Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 09:20:06 Player: Lazz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (134) 670 Value Destroyed (4315) 4315 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1617) 1617 TOTAL SCORE: 14102 Bonus ------- Follower Combat Kills 317 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 188/300 Energy 99/100 System Corruption 7% Temperature Cool (37) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Heavy Disruptor Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Recoil Stabilizer Layered Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Gauss Rifle Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Fusion Compressor Armored Leg Armored Leg Advanced Heat Sink Medium Matter Pod Matter Compressor Improved Signal Interpreter Improved Salvage Targeting Computer Improved Kinecellerator Layered Light Armor Plating Hardlight Generator Hacking Suite Advanced Field Recycling Unit Transdimensional Reconstructor Molecular Deconstructor Makeshift Axe [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Coil Gun Energy Gun Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . 1 . . . . . . Utility 6 | . . . . 2 1 . . . . 1 . . . . . . 2 . Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 133 | 8 6 13 6 12 13 3 . . 9 4 11 16 2 1 3 11 14 1 Power 16 | 1 1 1 1 1 1 . . . 2 . . 5 . . 1 1 1 . Engine 10 | 1 1 1 1 . . . . . 2 . . 3 . . . 1 . . Core 4 | . . . . 1 1 . . . . . . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . Propulsion 35 | 2 . 6 1 6 3 . . . 1 1 4 2 2 . . . 7 . Treads 11 | 2 . 3 1 5 . . . . . . . . . . . . . . Leg 16 | . . 2 . 1 3 . . . 1 1 4 2 2 . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . 7 . Utility 45 | 3 3 2 1 2 7 1 . . 2 3 3 5 . . 1 6 5 1 Device 14 | 2 . . . . 1 1 . . 1 2 . 2 . . 1 1 2 1 Storage 4 | 1 3 . . . . . . . . . . . . . . . . . Processor 8 | . . . . 1 1 . . . . 1 1 . . . . 2 2 . Hackware 8 | . . . . 1 3 . . . . . . 2 . . . 1 1 . Protection 11 | . . 2 1 . 2 . . . 1 . 2 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 4 3 3 2 2 . . 4 . 4 4 . 1 1 4 1 . Energy Gun 7 | 1 . 1 . 1 . . . . . . . . . . . 4 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 19 | 1 . 3 3 2 . 1 . . 1 . 4 4 . . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . 1 . . 4 1 2 . Corrupted Parts 3 | . . . . . . . . . 3 . . . . . . . . . System Corruption 21 | . . . . . . . . . 21 . . . . . . . . . Parts Lost 84 | . 1 5 2 8 8 2 . . 13 . 6 1 . . . 25 11 2 Power 10 | . 1 1 1 . . . . . 1 . 2 . . . . 3 1 . Propulsion 27 | . . 3 . 2 2 1 . . 4 . . 1 . . . 7 5 2 Utility 22 | . . 1 . 2 2 . . . 2 . 3 . . . . 8 4 . Weapon 25 | . . . 1 4 4 1 . . 6 . 1 . . . . 7 1 . Highest Loss Streak 19 | . 1 4 1 8 3 2 . . 13 . 6 1 . . . 19 5 3 To Critical Strikes 2 | . . . . . . 1 . . . . 1 . . . . . . . Average Backups 16 | 2 8 15 20 18 17 17 19 20 17 15 18 18 19 19 18 13 3 3 Power . | . . . . . . 1 1 1 . . . . 2 2 2 . . . Propulsion 1 | . 1 1 4 3 2 . . . . . 2 3 2 2 2 . . . Utility 10 | . 4 8 10 9 10 13 15 15 15 15 16 13 13 13 12 9 1 1 Weapon 2 | 1 2 5 6 4 4 2 3 4 1 . . . 1 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 . . . . . . . . . 3 1 1 . 2 1 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . 1 . . . . . . . . . 2 1 1 . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 93 99 94 93 99 100 88 74 75 93 94 100 100 82 62 36 12 Engine 5 | . 7 10 10 8 . . . . 3 13 9 6 11 11 9 2 . . Core 2 | . . . . . 7 7 7 7 2 . . . . . . 2 . . Treads 6 | . 28 14 33 26 . 4 7 7 2 . . . . . . . . . Leg 15 | . . 8 . . 