Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.26 @ 22:15:19 Player: Haxorkat Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (342) 1710 Value Destroyed (16331) 16331 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (1841) 1841 TOTAL SCORE: 28102 Bonus ------- High Alert Combat Kills 610 Follower Combat Kills 137 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 181/450 System Corruption 9% Temperature Cool (0) Movement Core (900) Ox17 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit Energy Well Advanced Gravity Neutralizer Enhanced Optical Array Advanced Targeting Computer Hacking Suite System Guard > --- WEAPON (4) ------- Nova Cannon Nova Cannon Coil Gun Mass Driver > --- INVENTORY (10) --- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Hardlight Generator Coil Gun Compact Mass Driver Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Energy Well Enhanced Optical Array Improved Armor Integrity Analyzer Precision Matter Filter Improved Weapon Cycler Antimissile System Improved System Guard > --- WEAPON ----------- Improved Arc Projector Heavy Gauss Cannon Heavy Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Armored Heavy Treads Improved Gyrokinetic Inverter Impulse Thruster Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Gamma Rifle Plasma Rifle Plasma Rifle Nova Cannon [Rating: 141] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Spiked Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Cooled Particle Cannon Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . . . . . . . 1 . . . Utility 8 | . . . . . . 2 2 1 . . . . 1 1 1 . . Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . Parts Attached 328 | 7 4 10 2 8 1 48 26 12 6 14 . 15 22 57 66 24 6 Power 41 | 1 1 2 . . . 4 2 1 . 1 . 1 1 10 13 4 . Engine 7 | 1 . 2 . . . 4 . . . . . . . . . . . Core 10 | . 1 . . . . . 2 1 . 1 . 1 1 3 . . . Reactor 24 | . . . . . . . . . . . . . . 7 13 4 . Propulsion 71 | 2 . 3 2 7 . 5 9 2 2 4 . 3 4 14 10 4 . Treads 11 | . . . . . . . . . . 3 . . 1 3 3 1 . Leg 46 | 2 . 3 2 6 . 5 9 2 2 1 . 3 . 11 . . . Wheel 7 | . . . . . . . . . . . . . . . 4 3 . Hover 4 | . . . . . . . . . . . . . 2 . 2 . . Flight 3 | . . . . 1 . . . . . . . . 1 . 1 . . Utility 105 | 1 2 3 . 1 1 15 7 5 3 7 . 4 10 16 21 6 3 Device 39 | . . . . . . 2 1 3 2 3 . . 4 8 13 2 1 Storage 15 | 1 1 . . 1 . 2 1 . . . . . 1 3 2 2 1 Processor 15 | . . . . . 1 1 . 1 . . . . 4 2 5 1 . Hackware 7 | . . . . . . . 2 . 1 . . 1 1 1 . . 1 Protection 28 | . 1 3 . . . 10 3 1 . 4 . 3 . 2 1 . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 111 | 3 1 2 . . . 24 8 4 1 2 . 7 7 17 22 10 3 Energy Gun 29 | . . . . . . 3 1 . . . . 2 2 14 7 . . Energy Cannon 42 | . . 2 . . . 15 7 4 1 2 . 1 1 1 2 5 1 Ballistic Gun 11 | 3 1 . . . . . . . . . . . 1 1 4 . 1 Ballistic Cannon 15 | . . . . . . . . . . . . . 2 . 7 5 1 Launcher 7 | . . . . . . 3 . . . . . 2 . . 2 . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 2 . . . . . 1 1 . 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . Parts Lost 121 | . . . . . 1 3 5 . 2 7 . 15 11 24 35 15 3 Power 18 | . . . . . . . . . . 1 . 2 1 5 6 3 . Propulsion 27 | . . . . . . . 2 . . 1 . 3 4 7 4 5 1 Utility 37 | . . . . . 1 2 2 . 1 4 . 3 4 4 12 2 2 Weapon 39 | . . . . . . 1 1 . 1 1 . 7 2 8 13 5 . Highest Loss Streak 9 | . . . . . 1 2 2 . 1 3 . 8 6 7 6 9 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 89 | . 99 99 100 100 96 99 94 92 92 89 93 81 30 83 76 83 56 Engine 2 | . 5 6 11 11 11 8 . . . . . . . . . . . Core 3 | . 8 4 . . . . 6 6 6 5 6 5 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . 7 8 7 . Treads 2 | . . . . . . . . . . 4 20 18 1 7 5 3 3 Leg 20 | . 28 44 44 44 44 35 25 20 20 14 . . . 10 . . . Device 10 | . . . . . . 7 7 12 13 15 13 12 2 17 18 16 9 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 5 . 4 8 11 13 Processor 8 | . . . . . 6 9 7 6 6 6 6 5 12 12 16 11 14 Hackware 5 | . . . . . . . 15 13 13 7 6 5 1 3 . . 2 Protection 5 | . 12 10 11 11 1 10 7 5 6 6 13 7 . 1 . . . Energy Gun 1 | . . . . . . . . . . . . 1 . 11 4 . . Energy Cannon 12 | . . 15 22 22 22 17 14 19 19 19 20 12 1 1 1 7 7 Ballistic Gun 1 | . 28 6 . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . 7 7 4 Peak Build Rating 141 | 6 9 15 19 46 39 55 64 63 63 65 60 67 48 112 141 122 69 Average Rating 62 | 4 8 13 16 22 37 48 60 58 61 60 60 56 23 88 119 97 64 On Entrance 42 | . 