 5 30 . 35 60 15 . . 20 . . 20 15 . . . 20 115 Destroy Leader 808 | . 76 20 118 160 20 . 20 82 . . 142 42 . . . 60 68 Allied During Kill 268 | . . . . 3 159 . 24 . . . 25 1 . . . . 56 Trap Triggered on 0b10 30 | . 10 . . . . . . 20 . . . . . . . . . Successful Hack 395 | . 54 . 18 79 7 4 . 44 . 10 109 11 . . . 37 22 Disable Machine 480 | . 30 . 30 90 . . . 45 . 15 75 15 . . 30 150 . Anti-Garrison Action 300 | . . . . . 250 . 50 . . . . . . . . . . Destroy Structure 693 | . 1 6 35 26 107 . 51 26 2 1 88 14 . 2 6 178 150 Lose Combat Pursuer 255 | . 30 . 75 . . . 15 . . . 45 15 . . . 30 45 Active Sensor Use 100 | . . . . . . . . . . . 100 . . . . . . Influence Decreases 7251 | 5 541 116 620 771 268 660 248 1180 143 26 773 544 . 10 48 503 795 Entered New Map 1903 | . . 7 . 111 98 640 208 392 92 . . 160 . . 6 . 189 Time Decay 3664 | 5 413 109 450 510 . 20 . 568 51 26 513 338 . . 42 373 246 Lost Part 650 | . . . 10 . 10 . . 70 . . 140 . . 10 . 110 300 Lost Ally 456 | . . . 10 . 160 . 40 . . . 120 46 . . . 20 60 Purge Threat 578 | . 128 . 150 150 . . . 150 . . . . . . . . . Squads Dispatched 39 | . 4 . 1 2 . . . 7 . . 10 1 . 1 . 10 3 Investigation 10 | . 2 . . . . . . 3 . . 4 . . . . . 1 Extermination 10 | . . . . . . . . 3 . . 3 1 . . . 2 1 Reinforcement 15 | . 2 . 1 2 . . . 1 . . 3 . . 1 . 4 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Distress Signals 24 | . . 1 5 4 1 1 . . . . 3 1 . . . 1 7 Communications Jammed 40 | . . . . . . . . . . . . 3 . . . 17 20 Distress Signals 40 | . . . . . . . . . . . . 3 . . . 17 20 Times Spotted 319 | . 23 5 46 33 27 3 17 22 6 . 44 14 . 3 . 29 47 Peak Tracking Total 17 | . 6 3 7 5 4 4 4 3 6 . 8 2 . 3 . 6 17 Tactical Retreats 15 | . 2 . 4 . . . 1 . 1 . 2 1 . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Traps Triggered 11 | . 1 . . 4 2 . . 1 . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Machines Disabled 34 | . 2 . 2 6 2 . . 3 . 1 5 1 . . 2 10 . Max in Single Turn 2 | . 1 . 2 1 1 . . 1 . 1 1 1 . . 1 1 . Garrison Access 5 | . . . . . . . . . . . 2 . . . 1 1 1 Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Machines Accessed 96 | . 10 . 8 19 3 2 3 9 . 3 18 5 2 . 3 8 3 Terminals 62 | . 7 . 6 14 3 1 3 5 . . 10 5 2 . 2 3 1 Fabricators 8 | . . . . . . . . 3 . . 4 . . . . 1 . Repair Stations 8 | . 1 . 1 2 . . . . . 1 1 . . . . 2 . Recycling Units 7 | . 2 . . 2 . . . . . 2 1 . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . . . . . 1 1 Garrison Access 7 | . . . . 1 . 1 . . . . 2 . . . 1 1 1 Total Hacks 249 | . 28 . 34 44 5 6 7 31 . 8 38 12 6 . 5 19 6 Successful 123 | . 13 . 16 26 1 3 4 11 . 4 18 5 3 . 2 12 5 Failed 124 | . 14 . 18 18 4 3 3 19 . 4 20 7 3 . 3 7 1 Catastrophic 17 | . 1 . 3 2 3 . 1 . . . 4 1 . . 2 . . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . Manual 91 | . 12 . 24 11 . 5 1 11 . . 9 8 2 . 1 6 1 Terminals 164 | . 21 . 27 33 5 3 7 17 . . 22 12 6 . 3 6 2 Fabricators 24 | . . . . . . . . 12 . . 8 . . . . 4 . Repair Stations 23 | . 3 . 5 6 . . . . . 3 2 . . . . 4 . Recycling Units 15 | . 4 . . 4 . . . . . 5 2 . . . . . . Scanalyzers 9 | . . . 2 . . . . 2 . . . . . . . 3 2 Garrison Access 14 | . . . . 1 . 3 . . . . 4 . . . 2 2 2 Terminal Hacks 53 | . 10 . 6 14 1 . 3 5 . . 8 3 2 . . 1 . Part Schematic 4 | . . . . 2 . . . 1 . . . 1 . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . 1 . . . . . . Prototype ID Bank 6 | . 3 . . 2 . . . . . . 1 . . . . . . Open Door 8 | . . . . 6 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . 