Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 18:02:08 Player: Sanctumkeeper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (313) 1565 Value Destroyed (18925) 18925 Prototype IDs (70) 1400 Alien Tech Used (12) 2400 Bonus (9090) 9090 TOTAL SCORE: 44480 Bonus ------- High Alert Combat Kills 1005 Follower Combat Kills 416 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -1231 Cogmind --------- Core Integrity 1055/1600 Matter 300/300 Energy 266/280 System Corruption 0% Temperature Cool (8) Movement Treading (190) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (16) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Experimental Phase Shifter System Mapper > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Improved KE Penetrator > --- INVENTORY (28) --- Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Heat Sink Large Storage Unit YI-UF0's Bottomless Matter Pit (1395) Advanced Armor Integrity Analyzer Experimental Force Field Phase Redirector Antimissile System Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating System Mapper > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Energy Well YI-UF0's Bottomless Matter Pit Advanced Target Analyzer Advanced Armor Integrity Analyzer Experimental Phase Shifter Advanced Force Field Phase Redirector Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Helical Railgun Hypervelocity Multirail [Rating: 221] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . . . . . 3 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 508 | 6 10 9 2 1 32 13 10 10 5 . 26 5 6 17 19 . 9 21 16 15 13 7 32 12 4 8 17 35 18 31 38 21 40 Power 36 | 1 2 2 . . 3 2 . . . . 2 . . 2 1 . . 2 . 1 1 . . . . 2 . . . 3 6 . 6 Engine 11 | 1 2 2 . . 1 1 . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 2 1 . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 3 6 . 6 Propulsion 59 | 2 2 2 . . 14 . . 3 . . 4 4 . 1 3 . . 1 2 . . . 6 1 . . 1 3 1 4 1 . 4 Treads 47 | 1 . 2 . . 5 . . 3 . . 4 4 . 1 3 . . 1 2 . . . 6 1 . . 1 3 1 4 1 . 4 Leg 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 241 | 1 4 2 2 . 6 8 8 2 5 . 13 1 3 9 13 . 8 13 9 9 8 2 16 9 2 4 10 15 9 12 15 10 13 Device 110 | . . . . . . 2 3 1 3 . 5 1 2 5 5 . 7 9 5 4 3 2 8 6 1 1 5 5 4 2 9 4 8 Storage 21 | 1 4 2 2 . 2 1 . . . . . . . 1 . . . . . . . . 1 . . . . 2 . 1 2 2 . Processor 11 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . 1 . 1 4 Hackware 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Protection 95 | . . . . . 4 4 5 1 2 . 7 . 1 3 7 . 1 4 4 4 5 . 7 2 1 3 5 5 5 8 4 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 172 | 2 2 3 . 1 9 3 2 5 . . 7 . 3 5 2 . 1 5 5 5 4 5 10 2 2 2 6 17 8 12 16 11 17 Energy Gun 5 | 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 28 | . 1 . . . 3 . . . . . . . . . . . . . . . . 1 2 . 1 . 2 4 2 2 4 4 2 Ballistic Gun 108 | . . 2 . 1 1 3 1 3 . . 5 . 3 3 2 . 1 3 3 3 4 3 6 1 1 1 4 13 4 9 7 6 15 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . . . 1 1 . . . . . 1 . . . 1 1 1 . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 19 | . . . . . 3 . . . . . 2 . . 1 . . . 1 1 1 . . 1 1 . 1 . . 2 1 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . . 1 . . . 2 . . . . 1 . . 1 1 . . 5 . . . . 4 . 1 1 3 12 4 1 Parts Lost 114 | . 4 2 . 1 23 . . 2 . . 1 . . . 6 . . 3 5 . . . 8 2 . . 3 4 3 7 2 9 29 Power 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 Propulsion 30 | . 1 2 . . 9 . . 2 . . . . . . 2 . . 1 2 . . . 4 1 . . 2 . . . . . 4 Utility 41 | . . . . . 4 . . . . . 1 . . . 3 . . 1 3 . . . 2 1 . . . 1 3 5 . 6 11 Weapon 34 | . 3 . . 1 8 . . . . . . . . . 1 . . 1 . . . . 2 . . . 1 3 . 2 . 2 10 Highest Loss Streak 9 | . 3 1 . 1 9 . . 2 . . 1 . . . 4 . . 1 3 . . . 3 1 . . 2 2 2 3 1 4 8 Average Slot Usage (%) 93 | . 89 96 100 100 88 99 100 99 99 100 99 100 100 99 97 93 93 93 92 94 93 94 95 99 100 99 97 90 89 89 88 75 71 Engine 3 | . 14 14 14 14 3 4 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 8 7 3 5 Treads 15 | . 14 20 28 28 14 23 23 22 23 23 20 20 20 19 16 12 12 11 11 11 11 11 15 19 20 20 17 9 9 8 8 8 6 Device 10 | . . . . . . 6 11 7 7 7 14 16 19 12 15 12 12 15 14 15 15 16 15 13 14 15 15 12 12 7 4 6 3 Storage 18 | . 27 28 28 28 36 23 23 23 23 23 20 20 20 19 18 18 18 16 16 16 16 16 15 15 15 15 15 13 13 14 15 16 13 Processor 10 | . . . . . . 7 7 7 7 7 6 6 6 6 7 12 12 11 8 8 11 11 10 11 15 15 15 15 18 15 16 16 18 Hackware 3 | . . . . . . . . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 8 4 4 4 3 Protection 6 | . . . . . 6 6 2 7 6 7 6 2 . 6 6 6 6 5 8 8 5 5 9 9 5 4 5 7 5 12 15 5 . Ballistic Gun 17 | . . 14 28 28 5 21 22 22 23 23 19 20 20 19 18 18 18 20 20 16 22 21 18 19 19 19 19 17 15 15 12 6 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 13 40 41 69 69 126 123 107 105 105 105 111 106 113 113 114 108 112 115 122 125 127 125 138 135 130 127 134 138 132 175 176 203 168 Greatest Support 180 | 10 20 40 40 40 60 60 60 60 60 60 62 78 78 78 100 100 100 100 93 93 93 93 113 96 96 96 101 140 140 180 180 180 180 Greatest Overweight (x) 11 | 1 3 4 1 1 11 2 1 2 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . 2 2 . 