Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 13:36:47 Player: Err. String Expected Got Nil Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (219) 1095 Value Destroyed (7915) 7915 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1560) 1560 TOTAL SCORE: 16450 Bonus ------- High Alert Combat Kills 1188 Follower Combat Kills 102 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Warm (157) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Heat Sink Improved Particle Charger Improved Medium Armor Plating Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Force Rifle Wave Gun Wave Gun > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Flexi-carbon Leg Armored Leg Improved Signal Interpreter Improved Particle Charger Improved Weapon Cycler Force Rifle Force Rifle Wave Gun Advanced Plasma Cannon Heavy Missile Launcher Datajack Plasma Cutter Phasing Sabre [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 Utility 5 | . . . 1 . . . 1 1 1 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 242 | 7 4 . 38 2 2 2 12 21 3 3 42 19 87 Power 23 | 1 . . 5 . . . . 2 2 1 4 2 6 Engine 15 | 1 . . 5 . . . . 2 2 1 2 2 . Core 6 | . . . . . . . . . . . . . 6 Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 42 | 2 1 . 6 . 2 . 1 3 . . 4 1 22 Treads 3 | 2 1 . . . . . . . . . . . . Leg 39 | . . . 6 . 2 . 1 3 . . 4 1 22 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 55 | 2 1 . 6 . . . 4 5 1 . 11 3 22 Device 40 | 1 . . 4 . . . 2 3 1 . 8 3 18 Storage 4 | 1 1 . 1 . . . 1 . . . . . . Processor 4 | . . . 1 . . . . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . . . . . 1 2 . . 2 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 122 | 2 2 . 21 2 . 2 7 11 . 2 23 13 37 Energy Gun 68 | 2 . . 5 1 . 1 4 7 . 1 16 8 23 Energy Cannon 9 | . . . 3 . . . . . . . . . 6 Ballistic Gun 13 | . 2 . 11 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . 2 . . 1 . 3 . 1 2 3 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 4 | . . . . 1 . . 3 . . . . . . Slashing Weapon 14 | . . . . . . . . 1 . . 5 1 7 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 6 . . . . 4 . . 3 . 1 Parts Lost 50 | . . . 8 . . . 1 . . . 3 4 34 Power 9 | . . . 3 . . . . . . . . 2 4 Propulsion 22 | . . . 4 . . . . . . . 1 1 16 Utility 10 | . . . 1 . . . 1 . . . 1 1 6 Weapon 9 | . . . . . . . . . . . 1 . 8 Highest Loss Streak 17 | . . . 4 . . . 1 . . . 2 2 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 87 100 99 100 99 99 100 100 99 98 97 Engine 7 | . 14 14 10 11 11 11 9 6 13 13 6 11 . Core 2 | . . . . . . . . . . . . . 10 Treads 1 | . 28 28 2 . . . . . . . . . . Leg 26 | . . . 28 33 32 33 27 30 26 26 26 25 27 Device 14 | . 14 14 11 11 11 11 9 15 20 20 16 15 14 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 4 Processor 10 | . . . . 11 11 11 9 7 6 6 9 13 18 Protection 3 | . . . . . . . 8 7 6 6 6 3 . Energy Gun 17 | . 23 . 4 21 22 20 26 22 20 19 19 17 15 Ballistic Gun 2 | . 4 28 16 . . . . . . . . . . Peak Build Rating 95 | 7 7 8 22 22 40 40 47 59 65 65 82 81 95 Average Rating 58 | 4 6 7 13 21 30 39 46 55 63 64 76 77 86 On Entrance 38 | . 7 7 8 22 22 40 40 47 58 65 65 78 75 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 11 18 18 35 35 34 36 45 49 59 59 73 70 93 Greatest Support 120 | 40 40 40 40 30 70 70 70 90 90 90 96 96 120 Greatest Overweight (x) 26 | . . . 1 1 3 . . . . . . . 