Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 18:26:07 Player: Mingau Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (165) 825 Value Destroyed (5462) 5462 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 10781 Bonus ------- High Alert Combat Kills 752 Follower Combat Kills 183 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -101 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 98/100 System Corruption 2% Temperature Cool (7) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Enhanced Autogun Precision Assault Rifle Mini Assault Cannon > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Relay Coupler [Sentry] (33) Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Target Analyzer Heavy Insulated Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Huge Wheel Cryofiber Web Improved Heat Sink Seismic Detector Salvage Targeting Computer Armor Integrity Analyzer Improved Particle Charger Hacking Suite Authchip [R/Combat] Relay Coupler [Sentry] Relay Coupler [Hunter] Field Recycling Unit Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 59] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 1 . . 2 . Weapon 1 | . . 1 . . . . Parts Attached 144 | 10 10 29 57 8 25 5 Power 11 | 1 . 2 3 3 2 . Engine 9 | 1 . 2 2 2 2 . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 32 | 4 2 6 15 . 4 1 Treads 23 | . 2 5 15 . 1 . Leg 1 | . . . . . . 1 Wheel 8 | 4 . 1 . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 45 | 2 5 11 14 . 13 . Device 26 | 1 2 8 9 . 6 . Storage 5 | 1 2 1 . . 1 . Processor 3 | . . . 2 . 1 . Hackware 2 | . . . 1 . 1 . Protection 9 | . 1 2 2 . 4 . Artifact . | . . . . . . . Weapon 56 | 3 3 10 25 5 6 4 Energy Gun 14 | 1 1 5 6 1 . . Energy Cannon 3 | . . . 2 . 1 . Ballistic Gun 21 | 2 . 3 8 4 1 3 Ballistic Cannon 6 | . . . 3 . 2 1 Launcher 6 | . 1 1 4 . . . Special Weapon 3 | . 1 1 . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 2 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 4 . . 1 Parts Lost 24 | . 3 5 . . 16 . Power 2 | . . . . . 2 . Propulsion 6 | . 1 1 . . 4 . Utility 7 | . 2 2 . . 3 . Weapon 9 | . . 2 . . 7 . Highest Loss Streak 11 | . 3 3 . . 11 . To Critical Strikes . | . . . . . . . Average Backups 21 | 5 12 22 24 22 21 3 Power . | . 1 1 . . . . Propulsion 2 | 3 3 4 3 1 1 . Utility 10 | . 5 11 11 11 11 2 Weapon 6 | 1 1 5 8 8 7 1 Tool/Special . | . . . . . . . Unused Backups 55 | 2 1 13 23 5 9 2 Power 3 | . . . 2 1 . . Propulsion 8 | 2 . 1 4 1 . . Utility 23 | . . 3 10 3 5 2 Weapon 20 | . 1 9 7 . 3 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 94 | . 96 97 99 100 78 22 Engine 6 | . 14 11 3 2 5 . Core 3 | . . . 5 6 . . Treads 24 | . 12 9 35 36 4 . Wheel 5 | . 15 12 . . 11 . Device 10 | . 7 20 8 9 11 2 Storage 9 | . 17 11 9 9 6 . Processor 5 | . . . 7 9 7 . Energy Gun 2 | . 5 10 1 . . . Energy Cannon 1 | . . . 2 . . . Ballistic Gun 17 | . 10 15 18 25 16 10 Ballistic Cannon 1 | . . . 1 . 2 3 Special Weapon 1 | . 11 4 . . . . Peak Build Rating 59 | 7 8 18 42 46 59 25 Average Rating 31 | 5 7 14 35 40 51 13 On Entrance 17 | . 7 8 18 39 43 9 Naked Turns 3 | . . . . . . 3 Heaviest Build 135 | 15 32 103 110 105 135 31 Greatest Support 92 | 26 20 40 92 80 80 15 Greatest Overweight (x) 9 | . 3 9 1 1 4 2 Average Overweight (x) 1 | . 1 3 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 5 Average Capacity 23 | 7 14 23 25 25 24 5 Most Carried 25 | 8 15 25 25 25 25 5 Average Carried 22 | 6 12 22 24 24 23 4 Final Capacity 25 | 8 15 25 25 25 5 5 Final Carried 25 | 8 15 25 25 25 5 4 Class Distribution -------------------- 35% | Gunner 25% | Skirmisher 24% | Mutant 9% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Sto Matter Collected 5856 | 311 341 922 2210 810 1075 187 Remotely 1561 | . 31 570 728 232 . . Salvage Created 5759 | 138 456 1140 2295 710 972 48 Parts 328 | 11 20 91 109 46 50 1 Haulers Intercepted 11 | . 2 4 5 . . . Recyclers Shooed 19 | 1 2 3 7 . 6 . Parts Field Recycled 102 | . . 21 63 . 18 . Retrieved Matter 917 | . . 