23 18 15 15 9 8 24 28 29 29 29 12 . . Wheel 2 | . . 5 . . 1 7 7 7 3 . . . . . . . . . Device 4 | . 14 4 9 5 1 7 7 7 5 12 4 3 . . 2 4 8 . Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 5 5 5 5 4 . . Processor 3 | . . . . 8 2 . . . . 5 7 5 5 5 5 5 8 7 Hackware 13 | . . . . 7 23 23 23 23 18 13 13 14 23 23 19 7 . . Protection 2 | . . 4 1 3 2 . . . 3 . 7 3 . . . 2 . . Energy Gun 2 | . 14 . . 1 6 7 7 3 2 . . . . . . 3 . . Ballistic Gun 13 | . 12 32 32 23 7 4 7 3 4 6 16 16 17 17 4 9 . . Ballistic Cannon 1 | . . . . . 4 9 7 3 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 6 3 4 5 5 1 . . . Peak Build Rating 89 | 9 8 17 17 25 44 41 40 40 40 51 69 78 77 77 84 89 67 42 Average Rating 42 | 5 6 13 15 20 36 39 39 35 33 47 62 70 76 76 65 53 40 17 On Entrance 37 | . 7 8 16 15 25 39 39 40 40 37 50 49 76 77 77 84 6 35 Avg Prop Armor Cover (%) 15 | . . 3 . . 17 18 19 26 18 . . . . . . . 10 17 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 88 | 12 87 57 60 61 65 61 59 59 65 68 81 85 73 73 85 88 19 . Greatest Support 103 | 40 40 60 60 60 62 16 16 16 16 35 68 91 103 103 103 103 27 26 Greatest Overweight (x) 21 | . 2 2 . 1 4 3 3 3 14 4 2 1 . . . 21 3 . Average Overweight (x) 1 | . . . . . . 3 3 2 3 2 . . . . . 2 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 18 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 5 13 20 20 20 20 19 20 20 20 18 20 20 20 20 20 20 5 5 Average Carried 16 | 2 8 15 20 18 17 17 19 20 17 15 19 18 19 20 19 14 4 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 13 20 20 18 15 19 20 20 17 18 17 20 20 20 20 5 5 5 Class Distribution -------------------- 19% | Hacker-Gunner 18% | Hacker-Skirmisher 16% | Mutant 11% | Hacker-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Hacker-Tank 5% | Scavenger-Tank 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Tank | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Matter Collected 5253 | 381 144 994 170 381 550 216 8 . 212 . 108 845 278 129 . 587 250 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5245 | 170 252 1260 194 494 762 32 . . 261 . . 795 432 89 . 504 . . Parts 282 | 17 11 83 18 22 44 1 . . 18 . . 39 8 4 . 17 . . Haulers Intercepted 7 | . 1 3 . 1 1 . . . . . . 1 . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . . 5 . . . . . . Retrieved Matter 28 | . . . . . . . . . . . . 28 . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 14 . . . 15 4 . 18 . . Prevented 8 | . . . . . . . . . 8 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Combat Hostiles Destroyed 102 | . 6 28 9 9 16 1 . . 8 . . 8 6 1 . 10 . . Melee 2 | . . . . . . . . . 1 . . 1 . . . . . . Guns 80 | . 3 28 9 9 6 . . . 2 . . 7 6 1 . 9 . . Cannons 8 | . . . . . 6 1 . . 1 . . . . . . . . . AOE 10 | . 3 . . . 4 . . . 3 . . . . . . . . . Classes Destroyed 17 | 3 2 4 1 . 3 1 . . 2 . . 1 . . . . . . Worker 5 | 2 . 2 . . . . . . . . . 1 . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . . . Tunneler 6 | 3 . 1 . . . . . . . . . 2 . . . . . . Hauler 7 | . 1 3 . 1 1 . . . . . . 1 . . . . . . Recycler 4 | 1 1 2 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . 3 . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . Watcher 2 | . . . . . . . . . . . . 2 . . . . . . Swarmer 26 | . . 7 6 . . . . . 3 . . . 5 . . 5 . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . Grunt 52 | . 6 12 2 8 13 . . . 2 . . 4 1 . . 4 . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . . Duelist 3 | . . 2 . . 1 . . . . . . . . . . . . . Sentry 12 | . . 7 . 1 . . . . . . . 1 1 1 . 1 . . Hunter 2 | . . . . . . 1 . . . . . 