26 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 10 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 4 7 9 12 15 15 15 14 14 13 13 14 12 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 9 10 15 15 15 15 14 15 14 14 13 13 5 Class Distribution -------------------- 39% | Skirmisher 21% | Mutant 14% | Scavenger-Skirmisher 10% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Matter Collected 3661 | 221 74 . 828 69 . 18 219 257 . 137 555 498 785 Remotely . | . . . . . . . . . . . . . . Salvage Created 10682 | 27 185 . 1206 23 . 18 667 1052 . 481 1985 1407 3631 Parts 512 | 4 12 . 86 3 . 6 35 43 . 4 111 55 153 Haulers Intercepted 16 | . 1 . 6 . . . 1 4 . . 2 . 2 Recyclers Shooed 16 | . 1 . 4 . . . . 5 . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Combat Hostiles Destroyed 154 | . 3 . 25 2 . 4 12 9 . 2 29 22 46 Melee 1 | . . . . . . . . . . . . 1 . Guns 122 | . 3 . 23 1 . . 11 6 . 2 24 11 41 AOE 23 | . . . 2 1 . 4 . 2 . . 4 9 1 Classes Destroyed 18 | 1 3 . 5 . . . . 2 . 1 3 . 3 Worker 9 | . . . . . . . . 3 . . 4 . 2 Builder 4 | . . . . . . . . . . . 3 . 1 Tunneler 3 | 1 . . . . . . . 1 . . 1 . . Hauler 16 | . 1 . 6 . . . 1 4 . . 2 . 2 Recycler 8 | . . . 1 . . . . 4 . . . 2 1 Mechanic 2 | . . . . . . . . . . . . . 2 Operator 7 | . . . 2 . . . . . . . 1 2 2 Watcher 16 | . 1 . 3 . . . 1 3 . . 5 . 3 Swarmer 37 | . . . 12 2 . 4 1 3 . . 10 5 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 61 | . 3 . 7 . . . 6 3 . . 10 10 22 Brawler 3 | . . . . . . . . . . . 1 . 2 Duelist 6 | . . . 1 . . . 1 . . . . 1 3 Protector 2 | . . . . . . . . . . . . . 2 Sentry 24 | . . . 5 . . . 4 1 . . 3 6 5 Hunter 3 | . . . . . . . . . . . 1 . 2 Programmer 15 | . . . . . . . . 2 . . 4 . 9 Compactor 2 | . . . . . . . . . . 2 . . . Best Kill Streak 9 | 1 2 . 5 2 . 4 3 7 . 1 9 6 8 Combat Bots Only 8 | . 2 . 5 2 . 4 3 3 . 1 5 6 8 Max Kills in Single Turn 4 | 1 1 . 3 2 . 3 1 4 . 1 3 3 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . . . 2 1 . 3 . 2 . . 1 3 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Hostile Shots Fired 962 | . 11 . 169 13 . 10 18 43 . . 147 158 393 Missed 263 | . 2 . 43 5 . 4 6 15 . . 45 61 82 Damage Taken 11255 | . 99 . 1651 64 . 66 204 349 . 42 1677 1364 5739 Core 1654 | . . . 227 6 . 15 15 31 . . 242 117 1001 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 24 | . . . . . . . . . . . 24 . . Core Remaining (%) 81 | 100 . 100 . . . 38 97 95 . . . 57 . Volleys Fired 501 | 1 21 . 111 4 . 4 25 43 . 20 74 49 149 Largest 3 | 2 2 . 2 2 . 1 3 3 . 3 3 3 3 Hottest 254 | 80 80 . 136 122 . 33 183 183 . 183 240 240 254 Shots Fired 1206 | 2 42 . 216 8 . 4 75 109 . 50 204 112 384 Gun 1139 | 2 42 . 202 8 . . 75 108 . 45 199 100 358 Cannon 36 | . . . 13 . . . . . . . . . 23 Launcher 31 | . . . 1 . . 4 . 1 . 5 5 12 3 Special . | . . . . . . . . . . . . . . Kinetic 188 | . 4 . 184 . . . . . . . . . . Thermal 987 | 2 38 . 31 8 . . 75 108 . 45 199 100 381 Explosive 31 | . . . 1 . . 4 . 1 . 5 5 12 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 34 | 2 7 . 29 2 . . 11 15 . 27 14 16 34 Robot Miss Streak 5 | . 3 . 5 4 . . 4 4 . 2 3 4 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 19 | . . . 2 . . . 1 . . . 3 3 10 Max Gunslinging Chain 2 | . . . 1 . . . 1 . . . 1 1 2 Shots Hit Robots 825 | 2 24 . 161 2 . . 53 67 . 42 135 71 268 Core Hits 383 | 1 12 . 53 2 . 5 23 34 . 8 71 39 135 Critical Kills 13 | . . . . . . . . . . . 5 2 6 Critical Parts Destroyed 18 | . . . . . . . . . . . 6 5 7 Critical Strikes 67 | . . . . . . . 5 6 . 5 16 9 26 Burn 34 | . . . . . . . 5 6 . 5 5 . 13 Destroy 32 | . . . . . . . . . . . 11 8 13 Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 33 | . . . . 1 . . 4 1 . . 9 8 10 Impact 5 | . . . . 1 . . 4 . . . . . . Slashing 28 | . . . . . . . . 