Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 13:55:59 Player: liability Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (4090) 4090 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 7398 Bonus ------- High Alert Combat Kills 163 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink Recoil Stabilizer Relay Coupler [NC] (33) Relay Coupler [Swarmer] (35) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer > --- WEAPON ----------- Heavy Laser Mini Grenade Launcher Chainsword > --- INVENTORY -------- Heat Sink Large Battery Weight Redist. System Improved Targeting Computer Recoil Stabilizer Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Shock Rifle Cooled Pulse Rifle [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Weapon Light EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Parts Attached 71 | 6 8 24 . 20 8 5 Power 12 | 1 2 4 . 3 2 . Engine 8 | 1 1 4 . 1 1 . Core 4 | . 1 . . 2 1 . Reactor . | . . . . . . . Propulsion 26 | 2 . 12 . 7 3 2 Treads 2 | . . 2 . . . . Leg 16 | . . 4 . 7 3 2 Wheel 2 | 2 . . . . . . Hover 6 | . . 6 . . . . Flight . | . . . . . . . Utility 8 | 1 2 . . 2 . 3 Device 5 | . 1 . . 1 . 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 4 8 . 8 3 . Energy Gun 9 | 1 2 2 . 3 1 . Energy Cannon 7 | . 2 3 . 1 1 . Ballistic Gun 3 | 1 . . . 2 . . Ballistic Cannon 3 | . . 2 . 1 . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . Parts Lost 25 | . . 8 2 . 2 13 Power 5 | . . 1 . . 2 2 Propulsion 7 | . . 4 . . . 3 Utility 4 | . . . 1 . . 3 Weapon 9 | . . 3 1 . . 5 Highest Loss Streak 5 | . . 4 2 . 2 5 To Critical Strikes 1 | . . 1 . . . . Average Backups 10 | . 8 10 10 8 14 12 Power . | . . 1 1 . . . Propulsion 1 | . 4 1 . . . . Utility 5 | . 2 4 5 4 11 9 Weapon 2 | . 1 3 4 3 2 1 Tool/Special . | . . . . . . . Unused Backups 19 | . 5 1 . 3 . 10 Power . | . . . . . . . Propulsion 4 | . 3 1 . . . . Utility 12 | . 1 . . 1 . 10 Weapon 3 | . 1 . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 94 97 91 97 77 Engine 7 | . 9 10 11 4 5 4 Core 5 | . 4 . . 13 10 4 Leg 17 | . . 4 44 36 35 27 Wheel 6 | . 28 . . . . . Hover 10 | . . 31 . . . . Device 7 | . 13 10 9 1 . 2 Storage 10 | . 14 11 11 9 9 9 Processor 3 | . . . . 7 9 5 Energy Gun 5 | . 7 4 . 8 2 2 Energy Cannon 8 | . 17 12 9 . 2 6 Ballistic Gun 2 | . 2 . . 2 7 . Ballistic Cannon 3 | . . 3 11 7 . . Launcher 2 | . . 1 . . 9 5 Slashing Weapon 1 | . . . . . 5 9 Peak Build Rating 37 | 6 12 20 20 36 37 34 Average Rating 21 | 4 9 15 19 32 34 25 On Entrance 17 | . 6 11 20 17 33 34 Avg Prop Armor Cover (%) 10 | . . 11 11 . 6 10 Naked Turns . | . . . . . . . Heaviest Build 46 | 11 34 35 33 46 40 40 Greatest Support 68 | 32 32 68 34 68 68 54 Greatest Overweight (x) 12 | . 1 2 . 1 . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 Most Carried 15 | 3 14 13 12 13 15 14 Average Carried 10 | . 8 10 11 8 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | . 14 11 12 10 15 9 Class Distribution -------------------- 63% | Mutant 23% | Skirmisher 8% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 2048 | 207 158 467 25 552 499 140 Remotely . | . . . . . . . Salvage Created 4056 | . 628 1144 75 927 716 566 Parts 237 | . 35 64 12 53 43 30 Haulers Intercepted 5 | . 2 1 . 2 . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 95 | . 10 24 5 23 21 12 Melee 7 | . . . . . 2 5 Guns 24 | . 2 4 . 10 7 1 Cannons 31 | . 7 9 2 9 2 2 AOE 31 | . 1 9 3 4 10 4 Classes Destroyed 13 | . 6 2 . 