1 1 . . . . . . . . . . . . . Locate Traps 7 | . 2 . . 3 . . . . . . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 . . . . Zone Layout 5 | . . . 1 . . . . 1 . . 3 . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . 3 . . 3 . . . . 1 . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . Load Schematic 3 | . . . . . . . . 2 . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . Repair Station Hacks 17 | . 2 . 4 6 . . . . . 2 . . . . . 3 . Scan Component 8 | . 1 . 2 3 . . . . . 1 . . . . . 1 . Repair 8 | . 1 . 2 3 . . . . . 1 . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . 1 . . . . . 2 . . . . . . . Retrieve Components 4 | . 1 . . 1 . . . . . 2 . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . . . . 3 2 Retrieve Study 7 | . . . 2 . . . . . . . . . . . . 3 2 Garrison Access Hacks 12 | . . . . 1 . 1 . . . . 4 . . . 2 2 2 Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 2 . . . 1 1 1 Coupler Status 5 | . . . . . . . . . . . 2 . . . 1 1 1 Unauthorized Hacks 23 | . . . 4 4 . 2 1 3 . . 3 2 1 . . 2 1 Terminals 17 | . . . 4 3 . 1 1 3 . . 1 2 1 . . . 1 Track 1 | . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . 2 . . . . . . . . 1 . . . . . Botnet 12 | . . . 2 2 . 1 1 2 . . 1 1 1 . . . 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . Liberate 3 | . . . . . . . . . . . 2 . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Intercept 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 8 . 8 13 2 2 3 9 . 3 16 5 2 . 3 8 2 Full Trace Events 10 | . 2 . . . 1 . 1 3 . . 3 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . . 1 . . . 1 . . . . . Parts Built 2 | . . . . . . . . 1 . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . 42 . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . . . 4 . . 4 . . . . . . Part Studies Acquired 7 | . . . 2 . . . . . . . . . . . . 3 2 Parts Repaired 8 | . 1 . 2 3 . . . . . 1 . . . . . 1 . Time 233 | . 26 . 52 90 . . . . . 43 . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . Command Fork 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 16 | . . . . . 1 . . 4 . . 5 2 . . . 1 3 Non-combat 4 | . . . . . . . . 4 . . . . . . . . . Combat 12 | . . . . . 1 . . . . . 5 2 . . . 1 3 Robot Hacks Applied 17 | . . . . . 1 . . 5 . . 5 2 . . . 1 3 parse_system 2 | . . . . . 1 . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . 1 . . . . . . . . . purge_threat 1 | . . . . . . . . 1 . . . . . . . . . locate_traps 1 | . . . . . . . . 1 . . . . . . . . . reprogram_traps 1 | . . . . . . . . 1 . . . . . . . . . summon_haulers 1 | . . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 overwrite_iff 4 | . . . . . . . . . . . 2 1 . . . . 1 formatsys_high 4 | . . . . . . . . . . . 2 1 . . . . 1 Relay Couplers Released 27 | . . . . . 17 . . . . . 1 . . . 2 2 5 Machine Destruction 16 | . . . . . 10 . . . . . 1 . . . 2 2 1 Programmers 11 | . . . . . 7 . . . . . . . . . . . 4 Attached 10 | . . . . . 1 . . . . . 3 . . . 2 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . . . . . . 1 . Allies Hacked 3 | . . . . . 1 . . . . . 1 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Total Allies 33 | . . . 1 10 2 . 3 . . . 7 3 . . . 3 4 Largest Group 10 | . . . 1 10 10 . 3 . . . 3 1 . . . 2 3 Highest-Rated Group 280 | . . . 10 88 193 . 95 . . . 87 26 . . . 128 280 Highest-Rated Ally 178 | . . . 10 16 178 . 39 . . . 47 26 . . . 64 142 Total Orders 3 | . . . . . 2 . . . . . . 1 . . . . . STAY 2 | . . . . . 1 . . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 196 | . . . . 