Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 18:15:16 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (178) 890 Value Destroyed (5579) 5579 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (9098) 9098 TOTAL SCORE: 26647 Bonus ------- High Alert Combat Kills 1443 Follower Combat Kills 3388 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -633 Cogmind --------- Core Integrity 1184/1600 Matter 289/300 Energy 99/100 System Corruption 0% Temperature Cool (-200) Movement Core (150) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Cryofiber Web Experimental Signal Interpreter Makeshift Hacking Suite > --- WEAPON (4) ------- Vibroblade Plasma Lance > --- INVENTORY (5) ---- Light Particle Reactor Enhanced Nova Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Zionite Biocell Experimental Signal Interpreter Experimental Target Analyzer Experimental Reaction Control System Zionite Heavy Carapace Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Zionite Alpha Cannon Vibroblade Plasma Lance > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Enhanced Nova Cannon Advanced Micro-nuke Launcher Tactical Quantum Warhead [Rating: 171] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Cooled Airjet Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Zionite Alpha Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . 1 1 1 . . 2 . . . . 1 . . . . . . 1 . . . . 1 1 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 179 | 6 6 16 21 7 . 2 12 . 1 . 1 4 . 3 3 3 2 . 15 . . 1 1 35 32 8 Power 26 | 1 . 2 3 1 . . 3 . . . . 1 . . . . 1 . 1 . . . 1 6 4 2 Engine 9 | 1 . 2 3 . . . 3 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 5 4 2 Propulsion 63 | 2 1 6 9 5 . . 2 . . . . 1 . 2 1 1 . . 3 . . . . 13 14 3 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 22 | 2 1 6 9 . . . . . . . . . . . . . . . . . . . . 3 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . 5 . . 2 . . . . 1 . 2 1 1 . . 3 . . . . 10 11 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 2 5 3 1 . 1 4 . 1 . . 1 . 1 2 1 1 . 6 . . . . 10 7 2 Device 19 | . . . 1 . . 1 2 . 1 . . . . . . . . . 4 . . . . 6 4 . Storage 5 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 8 | . . 1 1 1 . . 1 . . . . . . . . . . . 1 . . . . 3 . . Hackware 6 | . . . . . . . 1 . . . . 1 . . 2 . . . . . . . . . 2 . Protection 11 | . . 3 1 . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 3 3 6 . . 1 3 . . . 1 1 . . . 1 . . 5 . . 1 . 6 7 1 Energy Gun 10 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 6 . Energy Cannon 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 7 | . . . 2 . . 1 2 . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 6 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . Piercing Weapon 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . 1 1 . 2 . . 3 . . . . 1 . . . 2 2 . 2 . . 1 . 11 2 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Parts Lost 73 | . . 4 8 . . . . . . . . . . . 1 . . . 1 . . . 2 27 8 22 Power 9 | . . 1 2 . . . . . . . . . . . . . . . . . . . 1 2 . 3 Propulsion 36 | . . 1 5 . . . . . . . . . . . 1 . . . . . . . . 16 5 8 Utility 22 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 8 2 8 Weapon 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 3 Highest Loss Streak 16 | . . 1 3 . . . . . . . . . . . 1 . . . 1 . . . 1 16 4 16 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 5 7 13 14 12 15 15 14 15 15 15 15 14 14 14 14 15 14 15 14 15 15 15 15 14 12 4 Power 1 | . 1 2 1 . 2 2 2 2 2 2 2 2 3 3 2 2 2 2 1 2 2 2 2 1 . . Propulsion 3 | 1 2 3 4 2 2 2 4 5 5 3 3 2 2 2 3 3 4 4 4 4 4 4 4 2 1 . Utility 1 | . 1 1 1 1 3 3 1 1 2 3 3 2 2 2 2 2 2 2 1 1 1 1 1 1 . . Weapon 6 | 1 2 6 7 8 8 7 7 7 5 6 7 7 7 7 7 7 6 6 6 7 7 6 7 7 9 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 5 5 1 . 4 6 . 2 1 . . . . . . 2 . 2 . . 1 . 11 9 1 Power 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . Propulsion 15 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . 6 4 . Utility 7 | . . . . . . . 2 . . 1 . . . . . . . . 1 . . 1 . 1 1 . Weapon 25 | . . 5 3 1 . 4 1 . 2 . . . . . . . 1 . . . . . . 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 88 85 98 100 100 95 98 98 100 100 89 94 94 96 99 100 100 97 100 100 100 99 88 66 71 Engine 4 | . 14 10 8 5 . . 2 6 6 6 6 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 9 10 10 10 9 8 8 7 Leg 10 | . 28 32 35 2 . . . . . . . . . . . . . . . . . . . . 4 . Hover 19 | . . . . 35 38 38 33 33 33 33 33 30 35 35 35 35 35 35 29 31 31 31 31 26 9 15 Device 11 | . . . . 7 7 14 14 18 18 20 20 17 17 17 17 17 17 17 20 21 21 21 20 15 4 17 Storage 6 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 3 1 Processor 9 | . . 6 11 13 15 15 13 13 13 13 13 11 11 11 11 11 11 11 5 5 5 5 5 8 8 7 Hackware 4 | . . . . . . . 