6 9 14 19 38 39 55 50 61 63 60 60 1 16 109 101 57 Naked Turns 52 | . . . . . . . . . . . . 30 22 . . . . Heaviest Build 148 | 12 17 28 28 43 43 51 53 66 63 65 63 65 22 84 118 148 54 Greatest Support 135 | 20 20 40 51 91 91 95 90 62 66 84 84 84 28 120 135 56 27 Greatest Overweight (x) 32 | . . . . . . . 1 1 1 1 . 9 7 1 32 7 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 15 15 15 15 Average Capacity 13 | 6 8 8 8 14 15 15 15 15 15 15 15 14 5 12 14 14 11 Most Carried 15 | 2 8 8 8 15 13 15 15 15 15 15 15 15 5 15 15 15 10 Average Carried 11 | 1 5 6 7 8 12 14 14 14 14 10 15 13 3 9 11 11 8 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 15 10 15 10 Final Carried 15 | 2 8 7 8 11 13 15 15 15 13 15 15 4 4 15 10 11 7 Class Distribution -------------------- 32% | Mutant 22% | Hacker-Gunner 16% | Hacker-Mutant 14% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Hacker-Gunner | -3/Section 7 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Matter Collected 6769 | 226 324 269 8 107 117 749 216 25 152 115 . 112 248 718 2567 770 46 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15946 | . 371 137 59 . 200 2316 2557 286 859 1105 . 890 189 2802 2678 1268 229 Parts 724 | . 17 15 3 . 8 119 113 26 36 27 . 35 15 114 131 59 6 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 40 26 . 22 . . . . . Prevented 20 | . . . . . . . . . 5 . . 15 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Combat Hostiles Destroyed 272 | . 8 2 2 . 4 44 43 3 17 18 . 15 3 43 47 21 2 Melee 4 | . . . . . . 1 . . . . . . . 3 . . . Guns 44 | . 8 1 . . . . . . . . . . 1 27 7 . . Cannons 194 | . . 1 2 . 4 40 38 3 17 15 . 11 1 4 37 19 2 AOE 14 | . . . . . . 1 3 . . . . 2 1 2 3 2 . Classes Destroyed 22 | . 2 2 2 . 2 3 3 . 1 2 . 1 . . 3 1 . Worker 14 | . . . . . . 2 . 1 . . . . . 2 7 1 1 Builder 16 | . . . . . . 1 1 1 . . . . 1 3 9 . . Tunneler 2 | . . . . . . . . . . . . . . . 2 . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 6 | . . . . . . . 1 . . . . . . . 3 1 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 7 | . . 1 . . . . 5 . . . . . . . . 1 . Watcher 24 | . 1 1 . . . 5 6 3 . . . . 2 . 4 2 . Swarmer 37 | . . . 1 . . 10 3 . 5 2 . 3 . 9 3 1 . Grunt 123 | . 8 . . . 2 22 22 . 8 9 . 7 . 19 14 12 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 8 | . . . . . 1 . 1 . 1 3 . 1 . . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . 2 . . . 10 6 1 2 2 . 2 . 2 3 . . Specialist 3 | . . . . . . . . . . . . 1 . . 2 . . Hunter 25 | . . . . . 1 2 7 . . . . . . 6 8 1 . Programmer 40 | . . . . . . . 4 2 . . . 1 3 7 15 6 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 3 1 1 . 3 6 5 5 6 9 . 5 3 8 10 4 2 Combat Bots Only 9 | . 3 1 1 . 3 5 4 2 6 9 . 5 2 8 5 4 2 Max Kills in Single Turn 3 | . 1 1 1 . 1 2 3 3 1 1 . 2 2 2 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . 1 2 . . . . 1 1 2 2 2 . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Hostile Shots Fired 2599 | . 31 12 4 . 13 194 393 37 110 110 . 215 164 463 677 139 37 Missed 793 | . 7 7 2 . . 56 164 11 45 28 . 43 51 142 177 52 8 Damage Taken 24263 | . 264 69 155 . 151 1437 2232 156 807 1154 . 2574 1630 4429 6638 1799 768 Core 3467 | . 37 . 8 . . 163 241 . 60 66 . 416 628 545 667 304 332 Absorbed by Shields 1240 | . . . . . . . . . . . . . . . 1064 176 . Reduced by Siege Mode 369 | . . . . . . . . . . . . . . 16 353 . . Redirected to Core 144 | . . . . . . . . . . . . . . . . 144 . Redirected to Shielding 137 | . . . . . . 14 . . . . . 20 . . 103 . . Ignored by Resistances 7198 | . 81 19 43 . 45 417 675 56 227 328 . 718 448 1281 2166 543 151 Regen/Repaired (Parts) 652 | . . 42 . . . 105 196 309 . . . . . . . . . Core Remaining (%) 67 | 100 85 . . . 98 70 65 . . . . 36 37 52 . . . Volleys Fired 788 | . 29 8 6 . 12 115 135 9 52 45 . 46 17 111 148 46 9 Largest 4 | . 2 2 2 . 2 2 2 3 3 3 . 3 2 3 4 4 4 Hottest 322 | . 40 136 136 . 136 143 60 129 129 150 . 202 132 230 322 293 313 Shots Fired 1881 | . 57 16 12 . 25 207 269 27 126 132 . 91 25 305 426 138 25 Gun 510 | . 57 4 . . . 3 . . . . . 7 11 280 148 . . Cannon 1348 | . . 12 12 . 25 204 269 27 126 132 . 75 14 25 264 138 25 Launcher 23 | . . . . . . . . . . . . 9 . . 14 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 456 | . 