1 64 . 32 . . . 54 6 . . . 11 28 Total Damage 4428 | . . . . . 876 . 339 . . . 965 70 . . . 309 1869 Kills 37 | . . . . . 11 . 4 . . . 6 1 . . . 4 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Active Infowar (turns) 5758 | 27 44 . . . . 45 283 97 182 263 1429 942 150 118 344 1297 537 Optics 1134 | . . . . . . . . . . . 762 . . . . . 372 Sensors 2891 | . . . . . . . . 97 182 263 1049 . . . 344 956 . A.S.S. 207 | . . . . . . . . . . . 126 5 76 . . . . Seismic 71 | 27 44 . . . . . . . . . . . . . . . . Machine Analysis 328 | . . . . . . 45 283 . . . . . . . . . . Jamming 2801 | . . . . . . . . . . . 463 942 150 118 196 545 387 Robot Analysis Total 4 | . 2 . 1 . . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Turns Passed 14190 | 85 1233 767 1380 1390 1356 46 730 1713 202 263 1637 942 150 118 344 1297 537 Spaces Moved 7580 | 49 762 394 633 811 814 41 432 787 109 225 733 499 79 73 204 564 371 Core 97 | 4 . . . . . . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . . . . . . Legs 7483 | 45 762 394 633 811 814 41 432 787 109 225 733 499 79 73 204 564 278 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 105 105 105 105 105 105 120 120 90 90 105 50 Average Speed 134 | 114 120 147 159 105 112 105 105 177 118 105 163 159 189 149 139 126 94 Slowest Speed 260 | 120 120 190 190 105 175 105 105 260 175 105 250 190 190 180 180 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 92 67 44 94 78 5 47 19 75 7 28 7 4 43 8 76 14 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 . . . 1 . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 183 | . . 2 8 . 37 . 19 26 2 1 51 7 . 1 3 18 8 Terrain Destroyed 505 | . 1 8 34 25 72 . 58 33 2 1 95 7 . 1 3 112 53 Melee 68 | . . . . . 20 . 1 4 1 1 19 7 . 1 2 12 . Projectile 54 | . . 4 . . . . . 7 1 . 12 . . . 1 14 15 AOE 383 | . 1 4 34 25 52 . 57 22 . . 64 . . . . 86 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Was Fac Fac Fac Fac DSF Res Tes Res Total 10235 | 66 978 546 882 1162 1074 44 605 981 177 250 986 587 80 78 242 1003 494 Wait 1201 | . 113 125 130 167 111 2 71 73 59 13 41 24 . . 3 256 13 Move 7564 | 48 761 393 632 810 813 40 431 787 108 224 732 498 78 72 203 563 371 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 100 | 2 12 1 9 12 10 . 4 7 1 3 15 3 . . 3 11 7 Fast Attach 87 | 7 2 . 3 3 1 . 1 9 . 2 13 6 . 2 7 14 17 Attach 50 | . . . 4 3 1 2 . 4 . 1 17 1 . . 2 6 9 Detach 31 | . 1 . . . . . 1 2 1 2 10 2 1 . 1 7 3 Swap 165 | 2 13 6 11 19 28 . 11 20 4 1 19 8 . . 2 15 6 Drop 119 | . 8 4 12 19 11 . 2 9 1 2 12 6 1 2 4 16 10 Fire 574 | 7 61 16 76 94 40 . 47 38 2 . 57 8 . . 3 76 49 Melee 250 | . . . . 6 54 . 6 32 1 2 69 30 . 2 4 38 6 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 26 | . 7 1 5 10 . . . . . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 19 5 . . . . . . . . . . . . Rewire 33 | . . . . . . . 31 . . . 1 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/DSF -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Repaired EM Pulse Gun 715 | -10/Materials | Central database locked down 961 | -10/Materials | Discovered new exit (range 15) 1206 | -10/Materials | Discovered new exit (range 15) 1292 | -10/Materials | Discovered new exit (range 15) 1319 | -10/Materials | Entered Mines 1534 | -10/Mines | Assembled infested the area 1601 | -10/Mines | Discovered new exit (range 14) 1795 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1858 | -10/Mines | Discovered new exit (range 8) 2086 | -10/Mines | Entered Materials 2086 | -9/Materials | Evolved 2 slots: Utility x2 2186 | -9/Materials | Repaired Lgt. Armor Plating 2452 | -9/Materials | Identified exit to Mines 2452 | -9/Materials | Identified exit to Storage 3411 | -9/Materials | Repaired Lgt. Armor Plating 3466 | -9/Materials | Entered Storage 3721 | -9/Storage | Repaired Imp. Aluminum Leg+ 3914 | -9/Storage | Discovered new exit (range 16) 4225 | -9/Storage | Identified exit to Garrison 4342 | -9/Storage | Core integrity fell below 50% 4416 | -9/Storage | Repaired Imp. Aluminum Leg+ 4443 | -9/Storage | Repaired Lgt. Armor Plating 4703 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4856 | -9/Storage | Entered Garrison 4856 | -9/Garrison | Accompanied by 10 allies 4884 | -9/Garrison | Triggered checkpoint 4951 | -9/Garrison | Garrison Relay disabled 5000 | -9/Garrison | Build established: Commander-Mutant 5004 | -9/Garrison | Triggered checkpoint 5162 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2i 5182 | -9/Garrison | Discovered new exit (range 13) 5198 | -9/Garrison | Lost 3 allies 5258 | -9/Garrison | Triggered checkpoint 5314 | -9/Garrison | Garrison Relay disabled 5382 | -9/Garrison | Triggered checkpoint 5504 | -9/Garrison | Discovered new exit (range 13) 5601 | -9/Garrison | Rescued AZ-K3N 5625 | -9/Garrison | Build established: Mutant 5656 | -9/Garrison | Triggered checkpoint 5903 | -9/Garrison | Triggered checkpoint 6019 | -9/Garrison | Installed Relay Interface Framework 6109 | -9/Garrison | Discovered new exit (range 11) 6191 | -9/Garrison | Murdered AZ-K3N 6195 | -9/Garrison | Found Adv. Powered Armor 6198 | -9/Garrison | Found Exp. Hacking Suite 6212 | -9/Garrison | Entered Materials 6212 | -8/Materials | Evolved 2 slots: Utility x2 6228 | -8/Materials | Identified exit to Garrison 6258 | -8/Materials | Entered Garrison 6416 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Triggered checkpoint 6602 | -8/Garrison | Discovered new exit (range 11) 6810 | -8/Garrison | Triggered checkpoint 6904 | -8/Garrison | Discovered new exit (range 15) 6953 | -8/Garrison | Expanded RIF knowledge: Command Fork 6988 | -8/Garrison | Entered Factory 6988 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7035 | -7/Factory | Discovered new exit (range 11) 7196 | -7/Factory | Lost 3 parts (1n1u1w) 7717 | -7/Factory | Build established: Scavenger-Mutant 7720 | -7/Factory | Central database locked down 8482 | -7/Factory | Fabricated Lgt. Armored Exoskeleton? 8591 | -7/Factory | Identified exit to Lower Caves 8701 | -7/Factory | Sucked down chute 8701 | -7/Factory | Entered Waste 8716 | -7/Waste | EMP discharged 8740 | -7/Waste | Spotted C-40 Crusher 8740 | -7/Waste | Spotted C-40 Crusher 8743 | -7/Waste | Spotted C-40 Crusher 8810 | -7/Waste | Spotted C-40 Crusher 8816 | -7/Waste | EMP discharged 8816 | -7/Waste | System corruption reached 10% 8822 | -7/Waste | Spotted C-40 Crusher 8830 | -7/Waste | Spotted C-40 Crusher 8888 | -7/Waste | Discovered new exit (range 10) 8898 | -7/Waste | Identified exit to Factory 8903 | -7/Waste | Entered Factory 8998 | -7/Factory | Repaired Broken Imp. System Guard 9114 | -7/Factory | Discovered new exit (range 7) 9120 | -7/Factory | Identified exit to Factory 9166 | -7/Factory | Entered another Factory area 9166 | -6/Factory | Evolved 2 slots: Utility x2 9405 | -6/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 9445 | -6/Factory | Lost 5 parts (1p2n1u1w) 9457 | -6/Factory | Build established: Mutant 