6 6 6 6 6 5 5 5 7 11 11 11 10 10 10 10 10 5 7 7 Protection 1 | . . 4 1 7 7 . . . . . . . . . . . . . 4 5 5 5 5 2 . 1 Energy Gun 2 | . 5 7 . . . . . . . . . . . . . . . . . . . . . . 14 4 Ballistic Cannon 2 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 11 . . . 5 13 13 13 12 11 11 11 10 10 11 11 4 . . . . . . . Slashing Weapon 2 | . . . 4 . . . . . . . . . . . . . . . 5 10 10 10 9 11 . 2 Piercing Weapon 1 | . . . 1 15 15 14 7 . . . . . . . . . . . . . . . . 1 . 2 Peak Build Rating 171 | 6 12 20 32 50 50 51 66 66 67 68 68 73 73 76 81 84 84 84 120 120 120 121 120 144 169 171 Average Rating 67 | 5 7 16 22 45 50 50 60 65 66 67 67 69 73 74 77 81 81 84 107 120 120 120 118 130 120 144 On Entrance 71 | . 6 11 18 32 50 50 51 66 62 67 68 68 73 73 76 81 81 84 84 120 120 120 120 116 78 152 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 14 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 14 41 44 35 36 36 36 40 40 41 41 41 44 44 52 44 44 48 48 69 69 69 69 69 82 81 73 Greatest Support 88 | 20 20 33 58 40 40 40 43 43 43 43 43 51 51 52 53 53 53 53 78 78 78 78 78 88 84 79 Greatest Overweight (x) 4 | . 2 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 5 7 13 14 12 15 14 14 15 14 14 15 14 14 14 14 14 14 15 14 15 15 14 15 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 12 5 3 Class Distribution -------------------- 28% | Mutant 27% | Scout 14% | Scavenger-Mutant 12% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Gunner | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4070 | 374 204 872 265 . . 73 20 27 1 70 157 . . 101 111 60 . . 232 . . . 26 925 363 189 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Salvage Created 6453 | 253 412 1409 1296 . . 98 20 27 . . 30 . . 145 80 167 . 7 258 . . . 88 1171 540 452 Parts 334 | 23 22 82 44 . . 7 3 . . . 3 . . 5 5 6 . . 10 . . . 6 63 34 21 Haulers Intercepted 15 | . 1 6 4 . . 1 . . . . . . . . . . . . 2 . . . . 1 . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 4 . . . 10 11 . . . 2 . . 1 . . . Prevented 7 | . . . . . . . . . . . 1 . . . 4 . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 107 | . 6 27 15 . . . . . . . 2 . . 2 5 3 . 1 . . . . 8 18 10 10 Melee 22 | . . . 10 . . . . . . . . . . 2 . 1 . 1 . . . . . 8 . . Guns 13 | . 6 3 . . . . . . . . . . . . . . . . . . . . . . 4 . Cannons 27 | . . 23 . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 35 | . . 1 . . . . . . . . 2 . . . 4 2 . . . . . . 8 9 4 5 Classes Destroyed 16 | 2 3 6 2 . . . . . . . . . . . . . . 1 . . . . . 2 . . Worker 10 | . 2 1 3 . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Builder 8 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 2 . Tunneler 12 | 9 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 15 | . 1 6 4 . . 1 . . . . . . . . . . . . 2 . . . . 1 . . Recycler 12 | 1 1 6 3 . . . . . . . . . . . . . . . . . . . . 1 . . Operator 6 | . . 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 7 | . . 3 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . Swarmer 45 | . . 8 . . . . . . . . 2 . . 1 4 . . . . . . . 8 11 4 7 Grunt 29 | . 6 9 8 . . . . . . . . . . . . 2 . . . . . . . 2 1 1 Brawler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 8 6 . . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 Hunter 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 2 . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 4 4 7 4 . . 2 1 . . . 2 . . 2 4 2 . 1 2 . . . 8 8 5 5 Combat Bots Only 8 | . 2 6 3 . . . . . . . 2 . . 1 4 2 . 1 . . . . 8 6 4 5 Max Kills in Single Turn 5 | 1 1 2 1 . . 1 1 1 . . 2 . . 1 2 1 . 1 1 . . . 1 4 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . . 2 . . . 2 1 . . . . . . 1 4 4 3 Melee 1 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . NK-0LA (-3/Research) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 733 | . 27 96 97 . . . . . . . . . 1 4 16 7 . 1 17 3 . . 33 173 70 188 Missed 259 | . 6 26 24 . . . . . . . . . 1 1 5 2 . 1 5 3 . . 12 67 32 74 Hits 474 | . 21 70 73 . . . . . . . . . . 3 11 5 . . 12 . . . 21 106 38 114 Melee 4 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Projectile 470 | . 21 67 73 . . . . . . . . . . 3 11 5 . . 11 . . . 21 106 38 114 Critical Strikes 19 | . . 3 2 . . . . . . . . . . 1 . . . . . . . . 4 5 2 2 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 10286 | . 290 1076 1115 . . . . . . . . . . 122 174 102 . . 348 . . . 519 3158 1202 2180 Core 1477 | . 62 129 133 . . . . . . . . . . . 13 43 . . 33 . . . 46 522 80 416 Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 . . Ignored by Resistances 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 224 | . . . . . . . . . . . . . . . . . . . 100 . . . . 124 . . Core Remaining (%) 84 | 100 75 67 75 . . 