57 4 . . . . . . . . . . 18 45 246 79 7 Thermal 1097 | . . 12 12 . 25 127 269 18 106 132 . 72 . 186 117 3 18 Explosive 14 | . . . . . . . . . . . . . . . 14 . . Electromagnetic 314 | . . . . . . 80 . 9 20 . . 19 7 74 49 56 . Robot Hit Streak 39 | . 26 7 3 . 7 23 29 4 21 36 . 15 26 39 27 30 31 Robot Miss Streak 4 | . 2 1 3 . 2 3 3 1 4 2 . 1 . 3 4 3 1 Penetration Max 2 | . . . . . . . . . . . . . 1 1 2 1 . Secondary Targets 8 | . . . . . . . . . . . . . . 6 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1322 | . 44 11 5 . 17 158 210 11 52 92 . 69 30 231 276 97 19 Core Hits 592 | . 19 5 4 . 8 77 86 12 24 38 . 33 11 88 136 45 6 Critical Kills 3 | . . . . . . . . . . . . 1 1 1 . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . 2 7 . . Critical Strikes 60 | . . . . . . . . . . . . 2 2 17 29 10 . Burn 16 | . . . . . . . . . . . . 1 . 12 3 . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . Destroy 11 | . . . . . . . . . . . . . 1 3 7 . . Blast 29 | . . . . . . . . . . . . . 1 . 18 10 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 32 | . . . . . . . . . . . . . 14 18 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . 14 18 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . Damage Inflicted 43783 | . 543 198 103 . 369 3901 6209 488 1614 2656 . 2390 1167 6178 12838 4351 778 Guns 7952 | . 533 55 . . . 44 . . . . . 77 177 4733 2333 . . Cannons 30762 | . . 142 103 . 369 3795 5809 309 1614 2656 . 1749 501 517 8577 3843 778 Explosions 4054 | . . . . . . 27 367 152 . . . 549 250 277 1924 508 . Melee 844 | . . . . . . . . . . . . . 228 616 . . . Ramming 171 | . 10 1 . . . 35 33 27 . . . 15 11 35 4 . . Kinetic 12890 | . 533 55 . . . . . . . . . . 604 946 7804 2715 233 Thermal 21890 | . . 142 103 . 369 2208 6176 274 1343 2656 . 1566 250 3231 2515 512 545 Explosive 2294 | . . . . . . . . . . . . . . 277 1924 93 . Electromagnetic 5694 | . . . . . . 1658 . 187 271 . . 809 74 1073 591 1031 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 844 | . . . . . . . . . . . . . 228 616 . . . Highest Corruption 16 | . 1 1 1 1 1 . . . . . . 4 4 4 15 16 9 Average Corruption 4 | . 1 1 1 1 1 . . . . . . 2 2 2 2 12 8 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 108 | . 3 3 2 8 3 . . . . . . 1 3 20 8 46 11 Message Errors 26 | . 1 2 . 2 . . . . . . . . 1 6 4 8 2 Matter Fused 21 | . . . 1 1 1 . . . . . . 1 1 6 . 9 1 Heat Flow Errors 9 | . . . . . . . . . . . . . . 2 1 4 2 Energy Discharges 14 | . 1 1 1 1 1 . . . . . . . 1 1 . 7 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . 2 . . . . . . . . . 1 . 7 3 Data Loss (major) 7 | . . . . 2 . . . . . . . . . . . 4 1 Misfires 3 | . . . . . 1 . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 1 1 . Weapon Failures 10 | . 1 . . . . . . . . . . . . 3 1 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1421 | . . . . . . 45 222 . 51 34 . 18 156 174 354 246 121 Projectiles 882 | . . . . . . 45 107 . 51 34 . 18 11 . 342 153 121 Explosions 438 | . . . . . . . 115 . . . . . 101 117 12 93 . Melee 101 | . . . . . . . . . . . . . 44 57 . . . Knockbacks 72 | . . . . . . . . . . . . . 6 . 47 19 . Impact 2 | . . . . . . . . . . . . . 2 . . . . Kinetic 64 | . . . . . . . . . . . . . 4 . 41 19 . Secondary 6 | . . . . . . . . . . . . . . . 6 . . Self-Inflicted Damage 323 | . . . . . . 19 40 . . . . 5 26 . 19 214 . Shots 11 | . . . . . . 1 1 . . . . 2 1 . 2 4 . Rammed 12 | . . . . . . . . . . . . 3 6 2 1 . . Targets Rammed 28 | . 5 1 . . . 4 1 2 . . . 3 6 5 1 . . Kicked 15 | . 5 1 . . . 4 1 2 . . . . . 2 . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . Highest Temperature 945 | . 26 333 138 . 395 436 47 126 268 151 . 155 30 287 945 557 576 Average Temperature 108 | . 7 135 58 . 208 70 15 52 102 63 . 84 9 57 260 128 180 Received Heat Transfer 6341 | . 186 36 . . 27 819 810 48 357 465 . 801 243 965 1410 174 . Effects 58 | . . . . . . 2 . . 1 . . . . . 45 6 4 Shutdowns 10 | . . . . . . 1 . . . . . . . . 7 2 . Energy Bleed 9 | . . . . . . 1 . . . . . . . . 7 . 1 Interference 13 | . . . . . . . . . 1 . . . . . 12 . . Matter Decay 5 | . . . . . . . . . . . . . . . 4 1 . Short Circuit 3 | . . . . . . . . . . . . . . . 3 . . Damage (minor) 5 | . . . . . . . . . . . . . . . 5 . . Damage (major) 12 | . . . . . . . . . . . . . . . 