3 . 2 Worker 7 | . . 3 1 1 2 . Builder 5 | . 1 2 . . 2 . Hauler 5 | . 2 1 . 2 . . Recycler 5 | . 2 1 . . 2 . Operator 2 | . . . . 1 1 . Drone 2 | . . . . . . 2 Watcher 10 | . 3 3 . 3 1 . Swarmer 23 | . 6 2 5 4 6 . Grunt 47 | . 4 15 . 12 11 5 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 20 | . . 7 . 5 4 4 Hunter 2 | . . . . 1 . 1 Best Kill Streak 10 | . 3 10 5 5 9 3 Combat Bots Only 9 | . 3 6 5 5 9 3 Max Kills in Single Turn 3 | . 1 3 3 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 3 3 2 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 550 | . 44 140 47 95 98 126 Missed 158 | . 12 40 16 34 27 29 Hits 392 | . 32 100 31 61 71 97 Melee 13 | . . . . 2 . 11 Projectile 379 | . 32 100 31 59 71 86 AOE 14 | . . . 5 . . 9 Critical Strikes 15 | . . 4 . 2 2 7 Damage Taken 4623 | . 264 952 354 741 810 1502 Core 798 | . 54 145 47 121 58 373 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1332 | . 82 277 105 217 231 420 Regen/Repaired (Parts) 161 | . . 17 . . 144 . Core Remaining (%) 76 | 100 78 . 52 . . . Volleys Fired 218 | . 42 57 6 60 38 15 Largest 3 | . 2 2 2 3 3 2 Hottest 112 | . 112 112 86 100 105 105 Shots Fired 410 | . 84 102 12 124 67 21 Gun 199 | . 58 23 . 73 39 6 Cannon 170 | . 26 64 12 49 8 11 Launcher 41 | . . 15 . 2 20 4 Special . | . . . . . . . Kinetic 145 | . 25 18 6 69 27 . Thermal 105 | . 25 . . 47 20 13 Explosive 41 | . . 15 . 2 20 4 Electromagnetic 119 | . 34 69 6 6 . 4 Robot Hit Streak 19 | . 12 13 7 13 13 19 Robot Miss Streak 3 | . 3 3 1 3 3 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 296 | . 59 71 9 76 50 31 Core Hits 201 | . 24 52 6 46 51 22 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 3 2 . 8 . 1 Burn 3 | . 2 . . 1 . . Destroy 1 | . . . . 1 . . Blast 7 | . . 1 . 6 . . Corrupt 2 | . 1 1 . . . . Sever 1 | . . . . . . 1 Melee Attacks 25 | . . . . . 6 19 Impact . | . . . . . . . Slashing 25 | . . . . . 6 19 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9888 | . 939 2427 234 2840 2428 1020 Guns 2058 | . 455 262 . 790 485 66 Cannons 3547 | . 424 931 154 1663 175 200 Explosions 3434 | . 60 1234 79 384 1442 235 Melee 845 | . . . . . 326 519 Ramming 4 | . . . 1 3 . . Kinetic 2503 | . 139 208 30 1794 332 . Thermal 1838 | . 282 209 79 700 328 240 Explosive 2972 | . . 1025 . 270 1442 235 Electromagnetic 1726 | . 518 985 124 73 . 26 Impact . | . . . . . . . Slashing 845 | . . . . . 326 519 Piercing . | . . . . . . . Highest Corruption 7 | . . 3 3 . . 7 Average Corruption 3 | . . 3 3 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 4 1 . . 3 Message Errors 3 | . . 3 . . . . Matter Fused 2 | . . 1 1 . . . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 273 | . 6 29 3 128 107 . Projectiles 122 | . 6 8 . 108 . . Explosions 95 | . . 21 3 20 51 . Melee 56 | . . . . . 56 . Knockbacks 11 | . . 1 . 10 . . Impact . | . . . . . . . Kinetic 11 | . . 1 . 10 . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . . . . 9 7 73 Shots 5 | . . . . 1 1 3 Rammed . | . . . . . . . Targets Rammed 3 | . . . 1 1 1 . Kicked 3 | . . . 1 1 1 . Crushed . | . . . . . . . Highest Temperature 327 | . 192 292 30 212 327 122 Average Temperature 67 | . 53 65 14 66 98 49 Received Heat Transfer 1992 | . 117 441 66 432 522 414 Effects 4 | . . 3 . . 1 . Energy Bleed 2 | . . 2 . . . . Interference 1 | . . 1 . . . . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . 1 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 8 | . 