Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 15:45:05 Player: Bubba Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (708) 708 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2468 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 212/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON (3) ------- Particle Cannon Heavy Assault Rifle Axe > --- INVENTORY (16) --- Nuclear Core Wheel Sensor Array Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Beam Rifle Particle Cannon Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Particle Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Wheel Sensor Array Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Beam Rifle Particle Cannon Rocket Launcher Axe [Rating: 23] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 42 | 8 4 21 9 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 11 | 3 1 5 2 Device 5 | 1 1 2 1 Storage 4 | 2 . 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 2 3 11 7 Energy Gun 4 | . . 2 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | 2 1 3 1 Ballistic Cannon 4 | . 1 3 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 2 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 1 | . 1 1 . Average Slot Usage (%) 96 | . 96 95 100 Engine 5 | . 14 3 . Core 5 | . . 6 9 Treads 17 | . 28 16 9 Wheel 4 | . . 5 9 Device 9 | . 2 11 15 Storage 21 | . 25 20 18 Processor 8 | . . 11 9 Energy Gun 4 | . . 5 2 Energy Cannon 1 | . . . 12 Ballistic Gun 11 | . 23 8 9 Ballistic Cannon 3 | . 1 4 1 Slashing Weapon 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 58 | 15 16 47 58 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | 3 . 2 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 16 | 8 8 16 16 Average Capacity 12 | 5 7 14 16 Most Carried 16 | 7 8 16 16 Average Carried 11 | 4 7 12 14 Final Capacity 16 | 8 6 16 16 Final Carried 16 | 7 5 16 14 Class Distribution -------------------- 92% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 811 | 277 47 461 26 Remotely . | . . . . Salvage Created 831 | 89 105 611 26 Parts 65 | 7 8 43 7 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 5 16 4 Melee 1 | . . 1 . Guns 10 | . 2 8 . Cannons 8 | . . 7 1 AOE 6 | . 3 . 3 Classes Destroyed 6 | 2 2 2 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 10 | . 3 3 4 Grunt 11 | . 2 9 . Sentry 4 | . . 4 . Best Kill Streak 4 | 1 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 . 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1011 | . 144 762 105 Core 126 | . 11 115 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 95 71 . Volleys Fired 56 | 3 8 43 2 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 91 Shots Fired 104 | 6 14 81 3 Gun 85 | 6 13 65 1 Cannon 17 | . . 16 1 Launcher 2 | . 1 . 1 Special . | . . . . Kinetic 89 | 6 13 69 1 Thermal 13 | . . 12 1 Explosive 2 | . 1 . 1 Electromagnetic . | . . . . Robot Hit Streak 19 | 3 5 19 9 Robot Miss Streak 2 | 1 1 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | 4 10 66 1 Core Hits 39 | 2 8 25 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . 9 3 Impact . | . . . . Slashing 12 | . . 9 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1488 | 51 198 1039 200 Guns 839 | 51 90 698 . Cannons 265 | . . 245 20 Explosions 288 | . 108 . 180 Melee 96 | . . 96 . Ramming . | . . . . Kinetic 1018 | 51 90 877 . Thermal 86 | . . 66 20 Explosive 288 | . 108 . 180 Electromagnetic . | . . . . Impact . | . . . . Slashing 96 | . . 96 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 67 | . 21 . 46 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 51 | . 5 51 18 Average Temperature 16 | . 5 17 12 Received Heat Transfer 294 | . 6 288 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 185 | . . 148 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 157 | 10 145 135 157 Initial 56 | . 6 . 56 Average 58 | 4 69 56 72 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 9 24 5 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 9 . Successful 5 | . 2 3 . Failed 9 | . 3 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 11 | . 5 6 . Terminals 14 | . 5 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Alert Level 1 | . . 1 . Unreport Threat 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1742 | 94 339 1130 179 Spaces Moved 733 | 44 185 434 70 Core 21 | 21 . . . Treads 712 | 23 185 434 70 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 200 Average Speed 178 | 150 160 185 200 Slowest Speed 200 | 200 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 42 38 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 4 3 Terrain Destroyed 23 | . 8 4 11 Melee 7 | . . 4 3 Projectile . | . . . . AOE 16 | . 8 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1038 | 63 216 661 98 Wait 142 | . 8 122 12 Move 730 | 43 184 433 70 Hop . | . . . . Pick Up 33 | 8 5 20 . Fast Attach 15 | 6 1 7 1 Attach 10 | 2 1 5 2 Detach 4 | 1 . 2 1 Swap 17 | . 2 9 6 Drop 19 | . 7 11 1 Fire 56 | 3 8 43 2 Melee 12 | . . 9 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Utility x2 1538 | -9/Materials | Discovered new exit (range 14) 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1743 | -8/Materials | Self-destructed Last Messages --------------- 01727_ K-01 Serf collects debris. 01728_ U-05 Engineer lays Concrete. 01730_ Acquired 1 matter. 01730_ K-01 Serf collects debris. 01730_ U-05 Engineer lays Concrete. 01732_ Acquired 7 matter. 01732_ U-05 Engineer builds a Wall. 01733_ U-05 Engineer lays Concrete. 01733_ K-01 Serf collects debris. 01733_ U-05 Engineer lays Concrete. 01737_ K-01 Serf collects debris. 01737_ U-05 Engineer lays Concrete. 01738_ U-05 Engineer builds a Wall. 01738_ U-05 Engineer lays Concrete. 01739_ K-01 Serf collects debris. 01740_ U-05 Engineer builds a Wall. 01741_ K-01 Serf collects debris. 01742_ U-05 Engineer lays Concrete. 01742_ K-01 Serf collects debris. 01743_ U-05 Engineer lays Concrete. 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"""# #????? | | ?????????????????????? ? #? """#########????? | | ?????????????????????#/#######? "" ?????????????? | | ????????????????????? ???????? "???????????????? | | ???????????????????? ?????????? "??????????????? | | ??????????????????? "??????????? ""??????????????? | | ???????????????????????????????? "??????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed CoolingTargetingShockpuncher Manual? 0 Play Time 00:48:04 Cumulative 7.9 hours Start 2021.02.21 @ 10:22:10 End 2021.02.21 @ 15:45:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 1 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba542869-1f25-4c95-a077-50024bf72e57