7 3 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . 2 3 . . Total Turns 104 | . . . . . . . . . . . . . . 41 63 . . Longest Duration 29 | . . . . . . . . . . . . . . 21 29 . . Robots Corrupted 4 | . . . . . . 1 . . . . . 1 . 2 . . . Combat Hostiles 4 | . . . . . . 1 . . . . . 1 . 2 . . . Parts Fried 15 | . . . . . . 6 . . . . . 2 . 6 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . 1 2 . . 3 . 1 . 5 . . . Combat Hostiles 12 | . . . . . . 1 2 . . 3 . 1 . 5 . . . Parts Melted 82 | . . . . . 1 3 24 . 1 12 . 5 . 29 7 . . Heat Transferred 31185 | . . 259 194 . 666 3565 8118 296 1702 3220 . 2072 150 7054 3034 374 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 1 . . . . 1 . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Peak Influence 672 | . 208 159 36 . 90 370 506 190 . . . . 333 485 607 672 266 Initial 228 | . . 48 1 . . . 105 78 . . . . . 115 99 187 228 Average 175 | . 73 67 16 . 49 126 209 55 . . . . 76 167 290 384 234 Maximum Alert Level 2 | . 1 . . . . 1 2 . . . . . 1 2 2 2 1 Low Security (%) 60 | 100 85 100 100 . 100 75 48 100 . . . . 96 61 28 9 . Level 1 30 | . 14 . . . . 24 43 . . . . . 3 33 45 46 100 Level 2 8 | . . . . . . . 8 . . . . . . 4 25 43 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 1 . . . 9 15 2 . 1 . 1 3 10 15 7 3 Investigation 26 | . 1 . . . . 7 9 . . . . . . 4 2 2 1 Extermination 17 | . . . . . . . 3 1 . . . . 1 3 6 2 1 Reinforcement 21 | . . 1 . . . 2 3 1 . . . . 1 2 7 3 1 Assault 3 | . . . . . . . . . . 1 . 1 1 . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 1 1 1 1 Construction Impeded 3 | . . . . . . . . . . . . . 1 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Distress Signals 12 | . 1 2 . . . 3 . . . . . . 1 2 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 17 3 7 . 4 55 62 7 24 19 . 26 25 49 64 32 5 Peak Tracking Total 9 | . 4 2 4 . 3 6 6 2 9 7 . 6 9 6 6 4 2 Tactical Retreats 31 | . 2 . . . . 4 7 . 3 1 . 3 3 4 2 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Traps Triggered 12 | . 1 1 . . . 1 1 2 . . . . . . 2 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Machines Disabled 35 | . . . . . . 3 7 6 . 1 . 1 4 1 4 8 . Max in Single Turn 6 | . . . . . . 1 3 6 . 1 . 1 4 1 1 2 . Garrison Access 4 | . . . . . . . 2 . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Machines Accessed 79 | . 5 3 1 4 . 16 19 4 3 1 4 . 1 6 6 5 1 Terminals 37 | . 5 1 . . . 9 6 3 . . . . 1 4 4 3 1 Fabricators 4 | . . . . . . . 4 . . . . . . . . . . Repair Stations 8 | . . 1 . . . 2 2 1 . . . . . . 1 1 . Recycling Units 7 | . . 1 . . . 2 2 . . . . . . 1 1 . . Scanalyzers 6 | . . . . . . 2 3 . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 2 . . . . . . 1 . . . Total Hacks 287 | . 15 6 1 29 . 64 61 19 9 1 30 . 4 26 12 8 2 Successful 207 | . 10 6 1 29 . 45 40 13 9 1 30 . 2 17 2 2 . Failed 80 | . 5 . . . . 19 21 6 . . . . 2 9 10 6 2 Catastrophic 18 | . . . . . . 2 4 . . . . . . 3 5 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . . . . 4 . 11 14 9 1 . 1 1 . 9 7 4 1 Terminals 112 | . 15 3 . . . 32 20 11 . . . . 4 12 8 5 2 Fabricators 13 | . . . . . . . 13 . . . . . . . . . . Repair Stations 26 | . . 2 . . . 6 7 8 . . . . . . 2 1 . Recycling Units 24 | . . 1 . . . 4 5 . . . . . . 12 2 . . Scanalyzers 34 | . . . . . . 19 13 . . . . . . . . 2 . Garrison Access 8 | . . . . . . 3 3 . . . . . . 2 . . . Terminal Hacks 122 | . 10 3 1 29 . 16 8 6 9 1 30 . 2 4 2 1 . Record 50 | . . . . 28 . 1 1 . 7 . 11 . . . 1 1 . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 6 . . 1 . . . Robot Analysis 4 | . 1 1 . . . 2 . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . 3 1 . . . 3 . . . . . . Open Door 5 | . . . 1 . . . . . 2 1 . . . . 1 . . Open DSF 2 | . . . . . . . 1 1 . . . . . . . . . Level Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . . . . . . . Alert Level 8 | . . . . . . 3 2 1 . . . . 1 1 . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . 1 . . . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . . 2 1 1 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 11 . . . . . . . . . . Network Status 2 | . . . . . . . 2 . . . . . . . . . . Load Schematic 4 | . . . . . . . 4 . . . . . . . . . . Build 5 | . . . . . . . 5 . . . . . . . . . . Repair Station Hacks 19 | . . 2 . . . 5 5 7 . . . . . . . . . Scan Component 11 | . . 