2 4 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 3491 | . 914 200 100 1371 555 351 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 4 1 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 2 | . . 1 1 1 2 2 Low Security (%) 50 | 100 100 40 82 41 30 . Level 1 36 | . . 59 17 58 24 14 Level 2 12 | . . . . . 44 85 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 617 | . 98 395 200 324 617 569 Initial 340 | . . 9 81 54 105 340 Average 196 | . 23 190 157 194 350 478 Influence Increases 3267 | . 302 874 144 860 753 334 Destroy 0b10 Robot/C 1900 | . 200 480 100 460 420 240 Destroy 0b10 Robot/NC 170 | . 40 50 5 35 40 . Destroy Leader 440 | . 40 148 20 120 92 20 Successful Hack 37 | . 4 14 . 4 15 . Disable Machine 180 | . 18 36 . 81 45 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 310 | . . 71 4 85 126 24 Lose Combat Pursuer 180 | . . 75 15 75 15 . Influence Decreases 2743 | . 274 653 228 731 449 408 Entered New Map 745 | . . 19 168 111 189 258 Time Decay 1588 | . 274 564 40 470 240 . Lost Part 240 | . . 70 20 . 20 130 Lost Ally 20 | . . . . . . 20 Purge Threat 150 | . . . . 150 . . Squads Dispatched 14 | . . 4 . 4 6 . Investigation 6 | . . 2 . 3 1 . Extermination . | . . . . . . . Reinforcement 5 | . . 2 . 1 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 10 | . 2 2 . 3 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 13 35 29 32 28 18 Peak Tracking Total 25 | . 3 9 25 8 8 6 Tactical Retreats 11 | . . 5 1 4 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 21 | . 2 4 . 9 5 1 Max in Single Turn 3 | . 1 1 . 3 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 17 | . 2 4 . 3 7 1 Terminals 14 | . 2 3 . 3 5 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 4 12 . 9 17 1 Successful 24 | . 2 5 . 6 11 . Failed 19 | . 2 7 . 3 6 1 Catastrophic 3 | . . 1 . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 35 | . 4 9 . 9 12 1 Fabricators . | . . . . . . . Repair Stations 7 | . . 3 . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 2 3 . 6 6 . Open Door 2 | . . . . . 2 . Alert Level 2 | . 1 . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . . 2 . 1 . . Investigation Status 2 | . . . . 1 1 . Assault Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . 1 . . Recall Assault 1 | . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 3 | . 1 . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 . . 4 . Scan Component 3 | . . 1 . . 2 . Repair 3 | . . 1 . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 11 | . 1 3 . 2 4 1 Full Trace Events 6 | . 1 2 . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . 1 . . 2 . Time 102 | . . 26 . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) 3666 | . 855 1253 85 755 495 223 Sensors 2193 | . 855 1253 85 . . . Machine Analysis 1473 | . . . . 755 495 223 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . . . 6 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 4089 | 59 864 1280 91 955 495 345 Spaces Moved 2603 | 49 682 870 55 523 264 160 Core 19 | 4 . . . . . 15 Treads 85 | . . 85 . . . . Legs 1082 | . . 95 55 523 264 145 Wheels 727 | 45 682 . . . . . Hover 690 | . . 690 . . . . Flight . | . . . . . . . Fastest Speed 48 | 50 100 48 130 130 113 113 Average Speed 117 | 95 101 115 130 130 123 151 Slowest Speed 650 | 100 115 176 130 200 130 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 83 51 17 41 30 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 337 | . . 