1 . . . . . . Programmer 3 | . . . . . 2 . . . . . . 1 . . . . . . Best Kill Streak 6 | 4 4 6 3 4 4 1 . . 4 . . 3 5 1 . 4 . . Combat Bots Only 6 | . 3 6 3 4 4 1 . . 6 . . 3 5 1 . 4 . . Max Kills in Single Turn 3 | 1 2 2 1 2 3 1 . . 3 . . 1 2 1 . 2 . . Gunslinging 1 | . . 1 . 1 . . . . . . . . 1 . . 1 . . Exploded 3 | . 1 . . . 2 . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Hostile Shots Fired 993 | . 29 94 31 68 108 14 . . 83 . 104 58 26 7 . 247 82 42 Missed 301 | . 5 24 8 13 30 4 . . 27 . 34 15 11 3 . 76 33 18 Hits 692 | . 24 70 23 55 78 10 . . 56 . 70 43 15 4 . 171 49 24 Melee 27 | . . 5 . . 3 . . . . . . 1 . . . . 4 14 Projectile 665 | . 24 65 23 55 75 10 . . 56 . 70 42 15 4 . 171 45 10 AOE 6 | . . . . . . . . . . . . . . . . . 4 2 Critical Strikes 31 | . . 2 . 1 6 1 . . 1 . 2 2 1 . . 8 1 6 Actively Blocked 2 | . . . . . 2 . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 12680 | . 300 965 202 906 1515 117 . . 1115 . 1461 871 188 86 . 3224 1128 602 Core 2809 | . 45 95 18 58 270 10 . . 226 . 190 72 14 20 . 626 699 466 Absorbed by Shields 56 | . . . . . . . . . . . . 56 . . . . . . Redirected to Shielding 209 | . . 86 . 22 51 . . . . . 50 . . . . . . . Core Remaining (%) 67 | 100 82 . 71 89 . . . . 27 . 77 . . . . 23 . . Volleys Fired 318 | 18 19 67 13 40 58 4 . . 13 . 14 29 9 2 . 29 3 . Largest 4 | 2 2 3 3 3 3 3 . . 3 . 3 4 3 3 . 4 1 . Hottest 225 | 70 100 69 69 115 190 127 . . 115 . 90 121 88 88 . 225 110 . Shots Fired 856 | 36 37 200 37 112 149 12 . . 36 . 37 82 26 6 . 83 3 . Gun 767 | 36 30 200 37 112 94 5 . . 23 . 37 82 26 6 . 79 . . Cannon 63 | . . . . . 48 7 . . 6 . . . . . . . 2 . Launcher 15 | . 6 . . . 2 . . . 7 . . . . . . . . . Special 11 | . 1 . . . 5 . . . . . . . . . . 4 1 . Kinetic 713 | 18 12 200 37 109 91 7 . . 18 . 37 82 26 6 . 70 . . Thermal 121 | 18 19 . . 3 56 5 . . 11 . . . . . . 9 . . Explosive 8 | . 6 . . . 2 . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . 7 . . . . . . . 2 . Robot Hit Streak 15 | 7 8 15 8 14 9 4 . . 6 . 9 8 9 15 . 9 . . Robot Miss Streak 13 | 2 2 6 6 4 8 5 . . 13 . 4 4 1 . . 4 1 . Penetration Max 2 | . . . . . . . . . 1 . . 1 2 . . 1 . . Secondary Targets 14 | . . 4 1 1 . . . . . . . 1 1 . . 6 . . Max Gunslinging Chain 2 | . . 1 1 1 . . . . . . . 1 1 . . 2 . . Shots Hit Robots 580 | 22 28 153 22 79 76 6 . . 21 . 23 62 26 6 . 56 . . Core Hits 287 | 8 24 76 13 35 41 6 . . 14 . 1 33 12 3 . 21 . . Critical Kills 3 | . . 2 . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 4 1 1 . 1 . . Critical Strikes 18 | . 2 2 . . 3 1 . . . . . 5 3 1 . 1 . . Burn 3 | . 2 . . . . 1 . . . . . . . . . . . . Destroy 11 | . . 2 . . . . . . . . . 4 3 1 . 1 . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 34 | . . . . . . . . . 4 5 . 14 8 . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . 4 5 . 14 8 . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12125 | 216 690 2507 321 1008 1850 77 . . 792 . 544 1820 840 119 . 1341 . . Guns 9374 | 216 249 2507 321 1008 982 12 . . 255 . 544 1376 444 119 . 1341 . . Cannons 737 | . . . . . 627 65 . . 45 . . . . . . . . . Explosions 1095 | . 441 . . . 229 . . . 425 . . . . . . . . . Melee 907 | . . . . . . . . . 67 . . 444 396 . . . . . Ramming 12 | . . . . . 12 . . . . . . . . . . . . . Kinetic 9073 | 79 97 2507 321 971 1093 65 . . 264 . 544 1376 444 119 . 1193 . . Thermal 1060 | 137 152 . . 37 516 12 . . 58 . . . . . . 148 . . Explosive 551 | . 441 . . . 110 . . . . . . . . . . . . . Electromagnetic 522 | . . . . . 119 . . . 403 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 907 | . . . . . . . . . 