100 . . . . 100 . . . . . . 94 . . . . 93 55 94 74 Volleys Fired 218 | 19 26 90 . . . . . . . . 2 . . . 4 2 . . . . . . 13 8 29 25 Largest 4 | 2 2 2 . . . . . . . . 1 . . . 1 1 . . . . . . 1 1 4 4 Hottest 464 | 40 90 90 . . . . . . . . 30 . . . 30 . . . . . . . 30 30 304 464 Shots Fired 418 | 38 52 179 . . . . . . . . 2 . . . 4 2 . . . . . . 13 8 89 31 Gun 223 | 38 52 44 . . . . . . . . . . . . . . . . . . . . . . 81 8 Cannon 162 | . . 135 . . . . . . . . . . . . . . . . . . . . . . 7 20 Launcher 31 | . . . . . . . . . . . 2 . . . 4 . . . . . . . 13 8 1 3 Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 221 | 38 48 135 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 89 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 8 Explosive 33 | . . . . . . . . . . . 2 . . . 4 2 . . . . . . 13 8 1 3 Electromagnetic 55 | . 4 44 . . . . . . . . . . . . . . . . . . . . . . 7 . Phasic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 14 | 4 14 11 . . . . . . . . . . . . . 13 . . . . . . 2 . 11 13 Robot Miss Streak 12 | 2 2 12 . . . . . . . . . . . . . . . . . . . . 2 3 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 434 | 20 38 152 73 . . 6 2 1 . . . 1 . 6 5 3 . 1 12 . . . 8 33 48 25 Core Hits 292 | 11 16 120 15 . . 2 1 . . . 7 . . 2 14 4 . 1 4 . . . 22 33 23 17 Critical Kills 5 | . 1 . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 12 | . . . 7 . . . . . . . . . . 1 1 . . . 3 . . . . . . . Critical Strikes 33 | . 1 . 13 . . . . . . . . . . 2 1 2 . 1 5 . . . . 8 . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 16 | . . . 9 . . . . . . . . . . 2 1 . . 1 3 . . . . . . . Sever 15 | . . . 4 . . . . . . . . . . . . 2 . . 2 . . . . 7 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 295 | . . . 94 5 . 8 16 3 . 1 . 5 1 13 6 2 . 7 31 1 . . 12 76 . 14 Impact 119 | . . . 59 . . . 6 3 . 1 . 5 1 13 6 2 . 7 16 . . . . . . . Slashing 132 | . . . 35 . . . . . . . . . . . . . . . 15 1 . . 12 59 . 10 Piercing 44 | . . . . 5 . 8 10 . . . . . . . . . . . . . . . . 17 . 4 Sneak Attacks 37 | . . . 14 . . 2 1 1 . . . 1 . 2 1 . . . 5 . . . 2 7 . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . 2 1 . . . . . . . 2 1 . . Follow-up Attacks 27 | . . . 10 . . . . . . . . 1 . 3 1 . . 1 . . . . 2 9 . . Damage Inflicted 19290 | 249 524 2630 3257 . . 254 99 98 . . 182 69 . 372 760 431 . 42 978 . . . 1303 3594 2459 1989 Guns 3249 | 249 524 663 . . . . . . . . . . . . . . . . . . . . . . 1505 308 Cannons 2657 | . . 1593 . . . . . . . . . . . . . . . . . . . . . . 216 848 Explosions 5280 | . . 351 . . . . . . . . 182 . . . 444 313 . . . . . . 826 1659 738 767 Melee 7979 | . . . 3257 . . 254 99 98 . . . 69 . 372 316 36 . 42 978 . . . 477 1915 . 66 Ramming 43 | . . 23 . . . . . . . . . . . . . . . . . . . . . 20 . . Kinetic 2297 | 249 455 1593 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1977 | . . 164 . . . . . . . . . . . . . . . . . . . . . . 1505 308 Explosive 5116 | . . 187 . . . . . . . . 182 . . . 444 313 . . . . . . 826 1659 738 767 Electromagnetic 948 | . 69 663 . . . . . . . . . . . . . . . . . . . . . . 216 . Impact 3584 | . . . 2221 . . . . 98 . . . 69 . 372 316 36 . 42 430 . . . . . . . Slashing 3810 | . . . 1036 . . . . . . . . . . . . 82 . . 548 . . . 477 1667 . . Piercing 667 | . . . . . . 254 99 . . . . . . . . . . . . . . . . 248 . 66 Phasic 848 | . . . . . . . . . . . . . . . . . . . . . . . . . . 848 Highest Corruption 27 | . . . . . . . 4 3 . . . . 9 10 10 10 10 10 1 1 1 1 . 27 8 . Average Corruption 6 | . . . . . . . 3 1 . . . . 9 9 10 10 10 10 1 1 1 1 . 9 5 . Corruption Purged 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . 1 1 . . . . 2 9 13 9 2 2 2 1 1 1 . 21 8 . Message Errors 22 | . . . . . . . 1 . . . . . . 2 7 1 . . . 1 . . . 7 3 . Matter Fused 15 | . . . . . . . . 1 . . . . 2 . 3 2 . 1 . . . . . 6 . . Heat Flow Errors 7 | . . . . . . . . . . . . . . 1 . 3 . . 1 . . . . 1 1 . Energy Discharges 13 | . . . . . . . . . . . . . . 3 1 2 . . . . . 1 . 4 2 . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . . . . . 2 . 1 2 1 1 . 1 . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2325 | . . 44 689 . . 22 25 88 . . . 39 . 145 115 . . . 324 . . . 182 644 8 . Projectiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 272 | . . 43 . . . . . . . . . . . . . . . . . . . . 7 214 8 . Melee 2052 | . . . 689 . . 22 25 88 . . . 39 . 145 115 . . . 324 . . . 175 430 . . Knockbacks 59 | . . 45 13 . . . . . . . . . . . 1 . . . . . . . . . . . Impact 13 | . . . 12 . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 44 | . . 44 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . 163 . . . . . . . . . . . . . . . . . . . . 53 108 . 25 Shots 8 | . . 2 . . . . . . . . . . . . . . . . . . . . 