1 . . . 3 3 4 . . . . . . . . . Repair 8 | . . 1 . . . 2 2 3 . . . . . . . . . Recycling Unit Hacks 19 | . . 1 . . . 4 4 . . . . . . 10 . . . Process 2 | . . . . . . . 1 . . . . . . 1 . . . Report Inventory 13 | . . 1 . . . 2 2 . . . . . . 8 . . . Retrieve Matter 4 | . . . . . . 2 1 . . . . . . 1 . . . Scanalyzer 25 | . . . . . . 17 8 . . . . . . . . . . Insert Component 12 | . . . . . . 8 4 . . . . . . . . . . Analyze 13 | . . . . . . 9 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . 1 . . . Seal Access 3 | . . . . . . . 2 . . . . . . 1 . . . Unauthorized Hacks 8 | . . . . . . 3 2 . . . . . . 2 . 1 . Terminals 2 | . . . . . . 1 . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Search 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . . 2 2 . . . . . . . . 1 . Extract 5 | . . . . . . 2 2 . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 3 . . . 14 17 3 . . . . 1 6 5 4 1 Full Trace Events 23 | . 2 1 . . . 5 7 . . . . . . 4 2 1 1 Feedback Events 2 | . 1 1 . . . . . . . . . . . . . . . Corruption 2 | . 1 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . 1 . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . 18 14 . . . 10 . . . . 4 4 Parts Built 9 | . . . . . . . 9 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 433 | . . . . . . . 433 . . . . . . . . . . Total Part Build Rating 36 | . . . . . . . 36 . . . . . . . . . . Parts Repaired 8 | . . 1 . . . 2 2 3 . . . . . . . . . Time 374 | . . 32 . . . 89 95 158 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 367 | . . . . . . . 341 . . . . . . 26 . . . Retrieved Matter 595 | . . . . . . 228 341 . . . . . . 26 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . 8 4 . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 8 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 2 4 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Total Allies 3 | . . . . . . . . . 2 . . 1 . . . . . Largest Group 2 | . . . . . . . . . 2 . . 1 . . . . . Highest-Rated Group 62 | . . . . . . . . . 62 . . 49 . . . . . Highest-Rated Ally 49 | . . . . . . . . . 31 . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 19 . . 9 . . . . . Total Damage 581 | . . . . . . . . . 272 . . 309 . . . . . Kills 3 | . . . . . . . . . 2 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Robot Analysis Total 4 | . 1 1 . . . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 2 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Turns Passed 22186 | 62 634 609 281 915 605 3596 3179 908 2059 1883 135 1030 570 1862 2503 994 361 Spaces Moved 12286 | 45 393 357 211 764 418 1820 1859 328 1385 1177 85 562 562 763 862 602 93 Core 390 | 6 . . . . . . . . . . . 61 279 32 1 7 4 Treads 2265 | . . . . . . . . . . 274 85 500 67 401 793 56 89 Legs 8838 | 39 393 357 211 764 418 1820 1859 328 1385 903 . 1 . 330 30 . . Wheels 577 | . . . . . . . . . . . . . . . 38 539 . Hover 52 | . . . . . . . . . . . . . 52 . . . . Flight 164 | . . . . . . . . . . . . . 164 . . . . Fastest Speed 45 | 50 120 120 120 105 105 105 105 126 126 126 160 50 45 50 101 95 250 Average Speed 131 | 110 120 120 120 116 105 105 108 208 132 144 160 149 75 150 213 127 277 Slowest Speed 1650 | 120 120 120 120 120 105 110 220 209 209 220 160 500 400 270 1650 250 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 49 33 43 93 53 97 52 13 97 99 71 75 15 14 22 51 5 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . 1 . 1 1 . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . . 1 . 2 . . . 3 3 . 4 . . . . . Spaces Dug 66 | . . . . . . . 2 2 38 5 . 1 5 8 5 . . Terrain Destroyed 502 | . . . . . . 22 68 9 48 14 . 12 28 44 212 41 4 Melee 5 | . . . . . . . . . . . . . 5 . . . . Projectile 222 | . . . . . . 17 11 7 48 14 . 12 1 21 79 8 4 AOE 275 | . . . . . . 5 57 2 . . . . 22 23 133 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Sec Total 16804 | 53 498 523 227 787 560 3294 2751 530 1502 1258 84 670 657 1261 1245 725 179 Wait 3002 | . 49 129 8 6 125 1231 684 163 58 14 . 24 23 273 112 35 68 Move 12267 | 44 392 356 210 763 417 1819 1858 327 1384 1176 84 561 559 762 861 601 93 Hop 1 | . . . . . . . . . . . . . 1 . . . . Pick Up 173 | 2 12 9 . 3 4 31 22 4 1 7 . 4 5 27 31 10 1 Fast Attach 107 | 6 1 3 . 1 . 12 5 6 . . . 2 15 27 21 7 1 Attach 111 | . . 2 . 4 1 10 6 2 2 9 . 12 5 16 28 9 5 Detach 35 | . . . . 