9720 | -6/Factory | Lost 3 parts (1u2w) 10012 | -6/Factory | Build established: Assassin 10277 | -6/Factory | Found Prototype Device 10277 | -6/Factory | Identified Active Sensor Suite 10438 | -6/Factory | Core integrity fell below 50% 10463 | -6/Factory | Lost 3 parts (1p1u1w) 10752 | -6/Factory | Discovered new exit (range 16) 10803 | -6/Factory | Entered another Factory area 10803 | -5/Factory | Evolved 2 slots: Utility x2 11025 | -5/Factory | Discovered new exit (range 6) 11032 | -5/Factory | Identified exit to Upper Caves 11082 | -5/Factory | Identified exit to Factory 11745 | -5/Factory | Entered another Factory area 11745 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11894 | -4/Factory | Identified exit to DSF 11895 | -4/Factory | Entered DSF 11926 | -4/DSF | Build established: Scavenger-Assassin 12004 | -4/DSF | Discovered new exit (range 7) 12010 | -4/DSF | Additional patrols routed to DSF 12013 | -4/DSF | Entered Research 12013 | -3/Research | Evolved 2 slots: Utility x2 12334 | -3/Research | Discovered new exit (range 15) 12340 | -3/Research | Build established: Scavenger-Mutant 12349 | -3/Research | Identified exit to Testing 12357 | -3/Research | Entered Testing 12421 | -3/Testing | Repaired Chainsword 12553 | -3/Testing | Found Prototype Processor 12553 | -3/Testing | Identified Exp. Target Analyzer 12585 | -3/Testing | Found Prototype Launcher 12585 | -3/Testing | Identified Adv. Micro-nuke Launcher 12592 | -3/Testing | Found Gamma Bomb Array 12614 | -3/Testing | Found Exp. Hacking Suite 12767 | -3/Testing | Found Prototype Energy Cannon 12767 | -3/Testing | Identified Null Cannon 12838 | -3/Testing | Protovariant out of control (PP-O7OMR6CI9O) 12838 | -3/Testing | Unleashed a protovariant (PP-O7OMR6CI9O) 12848 | -3/Testing | Build established: Hacker-Mutant 12855 | -3/Testing | Garrison activated, responded to threat 12970 | -3/Testing | P-80 Master assimilated allied Y-72 Warden 13225 | -3/Testing | Lost 4 parts (1n3u) 13348 | -3/Testing | Lost 4 parts (1n2u1w) 13362 | -3/Testing | Found Prototype Launcher 13402 | -3/Testing | Found Prototype Energy Gun 13402 | -3/Testing | Identified Warp Gun 13611 | -3/Testing | Identified Z-bomb Delivery System 13637 | -3/Testing | Discovered new exit (range 15) 13651 | -3/Testing | Rewired PG-6MCN9Z9WM6 13653 | -3/Testing | Identified exit to Research 13654 | -3/Testing | Entered Research 13654 | -2/Research | Accompanied by 1 ally 13654 | -2/Research | Evolved 2 slots: Utility x2 14019 | -2/Research | Lost 6 parts (1p1n2u2w) 14115 | -2/Research | Lost 11 parts (2p1n3u5w) 14141 | -2/Research | Core integrity fell below 50% 14153 | -2/Research | Spotted B-90 Cyclops 14187 | -2/Research | Core integrity fell below 20% 14189 | -2/Research | Lost 11 parts (2p2n6u1w) 14191 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- recycling unit. 14183_ K-01 Serf collects debris. 14186_ U-05 Engineer lays Concrete. 14188_ K-01 Serf collects debris. 14188_ U-05 Engineer lays Concrete. 14188_ K-01 Serf collects debris. 14189_ U-05 Engineer lays Concrete. 14189_ Slug penetrates U-05 Engineer. 14189_ K-01 Serf destroyed. 14189_ Penetrated by Slug. 14189_ Slug penetrates U-05 Engineer. 14189_ Slammed into G-73 Enforcer. 14189_ Core Analyzer destroyed. 14189_ System corrupted by crushing effect (+2). 14190_ U-05 Engineer lays Concrete. 14190_ K-01 Serf collects debris. 14190_ U-05 Engineer lays Concrete. 14190_ K-01 Serf collects debris. 