Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.24 @ 18:35:15 Player: NeoBioHazard Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1728 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Hover Unit Scrap Suit High-capacity Matter Pod (200) Terrain Scan Processor Seismic Detector Transport Network Coupler Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Scrap Suit High-capacity Matter Pod Seismic Detector Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 6 2 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 . 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover 4 | . 4 . . Flight 1 | . . . 1 Utility 5 | 2 . 1 2 Device 2 | . . . 2 Storage 1 | . . 1 . Processor 2 | 2 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 1 9 Power 3 | . . 1 2 Propulsion 5 | . 1 . 4 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Backups 5 | 1 4 4 8 Power . | . 1 . . Propulsion 1 | . 1 1 1 Utility 2 | . 1 2 4 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 9 | . 2 . 7 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 96 99 57 Engine 9 | . 12 11 4 Leg 7 | . 23 . . Hover 20 | . 10 37 12 Device 2 | . . . 8 Storage 4 | . . 3 10 Processor 19 | . 25 21 10 Ballistic Gun 19 | . 25 25 4 Impact Weapon 2 | . . . 7 Peak Build Rating 13 | 7 8 9 13 Average Rating 7 | 5 7 8 8 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 8 8 16 18 Greatest Support 30 | 20 30 18 18 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 6 10 Most Carried 10 | 3 5 9 10 Average Carried 5 | 1 4 4 9 Final Capacity 10 | 5 5 10 10 Final Carried 9 | 3 4 9 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 620 | 188 313 76 43 Remotely . | . . . . Salvage Created 744 | . 471 30 243 Parts 38 | . 28 . 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 7 3 8 Melee 4 | . . . 4 Guns 10 | . 7 3 . Classes Destroyed 10 | . 6 2 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 2 | . 2 . . Mechanic 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 2 . 3 Grunt 9 | . 5 . 4 Brawler 1 | . . . 1 Demolisher 1 | . . 1 . Assembled 2 | . . 2 . Best Kill Streak 6 | . 6 1 6 Combat Bots Only 6 | . 5 1 6 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 197 | . 54 10 133 Missed 64 | . 24 4 36 Hits 133 | . 30 6 97 Melee 3 | . . 2 1 Projectile 130 | . 30 4 96 AOE 4 | . . 2 2 Critical Strikes 1 | . 1 . . Damage Taken 1128 | . 217 99 812 Core 456 | . 50 6 400 Absorbed by Shields . | . . . . Ignored by Resistances 710 | . 140 58 512 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 54 | . 43 10 1 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 109 | . 86 21 2 Gun 109 | . 86 21 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 109 | . 86 21 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 25 17 3 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | . 74 15 34 Core Hits 35 | . 23 8 4 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . 1 . 4 Destroy 1 | . 1 . . Smash 4 | . . . 4 Melee Attacks 36 | . . . 36 Impact 36 | . . . 36 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1833 | . 770 154 909 Guns 935 | . 770 154 11 Cannons . | . . . . Explosions . | . . . . Melee 898 | . . . 898 Ramming . | . . . . Kinetic 935 | . 770 154 11 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 898 | . . . 898 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 1 2 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 3 3 2 Message Errors 2 | . 2 . . Matter Fused 4 | . 1 1 2 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 141 | . . . 141 Projectiles . | . . . . Explosions . | . . . . Melee 141 | . . . 141 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 49 | . 49 12 3 Average Temperature 8 | . 10 6 2 Received Heat Transfer 501 | . 153 . 348 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Fried 6 | . . . 6 Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 125 | . 107 20 125 Initial 9 | . . 9 . Average 26 | . 36 1 53 Influence Increases 492 | . 212 35 245 Destroy 0b10 Robot/C 320 | . 140 20 160 Destroy 0b10 Robot/NC 30 | . 25 . 5 Destroy Leader 62 | . 32 . 30 Successful Hack 17 | . 15 . 2 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 457 | . 