1 5 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 34 | 6 16 16 20 20 34 34 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 28 Average Capacity 25 | 5 14 15 18 20 33 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 27 28 Most Carried 34 | 4 14 16 18 20 34 32 26 26 26 26 26 26 26 26 26 22 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 28 Average Carried 24 | 2 7 15 16 19 23 26 26 25 25 25 25 25 25 26 24 22 23 25 24 25 25 26 25 25 25 25 25 25 24 25 25 26 23 Final Capacity 34 | 6 16 16 20 20 34 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 28 Final Carried 33 | 4 13 16 17 20 33 26 26 24 26 26 26 26 26 26 22 22 26 26 23 26 26 26 25 25 26 26 26 26 24 26 26 27 22 Class Distribution -------------------- 30% | Hauler-Skirmisher 25% | Scavenger-Skirmisher 7% | Scavenger-Tank 6% | Hauler-Mutant 5% | Scavenger-Mutant 4% | Mutant 4% | Alien-Gunner 3% | Alien-Assassin 3% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Alien-Assassin | -2/Section 7 Alien-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 17502 | 260 214 288 . 79 1243 165 407 158 64 186 608 216 90 320 633 . 246 474 418 188 100 141 856 377 120 100 463 2111 337 1909 1112 697 2922 Remotely 1366 | . . . . . . . . . . . . . . . . . . 474 219 . . . . . . . . . . . . 673 . Salvage Created 18567 | . 483 315 . 52 1363 165 327 75 . . 299 . 111 539 887 . 403 552 649 256 . 46 1062 392 96 103 423 1998 337 2082 495 1416 3641 Parts 872 | . 21 15 . 2 63 15 13 1 . . 17 . 4 30 29 . 13 33 22 16 . 2 50 18 6 1 18 123 23 82 17 71 167 Haulers Intercepted 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 228 | . . . . . . . 9 1 . . . . . 18 29 . 26 . 15 5 79 2 . 17 9 . 18 . . . . . . Prevented 33 | . . . . . . . . . . . . . . 3 . . . . 6 8 15 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 268 | . 10 5 . 1 24 2 9 3 . . 4 . 2 11 14 . 7 11 9 6 . 2 14 6 4 . 7 20 5 29 5 18 40 Melee 19 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 208 | . 5 2 . 1 3 2 5 2 . . 4 . 2 7 14 . 7 8 7 . . . 11 6 4 . 7 20 5 29 4 14 39 Cannons 12 | . 5 1 . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 AOE 25 | . . 2 . . 2 . 4 1 . . . . . 4 . . . 3 1 5 . 2 1 . . . . . . . . . . Classes Destroyed 23 | . 4 1 . . 8 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 1 1 2 Worker 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Builder 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycler 10 | . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 3 Swarmer 41 | . 3 3 . . . . 4 . . . . . . 4 . . . 4 . 4 . 2 . 1 4 . 3 . . 4 . 5 . Grunt 87 | . 7 2 . 1 17 . 3 . . . . . 1 3 10 . 7 3 6 . . . 3 4 . . 2 2 . 6 . . 10 Brawler 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Duelist 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 26 | . . . . . 4 1 1 1 . . 1 . 1 . 1 . . 1 . . . . 3 1 . . 1 5 . 2 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 26 | . . . . . 1 . . . . . . . . . . . . . 2 2 . . 4 . . . . 6 . 1 . 2 8 Programmer 49 | . . . . . . 1 . . . . 3 . . . 1 . . 3 . . . . 4 . . . 1 7 5 3 . 9 12 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thief 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 2 . 1 11 2 5 2 . . 1 . 1 4 4 . 5 5 4 3 . 2 5 3 4 . 5 5 3 7 1 5 7 Combat Bots Only 7 | . 3 2 . 1 7 2 5 2 . . 1 . 1 4 4 . 5 5 4 3 . 2 5 3 4 . 5 3 3 7 1 5 4 Max Kills in Single Turn 5 | . 2 1 . 1 5 1 2 1 . . 1 . 1 4 2 . 2 2 1 3 . 2 1 1 2 . 2 2 1 2 1 2 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . 1 1 . 1 . . 1 Exploded 4 | . . 1 . . 2 . 2 1 . . . . . 4 . . . 1 1 3 . 2 1 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 37627 | . 541 380 . 192 3072 186 438 382 . . 395 . 72 528 1293 . 227 781 938 309 220 . 2242 601 111 . 548 2599 927 4048 2642 5941 8014 Core 2836 | . 93 46 . . 491 16 27 21 . . 20 . . 42 175 . . 86 62 . 18 . 89 49 12 . . 183 69 342 100 580 315 Absorbed by Shields 1351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 . 950 268 . . Reduced by Siege Mode 1676 | . . . . . . . . . . . . . . . 10 . 10 22 11 . . . 19 . . . . 192 61 294 103 114 840 Redirected to Core 302 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302 . Core Remaining (%) 64 | 100 . . . 44 10 . . . . 90 . . . . . . 72 . . . . 83 . . . . 86 . 80 . . 19 65 Volleys Fired 778 | . 34 46 . 9 30 9 11 9 . . 15 . 3 16 31 . 12 20 19 11 . 4 46 13 11 . 22 84 24 57 43 69 130 Largest 4 | . 2 2 . 2 2 3 3 3 . . 3 . 3 3 3 . 3 4 4 1 . 1 4 4 4 . 4 4 4 4 4 2 4 Hottest 246 | . 90 80 . 40 83 84 84 86 . . 84 . 84 84 84 . 84 112 112 39 . 90 246 121 121 . 123 128 140 158 131 120 228 Shots Fired 2187 | . 48 58 . 18 50 27 27 24 . . 44 . 9 46 93 . 36 65 61 10 . 4 158 52 26 . 73 303 55 216 108 112 464 Gun 1979 | . 32 28 . 18 32 27 24 17 . . 44 . 9 45 93 . 36 60 56 . . . 141 52 20 . 68 296 43 212 90 87 449 Cannon 163 | . 16 24 . . 18 . . . . . . . . . . . . . . . . 3 10 . 6 . 5 7 12 4 18 25 15 Launcher 45 | . . 6 . . . . 3 7 . . . . . 1 . . . 5 5 10 . 1 7 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1947 | . . 28 . 18 32 27 24 17 . . 44 . 9 45 93 . 36 60 56 . . . 141 52 20 . 68 296 43 212 90 87 449 Thermal 180 | . 33 24 . . 18 . . . . . . . . . . . . . . . . 3 10 . 6 . 5 7 12 4 18 25 15 Explosive 16 | . . 6 . . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . 15 . . . . . . . . . . . . 1 . . . 5 5 10 . 1 7 . . . . . . . . . . Robot Hit Streak 47 | . 24 11 . 6 9 6 9 10 . . 11 . 5 11 21 . 23 27 21 6 . . 15 24 4 . 10 29 47 34 39 27 40 Robot Miss Streak 10 | . 2 4 . 1 3 7 3 10 . . 6 . 3 4 4 . 1 3 3 1 . 1 2 1 1 . 2 5 1 3 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 1 . . . 1 1 2 . 1 2 Secondary Targets 50 | . 1 . . . . . 2 . . . . . . 1 3 . 2 1 2 . . . 3 2 1 . 2 3 1 9 . 7 10 Max Gunslinging Chain 2 | . 1 . . . . . 1 . . . . . . 1 1 . 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 2 Shots Hit Robots 1731 | . 38 36 . 14 87 23 24 20 . . 34 . 6 34 77 . 34 47 54 8 . . 116 42 11 6 45 216 32 183 76 89 379 Core Hits 803 | . 16 15 . 5 43 19 35 17 . . 27 . 7 23 59 . 25 28 31 9 . 3 40 16 4 1 15 77 11 85 25 35 132 Critical Hits 206 | . 1 . . . 1 . . . . . . . . . 1 . 1 1 . . . . 6 1 1 . 