3 2 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 263 231 5 . . . . . . . . . . 261 . 263 . . 218 36 84 53 104 215 432 . Average Temperature 52 | . 61 42 4 . . . . . . . . . . 140 . 101 . . 66 10 41 21 24 25 152 . Received Heat Transfer 1337 | . 165 318 495 . . . . . . . . . . 39 9 51 . . 27 . . . 12 122 63 36 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . 1 11 . . . . . . . . . . 1 1 . . . . . . . . 1 2 . Combat Hostiles 9 | . . . 5 . . . . . . . . . . . 1 . . . . . . . . 1 2 . Parts Fried 26 | . . 2 15 . . . . . . . . . . 1 . . . . 2 . . . . 3 3 . Impact Corruptions 43 | . . . 24 . . . . 5 . . . 1 . 6 2 . . . 4 . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Heat Transferred 2224 | . . 250 . . . . . . . . . . . . . . . . . . . . . . 1665 309 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . 5 5 4 Low Security (%) 56 | 100 100 69 34 100 100 100 100 . . . . 100 100 76 . . . . 60 . . . . 19 . . Level 1 16 | . . 16 65 . . . . . . . . . . 23 . . . . 39 . . . . 8 . . Level 2 5 | . . 14 . . . . . . . . . . . . . . . . . . . . . 22 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 70 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . 39 9 100 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 19 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2040 | 10 74 516 282 116 30 59 35 . . . . 30 5 274 . . . . 321 . . . . 1699 2040 1499 Initial 1157 | . . 13 209 114 30 7 27 . . . . 16 5 . . . . . 178 . . . . 108 918 1157 Average 371 | . 30 155 215 104 19 15 14 . . . . 5 . 60 . . . . 185 . . . . 891 1124 1361 Influence Increases 8498 | 50 181 964 569 32 . 92 99 . . . 180 70 . 313 350 181 . 65 481 30 . . 240 2313 1610 678 Destroy 0b10 Robot/C 3540 | . 120 540 300 . . . . . . . 120 . . 120 240 100 . . 20 . . . 160 980 560 280 Destroy 0b10 Robot/NC 415 | 50 20 90 70 . . 15 5 . . . . 5 . 10 . . . 5 30 . . . . 85 25 5 Destroy Leader 740 | . 32 168 100 . . 2 . . . . 10 2 . 22 40 10 . . 6 . . . 20 168 110 50 Allied During Kill 1239 | . . . . . . . . . . . 50 4 . 53 70 11 . . 10 . . . . 412 574 55 Successful Hack 67 | . 9 19 8 . . 14 9 . . . . . . . . . . . . . . . . . 8 . Disable Machine 330 | . . 15 15 15 . . . . . . . 15 . 75 . . . . 30 . . . . 90 30 45 Destroy Structure 922 | . . 42 1 2 . 1 10 . . . . 14 . 18 . . . . 70 . . . . 488 198 78 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 195 | . . . 15 15 . . 30 . . . . 30 . 15 . . . . 45 . . . . 45 . . Lose Combat Pursuer 900 | . . 90 60 . . 60 45 . . . . . . . . 60 . 60 120 30 . . 60 45 105 165 Influence Decreases 7113 | 50 149 500 813 198 76 46 155 . . . 154 79 17 49 319 217 259 20 433 85 38 . 80 840 1313 1223 Entered New Map 2569 | . . 19 287 138 56 3 29 . . . . 10 12 . 99 57 259 . 17 35 8 . . 52 715 773 Time Decay 3234 | 50 149 421 446 60 20 43 126 . . . 154 69 5 49 170 120 . 20 246 50 30 . 60 398 368 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 730 | . . 40 80 . . . . . . . . . . . 10 . . . 10 . . . 20 270 80 220 Lost Ally 480 | . . 20 . . . . . . . . . . . . 40 40 . . 60 . . . . 120 150 50 Squads Dispatched 38 | . 1 4 1 . . . 2 . . . . . . . . . . . 8 . . . . 11 7 4 Investigation 5 | . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . Extermination 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 1 Reinforcement 16 | . 1 2 1 . . . 2 . . . . . . . . . . . 2 . . . . 5 2 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 15 | . 1 3 4 . . . . . . . . . . . . . . 1 . . . . . 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 12 42 22 . 4 5 4 . . . 5 1 6 9 9 9 . 6 16 3 . . 13 70 39 26 Peak Tracking Total 13 | . 5 6 6 . 4 4 2 . . . 5 1 6 5 6 5 . 4 7 3 . . 4 6 8 13 Tactical Retreats 29 | . . 3 4 . . 2 2 . . . . . . . . 1 . 1 4 2 . . 1 2 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 23 | . . 1 1 1 . . . . . . . 1 . 5 . . . . 2 . . . 1 6 2 3 Max in Single Turn 3 | . . 1 1 1 . . . . . . . 1 . . . . . . 1 . . . 1 3 . 1 Garrison Access 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 44 | . 2 9 4 3 . 2 3 . 1 . . 1 . 1 . . 4 . 3 . . 2 . 5 3 1 Terminals 17 | . 2 7 3 . . 2 2 . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 7 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 2 1 1 Total Hacks 115 | . 3 31 13 4 . 4 7 . 1 . . 2 . 1 . . 17 . 8 . . 2 . 11 9 2 Successful 76 | . 3 18 8 3 . 1 5 . 1 . . 2 . . . . 17 . 6 . . 2 . 7 3 . Failed 37 | . . 12 4 1 . 3 2 . . . . . . 1 . . . . 2 . . . . 4 6 2 Catastrophic 5 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 3 15 9 . . 4 5 . . . . 3 . 8 . . . . 10 . . . 2 13 13 4 Terminals 52 | . 3 26 11 . . 4 6 . . . . . . . . . . . . . . . . 2 . . Fabricators 5 | . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 8 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 5 2 1 . . . . . . . . . . . . . . 