Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 01:26:19 Player: KamenAya Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (818) 818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4698 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 35/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Structural Scanner Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Heat Sink Advanced Terrain Scanner Hardlight Generator Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Shield Generator > --- WEAPON ----------- Arc Projector Particle Cannon Heavy Mace > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Advanced Terrain Scanner Hardlight Generator Hardlight Generator [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 50 | 7 12 6 10 10 1 4 Power 8 | 1 2 1 2 . . 2 Engine 4 | 1 2 1 . . . . Core 4 | . . . 2 . . 2 Reactor . | . . . . . . . Propulsion 18 | 3 5 3 3 4 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 8 | 3 5 . . . . . Hover 7 | . . 3 . 4 . . Flight 3 | . . . 3 . . . Utility 7 | 1 1 1 . 3 1 . Device 4 | 1 . 1 . 2 . . Storage . | . . . . . . . Processor 3 | . 1 . . 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 4 1 5 3 . 2 Energy Gun 3 | . 1 1 . 1 . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 6 | . 1 . 3 . . 2 Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 3 . 12 2 . 10 Power 2 | . 2 . . . . . Propulsion 11 | . 1 . 6 1 . 3 Utility 3 | . . . 1 . . 2 Weapon 11 | . . . 5 1 . 5 Highest Loss Streak 8 | . 2 . 7 2 . 8 To Critical Strikes . | . . . . . . . Average Backups 4 | . 4 4 4 4 4 5 Power . | . . . . . 1 1 Propulsion . | . 1 . . . . . Utility 2 | . 1 1 3 3 3 4 Weapon 1 | . 1 3 1 . . . Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . . . 5 Power 1 | . . . . . . 1 Propulsion 1 | . 1 . . . . . Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 95 87 72 69 80 57 Engine 6 | . 12 11 2 . . . Core 2 | . . . 2 7 6 2 Wheel 12 | . 27 17 . . . . Hover 9 | . . 3 17 21 20 11 Flight 1 | . . . 6 . . . Device 14 | . 14 22 17 13 13 10 Processor 11 | . 10 11 9 11 20 18 Energy Gun 7 | . 12 11 1 2 6 . Energy Cannon 2 | . . . . 7 6 4 Ballistic Gun 7 | . 14 11 1 . . . Launcher 2 | . . . 8 . . 3 Impact Weapon 1 | . . . . 4 6 4 Peak Build Rating 36 | 8 11 21 23 28 31 36 Average Rating 15 | 5 10 13 17 22 31 23 On Entrance 15 | . 8 11 21 9 28 31 Naked Turns . | . . . . . . . Heaviest Build 29 | 8 12 14 20 19 19 29 Greatest Support 28 | 26 26 24 24 28 21 21 Greatest Overweight (x) 4 | . . 4 3 3 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 3 5 5 5 Class Distribution -------------------- 47% | Mutant 43% | Scavenger-Mutant 5% | Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 536 | 257 181 . 75 . . 23 Remotely . | . . . . . . . Salvage Created 579 | 84 217 . 197 26 . 55 Parts 39 | 8 18 . 13 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 21 | . 7 . 13 . . 1 Melee 2 | . . . 2 . . . Guns 5 | . 5 . . . . . Cannons 2 | . . . 2 . . . AOE 11 | . 2 . 9 . . . Classes Destroyed 7 | 2 4 . . . . 1 Worker 2 | . 1 . 1 . . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 3 | . 2 . . 1 . . Swarmer 8 | . 3 . 5 . . . Grunt 12 | . 4 . 8 . . . Specialist 1 | . . . . . . 1 Best Kill Streak 6 | 1 2 . 6 1 . 1 Combat Bots Only 5 | . 2 . 5 . . 1 Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 285 | . 61 . 123 . . 101 Missed 79 | . 13 . 46 . . 20 Hits 206 | . 48 . 77 . . 81 Projectile 206 | . 48 . 77 . . 81 Critical Strikes 4 | . 1 . . . . 3 Damage Taken 3150 | . 596 . 835 138 . 1581 Core 1241 | . 180 . 139 61 . 861 Absorbed by Shields 38 | . . . . . . 38 Regen/Repaired (Parts) 41 | . 