Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.21 @ 03:08:19 Player: Peace Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (681) 681 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2046 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Propulsion Shielding Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads High-capacity Matter Pod Targeting Computer Targeting Computer Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Light Armor Plating Medium Armor Plating [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 37 | . 10 3 24 Power 7 | . 1 1 5 Engine 7 | . 1 1 5 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 3 1 8 Treads 9 | . . 1 8 Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 2 1 7 Device . | . . . . Storage 1 | . 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 6 | . . 1 5 Artifact . | . . . . Weapon 8 | . 4 . 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 3 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 3 . 12 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 8 | . 3 . 5 Highest Loss Streak 6 | . 2 . 6 Average Slot Usage (%) 87 | . 97 95 78 Engine 11 | . 14 11 9 Treads 11 | . . 6 20 Leg 15 | . 28 22 6 Storage 11 | . 14 11 9 Processor 11 | . 14 11 9 Protection 5 | . . 11 8 Energy Gun 5 | . 8 . 3 Ballistic Gun 14 | . 16 22 12 Naked Turns 43 | . . . 43 Heaviest Build 32 | 10 23 30 32 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 8 | . 7 10 8 Most Carried 10 | . 10 10 10 Average Carried 8 | . 7 9 8 Final Capacity 10 | 6 10 10 4 Final Carried 10 | 6 10 10 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 879 | 200 262 . 417 Remotely . | . . . . Salvage Created 959 | . 313 . 646 Parts 57 | . 23 . 34 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 8 . 14 Guns 22 | . 8 . 14 Classes Destroyed 6 | . 3 . 3 Worker 1 | . . . 1 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Swarmer 6 | . 3 . 3 Grunt 11 | . 5 . 6 Sentry 5 | . . . 5 Best Kill Streak 5 | . 4 . 5 Combat Bots Only 5 | . 4 . 5 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2649 | . 509 . 2140 Core 516 | . 100 . 416 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 143 | . 54 . 89 Largest 2 | . 2 . 2 Hottest 80 | . 80 . 79 Shots Fired 210 | . 79 . 131 Gun 210 | . 79 . 131 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 144 | . 39 . 105 Thermal 52 | . 26 . 26 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 19 | . 8 . 19 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 150 | . 53 . 97 Core Hits 52 | . 18 . 34 Critical Hits 3 | . 1 . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1745 | . 600 . 1145 Guns 1642 | . 547 . 1095 Cannons . | . . . . Explosions 37 | . 37 . . Melee . | . . . . Ramming 66 | . 16 . 50 Kinetic 1049 | . 227 . 822 Thermal 475 | . 202 . 273 Explosive . | . . . . Electromagnetic 155 | . 155 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . 6 . 7 Shots . | . . . . Rammed 11 | . 2 . 9 Targets Rammed 12 | . 3 . 9 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 322 | . 192 . 322 Average Temperature 70 | . 59 . 76 Received Heat Transfer 999 | . 222 . 777 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1128 | . 425 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 353 | . 353 76 336 Initial 64 | . . 64 31 Average 160 | . 166 73 162 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 68 | . 63 100 70 Level 1 31 | . 36 . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 21 . 26 Peak Tracking Total 8 | . 5 . 8 Tactical Retreats 9 | . 6 . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 5 | . 2 3 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Prototype ID Bank 5 | . 2 3 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1144 | . 472 48 624 Spaces Moved 555 | 1 223 28 303 Core 139 | . . . 139 Treads 87 | . . . 87 Legs 329 | 1 223 28 77 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 150 50 Average Speed 126 | 120 138 150 115 Slowest Speed 180 | 120 150 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 40 4 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 806 | . 316 34 456 Wait 30 | . 13 . 17 Move 552 | . 222 27 303 Hop . | . . . . Pick Up 11 | . 7 3 1 Fast Attach 9 | . 3 . 6 Attach 11 | . 1 2 8 Detach 4 | . . . 4 Swap 17 | . 6 1 10 Drop 17 | . 7 1 9 Fire 143 | . 54 . 89 Melee . | . . . . Ram . | . . . . Kick 4 | . 3 . 1 Crush 8 | . . . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 444 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 509 | -9/Materials | Discovered new exit (range 9) 521 | -9/Materials | Entered Storage 865 | -9/Storage | Lost 3 parts (1p1u1w) 989 | -9/Storage | Garrison activated, responded to threat 1004 | -9/Storage | Core integrity fell below 50% 1031 | -9/Storage | Released all parts (3) 1062 | -9/Storage | Lost 6 parts (4n1u1w) 1135 | -9/Storage | Core integrity fell below 20% 1145 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01019_ Lgt. Treads destroyed. 01020_ Slammed into G-34 Mercenary. 01027_ Lgt. Treads destroyed. 01027_ Med. Armor Plating destroyed. 01031_ Lgt. Assault Rifle destroyed. 01031_ Released Imp. Ion Engine. 01031_ Released Visual Processing Unit. 01031_ Released Lrg. Storage Unit. 01055_ R-06 Scavenger inserts Heat Sink into recycling unit. 01075_ K-01 Serf cleans the Transfer Shaft. 01076_ Acquired Particle Gun. 01079_ K-01 Serf cleans the Transfer Shaft. 01085_ W-16 Scout sends out distress signal. 01087_ K-01 Serf cleans the Transfer Shaft. 01122_ W-16 Scout sends out distress signal. 01124_ Acquired 10 matter. 01137_ Particle Gun destroyed. 01141_ K-01 Serf destroyed. 01142_ Acquired Visual Processing Unit. 01144_ Acquired 24 matter. 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