2 . . . . 4 . . Garrison Access 11 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . 4 1 2 Terminal Hacks 27 | . . 5 1 . . . . . 1 . . . . . . . 17 . . . . 2 . 1 . . Record 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . 3 1 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 3 1 . . . . . . . . . . . . . . . 2 . . . . 3 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 5 | . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . Seal Access 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . Unauthorized Hacks 25 | . 3 10 6 . . 1 4 . . . . . . . . . . . . . . . . 1 . . Terminals 24 | . 3 10 6 . . 1 4 . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 4 3 . . . 2 . . . . . . . . . . . . . . . . . . . Skim 14 | . 2 6 3 . . 1 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 6 4 1 . 2 2 . . . . . . 1 . . . . 3 . . . . 3 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . 187 . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 . . . . . . . 15 . . . . . . 4 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 126 | . . . . . . . . . . . . . . . . . . . 126 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 42 | . . 1 . . . . . . . 4 . 3 . 5 1 . . . 3 . . . . 11 11 3 Largest Group 8 | . . 1 . . . . . . . 4 4 6 3 5 4 2 . . 3 . . . . 6 8 3 Highest-Rated Group 934 | . . 15 . . . . . . . 155 155 252 118 323 272 170 . . 288 . . . . 640 934 271 Highest-Rated Ally 146 | . . 15 . . . . . . . 40 40 48 48 85 85 85 . . 96 . . . . 146 122 122 Zionite Dispatches 15 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 5 5 2 Heavy 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 Light 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 322 | . . 2 . . . . . . . . 11 2 6 12 21 7 . . 24 . . . . 140 88 9 Total Damage 17933 | . . 27 . . . . . . . . 247 119 125 451 1100 415 . . 1223 . . . . 8485 5022 719 Kills 91 | . . 1 . . . . . . . . 4 1 . 5 8 2 . . 2 . . . . 41 23 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 7827 | . . 987 1106 122 59 173 332 104 113 583 632 407 107 270 343 243 59 94 524 118 122 190 238 901 . . Sensors 5510 | . . . . . . 159 332 104 113 583 632 407 107 270 343 243 59 94 495 118 122 190 238 901 . . Terrain 3772 | . . . 57 122 59 173 332 104 113 583 632 407 107 270 343 243 59 94 74 . . . . . . . T.N.C. 2068 | . . 987 1081 . . . . . . . . . . . . . . . . . . . . . . . ECM 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 10731 | 568 459 1598 1106 122 59 173 332 104 113 583 632 407 107 270 343 243 59 94 527 118 122 190 238 957 847 360 Spaces Moved 11847 | 151 266 695 674 195 130 318 507 262 292 1001 319 293 253 391 468 328 143 228 877 244 346 443 492 1390 676 465 Core 16 | 9 . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2041 | 142 266 695 674 . . . . . . . . . . . . . . . . . . . . 7 257 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9790 | . . . . 195 130 318 507 262 292 1001 319 293 253 391 468 328 143 228 877 244 346 443 492 1382 419 459 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 110 108 38 38 38 36 36 36 36 36 31 31 31 31 33 33 33 30 31 31 31 31 31 36 36 Average Speed 54 | 115 131 176 114 38 38 38 36 36 36 36 36 33 31 31 31 33 33 33 32 31 31 31 31 36 96 45 Slowest Speed 360 | 120 260 190 120 38 38 38 38 36 36 36 36 92 31 87 36 33 33 33 91 31 31 31 31 120 360 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 4 54 72 49 7 72 10 16 64 50 89 55 7 75 15 69 43 60 42 24 40 52 71 70 36 21 13 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 1 1 1 . . . . 3 1 . . . 1 3 . 3 . . . Spaces Dug 131 | . . . 1 2 . 1 10 2 . . 9 . . 3 1 . . 2 12 1 . . 35 48 2 2 Terrain Destroyed 428 | . . 51 1 2 . 1 10 2 . . 20 . . 3 10 17 . 2 12 1 . . 62 181 25 28 Melee 54 | . . . 1 2 . 1 10 2 . . . . . 3 1 . . 2 12 1 . . 2 16 . 1 Projectile 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 AOE 363 | . . 51 . . . . . . . . 20 . . . 9 17 . . . . . . 60 165 17 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 15366 | 503 322 890 874 241 138 360 629 265 300 1223 832 594 279 521 651 458 155 238 1089 284 360 495 548 1747 806 564 Wait 2572 | 322 16 60 72 24 9 19 79 . . 214 510 289 26 116 167 119 . 6 145 40 15 45 29 174 31 45 Move 11821 | 150 265 694 673 195 129 317 506 261 291 1000 318 293 252 390 467 327 142 227 876 243 345 442 491 1388 675 464 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | 6 5 12 14 6 . 6 6 . 4 4 . 2 . 1 2 1 2 . 6 . . 3 . 25 11 1 Fast Attach 78 | 6 2 5 2 1 . . 2 . 1 . . . . 1 1 . 4 . 9 . . . 1 19 18 6 Attach 51 | . . 4 8 5 . . 2 . . . . 2 . . 1 2 . . 1 . . . . 12 9 5 Detach 9 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 2 3 1 Swap 117 | . 4 8 15 1 . 4 10 . . . 2 3 . 2 3 3 1 . 8 . . 2 4 31 12 4 Drop 137 | . 4 11 12 6 . 