Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 19:16:19 Player: NikedNOGsing_in_can't Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (807) 807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 2129 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 317/400 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Angular Momentum Engine Flight Unit Heat Sink Improved Heat Sink Cargo Storage Unit Weight Redist. System Weight Redist. System Sensor Array Terrain Scan Processor Targeting Computer Targeting Computer ECM Suite EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Datajack Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Angular Momentum Engine Flight Unit Heat Sink Improved Heat Sink Cargo Storage Unit Weight Redist. System Weight Redist. System Sensor Array Terrain Scan Processor Targeting Computer Targeting Computer ECM Suite EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Storage Huge Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 10 3 6 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 1 2 Treads 6 | 2 1 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 3 5 2 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 3 2 2 2 Ballistic Cannon . | . . . . Launcher 5 | . 3 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 1 4 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 1 | . 1 . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 99 83 Engine 12 | . 13 14 5 Treads 28 | . 27 28 34 Storage 13 | . 14 14 11 Processor 12 | . 12 14 11 Ballistic Gun 17 | . 21 13 14 Launcher 9 | . 6 14 6 Naked Turns . | . . . . Heaviest Build 89 | 9 88 89 89 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 5 17 25 24 Average Carried 16 | 2 12 20 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 3 17 25 23 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 818 | 278 339 161 40 Remotely . | . . . . Salvage Created 1042 | 88 533 274 147 Parts 81 | 6 42 17 16 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . 13 8 12 Guns 11 | . 5 3 3 AOE 22 | . 8 5 9 Classes Destroyed 8 | 2 6 . . Worker 2 | . 1 1 . Builder 2 | . 2 . . Tunneler 2 | 1 1 . . Hauler 2 | . 1 . 1 Recycler 3 | 1 1 1 . Watcher 3 | . 3 . . Swarmer 20 | . 6 3 11 Grunt 13 | . 7 5 1 Best Kill Streak 7 | 2 7 3 5 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 4 | 1 4 2 3 Gunslinging . | . . . . Exploded 4 | . 4 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 114 | . 55 25 34 Missed 29 | . 13 6 10 Damage Taken 1099 | . 555 254 290 Core 170 | . 40 47 83 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 79 | 3 38 16 22 Largest 2 | 2 2 2 2 Hottest 53 | 40 50 50 53 Shots Fired 133 | 6 76 22 29 Gun 114 | 6 68 15 25 Cannon . | . . . . Launcher 19 | . 8 7 4 Special . | . . . . Kinetic 114 | 6 68 15 25 Thermal . | . . . . Explosive 19 | . 8 7 4 Electromagnetic . | . . . . Robot Hit Streak 9 | 2 8 9 6 Robot Miss Streak 5 | 2 5 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | 3 43 15 14 Core Hits 67 | 3 34 13 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2391 | 54 1105 562 670 Guns 885 | 54 517 164 150 Cannons . | . . . . Explosions 1498 | . 580 398 520 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 885 | 54 517 164 150 Thermal . | . . . . Explosive 1496 | . 580 398 518 Electromagnetic 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 137 | . 32 76 29 Projectiles . | . . . . Explosions 137 | . 32 76 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 194 | . 32 77 85 Shots 8 | . 1 3 4 Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 43 | . 8 43 . Average Temperature 11 | . 3 23 . Received Heat Transfer 324 | . 219 75 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 314 | 10 169 111 314 Initial 21 | . 6 21 1 Average 52 | 2 61 32 119 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 60 Level 1 2 | . . . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 20 9 17 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 14 . 3 Successful 7 | . 5 . 2 Failed 10 | . 9 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 15 | . 12 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 2 | . . . 