178 69 210 Entered New Map 25 | . . 25 . Time Decay 342 | . 160 44 138 Lost Part 80 | . 10 . 70 Purge Threat 10 | . 8 . 2 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 9 10 19 Peak Tracking Total 19 | . 3 19 10 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 7 . 3 Successful 6 | . 4 . 2 Failed 4 | . 3 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 4 . 3 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Branch Access Points 1 | . 1 . . Unreport Threat 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 125 | . . . 125 Terrain 101 | . . . 101 Structural 124 | . . . 124 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 985 | 84 308 328 265 Spaces Moved 931 | 62 210 481 178 Core 28 | 4 . . 24 Treads . | . . . . Legs 152 | 58 94 . . Wheels . | . . . . Hover 738 | . 116 481 141 Flight 13 | . . . 13 Fastest Speed 50 | 50 52 52 52 Average Speed 69 | 115 82 52 85 Slowest Speed 300 | 120 140 52 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 43 97 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 3 | . . . 3 Melee 3 | . . . 3 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1103 | 71 265 540 227 Wait 41 | . . 41 . Move 928 | 61 209 480 178 Hop . | . . . . Pick Up 16 | 3 4 6 3 Fast Attach 10 | 7 1 . 2 Attach 7 | . 1 2 4 Detach 3 | . . 1 2 Swap 4 | . 4 . . Drop 4 | . 3 . 1 Fire 54 | . 43 10 1 Melee 36 | . . . 36 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Propulsion x1 231 | -10/Materials | Identified exit to Materials 231 | -10/Materials | Discovered exit to Materials (range 5) 282 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Hacker-Mutant 393 | -10/Materials | Entered Mines 400 | -10/Mines | Discovered exit to Materials (range 12) 422 | -10/Mines | Assembled infested the area 427 | -10/Mines | Assisted by a Guerilla fighting off Assembled 566 | -10/Mines | Learned Materials security intel 575 | -10/Mines | Learned location of Storage (-8) 615 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 627 | -10/Mines | Found Scrap Suit 656 | -10/Mines | Discovered exit to Materials (range 12) 686 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 721 | -10/Mines | Entered Materials 721 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Lost 7 parts (2p3n2u) 892 | -9/Materials | Core integrity fell below 50% 966 | -9/Materials | Core integrity fell below 20% 986 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00971_ K-01 Serf collects debris. 00972_ U-05 Engineer lays Concrete. 00974_ Flight Unit destroyed. 00975_ U-05 Engineer lays Concrete. 00975_ K-01 Serf collects debris. 00976_ U-05 Engineer builds a Wall. 00977_ U-05 Engineer lays Concrete. 00979_ K-01 Serf collects debris. 00979_ U-05 Engineer lays Concrete. 00980_ U-05 Engineer builds a Wall. 00981_ U-05 Engineer lays Concrete. 00982_ Y-45 Defender suffers critical hit (Smash). 00982_ Destroyed Imp. Ion Engine. 00982_ Y-45 Defender system corrupted by crushing effect. 00982_ U-05 Engineer builds a Wall. 00983_ K-01 Serf collects debris. 00983_ U-05 Engineer destroyed. 00984_ U-05 Engineer lays Concrete. 00986_ K-01 Serf collects debris. 00986_ U-05 Engineer builds a Wall. 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[ # % m%% ^ ##???## # | | ?????????# # @Y### ^ ##???## [%# | | ???????????+##### % ####+####+###??## # | | ????????????????# # ! % # "T" ###??## # | | ????????????????# #u %! #! ##???## | | ????????????????# # = # ##???## # | | ????????????????# # k # """ """ ##???## # | | ????????????????# #u # """ """ ##???####+### | | ????????????????# ##;;;;;;## """ """ ##???## | | ????????????????### # #### ##??????????? | | ??????????????????#######?## ##???#??????? | | ??????????????????????????#############??????????? | | ??????????????????????????#############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityVisualShovel Manual? 0 Play Time 00:13:04 Cumulative 233.6 hours Start 2026.06.24 @ 18:23:59 End 2026.06.24 @ 18:35:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 374 Rogue 216 Adventurer 15 Explorer 143 Win Type - Total 23 Types 23/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de874a53-cfd4-4fa5-9562-05ca9ad473ab