6 8 1 4 4 . 1 . 1 1 2 6 . 15 . . 3 . 31 18 3 Fire 218 | 19 26 90 . . . . . . . . 2 . . . 4 2 . . . . . . 13 8 29 25 Melee 238 | . . . 78 3 . 8 15 3 . 1 . 4 1 10 5 1 . 5 28 1 . . 10 55 . 10 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 569 | -11/Scrapyard | Entered Materials 570 | -10/Materials | Build established: Mutant 1018 | -10/Materials | Discovered new exit (range 5) 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -9/Materials | Central database locked down 1335 | -9/Materials | Discovered new exit (range 13) 2081 | -9/Materials | Build established: Scavenger-Mutant 2434 | -9/Materials | Build established: Mutant 2436 | -9/Materials | Identified exit to Mines 2581 | -9/Materials | Learned Storage stockpile data 2599 | -9/Materials | Discovered new exit (range 15) 2626 | -9/Materials | Entered another Materials area 2626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Build established: Scavenger-Mutant 2971 | -8/Materials | Central database locked down 3428 | -8/Materials | Discovered new exit (range 4) 3634 | -8/Materials | Lost 3 parts (1p2n) 3696 | -8/Materials | Discovered new exit (range 16) 3730 | -8/Materials | Identified exit to Factory 3732 | -8/Materials | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3854 | -7/Factory | Sucked down chute 3854 | -7/Factory | Entered Waste 3861 | -7/Waste | Spotted C-40 Crusher 3870 | -7/Waste | Spotted C-40 Crusher 3879 | -7/Waste | Spotted C-40 Crusher 3886 | -7/Waste | Spotted C-40 Crusher 3894 | -7/Waste | Spotted C-40 Crusher 3895 | -7/Waste | Spotted C-40 Crusher 3909 | -7/Waste | Discovered new exit (range 11) 3912 | -7/Waste | Identified exit to Factory 3913 | -7/Waste | Entered Factory 4082 | -7/Factory | Discovered new exit (range 6) 4085 | -7/Factory | Identified exit to Factory 4086 | -7/Factory | Entered another Factory area 4086 | -6/Factory | Evolved 2 slots: Utility x2 4228 | -6/Factory | Build established: Scout 4290 | -6/Factory | Spotted B-75 Beast 4417 | -6/Factory | Discovered new exit (range 4) 4418 | -6/Factory | Identified exit to Lower Caves 4418 | -6/Factory | Entered Lower Caves 4518 | -6/Lower Caves | Discovered new exit (range 10) 4522 | -6/Lower Caves | Identified exit to Lower Caves 4522 | -6/Lower Caves | Entered another Lower Caves area 4618 | -6/Lower Caves | Identified exit to Zion 4635 | -6/Lower Caves | Entered Zion 4683 | -6/Zion | Identified exit to Proximity Caves 4688 | -6/Zion | Received a visual enhancement algorithm 4731 | -6/Zion | Learned Factory garrison access intel 4753 | -6/Zion | Found Prototype Special Weapon 4754 | -6/Zion | Found Prototype Special Weapon 4772 | -6/Zion | Given the Hacking Drone Bay 4799 | -6/Zion | Learned location of Extension (-6) 4905 | -6/Zion | Given A8's code to call for help 4923 | -6/Zion | Met Imprinter 4929 | -6/Zion | Imprinted 4931 | -6/Zion | Declared Zion's savior 5218 | -6/Zion | Entered Proximity Caves 5218 | -5/Proximity Caves | Accompanied by 4 allies 5465 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5706 | -5/Proximity Caves | Discovered new exit (range 16) 5710 | -5/Proximity Caves | Identified exit to Factory 5850 | -5/Proximity Caves | Entered Factory 5850 | -5/Factory | Accompanied by 3 allies 5850 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5851 | -5/Factory | Loaded intel: 4 garrison access locations 6088 | -5/Factory | Fabricated L-61 Swordsman (x3) 6257 | -5/Factory | Sucked down chute 6257 | -5/Factory | Entered Waste 6266 | -5/Waste | Spotted C-40 Crusher 6266 | -5/Waste | Spotted C-40 Crusher 6272 | -5/Waste | EMP discharged 6275 | -5/Waste | Spotted C-40 Crusher 6283 | -5/Waste | Spotted C-40 Crusher 6289 | -5/Waste | Spotted C-40 Crusher 6289 | -5/Waste | Spotted C-40 Crusher 6312 | -5/Waste | 3 allies followed down the chute 6322 | -5/Waste | 3 allies followed down the chute 6359 | -5/Waste | Discovered new exit (range 15) 6364 | -5/Waste | Identified exit to Factory 6364 | -5/Waste | Entered Factory 6374 | -5/Factory | Lost 3 allies 6504 | -5/Factory | Retrieved Zion intel report: Active Terminals 6505 | -5/Factory | Zion Heavy squad teleported in 6528 | -5/Factory | Zion Hacker squad teleported in 6553 | -5/Factory | System corruption reached 10% 6617 | -5/Factory | Discovered new exit (range 11) 6622 | -5/Factory | Identified exit to Upper Caves 6634 | -5/Factory | Entered Upper Caves 6634 | -5/Upper Caves | Accompanied by 4 allies 6636 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6793 | -5/Upper Caves | Identified exit to Upper Caves 6871 | -5/Upper Caves | Spotted B-75 Beast 6937 | -5/Upper Caves | Allies destroyed B-75 Beast 6977 | -5/Upper Caves | Entered another Upper Caves area 6977 | -5/Upper Caves | Accompanied by 2 allies 