1 . . 9 8 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22349 | 22 308 . 2640 97 . 152 1060 1655 . 1280 4474 3351 7310 Guns 17745 | 22 294 . 2239 40 . . 1060 1435 . 920 3606 1632 6497 Cannons 252 | . . . 185 . . . . . . . . . 67 Explosions 3742 | . . . 174 56 . 152 . 220 . 360 760 1313 707 Melee 470 | . . . . . . . . . . . 101 369 . Ramming 140 | . 14 . 42 1 . . . . . . 7 37 39 Kinetic 1987 | . 12 . 1975 . . . . . . . . . . Thermal 16450 | 22 282 . 449 96 . . 1060 1435 . 920 3776 1846 6564 Explosive 3302 | . . . 174 . . 152 . 220 . 360 590 1099 707 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 470 | . . . . . . . . . . . 101 369 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 3 . 12 15 15 7 Average Corruption 9 | . . . . . . . . 2 . 8 13 15 3 Corruption Purged 11 | . . . . . . . . 3 . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . Effects 234 | . . . . . . . . 26 . 6 120 62 20 Message Errors 60 | . . . . . . . . 6 . 2 35 13 4 Matter Fused 43 | . . . . . . . . 7 . . 20 11 5 Heat Flow Errors 25 | . . . . . . . . 3 . 1 14 5 2 Energy Discharges 32 | . . . . . . . . 5 . 1 14 9 3 Parts Rejected 5 | . . . . . . . . . . 1 4 . . Parts Fused 5 | . . . . . . . . 1 . . 3 1 . Data Loss (minor) 24 | . . . . . . . . . . . 11 10 3 Data Loss (major) 5 | . . . . . . . . 3 . . . 1 1 Misfires 7 | . . . . . . . . . . . 5 2 . Alerts 6 | . . . . . . . . . . 1 2 2 1 Misdirections 5 | . . . . . . . . . . . 3 2 . Weapon Failures 17 | . . . . . . . . 1 . . 9 6 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 183 | . . . . . . 11 . . . . 12 160 . Projectiles . | . . . . . . . . . . . . . . Explosions 121 | . . . . . . 11 . . . . 12 98 . Melee 62 | . . . . . . . . . . . . 62 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . . . 14 . . . . 26 158 . Shots 5 | . . . . . . 1 . . . . 1 3 . Rammed 2 | . 2 . . . . . . . . . . . . Targets Rammed 13 | . 2 . 5 1 . . . . . . 1 2 2 Kicked 11 | . . . 5 1 . . . . . . 1 2 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | 18 168 . 404 . . . 336 166 . 104 417 252 399 Average Temperature 95 | 12 49 . 82 . . . 98 29 . 25 104 81 116 Received Heat Transfer 3165 | . 54 . 369 . . . 72 111 . 18 408 330 1803 Effects 9 | . . . 1 . . . . . . . 2 . 6 Shutdowns 3 | . . . 1 . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . 2 . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 1 . . 1 1 4 Combat Hostiles 8 | . . . . . . . 1 1 . . 1 1 4 Parts Melted 87 | . . . . . . . 7 12 . 4 16 11 37 Heat Transferred 28445 | 50 600 . 814 174 . . 2331 2960 . 1850 6262 2566 10838 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Peak Influence 1206 | 5 138 . 466 258 . 132 279 193 63 43 717 581 1206 Initial 350 | . 3 . . 157 . . 51 72 63 22 10 350 284 Average 311 | 1 50 . 244 160 . 50 164 93 63 15 277 441 627 Maximum Alert Level 4 | . . . 2 1 . . 1 . . . 3 2 4 Low Security (%) 47 | 100 100 100 35 67 . 100 69 100 100 100 60 . 1 Level 1 18 | . . . 40 32 . . 30 . . . 5 26 24 Level 2 24 | . . . 24 . . . . . . . 29 73 34 Level 3 8 | . . . . . . . . . . . 4 . 30 Level 4 2 | . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 2 1 . . 1 3 . . 13 2 22 Investigation 5 | . . . . . . . 1 . . . 4 . . Extermination 13 | . . . . . . . . 3 . . 5 . 5 Reinforcement 14 | . 1 . 2 1 . . . . . . 2 2 6 Assault 9 | . . . . . . . . . . . . . 9 Garrison 4 | . . . . . . . . . . . 2 . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Distress Signals 11 | . 1 . 2 . . . . 1 . . 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 257 | . 11 . 52 3 . 2 15 17 . 