126 437 . 354 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Combat Hostiles Destroyed 113 | . 8 29 37 18 20 1 Melee 1 | . . . 1 . . . Guns 71 | . 5 14 23 15 14 . Cannons 7 | . . . 5 . 1 1 AOE 33 | . 3 14 8 3 5 . Classes Destroyed 18 | 2 5 4 3 2 2 . Worker 7 | . . 1 3 . 2 1 Builder 4 | . . 2 1 . 1 . Tunneler 6 | 2 1 2 1 . . . Hauler 11 | . 2 4 5 . . . Recycler 11 | 1 2 1 4 . 3 . Mechanic 1 | . 1 . . . . . Operator 4 | . . 2 2 . . . Watcher 8 | . 2 2 4 . . . Swarmer 32 | . 6 14 4 5 3 . Grunt 48 | . 2 10 23 5 8 . Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . . . 1 . Protector 2 | . . . 1 . 1 . Sentry 17 | . . 5 7 3 1 1 Specialist 1 | . . . . 1 . . Hunter 3 | . . . 1 1 1 . Programmer 5 | . . . . 3 2 . Heavy 2 | . . . . . 2 . Best Kill Streak 8 | 2 5 6 7 7 8 1 Combat Bots Only 8 | . 3 5 7 7 8 1 Max Kills in Single Turn 4 | 1 4 4 2 3 2 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . 3 3 2 3 2 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Hostile Shots Fired 807 | . 48 120 138 112 281 108 Missed 235 | . 9 28 35 20 91 52 Hits 572 | . 39 92 103 92 190 56 Melee 4 | . . . . . 4 . Projectile 568 | . 39 92 103 92 186 56 Critical Strikes 19 | . 1 1 4 2 11 . Damage Taken 8556 | . 513 1204 1491 1036 3840 472 Core 1064 | . 73 150 91 48 608 94 Absorbed by Shields 284 | . . . 64 220 . . Ignored by Resistances 25 | . . . . . 25 . Regen/Repaired (Parts) 183 | . . . 77 . 106 . Core Remaining (%) 76 | 100 70 62 . 74 . . Volleys Fired 479 | 7 88 82 142 57 85 18 Largest 3 | 2 2 3 3 3 3 3 Hottest 185 | 40 100 185 130 86 141 93 Shots Fired 1012 | 14 112 181 350 146 178 31 Gun 841 | 14 100 166 276 143 120 22 Cannon 128 | . . . 68 2 49 9 Launcher 24 | . 1 11 6 1 5 . Special 19 | . 11 4 . . 4 . Kinetic 789 | 14 76 95 291 141 141 31 Thermal 160 | . 11 75 42 4 28 . Explosive 24 | . 1 11 6 1 5 . Electromagnetic 35 | . 24 . 11 . . . Robot Hit Streak 31 | 7 8 31 13 15 19 8 Robot Miss Streak 14 | 1 7 3 14 3 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . 1 2 1 2 3 . Max Gunslinging Chain 2 | . 1 1 1 1 2 . Shots Hit Robots 592 | 10 56 105 204 92 103 22 Core Hits 286 | 4 23 58 107 31 59 4 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 14 | . . . 7 4 3 . Critical Strikes 22 | . . 4 9 5 3 1 Burn 4 | . . 4 . . . . Destroy 17 | . . . 9 5 3 . Blast 1 | . . . . . . 1 Melee Attacks 9 | . . . 9 . . . Impact . | . . . . . . . Slashing 9 | . . . 9 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14611 | 122 934 2324 5012 1900 3896 423 Guns 9304 | 122 757 1556 2987 1671 1890 321 Cannons 1482 | . . . 658 . 722 102 Explosions 3602 | . 153 768 1175 229 1277 . Melee 182 | . . . 182 . . . Ramming 17 | . . . 10 . 7 . Kinetic 8860 | 122 576 751 3115 1671 2202 423 Thermal 1629 | . 24 805 390 . 410 . Explosive 3556 | . 153 768 1129 229 1277 . Electromagnetic 367 | . 181 . 186 . . . Impact . | . . . . . . . Slashing 182 | . . . 182 . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 2 2 Average Corruption 2 | . . . . 2 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . 11 18 1 Message Errors 8 | . . . . 2 5 1 Matter Fused 8 | . . . . 5 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 5 | . . . . 3 2 . Data Loss (minor) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . 1 2 . Overload Shots 3 | . . . 1 2 . . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Overflow Damage 153 | . . 17 76 21 39 . Projectiles 4 | . . . 4 . . . Explosions 140 | . . 17 63 21 39 . Melee 9 | . . . 9 . . . Knockbacks 4 | . . . 4 . . . Impact 1 | . . . 1 . . . Kinetic 3 | . . . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 241 | . 11 96 19 . 115 . Shots 7 | . 1 3 1 . 2 . Rammed 4 | . . . 3 . 1 . Targets Rammed 4 | . . . 3 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | . 60 330 224 232 276 120 Average Temperature 63 | . 18 65 53 81 82 51 Received Heat Transfer 2575 | . 282 312 717 127 993 144 Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 5 | . . 5 . . . . Heat Transferred 3504 | . 