14190_ U-05 Engineer lays Concrete. 14190_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #???? #??????????????????? | | ?????????????# #??????""" #??????????????????? | | ?????????????+ #????????" #??????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??#???????????????????????????? | | ?????????????# #??# ??????????????????????????? | | ?????????????# ##?# ??????????????????????????? | | ?????????????# #### ??????????????????????????? | | ?????????????#t # # ?????????????????????????? | | ?????????????# #BB# #####+####????????????????? | | ?????????????# BB ???????????????? | | ????????????## hh u ???????????????? | | ????????????#; u ??????????????? | | ????????????## ! ??????????????? | | ???????????### g #######????????????????? | | ???????????# "" u #?????????????????????? | | ???????????#""" u ! #################?????? | | ???????????#"F g %= ?????? | | ???????????#""" k =k ????? | | ???????????#""" k ????? | | ???????????#"" g@ ????? | | ???????????#### """ g ###########?????????????? | | ??????????????# """ #???????????????????????? | | ?????????????## """gg #???????????????????????? | | ?????????????# g #???????????????????????? | | ????########## #???????????????????????? | | ????# # g #???????????????????????? | | ????# # g #???????????????????????? | | ????# # ####+######????????????????????? | | ????# # # #????????????????????? | | ????# * # # #????????????????????? | | ????# + + #????????????????????? | | ????# # #????????????????????? | | ????# # #????????????????????? | | ????# ###########????????????????????? | | ????###### #+#####??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????#"" """ #??????????????????????????? | | ?????????#"" """ #??????????????????????????? | | ?????????#"" """ #??????????????????????????? | | ?????????#"Y """ #??????????????????????????? | | ?????????#"" """ #??????????????????????????? | | ?????????#"" #??????????????????????????? | | ?????????#"" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 40 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 550 Resistance: TH 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 10 Core Analysis 9 Matter Filtering 30 Offensive Hacking 26 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 72 Item Schematics ----------------- Plasma Cutter | -9/Storage | Hacked VSS Leg | -9/Storage | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Thunder Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory Lgt. Armored Exoskeleton | x1 | -6/Factory Repaired ---------- EM Pulse Gun | 60% | -10/Materials Lgt. Armor Plating | 41% | -9/Materials Lgt. Armor Plating | 23% | -9/Materials Imp. Aluminum Leg | 57% | -9/Storage Imp. Aluminum Leg | 60% | -9/Storage Lgt. Armor Plating | 67% | -9/Storage Imp. System Guard | 73% | -7/Factory | Broken Chainsword | 20% | -3/Testing Studied --------- Autogun | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Thunder Leg | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Flexi-carbon Leg | -3/Testing | Hacked Enh. Nova Cannon | -2/Research | Hacked Lgt. Armored Exoskeleton | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerOvertunedDrive Manual? 0 Play Time 01:57:41 Cumulative 2006.8 hours Start 2025.10.29 @ 20:13:47 End 2025.10.29 @ 22:10:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1309 Rogue 1305 Adventurer 4 Explorer 0 Win Type - Total 268 Types 201/12/21/10/3/1/4/9/5/2 Lore% 98 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd13279d-b050-4e64-8942-993fe4fb263e