4 8 10 62 3 21 85 Critical Kills 72 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 2 1 1 . 1 2 2 17 2 11 30 Critical Parts Destroyed 111 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 5 8 35 1 9 47 Melee Attacks 154 | . . . . . 66 . . . . . 4 . . 1 . . . 1 3 1 . . 7 1 . 6 . . 5 3 9 47 . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . 66 . . . . . 4 . . 1 . . . 1 3 1 . . 7 1 . 6 . . 5 3 4 42 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 5 . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 45408 | . 573 603 . 146 3568 418 669 552 . . 827 . 152 846 1870 . 863 1277 1629 313 . 170 3226 1004 211 726 801 4758 983 4319 1794 3895 9215 Guns 36111 | . 265 142 . 113 277 378 472 333 . . 642 . 152 736 1870 . 863 1003 1109 . . . 2715 1004 211 . 801 4748 967 4319 1602 2241 9148 Cannons 1239 | . 267 354 . . 278 . . . . . . . . . . . . . . . . . 290 . . . . . . . . . 50 Explosions 2854 | . . 107 . . 965 40 197 219 . . 100 . . 110 . . . 274 178 313 . 170 181 . . . . . . . . . . Melee 5006 | . . . . . 2048 . . . . . 85 . . . . . . . 342 . . . . . . 726 . . . . 177 1628 . Ramming 198 | . 41 . . 33 . . . . . . . . . . . . . . . . . . 40 . . . . 10 16 . 15 26 17 Kinetic 36203 | . . 142 . 113 277 378 472 333 . . 642 . 152 736 1870 . 863 1003 1109 . . . 2715 1004 211 . 801 4748 967 4319 1779 2421 9148 Thermal 2683 | . 392 354 . . 1243 . . . . . 100 . . 23 . . . 107 . . . 124 290 . . . . . . . . . 50 Explosive 563 | . . 107 . . . 40 197 219 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1112 | . 140 . . . . . . . . . . . . 87 . . . 167 178 313 . 46 181 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4649 | . . . . . 2048 . . . . . 85 . . . . . . . 342 . . . . . . 726 . . . . . 1448 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 5 1 1 1 1 . 2 2 2 . . . . . 9 7 . . 3 3 . . 1 5 14 1 1 3 . Average Corruption 2 | . . . . . 5 1 1 1 1 . 1 2 1 . . . . . 8 2 . . 1 1 . . 1 3 9 1 1 3 . Corruption Purged 21 | . . . . . . . . . . . 2 . 2 . . . . . 2 7 . . 2 3 . . 1 . 2 . . . . Effects 204 | . . . . . 10 1 11 8 . . 6 5 6 . . . . . 18 8 . . 15 3 . . . 34 41 6 5 27 . Message Errors 51 | . . . . . 1 1 4 2 . . 4 2 . . . . . . 2 4 . . 5 . . . . 10 7 2 3 4 . Matter Fused 32 | . . . . . . . . . . . . . . . . . . . 4 . . . 4 2 . . . 3 11 . . 8 . Heat Flow Errors 14 | . . . . . 3 . . . . . . . 1 . . . . . 4 . . . . . . . . 2 2 . . 2 . Energy Discharges 28 | . . . . . 1 . 4 3 . . . 2 2 . . . . . 2 1 . . . 1 . . . 3 4 . . 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . 1 . 3 1 . . . 1 3 . . . . . 1 2 . . . . . . . 3 3 2 . 2 . Data Loss (major) 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Targeting Errors 40 | . . . . . 3 . . 1 . . 1 . . . . . . . 4 . . . 5 . . . . 11 7 2 1 5 . Weapon Failures 7 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . . 1 . . . . 1 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1043 | . . 8 . . 532 5 . . . . 55 . . . . . . . 180 2 . 2 . . . 57 . . . . . 202 . Projectiles 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 323 | . . . . . 314 5 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Melee 712 | . . . . . 218 . . . . . 55 . . . . . . . 180 . . . . . . 57 . . . . . 202 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . 24 . . 198 15 . 68 . . . . . . . . . . 5 11 . . 34 . . . . . . . . . . Shots 11 | . . 2 . . 2 1 . 2 . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . Rammed 21 | . 9 . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 2 1 Targets Rammed 21 | . 9 . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 264 313 . 18 241 36 146 18 . . . . 224 . 5 . . 11 225 . . . 102 17 . . . 207 233 363 416 234 45 Average Temperature 90 | . 80 103 . 12 91 10 68 9 . . . . 124 . 5 . . 4 61 . . . 30 6 . . . 106 118 80 140 76 15 Received Heat Transfer 4105 | . 243 108 . 108 1224 18 129 78 . . 48 . 24 180 366 . 66 93 108 . 9 . 183 114 . . 63 132 . 278 65 207 261 Effects 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations 52 | . . . . . . . . . . . . . . . 1 . 1 3 2 . . . 1 . . . . 11 2 9 4 5 13 Total Turns 1109 | . . . . . . . . . . . . . . . 29 . 33 62 59 . . . 33 . . . . 187 35 147 81 117 326 Longest Duration 57 | . . . . . . . . . . . . . . . 29 . 33 36 40 . . . 33 . . . . 33 18 28 40 36 57 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . 2 1 2 . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Heat Transferred 3742 | . 925 740 . . 1342 . . . . . 50 . . 50 . . . 150 . . . 200 248 . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 . . . 3 . 1 . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 823 | . 234 158 . 60 305 204 . . . . 109 7 173 . . . . 650 . . . . 259 . . . . 403 321 513 344 262 823 Initial 284 | . . 28 . . . 115 . . . . . 7 . . . . . 78 . . . . . . . . . . 226 47 284 18 28 Average 162 | . 110 37 . 23 139 88 . . . . 35 5 101 . . . . 462 . . . . 90 . . . . 148 199 238 159 129 306 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 2 1 1 3 Low Security (%) 71 | 100 88 100 . 100 72 89 . . . . 100 100 100 . . . . 12 . . . . 97 . . . . 64 57 50 72 86 40 Level 1 15 | . 11 . . . 27 10 . . . . . . . . . . . . . . . . 2 . . . . 34 42 3 27 13 32 Level 2 11 | . . . . . . . . . . . . . . . . . . 87 . . . . . . . . . 1 . 46 . . 13 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . . . 6 1 . . . . 2 . 4 . 1 . . 3 . . . . 5 . . . . 5 2 1 1 10 17 Investigation 6 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Extermination 25 | . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . 3 . . . . 3 2 . . 5 5 Reinforcement 22 | . . . . . 6 . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . 1 1 5 3 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Construction Impeded 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 26 | . 1 . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 8 1 1 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 18 5 . 3 37 3 11 4 . . 6 . 6 13 21 . 10 11 9 7 18 1 22 8 5 . 7 39 5 45 7 37 63 Peak Tracking Total 19 | . 3 3 . 3 11 2 4 3 . . 2 . 3 4 7 . 5 3 4 4 19 4 5 4 5 . 4 6 3 7 2 9 7 Tactical Retreats 27 | . 1 . . 1 5 . . . . . . . . . 2 . 1 2 . 1 1 1 . 1 . . . 1 . 3 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 10 | . 2 . . . . 1 . . . . 2 . . 1 . . . . . . . . 1 . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . 1 . . . . . . . . . . . . 3 . 1 . 14 . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 36 | . . 3 . . 3 1 . . . . 2 . 2 . . . . 1 . . . . 3 1 . . . 3 4 . 6 4 3 Max in Single Turn 3 | . . 3 . . 3 1 . . . . 2 . . . . . . 1 . . . . 1 1 . . . 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 68 | . 9 . 1 . . 3 1 1 . . 7 . 2 . . 4 1 2 . 1 3 . 5 1 . 4 . 5 5 . 5 2 6 Terminals 39 | . 7 . . . . 2 . . . . 6 . 2 . . . 1 . . . . . 3 . . . . 4 3 . 5 2 4 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Total Hacks 175 | . 21 . 1 . . 14 1 1 . . 15 . 5 . . 24 1 3 . 1 10 . 11 1 . 17 . 14 10 . 8 4 13 Successful 126 | . 17 . 1 . . 7 1 1 . . 6 . 3 . . 24 1 3 . 1 10 . 6 1 . 17 . 11 4 . 5 1 6 Failed 49 | . 4 . . . . 7 . . . . 9 . 2 . . . . . . . . . 5 . . . . 3 6 . 3 3 7 Catastrophic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 15 . . . . 10 . . . . 10 . 5 . . . . . . . 1 . 4 . . . . 8 5 . 6 4 9 Terminals 93 | . 17 . . . . 11 . . . . 14 . 5 . . . 1 . . . . . 6 . . . . 10 6 . 8 4 11 Fabricators 6 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Recycling Units 6 | . 4 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Terminal Hacks 77 | . 7 . 1 . . 4 1 1 . . 1 . 1 . . 24 1 . . 1 10 . 1 1 . 17 . 2 . . 3 . 1 Record 19 | . . . 1 . . . . . . . . . . . . 11 1 . . . . . . 1 . 5 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . 4 . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . Branch Access Points 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 4 | . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 31 | . 8 . . . . 3 . . . . 4 . 2 . . . . . . . . . 2 . . . . 5 1 . 2 1 3 Terminals 29 | . 6 . . . . 3 . . . . 4 . 2 . . . . . . . . . 2 . . . . 5 1 . 2 1 3 Track 7 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . 1 1 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 19 | . 4 . . . . 2 . . . . 4 . 2 . . . . . . . . . . . . . . 3 . . 2 . 2 Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . . . . 3 . . . . 7 . 2 . . . 1 2 . . . . 4 . . . . 5 5 . 5 2 4 Full Trace Events 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 35 | . 1 . . . . . . . . . . 20 3 . 2 . 1 . . . . . . . . . . . . . . 8 . Largest Group 20 | . 1 1 1 1 1 . . . . . . 20 15 6 2 2 3 . . . . . . . . . . . . . . 8 . Highest-Rated Group 687 | . 10 10 10 10 10 . . . . . . 687 488 211 62 62 156 . . . . . . . . . . . . . . 112 . Highest-Rated Ally 94 | . 10 10 10 10 10 . . . . . . 46 46 46 32 32 94 . . . . . . . . . . . . . . 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . . . . . . 74 3 . . 31 . . . . . . . . . . . . . . 40 . Total Damage 3400 | . . . . . . . . . . . . . 1433 62 . . 1049 . . . . . . . . . . . . . . 856 . Kills 14 | . . . . . . . . . . . . . 5 . . . 6 . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 1 1 . . . . 1 1 . 2 . 1 3 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 39946 | 44 863 766 356 673 994 759 3118 1237 1793 1084 1293 518 605 1693 992 144 792 769 886 1671 1509 1016 1360 1084 1008 468 1142 1543 952 2614 2152 1763 2285 Spaces Moved 18740 | 38 586 467 204 353 330 381 778 659 989 600 650 288 331 888 412 78 400 306 441 753 809 521 556 432 521 236 556 621 510 1233 1094 721 998 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17773 | . 108 192 204 353 154 381 778 659 989 600 650 288 331 888 412 78 400 306 441 753 809 521 556 432 521 236 556 621 510 1233 1094 721 998 Legs 78 | . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 887 | 36 478 275 . . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 160 180 180 180 180 180 180 180 175 175 175 175 175 180 160 172 172 180 180 180 182 182 182 182 182 152 152 160 160 160 160 Average Speed 173 | 83 122 135 171 180 205 180 180 180 180 180 178 175 175 175 176 180 179 179 173 180 180 180 182 182 182 182 182 159 156 181 160 171 164 Slowest Speed 450 | 90 180 180 180 180 450 200 180 200 180 180 180 175 175 175 192 180 180 180 180 180 180 180 186 183 182 182 183 183 177 190 160 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 56 | 3 86 98 53 87 32 12 78 87 83 66 21 96 9 93 43 68 63 10 63 71 88 72 13 69 69 62 68 21 49 51 83 32 38 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 11 | . 2 . 1 . . . . . 1 . . . . . 1 1 1 . . 1 . . . . . 3 . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 . . . . . . . Scrap Searched 45 | . . 2 . 1 . . 4 3 3 3 . . . 4 8 . 1 . 3 3 . 3 . 2 2 . 3 . . . . . . Spaces Dug 127 | . . . . . . . . . . . 3 . . 1 . . . 1 . 1 . 3 7 . 6 . 5 7 13 7 16 43 14 Terrain Destroyed 457 | . . 37 . . 22 29 15 35 . . 22 . . 6 1 . 1 12 . 8 . 8 37 1 6 . 12 21 17 47 19 47 54 Melee 40 | . . . . . . . . . . . 3 . . 1 . . . 1 . 1 . . 7 . . . . . 2 3 1 21 . Projectile 210 | . . . . . . . . . . . . . . 2 1 . 1 1 . . . 3 30 1 6 . 12 21 15 44 18 26 29 AOE 207 | . . 37 . . 22 29 15 35 . . 19 . . 3 . . . 10 . 7 . 5 . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 24423 | 47 676 548 210 374 501 441 2476 689 1004 609 756 310 357 990 604 82 443 478 512 1054 864 594 781 691 559 269 630 987 610 1482 1413 1041 1341 Wait 3655 | . 