67 . . 444 396 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 3 3 3 3 24 . 3 3 3 3 3 3 6 7 Average Corruption 3 | . . . . . 1 3 3 3 12 . 2 2 3 3 3 3 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . 9 9 10 3 24 . . 13 14 10 7 8 1 1 Message Errors 35 | . . . . . 4 2 3 2 12 . . 3 3 1 1 3 . 1 Matter Fused 21 | . . . . . 2 1 2 1 2 . . 2 3 5 . 2 1 . Heat Flow Errors 13 | . . . . . 2 . 2 . 2 . . 3 1 1 2 . . . Energy Discharges 13 | . . . . . . . 2 . 3 . . 2 4 . 2 . . . Data Loss (minor) 13 | . . . . . 1 3 1 . 2 . . 1 . 3 1 1 . . Data Loss (major) 6 | . . . . . . 1 . . 1 . . 1 1 . 1 1 . . Misfires 2 | . . . . . . 1 . . . . . . . . . 1 . . Alerts 4 | . . . . . . 1 . . 2 . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 185 | . . . . . 20 . . . 3 . . 86 76 . . . . . Projectiles 14 | . . . . . 14 . . . . . . . . . . . . . Explosions 9 | . . . . . 6 . . . 3 . . . . . . . . . Melee 162 | . . . . . . . . . . . . 86 76 . . . . . Knockbacks 10 | . . . . . 7 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 6 3 . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 16 . . . 70 . . . 56 . . . . . . . . . Shots 6 | . 1 . . . 3 . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | 170 160 34 63 222 355 114 160 . 198 . 17 268 247 221 154 309 14 7 Average Temperature 60 | 72 54 9 16 75 107 69 78 . 64 . 7 44 51 78 69 48 10 7 Received Heat Transfer 3340 | . 153 294 24 486 594 . . . 261 . 216 206 27 9 . 909 42 119 Effects 3 | . . . . 2 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 1 . . . 1 . . . . . . . 2 . . 1 . . Heat Transferred 2705 | 407 592 . . 74 999 111 . . 211 . . . . . . 311 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Maximum Alert Level 2 | . . 1 1 . . . . . . 2 . . . . . . . . Low Security (%) 92 | 100 100 83 73 100 100 . . . . 36 100 100 . . . . 100 100 Level 1 5 | . . 16 26 . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . 63 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 463 | 15 79 374 233 88 121 . . . . 463 25 111 . . . . 79 37 Initial 463 | . 3 6 143 72 18 . . . . 463 . . . . . . 24 37 Average 79 | 2 36 156 177 52 50 . . . . 279 13 40 . . . . 11 24 Influence Increases 4223 | 30 196 833 214 247 521 30 . . 360 483 40 493 249 20 . 270 237 . Destroy 0b10 Robot/C 2140 | . 120 560 180 180 320 20 . . 160 . 20 220 140 20 . 200 . . Destroy 0b10 Robot/NC 180 | 30 10 55 . 10 20 . . . 10 . . 35 10 . . . . . Destroy Leader 430 | . 22 146 30 44 62 10 . . 10 . . 76 20 . . 10 . . Allied During Kill 82 | . . . 4 . . . . . 15 . 5 39 19 . . . . . Successful Hack 74 | . . 12 . 11 10 . . . . . . 14 . . . . 27 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . Disable Machine 150 | . . . . . 90 . . . . 30 . 15 . . . . 15 . Destroy Structure 42 | . 14 . . 2 19 . . . . 3 . 4 . . . . . . Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 615 | . . 60 . . . . . . 165 . 15 90 60 . . 60 165 . Influence Decreases 4206 | 25 185 480 396 393 484 108 . . 338 505 40 419 323 20 . 231 223 36 Entered New Map 475 | . 2 10 226 115 23 30 . . . 9 . . 29 . . . 15 16 Time Decay 2467 | 25 173 420 150 198 271 78 . . 208 90 . 323 254 20 . 136 121 . Lost Part 602 | . 10 50 20 80 80 . . . 130 . 20 10 . . . 95 87 20 Lost Ally 60 | . . . . . . . . . . . 20 . 40 . . . . . Purge Threat 602 | . . . . . 110 . . . . 406 . 86 . . . . . . Squads Dispatched 27 | . 2 3 . 2 5 . . . 1 . 2 6 . . . 1 5 . Investigation 10 | . 2 . . 1 2 . . . . . . 3 . . . 1 1 . Extermination 4 | . . . . . 1 . . . . . . 1 . . . . 2 . Reinforcement 11 | . . 3 . 1 1 . . . . . 2 2 . . . . 