81 4 88 160 4 Melee . | . . . . . . . Projectile 15 | . . . . 15 . . AOE 322 | . . 81 4 73 160 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 3181 | 60 778 1041 62 656 369 215 Wait 94 | . 4 49 . 8 29 4 Move 2598 | 48 681 869 54 522 264 160 Hop . | . . . . . . . Pick Up 96 | 6 29 23 1 19 14 4 Fast Attach 2 | . . . . . 2 . Attach 38 | 6 1 14 . 6 6 5 Detach 1 | . . . . 1 . . Swap 46 | . 7 13 . 22 2 2 Drop 60 | . 14 16 . 17 7 6 Fire 218 | . 42 57 6 60 38 15 Melee 25 | . . . . . 6 19 Ram . | . . . . . . . Kick 3 | . . . 1 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 14) 444 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Derelicts attacked the area 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x2 1291 | -9/Materials | Discovered new exit (range 10) 1647 | -9/Materials | Repaired Sensor Array 1869 | -9/Materials | Lost 4 parts (3n1w) 2204 | -9/Materials | Entered Mines 2265 | -9/Mines | Assembled infested the area 2270 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2270 | -9/Mines | Discovered new exit (range 9) 2295 | -9/Mines | Entered Materials 2295 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2769 | -8/Materials | Build established: Skirmisher 3135 | -8/Materials | Discovered new exit (range 13) 3250 | -8/Materials | Entered Storage 3361 | -8/Storage | Garrison activated, responded to threat 3429 | -8/Storage | Destroyed 9 combat bots 3484 | -8/Storage | Learned location of Armory (-3) 3514 | -8/Storage | Repaired Lgt. Nuclear Core 3554 | -8/Storage | Repaired Titanium Leg 3745 | -8/Storage | Identified exit to Garrison 3745 | -8/Storage | Entered Garrison 3793 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Garrison Relay disabled 3909 | -8/Garrison | Triggered checkpoint 3962 | -8/Garrison | Lost 3 parts (2p1w) 3977 | -8/Garrison | Core integrity fell below 50% 4023 | -8/Garrison | Lost 5 parts (1n2u2w) 4025 | -8/Garrison | Lost 4 allies 4071 | -8/Garrison | Core integrity fell below 20% 4090 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Energy discharge (-37). The unstable cave ceiling collapses. Aluminum Leg destroyed. System corrupted: FCS attempts to trigger Shock Rifle. System corrupted: Shock Rifle misfires. The unstable cave ceiling collapses. Critical hit (Burn: +37). Drone retrieved by Drone Bay (no repairs). G-50 Soldier misfires. Drone Bay destroyed. >> Lost connection to Drone. P-60 Hacker resets G-50 Soldier, system corruption cleaned. VSS Leg destroyed. G-50 Soldier destroyed. Shock Rifle destroyed. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. Chainsword destroyed. 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"??????????????????????????????? | | #???????" #### "??????????????????????????????? | | #???????" ??? "??????????????????????????????? | | #??????? ???? ??????????????????????????????? | | #??????"" ?????"?????????????????????????????? | | #???????" "???????????????????????????????????? | | #???????" ????????????????????????????????????? | | #???????" ????????????????????????????????????? | | #????????#????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 15% | -9/Materials Lgt. Nuclear Core | 28% | -8/Storage Titanium Leg | 25% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed TerrainBurstCompressor Manual? 0 Play Time 00:57:08 Cumulative 10.8 hours Start 2026.02.14 @ 13:00:13 End 2026.02.14 @ 13:55:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9f90fa8-ec38-414a-ac6a-9a1f0de0eec7