25 5 2 1 10 7 1670 5 . 2 26 . 2 58 133 5 16 119 29 259 19 58 111 233 23 . 29 204 44 108 166 141 145 Move 18706 | 37 585 466 203 352 329 380 777 658 988 599 650 287 330 887 411 77 399 305 440 752 808 520 555 431 520 235 555 620 508 1232 1093 720 997 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 280 | 4 9 16 1 5 30 11 3 2 4 4 13 6 6 2 3 . 4 6 4 8 7 2 16 1 1 6 4 20 3 23 22 11 23 Fast Attach 118 | 6 3 . . . 12 4 . 5 5 . 1 . . 3 3 . 2 3 1 2 6 . 3 1 . 7 . 1 3 9 15 10 13 Attach 121 | . 2 3 . 1 17 4 . 3 . . 3 2 . . 6 . . 5 5 . . . 8 1 . . 2 9 2 9 8 6 25 Detach 14 | . 1 . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 2 2 . Swap 282 | . 5 6 2 . 3 5 10 2 . . 22 3 6 15 10 . 7 13 10 13 7 7 21 10 4 2 15 25 13 14 17 11 4 Drop 285 | . 3 6 2 1 6 19 5 5 7 4 21 12 10 8 4 . 3 6 1 8 15 3 12 . . 13 3 21 6 26 37 15 3 Fire 778 | . 34 46 . 9 30 9 11 9 . . 15 . 3 16 31 . 12 20 19 11 . 4 46 13 11 . 22 84 24 57 43 69 130 Melee 148 | . . . . . 61 . . . . . 4 . . 1 . . . 1 3 1 . . 7 1 . 6 . . 5 3 9 46 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 9 . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 1 1 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . Rewire 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 13) 45 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 402 | -10/Materials | Lost 3 parts (1n2w) 745 | -10/Materials | Discovered new exit (range 9) 806 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Entered Mines 908 | -10/Mines | Accompanied by 1 ally 938 | -10/Mines | Discovered new exit (range 16) 1031 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1053 | -10/Mines | Destroyed YI-UF0 1056 | -10/Mines | Found Prototype Storage 1219 | -10/Mines | Learned Materials terminal intel 1296 | -10/Mines | Core integrity fell below 50% 1330 | -10/Mines | Discovered new exit (range 15) 1544 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1665 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Entered Exiles 1674 | -10/Exiles | Accompanied by 1 ally 1713 | -10/Exiles | Met 8R-AWN 1740 | -10/Exiles | Met EX-HEX 1850 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Learned location of Zion (-7) 2006 | -10/Exiles | Discovered new exit (range 14) 2030 | -10/Exiles | Entered Mines 2030 | -9/Mines | Accompanied by 1 ally 2096 | -9/Mines | Build established: Hauler-Mutant 2113 | -9/Mines | Found a hidden stash of uninstalled traps 2353 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2473 | -9/Mines | Learned location of 1 exit from Materials 2548 | -9/Mines | Discovered new exit (range 7) 2703 | -9/Mines | Entered Materials 2703 | -8/Materials | Accompanied by 1 ally 2703 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2704 | -8/Materials | Identified exit to Factory 2705 | -8/Materials | Loaded intel: 11 terminal locations 2937 | -8/Materials | Lost 3 parts (1n1u1w) 3109 | -8/Materials | Lost 9 parts (1p3n1u4w) 3323 | -8/Materials | Core integrity fell below 50% 3408 | -8/Materials | Core integrity fell below 20% 3425 | -8/Materials | Destroyed 7 combat bots 3429 | -8/Materials | Lost 8 parts (1p4n2u1w) 3697 | -8/Materials | Entered Factory 3697 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3784 | -7/Factory | Identified exit to Storage 3784 | -7/Factory | Identified exit to Lower Caves 3862 | -7/Factory | Discovered new exit (range 13) 3998 | -7/Factory | Build established: Hauler-Skirmisher 4456 | -7/Factory | Entered Lower Caves 4458 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5635 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7401 | -7/Lower Caves | Discovered new exit (range 14) 7476 | -7/Lower Caves | Identified exit to Lower Caves 7574 | -7/Lower Caves | Entered another Lower Caves area 7632 | -7/Lower Caves | Encountered a Warlord checkpoint 7653 | -7/Lower Caves | Build established: Hauler-Skirmisher 7662 | -7/Lower Caves | Discovered new exit (range 10) 8343 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 8345 | -7/Lower Caves | Flak Gun stolen by Master Thief 8563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8636 | -7/Lower Caves | Discovered new exit (range 10) 8652 | -7/Lower Caves | Identified exit to Zion 8811 | -7/Lower Caves | Entered Zion 8880 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8921 | -7/Zion | Discovered new exit (range 15) 8979 | -7/Zion | System corruption cleaned by Quarantine Array 9218 | -7/Zion | Learned location of Quarantine (-2) 9751 | -7/Zion | Learned location of 1 exit from Factory 10065 | -7/Zion | Found Prototype Device 10065 | -7/Zion | Identified Phasing AFG 10405 | -7/Zion | Found Prototype Device 10405 | -7/Zion | Identified Bomb Factory No. 2 10602 | -7/Zion | Identified exit to Proximity Caves 10604 | -7/Zion | Entered Proximity Caves 11524 | -6/Proximity Caves | Discovered new exit (range 14) 11686 | -6/Proximity Caves | Identified exit to Factory 11688 | -6/Proximity Caves | Entered Factory 11688 | -6/Factory | Evolved 2 slots: Utility x2 11689 | -6/Factory | Identified exit to Factory 12577 | -6/Factory | Spotted B-75 Beast 12595 | -6/Factory | Discovered exit to Factory (range 8) 12921 | -6/Factory | Identified exit to Lower Caves 12981 | -6/Factory | Sucked down chute 12981 | -6/Factory | Entered Waste 12982 | -6/Waste | Joined by Warlord forces that had cleared the area 13301 | -6/Waste | Found Damper Plating 13320 | -6/Waste | Discovered new exit (range 13) 13497 | -6/Waste | Identified exit to Factory 13499 | -6/Waste | Entered Factory 13499 | -6/Factory | Accompanied by 12 allies 13612 | -6/Factory | Allied Derelicts emerged from ambush trap array 14104 | -6/Factory | Entered Lower Caves 14104 | -6/Lower Caves | Accompanied by 6 allies 14424 | -6/Lower Caves | Identified exit to Lower Caves 15708 | -6/Lower Caves | Found Alien Artifact 15708 | -6/Lower Caves | Identified Core Expander 15708 | -6/Lower Caves | Installed Core Expander, added new Utility slot 15797 | -6/Lower Caves | Entered another Lower Caves area 16438 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16581 | -6/Lower Caves | Lost 4 parts (3u1w) 16769 | -6/Lower Caves | Discovered new exit (range 9) 16782 | -6/Lower Caves | Identified exit to Data Miner 16789 | -6/Lower Caves | Entered Data Miner 16789 | -6/Data Miner | Accompanied by 2 allies 16790 | -6/Data Miner | Discovered new exit (range 6) 16825 | -6/Data Miner | Met Data Miner 16855 | -6/Data Miner | Learned location of Section 7 (-2) 16855 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16888 | -6/Data Miner | Received God Mode back door access code from Data Miner 16927 | -6/Data Miner | Identified exit to Proximity Caves 16933 | -6/Data Miner | Entered Proximity Caves 16933 | -5/Proximity Caves | Accompanied by 2 allies 17052 | -5/Proximity Caves | Escorted by Enhanced Grunt 17076 | -5/Proximity Caves | Learned location of Armory (-3) 17456 | -5/Proximity Caves | Found Prototype Device 17456 | -5/Proximity Caves | Identified Exp. Thermal Shield 17504 | -5/Proximity Caves | Discovered exit to Factory (range 9) 17563 | -5/Proximity Caves | Learned location of 1 exit from Factory 17725 | -5/Proximity Caves | Entered Factory 17725 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17726 | -5/Factory | Identified exit to Upper Caves 17727 | -5/Factory | Identified exit to Extension 17821 | -5/Factory | Local fabrication network quarantined 17822 | -5/Factory | Fabricated Lgt. Regenerative Plating? 18494 | -5/Factory | Entered Upper Caves 18991 | -5/Upper Caves | Lost 3 parts (3u) 19282 | -5/Upper Caves | Discovered new exit (range 16) 19380 | -5/Upper Caves | Entered another Upper Caves area 19381 | -5/Upper Caves | Identified exit to Warlord 19683 | -5/Upper Caves | Learned 8 Factory zone layouts 19775 | -5/Upper Caves | Build established: Scavenger-Mutant 21039 | -5/Upper Caves | Build established: Scavenger-Assassin 21051 | -5/Upper Caves | Entered Warlord 21355 | -5/Warlord | Build established: Scavenger-Skirmisher 22049 | -5/Warlord | Warlord's base attacked by MAIN.C 22166 | -5/Warlord | Met Warlord 22183 | -5/Warlord | Opened Warlord's prototype stash 22196 | -5/Warlord | Found Prototype Device 22196 | -5/Warlord | Identified Exp. Phase Shifter 22222 | -5/Warlord | Found Prototype Hackware 22241 | -5/Warlord | Found Prototype Reactor 22260 | -5/Warlord | Found Prototype Processor 22399 | -5/Warlord | Warlord forces counterattacked 22440 | -5/Warlord | Opened side exit 22542 | -5/Warlord | Discovered new exit (range 12) 22549 | -5/Warlord | Spotted Striker 22549 | -5/Warlord | Spotted Striker 22560 | -5/Warlord | Entered Proximity Caves 23408 | -4/Proximity Caves | Learned Research garrison access intel 23494 | -4/Proximity Caves | Discovered new exit (range 14) 23558 | -4/Proximity Caves | Spotted B-86 Titan 23576 | -4/Proximity Caves | Entered Factory 23576 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23577 | -4/Factory | Identified exit to Research 23930 | -4/Factory | Lost 3 parts (1n2u) 24211 | -4/Factory | Identified exit to Upper Caves 24438 | -4/Factory | Build established: Scavenger-Gunner 24866 | -4/Factory | Identified Spectral Analyzer 24866 | -4/Factory | Identified System Mapper 24936 | -4/Factory | Entered Upper Caves 25304 | -4/Upper Caves | Build established: Scavenger-Tank 25878 | -4/Upper Caves | Learned Research trap positions 25924 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25964 | -4/Upper Caves | Discovered new exit (range 12) 26020 | -4/Upper Caves | Entered another Upper Caves area 26033 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26065 | -4/Upper Caves | Discovered exit to Research (range 7) 26107 | -4/Upper Caves | Spotted B-86 Titan 26783 | -4/Upper Caves | Discovered new exit (range 14) 27028 | -4/Upper Caves | Entered Zhirov 27028 | -4/Zhirov | Discovered new exit (range 3) 27061 | -4/Zhirov | Met Zhirov 27103 | -4/Zhirov | Learned location of Testing (-3) 27103 | -4/Zhirov | Learned location of Command (-1) 27114 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27142 | -4/Zhirov | Found Alien Artifact 27142 | -4/Zhirov | Identified Integrated Dissipator 27142 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27297 | -4/Zhirov | Found Alien Artifact 27496 | -4/Zhirov | Entered Proximity Caves 27508 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28347 | -3/Proximity Caves | Discovered exit to Research (range 12) 28638 | -3/Proximity Caves | Entered Research 28638 | -3/Research | Evolved 2 slots: Utility x2 28639 | -3/Research | Identified exit to Armory 28640 | -3/Research | Loaded intel: 80 trap records 28641 | -3/Research | Loaded intel: 4 garrison access locations 28823 | -3/Research | Identified exit to Testing 29093 | -3/Research | Repaired Hvy. Treads 29139 | -3/Research | Repaired Imp. Medium Armor Plating 29929 | -3/Research | Found Prototype Hackware 29961 | -3/Research | Identified Exp. System Shield 30181 | -3/Research | Entered Testing 30309 | -3/Testing | Identified Transdimensional Reconstructor 30309 | -3/Testing | Identified Vortex Chain Reactor 30542 | -3/Testing | Found Prototype Ballistic Gun 30566 | -3/Testing | Found Prototype Device 30566 | -3/Testing | Identified Exp. Shield Generator 30578 | -3/Testing | Spotted Striker 30608 | -3/Testing | Identified Hyp. Multirail 30702 | -3/Testing | System corruption reached 10% 30809 | -3/Testing | Discovered new exit (range 13) 31021 | -3/Testing | Build established: Hacker-Skirmisher 31112 | -3/Testing | Crushed by falling debris 31130 | -3/Testing | Identified exit to Research 31133 | -3/Testing | Entered Research 31133 | -2/Research | Warlord forces began assault on 0b10 31133 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31243 | -2/Research | Research machine network offline 31442 | -2/Research | Borebot progress halted 31518 | -2/Research | Borebot progress halted 31559 | -2/Research | Borebot progress halted 31652 | -2/Research | Build established: Scavenger-Skirmisher 31772 | -2/Research | Warlord destroyed during the assault 32183 | -2/Research | Spotted Striker 32233 | -2/Research | Spotted Executioner 32244 | -2/Research | Spotted Executioner 32247 | -2/Research | Destroyed Executioner 32254 | -2/Research | Destroyed Executioner 32280 | -2/Research | Found Prototype Processor 32280 | -2/Research | Identified Exp. Targeting Computer 32315 | -2/Research | Spotted Striker 32316 | -2/Research | Spotted Striker 32323 | -2/Research | Destroyed Striker 32330 | -2/Research | Destroyed Striker 32368 | -2/Research | Spotted Executioner 32385 | -2/Research | Destroyed Executioner 32392 | -2/Research | Warped through subspace 32435 | -2/Research | Spotted Striker 32437 | -2/Research | Spotted Striker 32446 | -2/Research | Destroyed Striker 32457 | -2/Research | Destroyed Striker 32478 | -2/Research | Spotted Executioner 32486 | -2/Research | Destroyed 7 combat bots 32511 | -2/Research | Spotted Executioner 32523 | -2/Research | Destroyed Executioner 32527 | -2/Research | Destroyed Executioner 32559 | -2/Research | Lost 3 parts (3u) 32600 | -2/Research | Spotted Executioner 32625 | -2/Research | Spotted Executioner 32659 | -2/Research | Destroyed Executioner 32660 | -2/Research | Build established: Scavenger-Tank 32708 | -2/Research | Spotted Striker 33696 | -2/Research | Discovered new exit (range 9) 33744 | -2/Research | Identified exit to Quarantine 33747 | -2/Research | Entered Quarantine 33915 | -2/Quarantine | Cryocooling Duct disabled 33917 | -2/Quarantine | Cryocooling Duct disabled 33930 | -2/Quarantine | Ambient heat levels rising (+20) 33930 | -2/Quarantine | Non-combat units ordered to evacuate 33932 | -2/Quarantine | Ambient heat levels rising (+20) 33932 | -2/Quarantine | Combat units ordered to evacuate 34007 | -2/Quarantine | Found Alien Artifact 34007 | -2/Quarantine | Identified Dimensional Node Initializer 34007 | -2/Quarantine | Initialized slip node 34013 | -2/Quarantine | Found Dimensional Node Initializer 34027 | -2/Quarantine | Found Alien Artifact 34032 | -2/Quarantine | Quarantine Guard activated 34035 | -2/Quarantine | Found Alien Artifact 34041 | -2/Quarantine | Found Transdimensional Reconstructor 34123 | -2/Quarantine | Spotted Quarantine Guard 34349 | -2/Quarantine | Spotted Quarantine Guard 34353 | -2/Quarantine | Destroyed Quarantine Guard 34366 | -2/Quarantine | Spotted Quarantine Guard 34389 | -2/Quarantine | Destroyed Quarantine Guard 34402 | -2/Quarantine | Spotted Quarantine Guard 34438 | -2/Quarantine | Destroyed Quarantine Guard 34477 | -2/Quarantine | Found Alien Impact Weapon 34666 | -2/Quarantine | Discovered new exit (range 13) 34666 | -2/Quarantine | Spotted Quarantine Guard 34714 | -2/Quarantine | Destroyed Quarantine Guard 34760 | -2/Quarantine | Identified exit to Access 34915 | -2/Quarantine | Spotted Quarantine Guard 35014 | -2/Quarantine | Spotted Quarantine Guard 35163 | -2/Quarantine | Spotted Quarantine Guard 35234 | -2/Quarantine | Found Alien Artifact 35390 | -2/Quarantine | Spotted Quarantine Guard 35425 | -2/Quarantine | Found Alien Artifact 35522 | -2/Quarantine | Found Alien Slashing Weapon 35593 | -2/Quarantine | Identified Core Stripper 35594 | -2/Quarantine | Identified Sigix Broadsword 35620 | -2/Quarantine | Spotted Fortress 35652 | -2/Quarantine | Destroyed Fortress 35675 | -2/Quarantine | Identified Core Reset Matrix 35675 | -2/Quarantine | Identified Phase Redirector 35675 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 35675 | -2/Quarantine | Used Core Reset Matrix 35679 | -2/Quarantine | Detected hypermatrix surge 35679 | -2/Quarantine | Sensed 7 artifacts in vicinity 35690 | -2/Quarantine | Found Prototype Device 35690 | -2/Quarantine | Identified Exp. Force Field 35696 | -2/Quarantine | Found Prototype Device 35696 | -2/Quarantine | Identified EM Dispersion Field 35699 | -2/Quarantine | Found Prototype Device 35699 | -2/Quarantine | Identified Thermal Barrier 35706 | -2/Quarantine | Found Unknown Device 35706 | -2/Quarantine | Identified Antimissile System 35714 | -2/Quarantine | Found Prototype Protection 35714 | -2/Quarantine | Identified Centrium Heavy Armor Plating 35892 | -2/Quarantine | Discovered new exit (range 5) 35892 | -2/Quarantine | Spotted Quarantine Guard 35897 | -2/Quarantine | Identified exit to Section 7 35899 | -2/Quarantine | Entered Section 7 35900 | -2/Section 7 | Sensed 23 artifacts in vicinity 36066 | -2/Section 7 | Spotted S7 Guard 36074 | -2/Section 7 | Found Core Membrane 36074 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 36345 | -2/Section 7 | Found Integrated Reactor 36345 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36367 | -2/Section 7 | Build established: Alien-Assassin 36487 | -2/Section 7 | Core integrity fell below 50% 36646 | -2/Section 7 | Spotted