2 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 43 | . . 43 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4574 | 97 2299 1846 332 Spaces Moved 1378 | 50 667 557 104 Core 4 | 4 . . . Treads 1374 | 46 667 557 104 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 240 Average Speed 307 | 151 314 320 263 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 94 95 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 143 | . 57 66 20 Melee . | . . . . Projectile . | . . . . AOE 143 | . 57 66 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1584 | 65 785 600 134 Wait 65 | . 49 15 1 Move 1375 | 49 666 556 104 Hop . | . . . . Pick Up 36 | 7 19 9 1 Fast Attach 2 | 1 . 1 . Attach 12 | 4 4 1 3 Detach . | . . . . Swap 11 | 1 6 1 3 Drop 2 | . 1 1 . Fire 79 | 3 38 16 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Identified exit to Mines 1137 | -10/Materials | Discovered new exit (range 7) 1294 | -10/Materials | Repaired Grenade Launcher 1745 | -10/Materials | Discovered new exit (range 8) 2259 | -10/Materials | Discovered new exit (range 13) 2397 | -10/Materials | Entered Mines 2554 | -10/Mines | Discovered new exit (range 17) 2638 | -10/Mines | Escorted by a lone wolf Derelict 3002 | -10/Mines | Discovered new exit (range 13) 3404 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3581 | -10/Mines | Learned Materials security intel 4140 | -10/Mines | Build established: Scavenger-Mutant 4243 | -10/Mines | Entered Materials 4243 | -9/Materials | Evolved 2 slots: Propulsion x2 4476 | -9/Materials | Lost 3 parts (2n1w) 4575 | -9/Materials | Self-destructed Last Messages --------------- 04534_ Destroyed Flight Unit. 04534_ S-10 Pest destroyed. 04534_ Destroyed Com. Wheel. 04534_ Destroyed Flight Unit. 04534_ S-10 Pest destroyed. 04539_ K-01 Serf collects debris. 04545_ S-10 Pest destroyed. 04547_ K-01 Serf collects debris. 04549_ R-06 Scavenger collects Lgt. Assault Rifle. 04550_ K-01 Serf cleans the Matter Pump. 04550_ Acquired Lgt. Assault Rifle. 04551_ Acquired 2 matter. 04553_ K-01 Serf cleans the Matter Pump. 04561_ R-06 Scavenger collects Lgt. Ion Engine. 04569_ A-02 Transporter sends out distress signal. 04573_ K-01 Serf collects debris. 04574_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+##+#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#w #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#g #???????????????????? | | ????????????????????????#g #?????#?????????????? | | ???????????????????###### #???? #?????????????? | | ???????????????????# # ##### #?????????????? | | ???????????????????# # a #?????????????? | | ???????????????????# k #?????????????? | | ???????????????????# = #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# %""" #?????????????? | | ???????????????????# @r""" #####?????????? | | ???????????????????# # """ +?????????? | | ???????????????????# ??# % #?????????????? | | ???????????????????#????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????####u##### #?????????????? | | ???????????????????????????# #?????#?????????????? | | ????????????? ?????????????# #???????????????????? | | ????????????? ?????????????# #???????????????????? | | ????????????? ?????????????# #???????????????????? | | ????######### ?????????????# #???????????????????? | | ???# # ?????????????#+######??????????????? | | ???# """ # ?????????????# #??????????????? | | ???# """ # ?????????????# #??????????????? | | ???# """ # #????######### """ #??????????????? | | ???# # ????# # """ #??????????????? | | ##?# """ # #????# """ # """ #??????????????? | | #?# """ # #????# # #??????????????? | | #?# """ # ###### #+#+#########+## #??? | | #?# # # +# # [* # #??? | | #?#####+#### # ! # * #??? | | #???# ## # # # //= +??? | | #???# ## #* # ########+## /== #??? | | #???# T ## # # #?????????????? ???? | | #???# / # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingBurstLauncher Manual? 0 Play Time 00:20:52 Cumulative 27.9 hours Start 2024.04.11 @ 18:54:57 End 2024.04.11 @ 19:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c15295f-5f21-4077-a3cb-c2c663e25e73