41 . . . . . Core Remaining (%) 78 | 100 28 100 74 91 . . Volleys Fired 83 | 8 51 . 15 3 . 6 Largest 3 | 2 2 . 3 2 . 1 Hottest 131 | 40 100 . 97 131 . 68 Shots Fired 142 | 16 88 . 27 5 . 6 Gun 92 | 16 73 . 2 . . 1 Cannon 18 | . . . 9 5 . 4 Launcher 22 | . 5 . 16 . . 1 Special 10 | . 10 . . . . . Kinetic 69 | 16 45 . 8 . . . Thermal 45 | . 38 . . 3 . 4 Explosive 22 | . 5 . 16 . . 1 Electromagnetic 6 | . . . 3 2 . 1 Robot Hit Streak 8 | 8 8 . 4 2 . 4 Robot Miss Streak 5 | 2 5 . 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 78 | 10 45 . 12 2 . 9 Core Hits 62 | 4 20 . 36 1 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 3 | . 1 . . . . 2 Destroy 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2600 | 78 626 . 1373 162 . 361 Guns 510 | 78 421 . . . . 11 Cannons 220 | . . . 93 64 . 63 Explosions 1527 | . 205 . 1116 98 . 108 Melee 179 | . . . . . . 179 Ramming 164 | . . . 164 . . . Kinetic 406 | 78 255 . 73 . . . Thermal 347 | . 166 . . 118 . 63 Explosive 1429 | . 205 . 1116 . . 108 Electromagnetic 75 | . . . 20 44 . 11 Impact 179 | . . . . . . 179 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 2 . 1 . . . Message Errors 1 | . . . 1 . . . Matter Fused 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 223 | . 20 . 13 50 . 140 Projectiles 15 | . . . 6 9 . . Explosions 67 | . 20 . 2 41 . 4 Melee 141 | . . . 5 . . 136 Knockbacks 2 | . . . 1 . . 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 286 | . 40 . 71 138 . 37 Shots 4 | . 1 . . 2 . 1 Rammed 41 | . . . 41 . . . Targets Rammed 41 | . . . 41 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 192 . 163 96 . . Average Temperature 58 | . 59 . 60 45 . . Received Heat Transfer 447 | . 186 . 162 . . 99 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . . 4 Impact Corruptions 5 | . . . 1 . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 605 | . 407 . . 87 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 187 | 5 69 13 187 67 . 45 Initial 53 | . . 13 . 53 . 3 Average 31 | . 21 2 99 21 . 10 Influence Increases 920 | 10 308 . 387 127 5 83 Destroy 0b10 Robot/C 420 | . 140 . 260 . . 20 Destroy 0b10 Robot/NC 35 | 10 15 . 5 5 . . Destroy Leader 86 | . 34 . 40 2 . 10 Successful Hack 19 | . 14 . . . 5 . Disable Machine 90 | . . . 30 60 . . Destroy Structure 120 | . 45 . 37 30 . 8 Partial Spotted 45 | . 15 . . 30 . . Lose Combat Pursuer 105 | . 45 . 15 . . 45 Influence Decreases 892 | 10 276 32 270 244 . 60 Entered New Map 85 | . . 19 . 64 . 2 Time Decay 579 | 10 246 13 150 160 . . Lost Part 228 | . 30 . 120 20 . 58 Squads Dispatched 5 | . 1 . 1 1 . 2 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 11 . 24 1 . 12 Peak Tracking Total 8 | . 4 . 6 1 . 8 Tactical Retreats 5 | . 2 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 7 | . 1 . 2 4 . . Max in Single Turn 3 | . 1 . 1 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 8 | . 5 . 2 . 1 . Terminals 5 | . 3 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 18 . 5 . 1 . Successful 19 | . 13 . 5 . 1 . Failed 5 | . 5 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 12 . 3 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 6 | . 4 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 . 3 . 1 . Record 8 | . 5 . 3 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 6 | . 4 . 2 . . . Process 2 | . 1 . 1 . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 2 . 1 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 19 | . 19 . . . . . Retrieved Matter 19 | . 19 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Active Infowar (turns) 1805 | 21 839 143 202 414 45 141 Optics 1600 | . 655 143 202 414 45 141 Terrain 1186 | 21 839 143 183 . . . Structural 944 | . . 