2 . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Distress Signals 10 | . . 5 . 2 . . . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 10 46 13 15 18 1 . . 18 . 8 21 9 2 . 20 17 10 Peak Tracking Total 10 | . 6 9 4 5 4 1 . . 8 . 7 3 5 1 . 7 7 10 Tactical Retreats 20 | . . 2 . . . . . . 3 . 1 3 3 . . 2 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Traps Triggered 10 | . 1 2 . . 1 . . . . . 3 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Machines Disabled 13 | . . . . . 6 . . . . 2 . 1 1 . . 2 1 . Max in Single Turn 2 | . . . . . 2 . . . . 1 . 1 1 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Machines Accessed 42 | . 2 2 . 2 6 . 1 4 . 2 . 6 . . 9 1 7 . Terminals 19 | . 1 1 . 2 4 . . . . 2 . 3 . . . 1 5 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . Total Hacks 150 | . 4 3 . 6 19 . 1 27 . 7 . 16 . . 48 3 16 . Successful 116 | . 1 2 . 3 10 . 1 27 . 4 . 11 . . 48 3 6 . Failed 34 | . 3 1 . 3 9 . . . . 3 . 5 . . . . 10 . Catastrophic 5 | . . 1 . . 1 . . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 1 1 . 4 7 . . . . . . 5 1 . . . 7 . Terminals 53 | . 3 1 . 6 12 . . . . 7 . 9 . . . 3 12 . Fabricators 5 | . . . . . . . . . . . . 3 . . . . 2 . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . . . Scanalyzers 6 | . . 2 . . 4 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . 2 . Terminal Hacks 101 | . . . . 3 5 . 1 27 . 4 . 6 . . 48 3 4 . Record 50 | . . . . . . . . 11 . . . . . . 36 3 . . Part Schematic 13 | . . . . . . . . 9 . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . 1 . . 4 . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . 4 . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . Terminal Index 2 | . . . . 1 . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . . 1 . . . . 3 . 2 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . 2 . . . . . . 1 . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . 2 . . 4 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Study 4 | . . 2 . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 . 2 5 . . . . 2 . 5 . . . 1 5 . Full Trace Events 9 | . 1 . . 1 2 . . . . . . 3 . . . 1 1 . Feedback Events 2 | . . . . . . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . 15 . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . 9 . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . 2 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . . . 2 . . . . . . Retrieved Matter 2 | . . . . . . . . . . . . 2 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Total Allies 5 | . . . 1 . . . . . 1 . . 3 . . . . . . Largest Group 3 | . . . 1 1 . . . . 1 1 1 3 3 . . . . . Highest-Rated Group 96 | . . . 31 31 . . . . 96 96 96 87 87 . . . . . Highest-Rated Ally 96 | . . . 31 31 . . . . 96 96 96 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . 2 . . . . 17 . 1 21 10 . . . . . Total Damage 1066 | . . . . 21 . . . . 571 . 45 311 118 . . . . . Kills 8 | . . . . 1 . . . . 2 . 1 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Active Infowar (turns) 4349 | 51 367 500 275 231 85 487 576 125 316 209 56 252 . . 109 371 339 . Sensors 2588 | . . . . . . 487 576 125 316 40 56 252 . . 109 371 256 . IFF 169 | . . . . . . . . . . 169 . . . . . . . . Terrain 707 | 5 . 196 275 231 . . . . . . . . . . . . . . Seismic 717 | 46 367 304 . . . . . . . . . . . . . . . . T.N.C. 85 | . . . . . 85 . . . . . . . . . . . . . Jamming 83 | . . . . . . . . . . . . . . . . . 83 . Robot Analysis Total 6 | . . . . . 1 . . . . . . 1 . . 4 . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Turns Passed 9735 | 158 367 1214 318 401 1013 487 576 125 712 210 168 1068 804 377 212 863 627 35 Spaces Moved 5348 | 58 138 508 157 137 486 315 382 88 288 70 61 646 458 304 161 315 700 76 Core 235 | 3 . . . . . . . . 4 . . . . . . 107 90 31 Treads 758 | 55 138 271 157 137 . . . . . . . . . . . . . . Legs 2572 | . . 197 . . 369 . . . 98 70 61 646 458 304 161 208 . . Wheels 1128 | . . 40 . . 117 315 382 88 186 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 655 | . . . . . . . . . . . . . . . . . 610 45 Fastest Speed 33 | 50 160 115 160 160 121 145 145 130 130 190 120 120 120 120 120 50 33 37 Average Speed 142 | 154 206 170 160 174 145 145 145 136 224 274 161 125 120 120 120 215 72 43 Slowest Speed 1100 | 160 320 240 160 240 200 145 145 145 750 400 260 190 120 120 120 1100 280 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 4 27 53 35 15 14 43 60 71 47 3 69 15 65 46 62 49 22 20 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 8 | . 1 . 1 . . 1 1 1 . . . . . . 3 . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . 3 1 . 1 . . . 1 2 . . . . Spaces Dug 6 | . 1 . . . 1 . . . . 3 . 1 . . . . . . Terrain Destroyed 44 | . 13 . . . 15 1 . . 9 3 . 2 . . . 1 . . Melee 4 | . . . . . . . . . . 3 . 1 . . . . . . Projectile 11 | . 1 . . . 7 1 . . . . . 1 . . . 1 . . AOE 29 | . 12 . . . 8 . . . 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Gar Total 6705 | 91 180 698 197 222 653 335 404 93 323 82 103 826 683 313 180 433 813 76 Wait 673 | 3 7 85 16 22 72 8 22 . 7 . 2 85 199 2 . 59 84 . Move 5329 | 57 137 507 156 136 485 314 381 87 287 69 60 645 457 303 160 314 700 74 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 68 | 4 8 11 1 5 8 5 1 . 1 3 4 12 2 1 1 . 1 . Fast Attach 82 | 8 1 11 2 3 3 2 . 3 6 1 3 8 . 2 8 5 15 1 Attach 49 | . . 5 . 7 8 1 . . 4 2 4 1 . . 2 11 4 . Detach 10 | 1 . 2 . . . . . . 1 . . . . . 1 1 4 . Swap 70 | . 7 7 6 5 14 1 . . . 2 6 15 5 . . 2 . . Drop 66 | . 1 3 3 4 4 . . 3 1 . 5 17 3 3 8 9 2 . Fire 318 | 18 19 67 13 40 58 4 . . 13 . 14 29 9 2 . 29 3 . Melee 33 | . . . . . . . . . 3 5 . 14 8 . . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / DSF) -6/DSF -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Arm / Gar) -4/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 527 | -9/Materials | Discovered new exit (range 15) 802 | -9/Materials | Lost 4 parts (1p2n1u) 948 | -9/Materials | Discovered new exit (range 11) 950 | -9/Materials | Build established: Tank 1322 | -9/Materials | Discovered new exit (range 15) 1594 | -9/Materials | Discovered new exit (range 12) 1740 | -9/Materials | Entered Mines 1938 | -9/Mines | Escorted by a lone wolf Derelict 1958 | -9/Mines | Learned location of Storage (-9) 2029 | -9/Mines | Discovered new exit (range 4) 2058 | -9/Mines | Entered Materials 2058 | -8/Materials | Accompanied by 1 ally 2058 | -8/Materials | Evolved 2 slots: Utility x2 2125 | -8/Materials | Build established: Scavenger-Skirmisher 2348 | -8/Materials | Lost 8 parts (2n2u4w) 2454 | -8/Materials | Discovered new exit (range 3) 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -7/Factory | Build established: Scavenger-Tank 2723 | -7/Factory | Identified exit to Lower Caves 2824 | -7/Factory | Garrison activated, responded to threat 3320 | -7/Factory | Lost 3 parts (2u1w) 3472 | -7/Factory | Entered Lower Caves 3731 | -7/Lower Caves | Learned location of Zion (-6) 3764 | -7/Lower Caves | Discovered new exit (range 14) 3959 | -7/Lower Caves | Entered another Lower Caves area 3984 | -7/Lower Caves | Build established: Hacker-Skirmisher 