Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 18:58:25 Player: Pitt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (608) 608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3173 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 276/550 Matter 25/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Particle Charger Hacking Suite > --- WEAPON (2) ------- Autogun Gauss Cannon > --- INVENTORY (15) --- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Light Armor Plating Light Armor Plating Gauss Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Autogun Gauss Cannon > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Light Armor Plating Light Armor Plating Gauss Cannon Mining Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 38 | 7 5 . 3 . 20 3 Power 4 | 1 . . . . 2 1 Engine 3 | 1 . . . . 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 3 . 1 . 9 1 Treads 1 | . . . . . 1 . Leg 4 | . 1 . . . 2 1 Wheel 8 | 2 2 . 1 . 3 . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 10 | 2 1 . 1 . 5 1 Device 5 | 1 . . 1 . 2 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 8 | 2 1 . 1 . 4 . Energy Gun 3 | 1 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 1 . 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . . . 7 3 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . . 4 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 4 | . . . . . 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 88 93 Engine 10 | . 14 14 11 11 8 2 Core 1 | . . . . . . 6 Treads 1 | . . . . . 1 8 Leg 2 | . . . . . 8 2 Wheel 21 | . 27 28 33 33 13 9 Device 17 | . 14 14 22 22 24 18 Storage 12 | . 14 14 11 11 9 9 Hackware 2 | . . . . . 3 9 Protection 2 | . . . . . 2 9 Energy Gun 9 | . 14 14 11 11 3 . Ballistic Gun 12 | . 14 14 11 11 10 9 Ballistic Cannon 2 | . . . . . 2 9 Peak Build Rating 30 | 9 10 10 13 13 28 30 Average Rating 14 | 7 9 10 12 13 18 27 On Entrance 11 | . 9 10 10 13 13 27 Naked Turns . | . . . . . . . Heaviest Build 46 | 13 28 28 31 31 44 46 Greatest Support 30 | 20 20 20 30 30 30 20 Greatest Overweight (x) 4 | . 1 1 1 1 4 3 Average Overweight (x) 1 | . . 1 . 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 6 11 11 10 10 15 15 Average Carried 11 | 3 8 10 9 10 12 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 11 11 10 10 15 15 Class Distribution -------------------- 89% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 757 | 296 74 7 . . 288 92 Remotely . | . . . . . . . Salvage Created 925 | 221 110 62 . . 452 80 Parts 89 | 25 7 12 . . 40 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 18 | . 2 . . . 14 2 Guns 14 | . 2 . . . 12 . Cannons 4 | . . . . . 2 2 Classes Destroyed 10 | 3 2 . . . 4 1 Worker 3 | 2 . . . . 1 . Builder 1 | . 1 . . . . . Tunneler 8 | 5 . 3 . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 9 | . . . . . 9 . Grunt 4 | . 2 . . . 2 . Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . . 2 Best Kill Streak 5 | 4 2 2 . . 5 1 Combat Bots Only 3 | . 2 . . . 3 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 200 | . 21 . . . 123 56 Missed 56 | . 6 . . . 27 23 Damage Taken 1722 | . 162 . . . 1085 475 Core 316 | . 42 . . . 213 61 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 83 . 100 . . Volleys Fired 120 | 26 24 7 . . 53 10 Largest 2 | 2 2 2 . . 2 2 Hottest 71 | 60 60 60 . . 71 71 Shots Fired 232 | 49 46 14 . . 103 20 Gun 209 | 49 46 14 . . 90 10 Cannon 23 | . . . . . 13 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 158 | 26 24 7 . . 81 20 Thermal 74 | 23 22 7 . . 22 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 4 9 5 . . 21 6 Robot Miss Streak 5 | 2 4 2 . . 5 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 135 | 26 27 8 . . 62 12 Core Hits 52 | 10 8 4 . . 24 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1800 | 269 260 78 . . 981 212 Guns 1502 | 269 260 78 . . 848 47 Cannons 297 | . . . . . 133 164 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 1235 | 86 130 34 . . 774 211 Thermal 564 | 183 130 44 . . 207 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 150 | 40 150 40 . . 61 4 Average Temperature 29 | 20 53 18 . . 19 1 Received Heat Transfer 387 | . 90 . . . 297 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1300 | 425 300 100 . . 475 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 309 | 40 106 55 26 9 309 176 Initial 124 | . 26 40 . 9 3 124 Average 71 | 18 83 18 8 9 153 159 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 100 100 70 100 Level 1 5 | . . . . . 