7062 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7142 | -5/Upper Caves | Identified RU-N14's Throwing Claymores (x2) 7152 | -5/Upper Caves | Found Prototype Protection 7153 | -5/Upper Caves | Identified Zio. Weapon Casing 7178 | -5/Upper Caves | Build established: Hacker-Scout 7201 | -5/Upper Caves | Encountered a Warlord checkpoint 7212 | -5/Upper Caves | Discovered new exit (range 11) 7216 | -5/Upper Caves | Identified exit to Zhirov 7220 | -5/Upper Caves | Entered Zhirov 7220 | -5/Zhirov | Discovered new exit (range 3) 7226 | -5/Zhirov | Met Zhirov 7233 | -5/Zhirov | Learned location of Command (-1) 7233 | -5/Zhirov | Learned location of Testing (-2) 7233 | -5/Zhirov | Learned location of Quarantine (-3) 7236 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7241 | -5/Zhirov | Found Alien Artifact 7241 | -5/Zhirov | Identified Integrated Reactor 7241 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7249 | -5/Zhirov | Found Alien Artifact 7279 | -5/Zhirov | Identified exit to Proximity Caves 7279 | -5/Zhirov | Entered Proximity Caves 7332 | -4/Proximity Caves | Spotter reported a threat 7358 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7371 | -4/Proximity Caves | Discovered new exit (range 5) 7373 | -4/Proximity Caves | Identified exit to Factory 7373 | -4/Proximity Caves | Entered Factory 7373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7413 | -4/Factory | Zion Light squad teleported in 7418 | -4/Factory | Garrison activated, responded to threat 7457 | -4/Factory | Discovered new exit (range 10) 7460 | -4/Factory | Identified exit to Upper Caves 7495 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7608 | -4/Factory | Repaired Antigrav System 7623 | -4/Factory | Search patrols dispatched 7680 | -4/Factory | Repaired Cld. Airjet 7779 | -4/Factory | Discovered exit to Upper Caves (range 16) 7900 | -4/Factory | Entered Upper Caves 7981 | -4/Upper Caves | Build established: Hacker-Sprinter 8012 | -4/Upper Caves | Encountered a Warlord checkpoint 8013 | -4/Upper Caves | Discovered new exit (range 5) 8018 | -4/Upper Caves | Identified exit to Upper Caves 8018 | -4/Upper Caves | Entered another Upper Caves area 8093 | -4/Upper Caves | Found DCF Scrap (15 items) 8138 | -4/Upper Caves | Discovered new exit (range 8) 8139 | -4/Upper Caves | Identified exit to Warlord 8140 | -4/Upper Caves | Entered Warlord 8152 | -4/Warlord | System corruption cleaned by Quarantine Array 8178 | -4/Warlord | Rebuked by Warlord 8203 | -4/Warlord | Warlord's base attacked by MAIN.C 8261 | -4/Warlord | Found Prototype Piercing Weapon 8261 | -4/Warlord | Identified Vortex Lance 8263 | -4/Warlord | Found Vortex Lance 8296 | -4/Warlord | Opened side exit 8302 | -4/Warlord | Discovered new exit (range 9) 8304 | -4/Warlord | Identified exit to Proximity Caves 8330 | -4/Warlord | Entered Proximity Caves 8489 | -3/Proximity Caves | Destroyed 8 combat bots 8551 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8555 | -3/Proximity Caves | Ran a visual enhancement algorithm 8566 | -3/Proximity Caves | Discovered new exit (range 4) 8567 | -3/Proximity Caves | Identified exit to Research 8568 | -3/Proximity Caves | Entered Research 8568 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8586 | -3/Research | Spotted B-86 Titan 8604 | -3/Research | Identified exit to DSF 8643 | -3/Research | Zion hero teleported in (NK-0LA) 8656 | -3/Research | Zion Light squad teleported in 8719 | -3/Research | Found Prototype Launcher 8719 | -3/Research | Identified Tactical Quantum Warhead 8724 | -3/Research | Found Prototype Processor 8724 | -3/Research | Identified Exp. Target Analyzer 8773 | -3/Research | Zion Demo squad teleported in 8873 | -3/Research | Found Prototype Processor 8873 | -3/Research | Identified Exp. Signal Interpreter 8930 | -3/Research | Crushed by falling debris 8961 | -3/Research | Lost 3 parts (3u) 9028 | -3/Research | Zion Light squad teleported in 9033 | -3/Research | Zion Heavy squad teleported in 9128 | -3/Research | Lost 3 parts (3n) 9146 | -3/Research | Spotted B-86 Titan 9157 | -3/Research | Allies destroyed B-86 Titan 9161 | -3/Research | Allies destroyed NK-0LA 9182 | -3/Research | Lost 3 parts (3n) 9184 | -3/Research | Discovered new exit (range 11) 9192 | -3/Research | Lost 3 allies 9202 | -3/Research | Cargo convoy interrupted 9212 | -3/Research | Identified exit to Research 9247 | -3/Research | Found Prototype Launcher 9247 | -3/Research | Identified Adv. Micro-nuke Launcher 9250 | -3/Research | Found Adv. Micro-nuke Launcher 9318 | -3/Research | First assault squad dispatched 9453 | -3/Research | System corruption reached 10% 9476 | -3/Research | Identified Transdimensional Reconstructor 9476 | -3/Research | Warped through subspace 9499 | -3/Research | Discovered exit to Research (range 3) 9525 | -3/Research | Entered another Research area 9525 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9553 | -2/Research | Lost 16 parts (2p9n4u1w) 9612 | -2/Research | Zion Light squad teleported in 9706 | -2/Research | Zion Heavy squad teleported in 9840 | -2/Research | Zion Hacking Resupply teleported in 10092 | -2/Research | Zion Light squad teleported in 10136 | -2/Research | Found Zio. Weapon Casing 10195 | -2/Research | Lost 3 allies 10208 | -2/Research | P-80 Master assimilated allied UT-7Y1(z) 10245 | -2/Research | Zion Heavy squad teleported in 10245 | -2/Research | Spotted B-90 Cyclops 10258 | -2/Research | Allies destroyed B-90 Cyclops 10275 | -2/Research | First assault squad dispatched 10280 | -2/Research | Discovered new exit (range 7) 10282 | -2/Research | Identified exit to Access 10322 | -2/Research | Lost 4 allies 10362 | -2/Research | Discovered exit to Access (range 16) 10372 | -2/Research | Entered Access 10372 | -1/Access | Evolved 2 slots: Utility x2 10385 | -1/Access | Lost 4 parts (3n1u) 10438 | -1/Access | Zion Heavy squad teleported in 10483 | -1/Access | Lost 5 parts (1p3n1w) 10526 | -1/Access | Zion Zionite Resupply teleported in 10533 | -1/Access | Found Prototype Energy Cannon 10533 | -1/Access | Identified Zio. Alpha Cannon 10537 | -1/Access | Found Prototype Protection 10537 | -1/Access | Identified Zio. Heavy Carapace 10558 | -1/Access | Spotted B-99 Colossus 10622 | -1/Access | First assault squad dispatched 10645 | -1/Access | Garrison activated, responded to threat 10698 | -1/Access | Spotted B-99 Colossus 10723 | -1/Access | Discovered new exit (range 6) 10729 | -1/Access | Identified exit to Surface 10732 | *** | Escaped! Last Messages --------------- 10714_ Knocked back. 10714_ Slug penetrates Reinforced Barrier. 10714_ Penetrated by Slug. 10714_ Slug penetrates Sealed Heavy Doors. 10717_ Penetrated by Slug. 10717_ Slug penetrates Sealed Heavy Doors. 10717_ Slug penetrates Reinforced Barrier. 10717_ Quantum Reactor destroyed. 10718_ Penetrated by Slug. 10718_ Slug penetrates Reinforced Barrier. 10721_ Adv. Micro-nuke Launcher destroyed. 10721_ Knocked back. 10721_ Slug penetrates Sealed Heavy Doors. 10721_ Slug penetrates Reinforced Barrier. 10721_ Penetrated by Slug. 10721_ Zio. Heavy DM Reactor destroyed. 10721_ Penetrated by Slug. 10723_ Main Access Shell breached. 10723_ EXIT=FOUND 10729_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????""""?? #???????? | | ???????????????????????????? #?? #???????? | | ???????????????????????????? #?? #???????? | | ???????????????????????"""""" #?? #? ??? | | ???????????????????????" " #?? #? ? | | ???????????????????????" @" " #?# #? | | ???????????????????????" "" " #?# ## | | ???????????????????????" " #?# ## | | ????????????????????# """"" #?# ## | | ????????????????????# #?# + ! ? | | ?????????????????????""""""""" #?# ?# ? | | ?????????????????????????????" #?# ???# ?? | | ?????????????????????????????"%#?# ?????+ ?? | | ????????????????????#"""""""""%#?# #??????# ??? | | ????????????????????# % #?# #??????# ??? | | ????????????????????# #?# #??????? ???? | | ????????????????????# #?# #??????? ???? | | ????????????????????# #?# #???????#/#???? | | ????????????????????# #?# ##???#### #???? | | ????????????????????# ### "########+##### | | ????????????????????# %# # # | | ????????????????????#### ###"%# "% " | | ???????????????????????# * "% %% "%" | | ???????????????????????# # =%%""""" | | ???????????????????????# %# * """" | | ???????????????????? + #% =""""" | | ???????????????????????# / *%""""" | | ???????????????????????# # [%[ | | ???????????????????????# # | | ???????????????????????# # !% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 65 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 71 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 23 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hvy. Pick | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Antigrav System | -3/Research | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ L-61 Swordsman | x3 | -5/Factory | Authchip Repaired ---------- Antigrav System | 30% | -4/Factory Cld. Airjet | 31% | -4/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Imp. Antigrav System | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresTractorJoltstriker Manual? 0 Play Time 01:45:06 Cumulative 325.1 hours Start 2026.05.24 @ 16:31:11 End 2026.05.24 @ 18:15:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 679 Rogue 679 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 15/0/4/2/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: cf5a9214-a06b-4239-a391-a4654afb49ab