4345 | -7/Lower Caves | Learned location of Extension (-6) 4379 | -7/Lower Caves | Discovered new exit (range 11) 4535 | -7/Lower Caves | Entered Data Miner 4535 | -7/Data Miner | Discovered new exit (range 6) 4563 | -7/Data Miner | Met Data Miner 4593 | -7/Data Miner | Learned location of Section 7 (-2) 4593 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4615 | -7/Data Miner | Received God Mode back door access code from Data Miner 4660 | -7/Data Miner | Entered Proximity Caves 4662 | -6/Proximity Caves | Spotter reported a threat 4663 | -6/Proximity Caves | Spotter reported a threat 4774 | -6/Proximity Caves | Spotter reported a threat 4889 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4936 | -6/Proximity Caves | Core integrity fell below 50% 4971 | -6/Proximity Caves | Escorted by Enhanced Grunt 5016 | -6/Proximity Caves | Lost 13 parts (1p4n2u6w) 5019 | -6/Proximity Caves | System corruption reached 10% 5288 | -6/Proximity Caves | Discovered new exit (range 14) 5324 | -6/Proximity Caves | Learned Factory terminal intel 5372 | -6/Proximity Caves | Entered Factory 5372 | -6/Factory | Accompanied by 1 ally 5372 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5373 | -6/Factory | Loaded intel: 28 terminal locations 5471 | -6/Factory | Build established: Scavenger-Mutant 5537 | -6/Factory | Discovered new exit (range 13) 5565 | -6/Factory | Identified exit to Lower Caves 5582 | -6/Factory | Identified exit to DSF 5582 | -6/Factory | Entered DSF 5582 | -6/DSF | Accompanied by 1 ally 5635 | -6/DSF | Additional patrols routed to DSF 5730 | -6/DSF | Discovered new exit (range 15) 5749 | -6/DSF | Identified exit to Factory 5750 | -6/DSF | Entered Factory 5750 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5778 | -5/Factory | Lost 6 parts (2p3u1w) 6304 | -5/Factory | Incoming investigation squad redirected 6357 | -5/Factory | Fabricated G-50 Soldier? 6393 | -5/Factory | Build established: Hacker-Tank 6447 | -5/Factory | Discovered new exit (range 16) 6483 | -5/Factory | Identified exit to Upper Caves 6695 | -5/Factory | Identified exit to Factory 6805 | -5/Factory | Build established: Hacker-Gunner 6818 | -5/Factory | Entered Upper Caves 6818 | -5/Upper Caves | Accompanied by 3 allies 6992 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7016 | -5/Upper Caves | Spotted B-75 Beast 7578 | -5/Upper Caves | Discovered new exit (range 7) 7588 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7604 | -5/Upper Caves | Found Prototype Special Weapon 7613 | -5/Upper Caves | Identified exit to Upper Caves 7622 | -5/Upper Caves | Entered another Upper Caves area 7640 | -5/Upper Caves | Discovered exit to Factory (range 9) 7787 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7958 | -5/Upper Caves | Discovered new exit (range 9) 7967 | -5/Upper Caves | Identified exit to Zhirov 7999 | -5/Upper Caves | Entered Zhirov 7999 | -5/Zhirov | Discovered new exit (range 3) 8021 | -5/Zhirov | Met Zhirov 8027 | -5/Zhirov | Identified Molecular Deconstructor 8052 | -5/Zhirov | Learned location of Quarantine (-3) 8052 | -5/Zhirov | Learned location of Testing (-2) 8052 | -5/Zhirov | Learned location of Command (-1) 8073 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8097 | -5/Zhirov | Found Alien Artifact 8097 | -5/Zhirov | Identified Integrated Dissipator 8097 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8121 | -5/Zhirov | Found Alien Artifact 8210 | -5/Zhirov | Identified exit to Proximity Caves 8211 | -5/Zhirov | Entered Proximity Caves 8249 | -4/Proximity