Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.30 @ 05:06:01 Player: Amao Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (35) 175 Value Destroyed (826) 826 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7761 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Target Analyzer Advanced Force Field Advanced Point Defense System > --- WEAPON ----------- (None) > --- INVENTORY -------- HERF Cannon [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 2 2 Power 5 | . . . 1 . . 1 . . 1 1 1 Propulsion 5 | . . . . 1 1 . . 1 . 1 1 Utility 7 | . . . 1 . 1 1 2 1 1 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 59 | 5 2 . 5 10 3 5 14 2 4 4 5 Power 14 | 1 . . 1 2 . 1 4 1 1 1 2 Engine 7 | 1 . . 1 2 . 1 1 1 . . . Core 3 | . . . . . . . 3 . . . . Reactor 4 | . . . . . . . . . 1 1 2 Propulsion 14 | 2 . . 1 4 1 . 4 . . 1 1 Treads . | . . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . 3 1 . 4 . . 1 1 Utility 22 | . 2 . 2 3 1 3 4 1 3 1 2 Device 14 | . . . 1 1 . 2 4 1 2 1 2 Storage 2 | . 1 . 1 . . . . . . . . Processor 4 | . . . . 1 1 1 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 2 | . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 . . 1 1 1 1 2 . . 1 . Energy Gun 2 | 1 . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 4 | 1 . . 1 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . 7 . . . . Parts Lost 35 | . . . 2 8 . 1 8 . . 7 9 Power 12 | . . . 1 3 . . 3 . . 3 2 Propulsion 12 | . . . . 3 . . 3 . . 2 4 Utility 9 | . . . 1 . . 1 2 . . 2 3 Weapon 2 | . . . . 2 . . . . . . . Highest Loss Streak 6 | . . . 1 4 . 1 3 . . 4 6 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 4 | 3 4 7 7 5 2 4 3 4 3 4 4 Power 1 | . 1 1 . . . 1 1 1 1 . 1 Propulsion . | 1 1 3 3 1 . . . . . . . Utility 1 | . 1 2 1 . . 1 1 1 1 1 1 Weapon 1 | . 1 1 1 2 2 2 . . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . . . 2 1 3 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 5 | . . . . 1 1 3 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 58 | . 94 100 83 72 73 75 35 29 44 34 19 Engine 8 | . 14 14 13 10 15 17 6 1 4 2 . Leg 7 | . 28 28 22 5 . . . . . . . Flight 10 | . . . . 15 23 20 3 21 19 15 8 Device 6 | . . . 3 9 7 10 14 2 7 5 4 Storage 3 | . 9 14 14 5 . . . . . . . Processor 3 | . . . . 3 13 13 4 . 3 4 3 Protection 4 | . 12 14 6 5 7 6 1 . . . . Energy Gun 3 | . 14 14 11 . . . 1 . . . . Ballistic Gun 5 | . 14 14 11 15 . . 1 . . . . Peak Build Rating 71 | 5 7 7 9 13 15 33 45 41 69 71 46 Average Rating 21 | 3 6 7 7 9 14 23 24 38 61 52 30 On Entrance 21 | . 5 7 7 8 10 15 23 34 41 62 51 Avg Prop Armor Cover (%) 10 | . . . . 10 . . . . . . . Naked Turns 99 | . . . . . . . 53 . . . 46 Heaviest Build 34 | 5 13 13 19 23 9 19 34 9 24 24 16 Greatest Support 31 | 20 20 20 20 20 12 21 24 24 24 31 22 Greatest Overweight (x) 4 | . . . . 2 . . 4 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 5 7 7 8 8 4 5 5 5 4 5 5 Average Carried 4 | 3 4 7 7 5 2 4 3 4 3 4 4 Final Capacity 8 | 5 8 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 4 7 7 7 5 3 5 . 5 4 2 2 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Mutant 23% | Sprinter 7% | Infiltrator-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1046 | 240 59 . 69 307 23 77 172 . . . 99 Remotely . | . . . . . . . . . . . . Salvage Created 1480 | . 387 . 173 498 23 147 252 . . . . Parts 63 | . 16 . 16 19 . . 12 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 3 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 24 | . 8 . 7 7 . . 2 . . . . Guns 23 | . 8 . 6 7 . . 2 . . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 9 | . 5 . 1 . 1 . 2 . . . . Worker 2 | . 1 . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Recycler 6 | . 1 . . 3 . 1 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 9 | . 3 . 3 3 . . . . . . . Grunt 11 | . 5 . 3 3 . . . . . . . Sentry 2 | . . . 1 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | . 6 . 3 3 1 1 1 . . . . Combat Bots Only 5 | . 5 . 3 3 . . 1 . . . . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 613 | . 45 . 33 77 . 17 165 41 . 27 208 Missed 241 | . 8 . 7 32 . 11 57 23 . 11 92 Hits 372 | . 37 . 26 45 . 6 108 18 . 16 116 Melee 1 | . . . . . . . . . . 1 . Projectile 371 | . 37 . 26 45 . 6 108 18 . 15 116 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 16 | . 1 . . 2 . . 8 1 . 1 3 Damage Taken 5832 | . 255 . 273 495 . 53 1800 319 . 533 2104 Core 3171 | . 53 . 36 101 . 14 937 167 . 260 1603 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 107 | . . . . 42 . 7 58 . . . . Ignored by Resistances 1621 | . 84 . 81 147 . 14 499 90 . 144 562 Core Remaining (%) 82 | 100 . 78 91 81 100 98 6 85 100 82 . Volleys Fired 126 | . 29 . 21 49 . . 26 . . 1 . Largest 3 | . 2 . 2 3 . . 2 . . 1 . Hottest 98 | . 60 . 60 63 . . 98 . . 88 . Shots Fired 220 | . 57 . 40 88 . . 34 . . 1 . Gun 219 | . 57 . 40 88 . . 34 . . . . Cannon 1 | . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 160 | . 29 . 21 88 . . 22 . . . . Thermal 47 | . 28 . 19 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . 12 . . 1 . Robot Hit Streak 16 | . 14 . 7 11 . . 15 . . 16 . Robot Miss Streak 3 | . 2 . 3 3 . . 2 . . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 167 | . 45 . 27 64 1 1 28 . . 1 . Core Hits 61 | . 18 . 11 25 . . 7 . . . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . 3 . . 2 . . . . Critical Strikes 6 | . . . . 4 . . 2 . . . . Destroy 6 | . . . . 4 . . 2 . . . . Melee Attacks 2 | . . . . . 1 1 . . . . . Impact 2 | . . . . . 1 1 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2447 | . 466 . 277 755 75 71 763 . . 31 9 Guns 2231 | . 466 . 277 755 . . 733 . . . . Cannons 31 | . . . . . . . . . . 31 . Explosions . | . . . . . . . . . . . . Melee 146 | . . . . . 75 71 . . . . . Ramming 39 | . . . . . . . 30 . . . 9 Kinetic 1507 | . 198 . 98 755 . . 456 . . . . Thermal 447 | . 268 . 179 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 308 | . . . . . . . 277 . . 31 . Impact 146 | . . . . . 75 71 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . . . 1 17 2 . 3 4 Average Corruption 3 | . 1 1 . . . 1 8 1 . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . 1 . . . . . 13 . . 1 2 Message Errors 2 | . . . . . . . 1 . . . 1 Matter Fused 4 | . . . . . . . 4 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 5 | . 1 . . . . . 2 . . 1 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . Misdirections 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 76 | . . . . . 35 41 . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 76 | . . . . . 35 41 . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . 15 . . . 4 Shots . | . . . . . . . . . . . . Rammed 10 | . . . . . . . 4 . . 2 4 Targets Rammed 10 | . . . . . . . 4 . . 2 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 218 | . 218 . 26 13 . . 191 2 . 12 . Average Temperature 84 | . 106 . 11 13 . . 118 2 . 10 . Received Heat Transfer 801 | . 102 . 69 270 . 18 84 60 . 108 90 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 5 3 . . . . Impact Corruptions 3 | . . . . . 2 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1000 | . 600 . 400 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 97 100 100 100 Level 1 . | . . . . . . . . 2 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 200 | . 155 47 70 95 9 35 32 200 86 110 175 Initial 86 | . . 47 . 18 . . 14 . 86 37 47 Average 28 | . 44 25 27 35 1 6 5 72 82 33 28 Influence Increases 1487 | . 216 . 185 226 9 115 76 270 . 165 225 Destroy 0b10 Robot/C 480 | . 160 . 140 140 . . 40 . . . . Destroy 0b10 Robot/NC 55 | . 15 . . 25 5 5 5 . . . . Destroy Leader 94 | . 22 . 30 32 . . 10 . . . . Successful Hack 57 | . 4 . . 14 4 35 . . . . . Destroy Structure 6 | . . . . . . . 6 . . . . Partial Spotted 75 | . . . . . . 15 15 15 . 30 . Lose Combat Pursuer 720 | . 15 . 