4 . 5 2 1 . 2 . 2 5 4 6 2 2 Swap 110 | 1 3 5 2 3 . 26 15 4 4 5 . 1 2 14 17 8 . Drop 139 | . 7 10 1 3 1 41 23 7 1 . . 5 5 8 20 7 . Fire 788 | . 29 8 6 . 12 115 135 9 52 45 . 46 17 111 148 46 9 Melee 28 | . . . . . . . . . . . . . 14 14 . . . Ram 6 | . . . . . . . . . . . . . 6 . . . . Kick 15 | . 5 1 . . . 4 1 2 . . . . . 2 . . . Crush 7 | . . . . . . . . . . . . 3 . 3 1 . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . Rewire 10 | . . . . . . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 494 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Identified exit to Materials 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Discovered new exit (range 10) 858 | -9/Materials | Met 8R-AWN 986 | -9/Materials | Discovered new exit (range 4) 1121 | -9/Materials | Repaired Med. Armor Plating 1306 | -9/Materials | Entered Mines 1308 | -9/Mines | Followed 8R-AWN into the Mines 1314 | -9/Mines | Assembled infested the area 1318 | -9/Mines | Learned 2 Materials zone layouts 1406 | -9/Mines | Discovered new exit (range 9) 1449 | -9/Mines | Discovered new exit (range 5) 1475 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1587 | -9/Mines | Entered Exiles 1616 | -9/Exiles | Welcomed by 8R-AWN 1640 | -9/Exiles | Met EX-HEX 1710 | -9/Exiles | Met EX-DEC 1805 | -9/Exiles | Visited The Gauntlet 2028 | -9/Exiles | Learned location of Zion (-7) 2088 | -9/Exiles | Discovered new exit (range 12) 2178 | -9/Exiles | Met EX-BIN 2281 | -9/Exiles | Aligned with FarCom system 2283 | -9/Exiles | Given EX-Vault access code 2313 | -9/Exiles | Opened EX-Vault 2317 | -9/Exiles | Found Prototype Storage 2323 | -9/Exiles | Found Prototype Leg 2324 | -9/Exiles | Identified Potential Leg 2327 | -9/Exiles | Found Potential Leg 2328 | -9/Exiles | Identified Superbattery 2332 | -9/Exiles | Found Flying Fortress v7 2362 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2502 | -9/Exiles | Stole two prototypes: Potential Leg, Superbattery 2502 | -9/Exiles | Entered Mines 2613 | -8/Mines | Discovered new exit (range 7) 2865 | -8/Mines | Discovered new exit (range 11) 3107 | -8/Mines | Entered Materials 3107 | -8/Materials | Evolved 2 slots: Utility x2 4867 | -8/Materials | Discovered new exit (range 4) 5013 | -8/Materials | Repaired EM Pulse Cannon 5065 | -8/Materials | Repaired Cld. Ion Engine 5936 | -8/Materials | Discovered new exit (range 13) 6280 | -8/Materials | Discovered new exit (range 16) 6703 | -8/Materials | Entered Factory 6703 | -7/Factory | Evolved 2 slots: Utility x2 6705 | -7/Factory | FarCom data flow suspended 6833 | -7/Factory | Fabricated Fission Core (x2) 6994 | -7/Factory | Build established: Hacker-Mutant 7497 | -7/Factory | Repaired Adv. Heat Sink 8276 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 8368 | -7/Factory | Discovered new exit (range 4) 9180 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 9390 | -7/Factory | Repaired Cld. Particle Cannon 9478 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x2) 9673 | -7/Factory | Fabricated Fission Core (x2) 9751 | -7/Factory | Discovered new exit (range 6) 9882 | -7/Factory | Entered another Factory area 9882 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9912 | -6/Factory | Identified exit to Factory 9992 | -6/Factory | Identified exit to Lower Caves 9992 | -6/Factory | Identified exit to Extension 10108 | -6/Factory | Repaired Fission Core 10147 | -6/Factory | Repaired Hrd. Medium Armor Plating 10219 | -6/Factory | Repaired Cld. Particle Cannon 10512 | -6/Factory | Build established: Hacker-Gunner 10790 | -6/Factory | Entered Lower Caves 11095 | -6/Lower Caves | A Commander dispatched an escort 11112 | -6/Lower Caves | Learned location of Armory (-4) 11112 | -6/Lower Caves | Learned 8 Research zone layouts 11112 | -6/Lower Caves | Learned Research security intel 11112 | -6/Lower Caves | Learned Research stockpile data 11112 | -6/Lower Caves | Learned Extension security intel 11364 | -6/Lower Caves | Learned 4 Factory zone layouts 11626 | -6/Lower Caves | Discovered new exit (range 5) 11982 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12346 | -6/Lower Caves | Learned location of 1 exit from Factory 12395 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12849 | -6/Lower Caves | Entered another