S7 Guard 36819 | -2/Section 7 | Discovered exit to Access (range 22) 36980 | -2/Section 7 | Initialized slip node 37254 | -2/Section 7 | Found Integrated Singularity Reactor 37254 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 37293 | -2/Section 7 | Emitted hypermatrix ping 37296 | -2/Section 7 | Destroyed S7 Guard 37298 | -2/Section 7 | Assembled emerged from beneath the floor 37306 | -2/Section 7 | Found Prototype Protection 37306 | -2/Section 7 | Identified Hvy. Regenerative Plating 37519 | -2/Section 7 | Crushed by falling debris 37548 | -2/Section 7 | Found Integrated Reactor 37548 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37634 | -2/Section 7 | Warped through subspace to slip node 37644 | -2/Section 7 | Spotted S7 Guard 37654 | -2/Section 7 | Scanned by Researcher 37662 | -2/Section 7 | Entered Access 37662 | -1/Access | Evolved 2 slots: Utility x2 37688 | -1/Access | Lost 4 parts (1p1u2w) 37821 | -1/Access | Spotted B-99 Colossus 37971 | -1/Access | Build established: Alien-Gunner 38153 | -1/Access | Intercept squad dispatched 38162 | -1/Access | Spotted Tracker 38162 | -1/Access | Spotted Tracker 38179 | -1/Access | Destroyed Tracker 38187 | -1/Access | Destroyed Tracker 38229 | -1/Access | Spotted Combat Programmer 38237 | -1/Access | Destroyed Combat Programmer 38263 | -1/Access | Spotted Combat Programmer 38282 | -1/Access | Warped through subspace 38464 | -1/Access | Incoming investigation squad redirected 38575 | -1/Access | Garrison activated, responded to threat 38841 | -1/Access | Warped through subspace 38863 | -1/Access | Lost 3 parts (1u2w) 39309 | -1/Access | Energy Cycler disabled 39393 | -1/Access | Lost 8 parts (1p1n4u2w) 39464 | -1/Access | Lost 4 parts (2p1u1w) 39634 | -1/Access | Intercept squad dispatched 39665 | -1/Access | Spotted Tracker 39665 | -1/Access | Spotted Tracker 39672 | -1/Access | Destroyed Tracker 39686 | -1/Access | Destroyed Tracker 39689 | -1/Access | Spotted Combat Programmer 39708 | -1/Access | Destroyed Combat Programmer 39716 | -1/Access | Spotted Combat Programmer 39727 | -1/Access | Destroyed Combat Programmer 39734 | -1/Access | Found Exp. Phase Shifter 39755 | -1/Access | Lost 8 parts (1n2u5w) 39783 | -1/Access | Build established: Scavenger-Gunner 39937 | -1/Access | Discovered new exit (range 6) 39945 | -1/Access | Identified exit to Surface 39947 | *** | Heading to fleet! Last Messages --------------- 39798_ K-01 Serf knocked back. 39800_ Acquired 77 matter. 39803_ Acquired Adv. Phase Shifter. 39809_ Acquired Lgt. Quantum Reactor. 39814_ Acquired Hvy. Machine Gun. 39816_ Acquired 65 matter. 39818_ Acquired 67 matter. 39820_ Acquired 74 matter. 39821_ R-10 Processor collects Unknown Device. 39822_ Acquired 30 matter. 39824_ Acquired 55 matter. 39828_ Acquired Lgt. Quantum Reactor. 39906_ K-01 Serf cleans the Terminal. 39937_ ALERT: Rogue bot located, Q-Series report to Access Zone 1N. 39937_ The Access Shell folds into the floor. 39937_ EXIT=FOUND 39942_ K-01 Serf cleans the Terminal. 39945_ EXIT=IDENTIFIED: SURFACE 39946_ K-01 Serf cleans the Terminal. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ???????????????????????????????????????## ##????? | | ??????????????########################## ###### | | ????????????? u | | ????????????? u k k | | ??????????????????### ""######### ###### | | ????????????????????# ""#???????## ####### | | ????????????????????# ""#????????# # | | ????????????????????# T#????????# # | | ????????????????????# ""#?######## + | | ????????????????????# ""#?# # # | | ???????????????????## ""### # # | | ???????????????????# ## # #? | | ???????????????????## ### # #? " | | ????????????????????# #?# #C #?? " | | ????????????????????# #?# # #?? """ | | ????????????????????# #?# + #???""" | | ????????????????????# @" #?# # #??? " | | ????????????????????# "" #?# # !#???? ? | | ????????????????????# #?# # #????## | | ????????????????????# #?# #! #?????? | | ????????????????????# #?# # ####### | | ????????????????????#""""""""""#?# # = ! ! | | ?????????????????????????????????# # ####### | | ?????????????????????????????????######## !#?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????#==#?????? | | ??????????????????????BB????BB??????????# %#?????? | | ??????????????????????BB????BB??????????# ^#?????? | | ????????????????????????????????????????# =#?????? | | ????????????????????????????????????????# +?????? | | ????????????????????????????????????????# # ????? | | ????????????????????????????????????????# # ???? | | ????????????????????????????????????????# #?#???? | | ???????????????????????????????????????? ###### | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? ? | | ???????????????????????????????????????? ?### | | ?????????????????????????????????????########### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# %[!# | | ?????????????????????????????????????# !%=*# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 95 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1650 Resistance: TH 50 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Stripper Sigix Broadsword Core Reset Matrix Core Membrane Integrated Reactor Phase Redirector Integrated Singularity Reactor High-powered Transdimensional Reconstructor Achievements -------------- Home At Last? Sunderer Challenges ------------ None Game ------ Seed SwarmShockAxe Manual? 0 Play Time 04:28:40 Cumulative 192.3 hours Start 2021.08.14 @ 16:22:10 End 2021.08.16 @ 18:02:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 84 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b5e95a-1e40-4b93-9402-b987383b7b2a