50 2220 605 . 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Maximum Alert Level 4 | . . 2 2 4 3 1 Low Security (%) 39 | 100 100 76 38 . . . Level 1 18 | . . 17 35 . . 100 Level 2 27 | . . 5 26 16 97 . Level 3 8 | . . . . 49 2 . Level 4 5 | . . . . 34 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1339 | 10 95 416 668 1339 702 306 Initial 702 | . . 27 170 427 702 291 Average 389 | 1 16 153 275 1007 606 275 Influence Increases 4186 | 15 307 985 1170 952 640 117 Destroy 0b10 Robot/C 2360 | . 160 580 720 480 380 40 Destroy 0b10 Robot/NC 270 | 15 40 70 105 . 35 5 Destroy Leader 448 | . 38 122 178 10 80 20 Allied During Kill 12 | . . . . 10 . 2 Successful Hack 64 | . 3 20 41 . . . Disable Machine 195 | . 30 75 30 15 45 . Anti-Garrison Action 350 | . . . . 350 . . Destroy Structure 277 | . 21 88 66 57 40 5 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 195 | . 15 15 30 30 60 45 Influence Decreases 3888 | 15 240 646 919 270 1337 461 Entered New Map 1494 | . . 40 236 230 637 351 Time Decay 2094 | 15 240 556 683 . 530 70 Lost Part 210 | . . 50 . . 160 . Lost Ally 90 | . . . . 40 10 40 Squads Dispatched 20 | . 1 5 5 . 7 2 Investigation 1 | . . . 1 . . . Extermination 2 | . . . . . 2 . Reinforcement 10 | . 1 3 2 . 4 . Assault 6 | . . 2 1 . 1 2 Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Distress Signals 10 | . 2 2 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 176 | . 21 38 44 21 33 19 Peak Tracking Total 17 | . 4 6 6 5 9 17 Tactical Retreats 8 | . 1 1 2 1 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Traps Triggered 11 | . 2 . . 3 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . 3 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Sto Machines Disabled 19 | . 2 5 2 7 3 . Max in Single Turn 2 | . 1 2 1 2 1 . Garrison Access 1 | . . . . . 1 . Garrison Relay 3 | . . . . 3 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Machines Accessed 34 | . 6 9 10 3 4 2 Terminals 25 | . 5 8 7 3 . 2 Fabricators 3 | . . . . . 3 . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 85 | . 15 26 32 4 6 2 Successful 47 | . 7 14 18 1 6 1 Failed 37 | . 8 11 14 3 . 1 Catastrophic 6 | . 1 1 . 3 . 1 Database Lockouts 1 | . . 1 . . . . Manual 45 | . 10 17 15 . 1 2 Terminals 68 | . 12 25 25 4 . 2 Fabricators 4 | . . . . . 4 . Repair Stations 4 | . . . 4 . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 3 | . . 1 2 . . . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 16 | . 2 5 8 1 . . Record 6 | . . 3 3 . . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 2 | . 1 1 . . . . Disarm Traps 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . 3 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . 1 2 . . . Insert Component 3 | . . 1 2 . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 19 | . 4 8 5 . 1 1 Terminals 18 | . 4 8 5 . . 1 Botnet 2 | . 1 1 . . . . Detonate 1 | . . . . . . 1 Operators 1 | . . 1 . . . . Skim 14 | . 3 6 5 . . . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 6 6 9 2 . 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built 1 | . . . . . 1 . Authchips 1 | . . . . . 1 . Time 40 | . . . . . 40 . Total Robot Build Rating 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked 2 | . . . . . 2 . Non-combat 2 | . . . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . parse_system 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . Relay Couplers Released 10 | . . . . 10 . . Machine Destruction 10 | . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Total Allies 5 | . . . . 2 1 2 Largest Group 2 | . . . . 2 1 2 Highest-Rated Group 62 | . . . . 59 14 62 Highest-Rated Ally 39 | . . . . 39 14 31 Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . AID 1 | . . . . . 1 . Ally Attacks 42 | . . . . 31 . 11 Total Damage 518 | . . . . 311 . 207 Kills 7 | . . . . 6 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Active Infowar (turns) 6821 | 45 564 1381 2938 1306 587 . Structural 1649 | . 23 1290 289 . 