Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 20:51:29 Player: Loquitran Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (2953) 2953 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1637) 1637 TOTAL SCORE: 10695 Bonus ------- High Alert Combat Kills 261 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Relay Coupler [Grunt] (21) Heavy Phase Cannon Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Cooled Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Improved Datajack > --- INVENTORY -------- Heat Sink Heat Sink Advanced Weight Redist. System Relay Coupler [Grunt] Improved Medium Laser Pulse Rifle Pulse Rifle Heavy Laser Heavy Ion Cannon Enhanced Autogun Heavy Flak Cannon Mini Grenade Launcher Katana Katana [Rating: 50] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Slots Evolved 12 | . . . 2 2 . . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . 1 . . 1 . Propulsion 3 | . . . . 1 . . . . 1 . 1 . . Utility 5 | . . . 1 1 . . 2 . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . 1 . Parts Attached 98 | 6 5 . 11 9 21 20 3 7 14 1 1 . . Power 10 | 1 1 . 1 . 2 2 . . 3 . . . . Engine 7 | 1 1 . 1 . 2 2 . . . . . . . Core 2 | . . . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 27 | 2 3 . 2 4 3 8 . 3 2 . . . . Treads 7 | . . . . 3 2 2 . . . . . . . Leg 10 | . . . . . . 6 . 3 1 . . . . Wheel 7 | 2 2 . 2 . 1 . . . . . . . . Hover 3 | . 1 . . 1 . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 21 | 1 1 . 3 3 4 2 2 . 5 . . . . Device 10 | . 1 . 1 2 3 . 1 . 2 . . . . Storage 2 | 1 . . . 1 . . . . . . . . . Processor 5 | . . . 2 . . 1 . . 2 . . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 3 | . . . . . 1 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . . 5 2 12 8 1 4 4 1 1 . . Energy Gun 19 | 2 . . 4 2 6 4 1 . . . . . . Energy Cannon 6 | . . . 1 . . . . 3 2 . . . . Ballistic Gun 6 | . . . . . 5 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . . Launcher 3 | . . . . . 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 2 . . 1 . . . . Unidentified Prototypes 7 | . . . 2 1 . 1 . . 2 . . 1 . Parts Lost 29 | . . . . 2 10 2 . 9 4 1 . 1 . Power 4 | . . . . . 2 1 . 1 . . . . . Propulsion 13 | . . . . 1 4 1 . 4 2 . . 1 . Utility 6 | . . . . . 1 . . 3 1 1 . . . Weapon 6 | . . . . 1 3 . . 1 1 . . . . Highest Loss Streak 9 | . . . . 2 8 1 . 9 2 1 . 1 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 92 100 99 92 90 92 98 94 82 3 . . . Engine 6 | . 14 14 11 9 8 8 7 6 . . . . . Core 2 | . . . . . . . . . 11 . . . . Treads 7 | . . . . 12 15 15 15 12 . . . . . Leg 4 | . . . . . . 6 7 7 13 . . . . Wheel 5 | . 28 28 22 7 3 . . . . . . . . Device 10 | . 7 14 11 18 13 9 15 13 5 3 . . . Storage 7 | . 14 14 11 9 9 9 7 7 5 . . . . Processor 8 | . . . 11 9 9 9 7 7 11 . . . . Hackware 2 | . . . . . . 8 7 7 5 . . . . Protection 2 | . . . . . 4 . 5 5 5 . . . . Energy Gun 13 | . 28 28 23 26 10 23 19 4 . . . . . Energy Cannon 3 | . . . 9 . . . . 16 11 . . . . Ballistic Gun 3 | . . . . . 13 . . . . . . . . Naked Turns 454 | . . . . . . . . . 45 41 83 165 120 Heaviest Build 65 | 14 14 13 24 39 39 40 44 58 65 1 . . . Greatest Support 60 | 20 26 26 28 60 60 40 40 40 35 3 3 3 3 Greatest Overweight (x) 4 | . . . 1 1 2 3 1 4 4 . . . . Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 8 8 9 15 15 15 15 14 5 5 5 5 Most Carried 15 | 6 8 8 8 7 13 15 14 15 14 5 5 5 5 Average Carried 10 | 2 5 7 7 6 9 14 12 14 12 4 4 4 5 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 8 8 8 7 13 15 12 15 5 5 5 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Scavenger-Gunner 25% | Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Matter Collected 1048 | 187 113 10 110 70 353 169 . 