Caves | Learned Research emergency access door positions 8481 | -4/Proximity Caves | Build established: Hacker-Skirmisher 8515 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8640 | -4/Proximity Caves | Lost 19 parts (3p7n3u6w) 8678 | -4/Proximity Caves | Learned Factory security intel 8769 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8769 | -4/Proximity Caves | Warped through subspace 8866 | -4/Proximity Caves | Build established: Mutant 9039 | -4/Proximity Caves | Spotted B-86 Titan 9041 | -4/Proximity Caves | Core integrity fell below 50% 9054 | -4/Proximity Caves | Discovered exit to Factory (range 13) 9074 | -4/Proximity Caves | Entered Factory 9074 | -4/Factory | Evolved 2 slots: Utility x2 9084 | -4/Factory | Lost 4 parts (4u) 9622 | -4/Factory | Spotted B-86 Titan 9637 | -4/Factory | Identified exit to Upper Caves 9637 | -4/Factory | Identified exit to Armory 9651 | -4/Factory | Lost 5 parts (2n2u1w) 9674 | -4/Factory | Found Prototype Hackware 9674 | -4/Factory | Identified Exp. Hacking Suite 9687 | -4/Factory | Core integrity fell below 50% 9690 | -4/Factory | Lost 5 parts (1p3n1u) 9701 | -4/Factory | Identified exit to Garrison 9701 | -4/Factory | Exp. Hacking Suite fried by hacking feedback 9701 | -4/Factory | Entered Garrison 9726 | -4/Garrison | Core integrity fell below 20% 9731 | -4/Garrison | Triggered checkpoint 9736 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09704_ Triggered Alarm Trap. 09704_ An alarm sounds. 09704_ Knocked back. 09704_ C-35 Carver knocked back. 09705_ C-35 Carver springs to life. 09705_ Knocked back. 09706_ Acquired Imp. Remote Force Field. 09707_ Imp. Remote Force Field severed. 09708_ Nuclear Pulse Array destroyed. 09713_ Penetrated by Slug. 09714_ Adv. Signal Interpreter severed. 09715_ Slug penetrates Wall. 09717_ GSEO3ZDNV5G1L8XBKWBXP7K=U9F 09720_ Slug penetrates Wall. 09721_ Nuclear Pulse Array destroyed. 09731_ Beams of light sweep through the air. An alarm sounds. 09731_ Critical hit (Burn: +50). 09735_ Imp. Signal Interpreter severed. 09736_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | + #??????????????????????? | | ############## ######## #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #?????????#????????????? | | ?????????????# #??????# #??????? #????????????? | | ?????????????# #?????## ##""""## ##???????????? | | ?????????????# ####### #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????########## ## ## #???????????? | | ????????????????????### ## ## #???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????# gg "???????????? | | ????????????????????# "???????????? | | ????????????????????###g c## ## #???????????? | | ??????????????????????# ## ## ###?????????? | | ??????????????????????# c ????????? | | ??????????????????????# c ????????? | | ??????????????????????# c #???????????? | | ??????????????????????## ##""""######???????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 38 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Corruption Containment 12 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 70 Target Analysis 5 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 41 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -5/Factory Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Titanium Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BraceDoorRouter Manual? 0 Play Time 01:32:55 Cumulative 164.7 hours Start 2026.04.09 @ 09:31:39 End 2026.04.10 @ 09:20:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97aff092-9bf2-4316-94df-9951f2229573