Lower Caves area 12913 | -6/Lower Caves | Lost 3 parts (1p1n1u) 13035 | -6/Lower Caves | Discovered exit to Factory (range 13) 13060 | -6/Lower Caves | Learned location of 1 exit from Factory 13158 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13234 | -6/Lower Caves | Destroyed 9 combat bots 13264 | -6/Lower Caves | Lost 3 parts (2u1w) 13657 | -6/Lower Caves | Discovered new exit (range 5) 13658 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13679 | -6/Lower Caves | Learned 8 Factory zone layouts 13770 | -6/Lower Caves | Learned 12 Factory zone layouts 14363 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14732 | -6/Lower Caves | Entered Data Miner 14732 | -6/Data Miner | Discovered new exit (range 6) 14766 | -6/Data Miner | Met Data Miner 14803 | -6/Data Miner | Learned location of Section 7 (-3) 14803 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14832 | -6/Data Miner | Received God Mode back door access code from Data Miner 14867 | -6/Data Miner | Entered Proximity Caves 15009 | -5/Proximity Caves | Build established: Derelict-Tank 15217 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15364 | -5/Proximity Caves | Lost 5 parts (2u3w) 15575 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15619 | -5/Proximity Caves | Build established: Derelict-Mutant 15634 | -5/Proximity Caves | Found Prototype Special Weapon 15634 | -5/Proximity Caves | Identified Molecular Deconstructor 15729 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15817 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15867 | -5/Proximity Caves | Released all parts (10) 15868 | -5/Proximity Caves | Core integrity fell below 50% 15875 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15888 | -5/Proximity Caves | Lost 8 parts (1p3n4w) 15889 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15897 | -5/Proximity Caves | Entered Factory 15897 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15898 | -5/Factory | Identified exit to Factory 15899 | -5/Factory | Identified exit to Upper Caves 16108 | -5/Factory | Spotted B-75 Beast 16443 | -5/Factory | Core integrity fell below 50% 16467 | -5/Factory | Entered another Factory area 16467 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16497 | -4/Factory | Lost 6 parts (1p2n1u2w) 16734 | -4/Factory | Destroyed 8 combat bots 16741 | -4/Factory | Lost 7 parts (2p2n1u2w) 16821 | -4/Factory | Lost 4 parts (1p1u2w) 17195 | -4/Factory | Build established: Scavenger-Gunner 17197 | -4/Factory | Incoming investigation squad redirected 17840 | -4/Factory | Garrison activated, responded to threat 17974 | -4/Factory | Discovered new exit (range 16) 18040 | -4/Factory | Lost 6 parts (3n1u2w) 18243 | -4/Factory | Spotted B-86 Titan 18329 | -4/Factory | Entered Research 18329 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18330 | -3/Research | Identified exit to Research 18557 | -3/Research | Spotted B-86 Titan 18674 | -3/Research | Lost 6 parts (1p3u2w) 18854 | -3/Research | Destroyed B-86 Titan 18980 | -3/Research | Lost 4 parts (1p1u2w) 19302 | -3/Research | Build established: Gunner 19755 | -3/Research | Found Fusion Bomb Launcher 19763 | -3/Research | Incoming investigation squad redirected 19948 | -3/Research | Lost 6 parts (1p2u3w) 20219 | -3/Research | Lost 3 parts (1p1u1w) 20287 | -3/Research | Build established: Scavenger-Gunner 20619 | -3/Research | Discovered new exit (range 9) 20770 | -3/Research | System corruption reached 10% 20772 | -3/Research | Core integrity fell below 50% 20800 | -3/Research | Lost 5 parts (1p1n1u2w) 20832 | -3/Research | Entered Quarantine 20901 | -3/Quarantine | Incoming investigation squad redirected 20996 | -3/Quarantine | Found Alien Artifact 20998 | -3/Quarantine | Identified Phase Armor 21261 | -3/Quarantine | Found Sigix Corpse 21301 | -3/Quarantine | Build established: Scavenger-Tank 21378 | -3/Quarantine | Cryocooling Duct disabled 21393 | -3/Quarantine | Ambient heat levels rising (+20) 21393 | -3/Quarantine | Non-combat units ordered to evacuate 21508 | -3/Quarantine | Lost 4 parts (2n1u1w) 21636 | -3/Quarantine | Spotted Fortress 21741 | -3/Quarantine | Lost 9 parts (3p2n4w) 21813 | -3/Quarantine | Discovered new exit (range 6) 21826 | -3/Quarantine | Entered Section 7 21908 | -3/Section 7 | Incoming investigation squad redirected 22093 | -3/Section 7 | Spotted B-86 Titan 22121 | -3/Section 7 | Scanned by Researcher 22140 | -3/Section 7 | Core integrity fell below 20% 22172 | -3/Section 7 | Lost 3 parts (1n2u) 22187 | -3/Section 7 | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 22147_ System corrupted: Component data lost. 22151_ System corrupted: Coil Gun jammed. 