47 . Traps 426 | . . . 426 . . . Seismic 4409 | 45 541 935 996 1306 586 . Machine Analysis 2071 | . . . 2071 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Sto Turns Passed 10614 | 115 1202 1625 4298 1721 1495 158 Spaces Moved 4285 | 75 785 632 1400 584 713 96 Core 82 | 12 . . . . 20 50 Treads 2191 | . 1 119 1400 584 87 . Legs 46 | . . . . . . 46 Wheels 1966 | 63 784 513 . . 606 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 125 240 250 50 50 Average Speed 186 | 78 104 172 245 250 143 85 Slowest Speed 490 | 90 240 320 250 250 490 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 96 62 76 72 22 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 4 | . . 1 3 . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 79 | . 18 16 37 . 8 . Terrain Destroyed 305 | . 20 78 74 76 52 5 Melee 3 | . . . 3 . . . Projectile 56 | . 9 4 16 . 22 5 AOE 246 | . 11 74 55 76 30 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Total 6200 | 116 1025 1004 2080 777 1046 152 Wait 746 | 5 109 142 261 75 130 24 Move 4279 | 74 784 631 1399 583 712 96 Hop . | . . . . . . . Pick Up 170 | 17 17 45 55 16 18 2 Fast Attach 53 | 1 1 8 23 1 16 3 Attach 49 | 6 4 12 7 . 18 2 Detach 10 | . . 1 2 . 4 3 Swap 208 | 3 15 45 87 22 35 1 Drop 189 | 3 7 38 92 19 27 3 Fire 479 | 7 88 82 142 57 85 18 Melee 9 | . . . 9 . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis 4 | . . . . 4 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 435 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Lost 3 parts (1n2u) 1237 | -10/Materials | Discovered new exit (range 10) 1318 | -10/Materials | Entered another Materials area 1318 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1628 | -9/Materials | Discovered new exit (range 10) 1872 | -9/Materials | Lost 3 parts (1n1u1w) 2109 | -9/Materials | Identified exit to Materials 2177 | -9/Materials | Loaded intel: 16 trap records 2281 | -9/Materials | Loaded intel: 2 repair station locations 2331 | -9/Materials | Central database locked down 2353 | -9/Materials | Identified exit to Mines 2443 | -9/Materials | Learned 4 Materials zone layouts 2502 | -9/Materials | Learned Materials repair station intel 2709 | -9/Materials | Build established: Skirmisher 2918 | -9/Materials | First assault squad dispatched 2943 | -9/Materials | Entered another Materials area 2943 | -8/Materials | Evolved 2 slots: Propulsion x2 2945 | -8/Materials | Loaded intel: 2 repair station locations 3019 | -8/Materials | Identified exit to Garrison 3236 | -8/Materials | Repaired Lgt. Treads? 3983 | -8/Materials | Garrison activated, responded to threat 4113 | -8/Materials | Discovered new exit (range 7) 4167 | -8/Materials | Destroyed 7 combat bots 5083 | -8/Materials | Discovered new exit (range 15) 5288 | -8/Materials | Learned location of Zion (-7) 5365 | -8/Materials | Learned Storage trap positions 5433 | -8/Materials | Learned Factory stockpile data 5492 | -8/Materials | Learned Storage trap positions 5539 | -8/Materials | Learned location of 2 exits from Factory 5651 | -8/Materials | Learned 4 Recycling zone layouts 5703 | -8/Materials | Identified exit to Factory 5758 | -8/Materials | Build established: Gunner 5765 | -8/Materials | Learned 2 Lower Caves zone layouts 6543 | -8/Materials | First assault squad dispatched 6653 | -8/Materials | Build established: Mutant 7040 | -8/Materials | Build established: Gunner 7241 | -8/Materials | Entered Garrison 7359 | -8/Garrison | Phase Generator disabled 7479 | -8/Garrison | Garrison Relay disabled 7493 | -8/Garrison | Triggered checkpoint 7549 | -8/Garrison | Rescued a captive Derelict 7551 | -8/Garrison | Rescued a captive Derelict 7813 | -8/Garrison | Destroyed 7 combat bots 8042 | -8/Garrison | Discovered exit to Factory (range 13) 8152 | -8/Garrison | Installed Relay Interface Framework 8202 | -8/Garrison | Garrison Relay disabled 8330 | -8/Garrison | Found Hvy. Insulated Plating 8750 | -8/Garrison | Build established: Scavenger-Gunner 8833 | -8/Garrison | Triggered checkpoint 8891 | -8/Garrison | Garrison Relay disabled 8937 | -8/Garrison | Discovered exit to Factory (range 10) 8962 | -8/Garrison | Entered Factory 8962 | -7/Factory | Evolved 2 slots: Utility x2 8963 | -7/Factory | Identified exit to Factory 8963 | -7/Factory | Identified exit to Storage 9652 | -7/Factory | Fabricated M-13 Machinist (x1) 9830 | -7/Factory | Build established: Gunner 9843 | -7/Factory | Cargo convoy interrupted 9886 | -7/Factory | Discovered exit to Factory (range 15) 10162 | -7/Factory | First assault squad dispatched 10330 | -7/Factory | Lost 5 parts (1p2n1u1w) 10378 | -7/Factory | Core integrity fell below 50% 10427 | -7/Factory | Destroyed 8 combat bots 10443 | -7/Factory | Core integrity fell below 20% 10457 | -7/Factory | Entered Storage 10458 | -7/Storage | Identified exit to Recycling 10459 | -7/Storage | Loaded intel: 22 trap records 10469 | -7/Storage | Met a pair of Derelict thieves 10487 | -7/Storage | Lost 11 parts (1p2n2u6w) 10615 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10539_ 3W-5WM(g) destroyed. 10539_ Acquired 60 matter. 10539_ R-06 Scavenger inserts Hrd. Heavy Armor Plating into recycling unit. 10542_ R-06 Scavenger inserts Cryofiber Web into recycling unit. 10545_ R-06 Scavenger inserts Weapon Cycler into recycling unit. 10572_ Acquired 5 matter. 10574_ Y-54 Guardian Gatling Laser blasted off. 10576_ Y-54 Guardian destroyed. 10603_ Connecting with Terminal... >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... Found 1 applicable machine. SO2WHQVV9N: Compression Vault Infected machine control systems. 10615_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????^^^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ??????????????????????????????????####"#?????????? | | ^^???????????????????????????????? #?????????? | | ?????????????????????????????????? #?????????? | | ?????????????????????????????????? % #?????????? | | ?????????????????????????????????? #?????????? | | ?^???????????????????????????????? ??????????? | | ?????????????????????????#####????# #??????????? | | ????????????????????##??##"""#????# #??????????? | | ????????????????????#;###;"Y"###### #??????????? | | ????????????????????# # % #??????????? | | ^^??????????????????#"" """ """[/^ #??????????? | | ^^??????????????????#"T Y """ """!#% #??????????? | | ????????????????????#"" """ """ # #??????????? | | ????????????????????# # #??????????? | | ????????????????????# # #??????? ? | | ????????????????????### #;######### #??????? # | | ??????????????????????###@######### #??????? # | | ????????????????????????#r # #??????? # | | ?????????????????????#### % "" # #??????# # | | ?????????????????????#""" "" # #??????# # | | ?????????????????????#"R ![ T" # +??????# # | | ?????????????????????#""" [% "" # #??????# # | | ?????????????????????# "" "" # #??????# # | | ?????????????????????#### # #??????# # | | ????????????????????????# # #?????## # | | ????????????????#############+##### ####### | | ??????????????# !%" | | ??????????????+ "%" " | | ??????????????# " | | ???????????????+###+#########+######/######## | | ?????????????????????????????????# ##????## # | | ?????????????????????????????????# T#?????# # | | ?????????????????????????????????##" "###????# # | | ?????????????????????????????????#!!! #????# # | | ?????????????????????????????????# ]]#??### # | | ?????????????????????????????????# [ #??#"" # | | ?????????????????????????????????#[ ]#??#T # | | ?????????????????????????????????########??### # | | ?????????????????????????????????????????????# ! # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 30 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 45% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed DeuteriumWarlordTearclaws Manual? 0 Play Time 04:18:39 Cumulative 16.7 hours Start 2025.08.03 @ 01:00:12 End 2025.08.13 @ 18:26:07 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 075bddf6-f627-49cd-bb93-76f9b1d2f3e8