142 202 414 45 141 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 2141 | 168 839 143 391 414 45 141 Spaces Moved 1980 | 74 612 159 425 537 67 106 Core 77 | 7 . 4 4 25 . 37 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 819 | 67 612 140 . . . . Hover 1016 | . . 15 353 512 67 69 Flight 68 | . . . 68 . . . Fastest Speed 34 | 50 80 52 34 48 52 50 Average Speed 68 | 81 80 81 55 57 52 79 Slowest Speed 250 | 90 90 250 200 200 52 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 68 24 35 7 3 53 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . 8 . . . . . Terrain Destroyed 141 | . 46 . 40 46 . 9 Melee . | . . . . . . . Projectile 9 | . 8 . 1 . . . AOE 132 | . 38 . 39 46 . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 2598 | 168 857 172 553 633 76 139 Wait 381 | 69 162 2 53 74 8 13 Move 1974 | 73 611 158 424 536 66 106 Hop . | . . . . . . . Pick Up 33 | 10 8 2 4 8 1 . Fast Attach 20 | . 3 3 6 4 . 4 Attach 21 | 6 2 2 4 6 1 . Detach 1 | . . . . 1 . . Swap 16 | 1 13 1 1 . . . Drop 19 | 1 7 4 5 1 . 1 Fire 83 | 8 51 . 15 3 . 6 Melee 9 | . . . . . . 9 Ram 41 | . . . 41 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Repaired Grenade Launcher 646 | -10/Materials | Build established: Scavenger-Mutant 852 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered new exit (range 18) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -9/Materials | Discovered new exit (range 10) 1151 | -9/Materials | Entered another Materials area 1151 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1419 | -8/Materials | Lost 4 parts (2n2w) 1494 | -8/Materials | Discovered new exit (range 14) 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1561 | -7/Factory | Lost 7 parts (4n1u2w) 1649 | -7/Factory | Discovered new exit (range 7) 1956 | -7/Factory | Entered another Factory area 1956 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2001 | -6/Factory | Identified exit to DSF 2001 | -6/Factory | Entered DSF 2025 | -6/DSF | Additional patrols routed to DSF 2046 | -6/DSF | Build established: Mutant 2104 | -6/DSF | Core integrity fell below 50% 2135 | -6/DSF | Core integrity fell below 20% 2137 | -6/DSF | Lost 8 parts (3n2u3w) 2142 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02103_ Critical hit (Blast). 02103_ Knocked back. 02103_ Slug penetrates Wall. 02104_ Penetrated by Slug. 02106_ Hvy. Mace destroyed. 02108_ Penetrated by Slug. 02115_ Acquired 8 matter. 02118_ Acquired 4 matter. 02119_ Acquired Hvy. Rocket Launcher. 02125_ Acquired Mic. Fission Core. 02134_ Slug penetrates Wall. 02136_ C-30 ARC bursts open, deploying its payload. 02136_ S-27 Virus unfolds itself. 02139_ Hvy. Rocket Launcher destroyed. 02139_ Destroyed Hvy. Rocket Launcher. 02139_ Slug penetrates Wall. 02139_ Penetrated by Slug. 02140_ X-62 Marksman misfires. 02140_ Penetrated by Slug. 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A^ ###??? | | ?????? ss @ ##??? | | ?????? %s^ ####??? | | ?????? #!!!##A ##!!!; #####??? | | ?????? # ? ### ###!!!# %# ###????? | | ??????###??### ??#################?????? | | ??????????##!! ??? ################?????? | | ??????????##!!??????????????????????????? | | ??????????##!???????????????????????????? | | ??????????###???????????????????????????? | | ??????????## ???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 299 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotReactionDetector Manual? 0 Play Time 00:39:00 Cumulative 12.5 hours Start 2025.07.25 @ 00:17:58 End 2025.07.25 @ 01:26:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22522541-554b-4b08-9e24-f04095bbac92