22151_ Destroyed Imp. Antigrav System. 22151_ P-80 Master destroyed. 22154_ Extracted schematic archive: Cld. Plasma Rifle. 22163_ Acquired 42 matter. 22165_ U-05 Engineer lays Concrete. 22169_ U-05 Engineer builds a Wall. 22172_ Acquired 4 matter. 22174_ U-05 Engineer lays Concrete. 22176_ U-05 Engineer builds a Wall. 22181_ U-05 Engineer lays Concrete. 22181_ Extracted schematic archive: Plasma Lance. 22182_ U-05 Engineer lays Concrete. 22183_ U-05 Engineer builds a Wall. 22183_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????? ???????????????????????? | | ?????????# ???????????????????????? | | ?????????+ A ???????????????????????? | | ?????????# ???????????????????????? | | ?????????# A#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# "??????????????????????? | | ?????????# "??????????????????????? | | ?????????+ #??????????????????????? | | ?????????#% +??????????????????????? | | ?????????# % #??????????????????????? | | ?????????# %=#??????????????????????? | | ?????????# !%#??????????????????????? | | ?????????# !#??????????????????????? | | ?????????# ;??????????????????????? | | ?????????# hh#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# +??????????????????????? | | ?????????# #??????????????????????? | | ?????????# $#??????????????????????? | | ?????????# = @#??????????????????????? | | ?????????# $ #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????+ #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ################# "? | | ?????????# | | ?????????# | | ?????????# = % | | ?????????# !% | | ?????????# ################# # #?? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ##?????????????????????? | | ????????## ##?????????????????????? | | ????????# u####???????????????????? | | ????????# #######?????????????? | | ????????# #?????????????? | | ########## #?????????????? | | # #?????????????? | | #"" """ "" #?????????????? | | #"" " " """ #?????????????? | | #"" """ # "S #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 39 Energy Capacity 760 Matter Stores 400 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Extracted Adv. Heat Sink | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Airjet | -8/Materials | Extracted Tractor Beam | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Cld. Particle Cannon | -7/Factory | Scanalyzed Fission Core | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Extracted Hardlight Generator | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Machine Analyzer | -7/Factory | Extracted Launcher Guidance Computer | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -3/Quarantine | Extracted Prc. Phase Gun | -3/Quarantine | Archive Particle Accelerator | -3/Quarantine | Archive Hdn. Centrium Wheel | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Section 7 | Archive Hvy. Antimatter Reactor | -3/Section 7 | Archive Cld. Plasma Rifle | -3/Section 7 | Archive Plasma Lance | -3/Section 7 | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -4/Factory | Hacked P-80 Master | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive Fabricated ------------ Fission Core | x2 | -7/Factory | Preloaded Cld. Particle Cannon | x1 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Hrd. Medium Armor Plating | x2 | -7/Factory Fission Core | x2 | -7/Factory Alien Tech Used ----------------- Phase Armor Achievements -------------- 20k Club A New Friend Alien Tech Armchair Analyst Brute Force Cannon Specialist Dangerous Findings GoHome() I Survived The Infestation Just Browsing Leap Before You Look Nope Remodeling Signature Confirmed Sniper Streaker True Hacker Universal Adapter Challenges ------------ None Game ------ Seed ShieldCannonCore Manual? 0 Play Time 08:12:35 Cumulative 35.2 hours Start 2025.02.20 @ 16:42:18 End 2025.02.26 @ 22:15:19 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3633c190-89db-41af-b183-b364a108a965