15 15 . 60 . 255 . 135 225 Influence Decreases 1322 | . 71 145 135 276 9 80 111 80 114 151 150 Entered New Map 337 | . . 98 . 32 . . 21 . 104 39 43 Time Decay 835 | . 71 47 125 184 9 80 82 80 10 70 77 Lost Part 150 | . . . 10 60 . . 8 . . 42 30 Squads Dispatched 22 | . 1 . 1 1 . 5 3 4 1 2 4 Investigation 9 | . 1 . 1 1 . 2 1 2 . . 1 Extermination 5 | . . . . . . 1 1 1 . . 2 Reinforcement 8 | . . . . . . 2 1 1 1 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . 2 1 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 12 . 12 13 . 9 12 21 . 15 40 Peak Tracking Total 21 | . 6 . 6 3 . 5 6 14 . 12 21 Tactical Retreats 22 | . 1 . 1 1 . 3 2 4 . 2 8 ECM-based Alert Blocks 16 | . . . . . . . 2 . . . 14 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . 2 . . 1 1 3 . 3 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 18 | . 3 . 1 2 1 4 1 3 1 1 1 Terminals 13 | . 2 . 1 1 1 2 1 3 . 1 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 8 . 3 7 1 8 3 6 1 1 2 Successful 18 | . 5 . 2 5 1 3 . 1 1 . . Failed 22 | . 3 . 1 2 . 5 3 5 . 1 2 Catastrophic 4 | . . . . . . . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 30 | . 5 . 3 4 1 5 3 6 . 1 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units 6 | . 3 . . . . 2 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 3 . 2 3 1 1 . 1 . . . Record 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 . . 1 . . Retrieve Matter 2 | . 2 . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 . 1 1 1 2 1 3 1 1 1 Full Trace Events 10 | . 2 . 1 1 . 2 1 2 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 35 | . . . . . . 35 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 2 . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 962 | . . . . 154 43 333 198 . . . 234 Optics 728 | . . . . 154 43 333 198 . . . . Sensors 197 | . . . . . . . 197 . . . . T.N.C. 26 | . . . . . . 26 . . . . . Triangulation 196 | . . . . . . . 196 . . . . Cloaking 222 | . . . . . . 222 . . . . . ECM 408 | . . . . . . . 174 . . . 234 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2638 | 83 249 104 264 422 43 333 393 240 30 150 327 Spaces Moved 4104 | 69 135 87 162 431 101 768 382 797 88 376 708 Core 376 | 18 . . . . . . 224 . . . 134 Treads . | . . . . . . . . . . . . Legs 463 | 51 135 87 162 28 . . . . . . . Wheels 28 | . . . . 28 . . . . . . . Hover . | . . . . . . . . . . . . Flight 3237 | . . . . 375 101 768 158 797 88 376 574 Fastest Speed 24 | 50 120 120 120 34 34 34 26 26 26 24 30 Average Speed 47 | 101 120 120 120 50 34 34 71 26 26 34 36 Slowest Speed 260 | 120 120 120 120 260 34 34 250 26 26 102 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . . . . 3 . . 2 12 . 5 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 17 | 4 29 26 19 36 3 17 12 17 4 21 21 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Total 4590 | 82 171 86 195 564 107 840 472 816 94 387 776 Wait 168 | . 1 . 3 53 . 35 14 12 . . 50 Move 4045 | 68 134 86 161 424 100 767 377 773 87 366 702 Hop 23 | . . . . 3 . . 2 11 . 4 3 Pick Up 65 | 9 5 . 4 13 2 7 13 5 2 2 3 Fast Attach 14 | . . . . . . 2 3 2 . 6 1 Attach 60 | 5 2 . 3 12 3 5 15 . 4 5 6 Detach 19 | . . . . 4 . 4 4 . 1 1 5 Swap 2 | . . . 2 . . . . . . . . Drop 28 | . . . 1 6 1 4 14 . . . 2 Fire 126 | . 29 . 21 49 . . 26 . . 1 . Melee 2 | . . . . . 1 1 . . . . . Ram 9 | . . . . . . . 4 . . 1 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 15 . 13 . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Entered Mines 345 | -10/Mines | Met a Derelict bent on vengeance 432 | -10/Mines | Discovered new exit (range 5) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 684 | -9/Materials | Discovered new exit (range 13) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 867 | -8/Materials | Lost 4 parts (2p2n) 1117 | -8/Materials | Discovered new exit (range 18) 1123 | -8/Materials | Entered Factory 1123 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -7/Factory | Identified exit to DSF 1158 | -7/Factory | Discovered new exit (range 10) 1166 | -7/Factory | Entered another Factory area 1166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1212 | -6/Factory | Fabricated KE Penetrator (x2) 1236 | -6/Factory | Build established: Scavenger-Mutant 1249 | -6/Factory | Identified exit to Lower Caves 1497 | -6/Factory | Discovered new exit (range 6) 1499 | -6/Factory | Entered another Factory area 1499 | -5/Factory | Evolved 2 slots: Utility x2 1581 | -5/Factory | Lost 3 parts (3n) 1823 | -5/Factory | System corruption reached 10% 1827 | -5/Factory | Core integrity fell below 50% 1850 | -5/Factory | Core integrity fell below 20% 1887 | -5/Factory | Discovered new exit (range 15) 1892 | -5/Factory | Entered another Factory area 1892 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2124 | -4/Factory | Discovered new exit (range 16) 2132 | -4/Factory | Entered Research 2132 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2159 | -3/Research | Discovered new exit (range 10) 2162 | -3/Research | Entered another Research area 2162 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2163 | -2/Research | Build established: Sprinter 2276 | -2/Research | Lost 4 parts (2p2u) 2305 | -2/Research | Discovered new exit (range 12) 2312 | -2/Research | Entered Access 2312 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 2340 | -1/Access | Lost 3 parts (1p2n) 2565 | -1/Access | Core integrity fell below 50% 2590 | -1/Access | Lost 6 parts (1p2n3u) 2634 | -1/Access | Core integrity fell below 20% 2634 | -1/Access | Spotted B-99 Colossus 2639 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. Penetrated by Slug. Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. Impulse Thruster destroyed. Slug penetrates Spectral Interrupter. Penetrated by Slug. Knocked back. Slug penetrates Wall. Penetrated by Slug. Field Propulsion Array destroyed. Slug penetrates Garrison Access. Slug penetrates Spectral Interrupter. Penetrated by Slug. Mic. Antimatter Reactor destroyed. Slug penetrates Spectral Interrupter. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????? #?????????????????? | | ???????????????? ####??????????????? | | ?????????????? =[ ????????????? | | ?????????????? =[ ??????????? | | ????????????? ! =[ "?????????? | | ????????????? = ""????????? | | ???????????? = h G????????? | | ???????????? h""????????? | | ???????????? [h[""????????? | | ??????????? [[ ""????????? | | ??????????? [[ #?????????? | | ?????????? ######????? | | ?????????? !! #????? | | ?????????? !@ ###### | | ?????????? %% | | ?????????????######## | | ????????????????????+ | | ????????????????????# ##BB;#### "" | | ????????????????????# ?#BB##??# " "Y | | ????????????????????#??####???# s """" " | | ?????????????????????????????## """"" | | ?????????????????????????????# """"" | | ?????????????????????????????# """" | | ?????????????????????????????# " | | ?????????????????????????????# | | ?????????????????????????????+ | | ?????????????????????????????# | | ?????????????????????????????# " ! " | | ?????????????????????????????# """" """" | | ?????????????????????????????# """"" """"" | | ???????????????????????????? """"" """" | | ???????????????????????????# """" """" | | ???????????????????????????# " " | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Point Defense Rating 240 Evasion (%) 72 Target Analysis 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Heavy Suspicion I Have A Map? Organ Harvest Overwhelming Spot Them First Challenges ------------ None Game ------ Seed PersonalStrikeSabre Manual? 0 Play Time 00:52:52 Cumulative 38.1 hours Start 2025.10.27 @ 19:11:06 End 2025.11.30 @ 05:06:01 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 10 Adventurer 48 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c773fe99-f466-4f2b-bb64-adf3d65848e0