6 40 32 79 Peak Tracking Total 8 | . 3 . 8 3 . 3 3 4 . 3 4 6 8 Tactical Retreats 19 | . . . 4 . . . 3 1 . . 4 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Traps Triggered 14 | . . . . . . . . 3 1 . 5 1 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Machines Disabled 29 | . . . . 1 . 1 1 1 . . 15 3 7 Max in Single Turn 12 | . . . . 1 . 1 1 1 . . 12 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . 2 Energy Cycler 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Machines Accessed 36 | . 2 . 4 1 2 . 2 9 . . 10 2 4 Terminals 24 | . 2 . 4 . . . 1 6 . . 7 2 2 Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 2 . . 1 . 1 Total Hacks 79 | . 6 . 10 1 5 . 6 16 . . 23 3 9 Successful 27 | . 2 . 3 1 5 . 2 2 . . 7 1 4 Failed 52 | . 4 . 7 . . . 4 14 . . 16 2 5 Catastrophic 18 | . . . 3 . . . 2 6 . . 6 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 6 . 10 . 1 . 2 10 . . 15 1 3 Terminals 56 | . 6 . 10 . . . 3 12 . . 17 3 5 Fabricators 5 | . . . . . . . . 1 . . 4 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 10 | . . . . . . . 3 3 . . 1 . 3 Terminal Hacks 16 | . 1 . 2 1 5 . 1 . . . 4 1 1 Record 4 | . . . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . 2 . . Branch Access Points 2 | . . . . . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . . 1 Unauthorized Hacks 5 | . 1 . 1 . . . . 1 . . 1 . 1 Terminals 5 | . 1 . 1 . . . . 1 . . 1 . 1 Botnet 4 | . 1 . . . . . . 1 . . 1 . 1 Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 28 | . 2 . 4 . . . 1 8 . . 8 2 3 Full Trace Events 5 | . . . . . . . 1 . . . 4 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . 31 . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 1 . . . . . 1 Machine Destruction 2 | . . . . . . . 1 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Total Allies 7 | . . . . 2 . . . 3 . 1 . 1 . Largest Group 3 | . . . . 2 2 . . 3 2 2 . 1 . Highest-Rated Group 93 | . . . . 49 49 . . 93 62 62 . 25 . Highest-Rated Ally 31 | . . . . 31 31 . . 31 31 31 . 25 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 60 | . . . . 2 . . . 12 . 42 . 4 . Total Damage 1042 | . . . . 41 . . . 196 . 738 . 67 . Kills 5 | . . . . 1 . . . 2 . 1 . 1 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Turns Passed 14260 | 116 404 66 1675 562 413 67 1057 2223 143 179 2735 1396 3224 Spaces Moved 8035 | 61 191 36 663 273 307 57 617 1659 105 104 1744 888 1330 Core 4 | 3 . . . . . . . . . . . . 1 Treads 343 | 58 191 36 58 . . . . . . . . . . Legs 7688 | . . . 605 273 307 57 617 1659 105 104 1744 888 1329 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 190 100 100 100 105 105 105 105 90 105 Average Speed 118 | 154 160 160 164 190 132 100 100 105 105 105 105 104 123 Slowest Speed 1350 | 160 160 160 190 190 330 100 100 105 105 105 105 105 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 39 12 66 61 69 14 44 47 4 67 37 66 42 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 45 | . . . . 1 . . 4 1 . . 8 . 31 Terrain Destroyed 431 | . . . 5 10 . 45 4 10 . 45 88 180 44 Melee 24 | . . . . 1 . . 4 1 . . 8 . 10 Projectile 27 | . . . . 1 . . . . . . 1 1 24 AOE 380 | . . . 5 8 . 45 . 9 . 45 79 179 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Ext Fac Total 11729 | 79 249 45 1037 305 312 62 999 2060 139 134 2471 1216 2621 Wait 2577 | 2 19 7 142 25 2 . 313 284 28 3 550 227 975 Move 8023 | 60 190 35 662 272 306 56 616 1658 105 103 1743 887 1330 Hop . | . . . . . . . . . . . . . . Pick Up 174 | 9 7 2 44 . . . 14 22 2 3 23 8 40 Fast Attach 29 | 3 1 . 4 . 2 . 1 9 . . 4 . 5 Attach 72 | 4 1 . 17 . . . 