24 6 . 6 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3082 | . 133 153 639 700 691 505 . 261 . . . . . Parts 154 | . 10 4 36 36 28 28 . 12 . . . . . Haulers Intercepted 6 | . . . 3 1 . 2 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Combat Hostiles Destroyed 57 | . 3 2 10 13 16 9 . 4 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 39 | . 3 2 6 13 11 4 . . . . . . . Cannons 7 | . . . 4 . . . . 3 . . . . . AOE 9 | . . . . . 4 5 . . . . . . . Classes Destroyed 10 | . 2 1 4 2 . . . 1 . . . . . Worker 2 | . . . 1 . . 1 . . . . . . . Hauler 6 | . . . 3 1 . 2 . . . . . . . Recycler 4 | . . 1 . 1 . 2 . . . . . . . Watcher 4 | . 1 . . 1 . 2 . . . . . . . Swarmer 11 | . . . . 4 5 2 . . . . . . . Grunt 30 | . 3 2 6 3 8 6 . 2 . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 10 | . . . 3 4 2 1 . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . Best Kill Streak 9 | . 4 2 3 9 4 8 . 4 . . . . . Combat Bots Only 5 | . 3 2 3 5 4 5 . 4 . . . . . Max Kills in Single Turn 2 | . 2 1 1 2 2 2 . 1 . . . . . Gunslinging 1 | . 1 . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Damage Taken 6311 | . 54 33 255 433 1321 506 . 1201 674 453 216 482 683 Core 2691 | . 11 . 65 79 228 36 . 331 147 413 216 482 683 Absorbed by Shields 95 | . . . . . . . . . . 34 . 61 . Core Remaining (%) 68 | 100 . 95 83 . . 37 . 52 . 34 78 . . Volleys Fired 181 | . 12 10 25 23 74 24 . 7 5 . 1 . . Largest 3 | . 2 2 3 3 3 3 . 3 3 . 1 . . Hottest 195 | . 100 100 185 187 168 195 . 195 183 . 53 . . Shots Fired 438 | . 24 20 73 68 161 56 . 21 14 . 1 . . Gun 360 | . 24 20 48 68 152 48 . . . . . . . Cannon 61 | . . . 25 . . . . 21 14 . 1 . . Launcher 17 | . . . . . 9 8 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 88 | . . . . . 83 . . . 4 . 1 . . Thermal 333 | . 24 20 73 68 69 48 . 21 10 . . . . Explosive 17 | . . . . . 9 8 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | . 3 4 9 21 24 5 . 7 5 . . . . Robot Miss Streak 4 | . 3 4 3 2 4 3 . 1 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 2 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . Shots Hit Robots 286 | . 12 10 43 49 99 44 . 15 14 . . . . Core Hits 143 | . 7 8 22 25 44 23 . 6 4 2 1 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 17 | . . 1 4 5 5 1 . 1 . . . . . Burn 16 | . . 1 4 5 5 1 . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 21 | . . . . . . 14 . 3 4 . . . . Impact . | . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 14 . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5668 | . 151 173 684 858 1722 1278 . 443 304 13 2 28 12 Guns 3247 | . 151 173 455 858 1202 408 . . . . . . . Cannons 913 | . . . 229 . . . . 380 304 . . . . Explosions 1390 | . . . . . 520 870 . . . . . . . Melee 63 | . . . . . . . . 63 . . . . . Ramming 55 | . . . . . . . . . . 13 2 28 12 Kinetic 559 | . . . . . 429 . . . 130 . . . . Thermal 3601 | . 151 173 684 858 773 408 . 380 174 . . . . Explosive 1390 | . . . . . 520 870 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . 63 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 2 2 . 3 3 Average Corruption 2 | . . . . . . . . . 2 2 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . 6 . . . 2 Message Errors 3 | . . . . . . . . . 2 . . . 1 Matter Fused 2 | . . . . . . . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . 2 25 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 27 | . . . . . 2 25 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . 67 61 . . . 5 1 26 5 Shots 4 | . . . . . 2 2 . . . . . . . Rammed 8 | . . . . . . . . . . 