29 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 7 . 2 . 20 4 Peak Tracking Total 5 | . 2 . 2 . 5 2 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 9 | . 2 1 2 . 3 1 Terminals 7 | . 2 1 2 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 28 | . 8 8 5 . 6 1 Successful 14 | . 4 4 3 . 2 1 Failed 14 | . 4 4 2 . 4 . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 19 | . 7 5 2 . 5 . Terminals 25 | . 8 8 5 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 2 3 2 . 1 1 Terminal Index 4 | . 1 1 1 . 1 . Alert Level 2 | . 1 1 . . . . Zone Layout 2 | . . 1 1 . . . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 2 1 1 . . . Terminals 4 | . 2 1 1 . . . Track 1 | . . 1 . . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 1 2 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 2542 | 199 232 1149 66 19 475 402 Spaces Moved 1018 | 128 172 345 66 20 174 113 Core 1 | 1 . . . . . . Treads 91 | . . . . . 11 80 Legs 44 | . . . . . 11 33 Wheels 882 | 127 172 345 66 20 152 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 80 95 95 260 Average Speed 124 | 79 91 95 89 95 136 321 Slowest Speed 400 | 80 95 95 95 95 400 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 27 72 11 9 15 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . 8 . Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 2077 | 177 203 1154 73 19 320 131 Wait 862 | 11 . 799 2 . 50 . Move 1013 | 127 171 344 65 19 174 113 Hop . | . . . . . . . Pick Up 21 | 6 2 2 1 . 10 . Fast Attach 19 | 7 1 . 1 . 8 2 Attach 7 | . . . 2 . 5 . Detach 7 | . 1 . 1 . 5 . Swap 12 | . 4 . . . 7 1 Drop 13 | . . 2 1 . 8 2 Fire 120 | 26 24 7 . . 53 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 378 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered Mines 445 | -10/Mines | Met a Derelict bent on vengeance 566 | -10/Mines | Build established: Scavenger-Mutant 1496 | -10/Mines | Learned Materials garrison access intel 1551 | -10/Mines | Discovered new exit (range 10) 1571 | -10/Mines | Discovered new exit (range 5) 1580 | -10/Mines | Learned location of Storage (-9) 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1625 | -9/Materials | Discovered new exit (range 20) 1647 | -9/Materials | Entered Mines 1662 | -9/Mines | Discovered new exit (range 4) 1666 | -9/Mines | Entered Materials 1666 | -8/Materials | Evolved 2 slots: Utility x2 1667 | -8/Materials | Loaded intel: 1 garrison access location 1809 | -8/Materials | Lost 4 parts (1p2n1u) 2054 | -8/Materials | Garrison activated, responded to threat 2139 | -8/Materials | Identified exit to Garrison 2141 | -8/Materials | Entered Garrison 2543 | -8/Garrison | Self-destructed Last Messages --------------- 02352_ ALERT: Dispatching investigation squad to Materials. 02365_ Slug penetrates H-55 Commando. 02366_ H-55 Commando springs to life. 02368_ H-55 Commando destroyed. 02396_ Acquired 39 matter. 02399_ Acquired 5 matter. 02412_ Acquired Carbon-fiber Leg. 02414_ Dropped Imp. Terrain Scanner. 02419_ Acquired Particle Charger. 02502_ Slug penetrates H-55 Commando. 02506_ Penetrated by Slug. 02517_ X-57 Shotgunner springs to life. 02518_ Slug penetrates Wall. 02524_ Penetrated by Slug. 02536_ Lgt. Treads destroyed. 02539_ Penetrated by Slug. 02540_ Kicked H-55 Commando. 02540_ Imp. Medium Armor Plating destroyed. 02542_ Slug penetrates Wall. 02542_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????#????????????? | | ???????????????????????# %#???????^ #????????????? | | ########################h/####### ^ #????????????? | | # % @ #????????????? | | # #????????????? | | # ^ #????????????? | | # ######+#######+#######/##########????????????? | | # #????# #?????# #?????#x#?????????????????????? | | #####????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# #?????# #?????# #?????????????????????? | | ?????????# ####??# ####??? ??????????????????????? | | ????###### # #??#!# #??? ??????????????????????? | | ????#" #??#[[! #??? ??????????????????????? | | ????#"T"## # #??# # #??? ??????????????????????? | | ????######*#[[#??# # !#??? ??????????????????????? | | ?????????# #[[#??#%#!!#??? ??????????????????????? | | ?????????######??######???#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityAssaultTerminator Manual? 0 Play Time 00:20:44 Cumulative 225.4 hours Start 2024.11.07 @ 18:38:17 End 2024.11.07 @ 18:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d57edf-0735-4135-8cb3-7bd7e007dd0c