2 3 3 1 12 4 25 Detach 3 | . . . 2 . . . . . . . 1 . . Swap 141 | . 2 . 17 2 . 2 9 9 . 2 26 15 57 Drop 140 | . 6 1 33 . 2 . 15 30 1 2 22 2 26 Fire 501 | 1 21 . 111 4 . 4 25 43 . 20 74 49 149 Melee 33 | . . . . 1 . . 4 1 . . 9 8 10 Ram . | . . . . . . . . . . . . . . Kick 11 | . . . 5 1 . . . . . . 1 2 2 Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 1 . . 6 . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . . 14 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac / Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 521 | -10/Materials | Entered Mines 558 | -10/Mines | Discovered new exit (range 6) 567 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 587 | -10/Mines | Entered Materials 587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Discovered new exit (range 11) 1510 | -9/Materials | Discovered new exit (range 5) 1685 | -9/Materials | Lost 4 parts (1p3n) 1800 | -9/Materials | Core integrity fell below 50% 2081 | -9/Materials | Discovered new exit (range 10) 2247 | -9/Materials | Discovered new exit (range 7) 2262 | -9/Materials | Entered Mines 2315 | -9/Mines | Found the Drone Emporium 2365 | -9/Mines | Discovered new exit (range 14) 2812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2812 | -9/Mines | Discovered new exit (range 5) 2824 | -9/Mines | Entered Exiles 2824 | -9/Exiles | Accompanied by 2 allies 2854 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2872 | -9/Exiles | Met 8R-AWN 2902 | -9/Exiles | Met EX-HEX 2959 | -9/Exiles | Met EX-BIN 2980 | -9/Exiles | Aligned with FarCom system 2982 | -9/Exiles | Given EX-Vault access code 3026 | -9/Exiles | Opened EX-Vault 3038 | -9/Exiles | Found Potential Leg 3040 | -9/Exiles | Found Potential Leg 3062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3090 | -9/Exiles | Met EX-DEC 3099 | -9/Exiles | Learned location of Zion (-7) 3195 | -9/Exiles | Discovered new exit (range 14) 3237 | -9/Exiles | Left Exiles lab with Potential Leg 3237 | -9/Exiles | Entered Mines 3288 | -8/Mines | Discovered new exit (range 13) 3304 | -8/Mines | Entered Materials 3304 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3330 | -8/Materials | Discovered new exit (range 13) 3592 | -8/Materials | Discovered new exit (range 4) 3617 | -8/Materials | Build established: Skirmisher 4074 | -8/Materials | Discovered new exit (range 11) 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4443 | -7/Factory | Discovered new exit (range 4) 5867 | -7/Factory | Discovered new exit (range 7) 6293 | -7/Factory | Allied Derelicts emerged from ambush trap array 6532 | -7/Factory | Discovered new exit (range 14) 6584 | -7/Factory | Entered another Factory area 6584 | -6/Factory | Accompanied by 2 allies 6584 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6727 | -6/Factory | Sucked down chute 6727 | -6/Factory | Entered Waste 6728 | -6/Waste | Met a frightened Derelict 6736 | -6/Waste | Spotted C-40 Crusher 6742 | -6/Waste | EMP discharged 6760 | -6/Waste | Spotted C-40 Crusher 6772 | -6/Waste | 2 allies followed down the chute 6775 | -6/Waste | Destroyed C-40 Crusher 6787 | -6/Waste | Allies destroyed C-40 Crusher 6802 | -6/Waste | Spotted C-40 Crusher 6816 | -6/Waste | Spotted C-40 Crusher 6818 | -6/Waste | Destroyed C-40 Crusher 6835 | -6/Waste | Spotted C-40 Crusher 6838 | -6/Waste | Spotted C-40 Crusher 6842 | -6/Waste | EMP discharged 6842 | -6/Waste | System corruption reached 10% 6874 | -6/Waste | Build established: Gunner 6896 | -6/Waste | Discovered new exit (range 11) 6906 | -6/Waste | Entered Factory 8206 | -6/Factory | Identified exit to Lower Caves 8206 | -6/Factory | Identified exit to Extension 8600 | -6/Factory | Build established: Skirmisher 9397 | -6/Factory | Fabricated Plasma Cutter? 