4 1 1 2 Targets Rammed 8 | . . . . . . . . . . 4 1 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 372 | . 236 81 330 63 108 216 . . 372 . . . . Average Temperature 75 | . 96 31 112 20 28 72 . . 173 . . . . Received Heat Transfer 1857 | . 30 18 147 135 513 234 . 387 72 . 144 30 147 Effects 2 | . . . 1 . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 20 | . 1 1 8 7 2 1 . . . . . . . Heat Transferred 8843 | . 444 592 1924 2220 1998 925 . 518 222 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Peak Influence 1098 | . 132 119 388 539 1098 535 173 211 84 . 52 60 . Initial 534 | . . 51 46 163 252 534 173 121 84 . . 25 . Average 316 | . 92 99 265 303 734 467 173 137 29 . 15 26 . Maximum Alert Level 3 | . . . 1 2 3 2 . 1 . . . . . Low Security (%) 50 | 100 100 100 39 34 . . 100 93 100 100 100 100 . Level 1 14 | . . . 60 42 7 25 . 6 . . . . . Level 2 23 | . . . . 22 40 74 . . . . . . . Level 3 12 | . . . . . 52 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 . 1 . 2 2 . . . . Investigation 3 | . 1 . . 1 . 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 4 | . . . 1 . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Distress Signals 4 | . . . 1 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 104 | . 4 3 11 15 19 12 . 10 6 5 6 7 6 Peak Tracking Total 8 | . 3 2 4 5 8 7 . 6 4 7 6 7 5 Tactical Retreats 8 | . . 1 . . 3 1 . 1 1 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Traps Triggered 5 | . . . . . . . . . 1 1 . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Machines Disabled 8 | . . . 1 1 3 2 . 1 . . . . . Max in Single Turn 1 | . . . 1 1 1 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Machines Accessed 22 | . 3 . 2 4 . 6 1 . 4 . 1 1 . Terminals 13 | . 3 . 2 1 . 2 1 . 2 . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . 2 . 2 . . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . Total Hacks 42 | . 7 . 6 8 . 11 1 . 6 . 2 1 . Successful 36 | . 6 . 6 6 . 9 1 . 6 . 1 1 . Failed 6 | . 1 . . 2 . 2 . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 27 | . 7 . 6 3 . 4 1 . 3 . 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 9 | . . . . 4 . 5 . . . . . . . Garrison Access 4 | . . . . 1 . . . . 3 . . . . Terminal Hacks 22 | . 6 . 6 1 . 3 1 . 3 . 1 1 . Record 10 | . 3 . 4 1 . . . . 1 . . 1 . Open DSF 3 | . . . . . . . 1 . 1 . 1 . . Alert Level 2 | . . . . . . 1 . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . 4 . 5 . . . . . . . Insert Component 5 | . . . . 2 . 3 . . . . . . . Analyze 4 | . . . . 2 . 2 . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 3 . . . . Unlock Access 2 | . . . . 1 . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 1 . 2 1 . 1 . 1 1 . Full Trace Events 3 | . 1 . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . 2 . . . . . . . Part Schematics Acquired 3 | . . . . 1 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . 4 . . 1 . . . . Non-combat 5 | . . . . . . 4 . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . 10 . . 4 . . . . parse_system 1 | . . . . . . 1 . . . . . . . no_distress 4 | . . . . . . 3 . . 1 . . . . generate_echo 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . 1 . . . . ignore_repairs 1 | . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . 1 . . . . . . . locate_stockpiles 1 | . . . . . . 1 . . . . . . . link_fov 1 | . . . . . . . . . 1 . . . . streamctrl_low 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 13 | . . . . . 13 . . . . . . . . Machine Destruction 13 | . . . . . 13 . . . . . . . . Attached 1 | . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Total Allies 3 | . . 2 . . . 1 . . . . . . . Largest Group 2 | . . 2 1 . . 1 . . . . . . . Highest-Rated Group 47 | . . 47 31 . . 6 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 6 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . Ally Attacks 18 | . . 12 6 . . . . . . . . . . Total Damage 126 | . . 63 63 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Turns Passed 5458 | 42 227 258 364 519 1235 854 46 238 1203 101 86 165 120 Spaces Moved 3391 | 36 184 245 257 324 525 419 19 70 498 166 157 255 236 Core 948 | 2 . . . . . . . . 132 166 157 255 236 Treads 1114 | . . . . 135 515 384 19 61 . . . . . Legs 410 | . . . . . . 35 . 9 366 . . . . Wheels 919 | 34 184 245 257 189 10 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 85 100 120 160 160 190 50 50 50 50 50 Average Speed 131 | 78 81 90 93 125 184 166 210 244 228 50 50 50 50 Slowest Speed 400 | 80 90 90 100 160 240 330 240 400 330 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 23 59 26 34 66 33 1 52 12 33 7 6 32 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . 10 . . . . . . . . Terrain Destroyed 78 | . . . . . 17 58 . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 . 1 . . AOE 75 | . . . . . 17 58 . . . . . . . Terrain Rammed 3 | . . . . . . . . . . . . 3 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Fac Fac Upp Total 4016 | 47 235 262 328 384 666 528 27 114 549 183 163 292 238 Wait 202 | . 26 6 15 23 38 40 . 23 20 4 1 6 . Move 3379 | 35 183 244 256 324 524 418 18 69 498 164 156 254 236 Hop . | . . . . . . . . . . . . . . Pick Up 51 | 6 6 1 9 3 9 3 2 4 4 . 1 3 . Fast Attach 27 | 4 1 . . 1 3 6 1 3 7 . . 1 . Attach 22 | 2 . . 3 4 6 . 1 . 4 1 1 . . Detach 3 | . . . . . . . . . 1 1 1 . . Swap 50 | . 4 . 8 4 12 14 1 4 3 . . . . Drop 39 | . 3 1 12 2 . 9 4 1 3 . 1 3 . Fire 181 | . 12 10 25 23 74 24 . 7 5 . 1 . . Melee 21 | . . . . . . 14 . 3 4 . . . . Ram 11 | . . . . . . . . . . 4 1 4 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 9 . 21 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 442 | -10/Mines | Discovered new exit (range 9) 447 | -10/Mines | Learned location of Storage (-9) 522 | -10/Mines | Discovered new exit (range 5) 528 | -10/Mines | Entered Materials 528 | -9/Materials | Accompanied by 1 ally 528 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 533 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 700 | -9/Materials | Discovered new exit (range 5) 754 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Build established: Gunner 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -8/Materials | Discovered new exit (range 16) 1411 | -8/Materials | Identified exit to Garrison 1411 | -8/Materials | Entered Garrison 1456 | -8/Garrison | Triggered checkpoint 1512 | -8/Garrison | Garrison Relay disabled 1600 | -8/Garrison | Triggered checkpoint 1602 | -8/Garrison | Triggered checkpoint 1607 | -8/Garrison | Triggered checkpoint 1666 | -8/Garrison | Lost 8 parts (1p3n1u3w) 2058 | -8/Garrison | Triggered checkpoint 2062 | -8/Garrison | Core integrity fell below 50% 2144 | -8/Garrison | Triggered checkpoint 2188 | -8/Garrison | Garrison Relay disabled 2240 | -8/Garrison | Discovered new exit (range 13) 2377 | -8/Garrison | Discovered new exit (range 8) 2394 | -8/Garrison | Triggered checkpoint 2588 | -8/Garrison | Garrison Relay disabled 2639 | -8/Garrison | Installed Relay Interface Framework 2646 | -8/Garrison | Entered Materials 2779 | -8/Materials | Build established: Scavenger-Mutant 3299 | -8/Materials | Discovered new exit (range 3) 3397 | -8/Materials | Build established: Scavenger-Gunner 3500 | -8/Materials | Entered Factory 3500 | -7/Factory | Evolved 2 slots: Utility x2 3546 | -7/Factory | Identified exit to DSF 3546 | -7/Factory | Entered DSF 3638 | -7/DSF | Additional patrols routed to DSF 3710 | -7/DSF | Discovered new exit (range 14) 3784 | -7/DSF | Entered Factory 3784 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3807 | -6/Factory | Lost 9 parts (1p4n3u1w) 4091 | -6/Factory | Build established: Scavenger-Mutant 4746 | -6/Factory | Spotted B-75 Beast 4911 | -6/Factory | Released all parts (12) 4987 | -6/Factory | Identified exit to Garrison 4987 | -6/Factory | Entered Garrison 5066 | -6/Garrison | Core integrity fell below 50% 5074 | -6/Garrison | Build established: Mutant 5083 | -6/Garrison | Discovered new exit (range 10) 5088 | -6/Garrison | Entered Factory 5088 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5136 | -5/Factory | Spotted B-75 Beast 5168 | -5/Factory | Discovered new exit (range 13) 5174 | -5/Factory | Entered another Factory area 5174 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5283 | -4/Factory | Found Quantum Capacitor 5335 | -4/Factory | Discovered new exit (range 8) 5339 | -4/Factory | Entered Upper Caves 5391 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5410 | -4/Upper Caves | Core integrity fell below 50% 5446 | -4/Upper Caves | Core integrity fell below 20% 5459 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05330_ The floor emits a surge of raw power. 05330_ System corrupted (+1). 05335_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05340_ Q0OC ,MAY1MJDU&LF8#=W QP=MY 05391_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05405_ System corrupted: Matter fused (-8). 05409_ Penetrated by Slug. 05412_ Slug penetrates Wall. 05413_ Critical hit (Burn: +37). 05415_ Slug penetrates G-67 Veteran. 05415_ Slammed into Y-64 Sentinel. 05417_ Penetrated by Slug. 05419_ G-67 Veteran destroyed. 05442_ Slammed into S-27 Virus. 05443_ Slug penetrates Wall. 05447_ Penetrated by Slug. 05450_ Slug penetrates Wall. 05453_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????###??######?????? | | ????????######## ##????????## #### ###??## | | ######### # ###?????## #### | | #?# #????## ## | | ### #????## % | | ##### #?##### ## | | ##??#### #?# ## ### ## | | #?????## #?# ## ####?# ### | | #??????## #?# ## #????####?? | | ##??????## ##?# ### ######??### | | #??????## #??# ## ##?# | | ##?????# #?## ### #?# | | ###?## ### ##?# ### | | ## ## @ #### ## | | ## ### s ### | | ###### ### ##?# g ##?# | | #???### #?####??# ### ## Y ###?## | | #??## # ############?######## g ##??## | | ##??# ##???????????# #???# | | ##### #???????????# #???### | | ##??????????## ##????? | | #### ## #??????# ##???? | | #??### #?????# ##??? | | ###### #??????# ### ##?? | | #??????## #??## #?? | | #???????##????## ### | | ########## ## ##??????????????# | | ??????????###? ####???????????????## | | ?????????????? ##???????????????????# | | ??????????????? ##???????????????????## | | ??????????????? ##???????????????????## | | ????????????????#???????????????###### | | ???????????????????????????????## ## | | ???????????????????????????????# | | ???????????????????????????????## | | ????????????????????????????????### ## | | ??????????????????????????????????## ### #### | | ???????????????????????????????????#######?####??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Oops Serviceable Loadout Challenges ------------ None Game ------ Seed ShadingBurstMachine Manual? 0 Play Time 01:02:02 Cumulative 3.1 hours Start 2022.05.04 @ 19:49:43 End 2022.05.04 @ 20:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b85a1985-8560-4b85-b648-db14829fcaaa