9468 | -6/Factory | Garrison activated, responded to threat 9641 | -6/Factory | Entered Extension 10209 | -6/Extension | Rescued a captive Derelict 10410 | -6/Extension | Energy Cycler disabled 10675 | -6/Extension | Spotted B-75 Beast 10676 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10701 | -6/Extension | Build established: Scavenger-Skirmisher 10841 | -6/Extension | Disrupted transfer network 11015 | -6/Extension | Discovered new exit (range 13) 11017 | -6/Extension | Discovered new exit (range 6) 11037 | -6/Extension | Entered Factory 11037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11542 | -5/Factory | Garrison activated, responded to threat 11994 | -5/Factory | Garrison activated, responded to threat 12116 | -5/Factory | Discovered new exit (range 14) 12263 | -5/Factory | Identified exit to Factory 12447 | -5/Factory | Cargo convoy interrupted 12537 | -5/Factory | First assault squad dispatched 13258 | -5/Factory | Destroyed 8 combat bots 13262 | -5/Factory | Lost 9 parts (1p5n1u2w) 13486 | -5/Factory | Build established: Scavenger-Gunner 13557 | -5/Factory | Identified exit to Upper Caves 14251 | -5/Factory | Core integrity fell below 50% 14259 | -5/Factory | Core integrity fell below 20% 14261 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 14238_ K-01 Serf collects debris. 14240_ Wave Gun destroyed. 14242_ Repair Station disabled. 14242_ Backup Propulsion I tumbles out of repair station. 14242_ Flexi-carbon Leg destroyed. 14247_ Wave Gun destroyed. 14249_ Subcomponent Replicator disabled. 14249_ Carbon-fiber Leg destroyed. 14250_ Flexi-carbon Leg destroyed. 14250_ Wave Gun destroyed. 14250_ Plasma Rifle destroyed. 14253_ Adv. Heat Sink destroyed. 14253_ Plasma Rifle destroyed. 14253_ Rnf. Fission Core destroyed. 14254_ Adv. Heat Sink destroyed. 14255_ Rnf. Fission Core destroyed. 14255_ Critical hit (Burn: +37). 14257_ Adv. Heat Sink destroyed. 14257_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????? ]] #?????????????????????? | | ????????????????????" ]] #?????????????????????? | | ???????????????????"" ]] ?????????????????????? | | ????????????????????" ?g??????????>????????? | | ???????????????????? ??g??????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# b#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????##### #?????????????????????? | | ?????????????????? %#?????????????????????? | | ???????????????????? #?????????????????????? | | ?????????????????????? #??????????#??????????? | | ??????????????????????? ##????????#?? ??#?????? | | ??????????????????######+#/#######??##?#????##???? | | ??????????????????# g #??# ????? ????#? | | ??????????????????# """ #?#?? ? ? ? #?? | | ??????????????????# "R #??#??? ?? ? ?#? | | ??????????????????# u"=" #### ? ?? #?# | | ??????????????????# """ g ##?# ??"? 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"?""" # """" ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 15 Evasion (%) 57 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Plasma Cutter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Oh No You Don't! Challenges ------------ None Game ------ Seed PitchforkMatterInitializer Manual? 0 Play Time 02:10:32 Cumulative 50.4 hours Start 2025.02.22 @ 00:54:06 End 2025.02.22 @ 13:36:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c7965d6-7a0d-4bc7-b526-ff599ab6da99