Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 16:59:38 // Winter2019/RPGLIKE Player: Gitida Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (2080) 2080 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 8106 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 624 Friendly Fire -55 Cogmind --------- Core Integrity 0/1500 Matter 321/400 Energy 100/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Gravmag System > --- UTILITY (5) ------ Improved Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Matter Compressor (250) Mass Driver Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Cooled Gravmag System Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Treads Matter Compressor Mass Driver Improved Grenade Launcher [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Processor Signal Interpreter Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | 4 1 . . . 1 1 1 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | 1 . . . . . . 1 . . . . 1 Utility 4 | 2 1 . . . . . . . . . . 1 Weapon 2 | 1 . . . . 1 . . . . . . . Parts Attached 71 | 5 12 1 . 4 13 15 1 . 2 2 2 14 Power 5 | 1 1 . . . 1 1 . . . . . 1 Engine 1 | 1 . . . . . . . . . . . . Core 4 | . 1 . . . 1 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 1 . . 1 1 3 . . 1 . . 5 Treads 6 | 2 1 . . 1 1 . . . 1 . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . 3 . . . . . 4 Flight 1 | . . . . . . . . . . . . 1 Utility 12 | . 3 1 . 1 4 . 1 . . . . 2 Device 7 | . 2 1 . . 2 . 1 . . . . 1 Storage . | . . . . . . . . . . . . . Processor 5 | . 1 . . 1 2 . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 7 . . 2 7 11 . . 1 2 2 6 Energy Gun 4 | . . . . . 1 1 . . 1 . 1 . Energy Cannon 8 | . . . . . 1 3 . . . . . 4 Ballistic Gun 14 | 2 4 . . 2 3 2 . . . 1 . . Ballistic Cannon 6 | . . . . . . 2 . . . 1 1 2 Launcher 8 | . 3 . . . 2 3 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . 2 Parts Lost 5 | . . . . . . . . . . . . 5 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 3 Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 2 Highest Loss Streak 5 | . . . . . . . . . . . . 5 Average Slot Usage (%) 91 | . 82 88 88 97 98 95 91 91 91 100 100 92 Engine 1 | . 7 . . . . . . . . . . . Core 10 | . 4 11 11 11 10 13 16 16 16 16 16 12 Treads 17 | . 24 22 22 22 20 10 . . . 8 8 5 Hover 4 | . . . . . . 7 16 16 16 16 16 17 Device 17 | . 12 22 22 22 19 18 16 16 16 16 16 14 Processor 15 | . 9 11 11 19 20 18 16 16 16 16 16 17 Energy Gun 2 | . . . . . 4 5 . . 2 8 7 6 Energy Cannon 4 | . . . . . 9 10 16 16 14 8 8 6 Ballistic Gun 11 | . 20 11 11 13 13 7 8 8 8 7 8 . Launcher 4 | . 3 11 11 8 . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 35 | 7 12 12 12 13 22 34 31 31 31 34 34 35 Greatest Support 59 | 40 40 40 40 40 40 50 32 32 32 32 32 59 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 2 2 4 4 4 4 4 4 4 Average Capacity 2 | 1 1 1 1 1 2 3 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 2 2 4 4 4 4 4 4 4 Average Carried 2 | . . 1 1 1 1 3 4 4 3 3 4 3 Final Capacity 4 | 1 1 1 1 2 2 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 1 1 2 4 4 4 4 4 4 4 Class Distribution -------------------- 61% | Mutant 23% | Scavenger-Gunner 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Matter Collected 1988 | 250 327 . 45 151 343 406 . . . 28 341 97 Remotely . | . . . . . . . . . . . . . Salvage Created 1794 | . 362 . . 203 628 294 . . . 289 . 18 Parts 143 | . 33 . . 15 50 24 . . 4 17 . . Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 62 | . 15 . . 7 19 13 . . 1 6 . 1 Guns 15 | . 4 . . 1 6 2 . . 1 . . 1 Cannons 8 | . . . . . 8 . . . . . . . AOE 39 | . 11 . . 6 5 11 . . . 6 . . Classes Destroyed 14 | . 5 . . 3 4 1 . . . . . 1 Worker 5 | . 1 . . . . 1 . . . 2 . 1 Builder 4 | . . . . . 1 1 . . . 2 . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 34 | . 9 . . 4 10 11 . . . . . . Grunt 17 | . 6 . . 2 5 . . . . 4 . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . . 2 1 . . 1 . . . Hunter 4 | . . . . . 2 . . . . 2 . . Programmer 1 | . . . . . . 1 . . . . . . Assembled 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 . . 5 7 6 . . 1 10 . 1 Combat Bots Only 6 | . 4 . . 4 5 5 . . 1 6 . 1 Max Kills in Single Turn 10 | . 3 . . 2 2 3 . . 1 10 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . 3 . . 2 2 3 . . . 6 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Damage Taken 4631 | . 818 . . 411 615 456 19 . . 432 . 1880 Core 3709 | . 652 . . 341 490 366 15 . . 335 . 1510 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 3186 | . 571 . . 259 398 284 15 . . 319 . 1340 Core Remaining (%) 40 | 100 . . . 13 36 14 . . 38 . . . Volleys Fired 115 | . 34 . . 8 41 22 . . 1 2 1 6 Largest 3 | . 2 . . 2 3 3 . . 3 3 1 3 Hottest 214 | . 50 . . 53 113 158 . . 157 177 57 214 Shots Fired 221 | . 53 . . 13 89 40 . . 3 4 1 18 Gun 123 | . 44 . . 6 51 12 . . 1 2 . 7 Cannon 69 | . . . . . 33 20 . . 2 2 1 11 Launcher 29 | . 9 . . 7 5 8 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 121 | . 44 . . 6 51 11 . . 1 1 1 6 Thermal 56 | . . . . . 33 15 . . 1 1 . 6 Explosive 29 | . 9 . . 7 5 8 . . . . . . Electromagnetic 15 | . . . . . . 6 . . 1 2 . 6 Robot Hit Streak 21 | . 6 . . 3 20 21 . . 8 3 . 6 Robot Miss Streak 2 | . 2 . . 1 1 1 . . . 2 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 148 | . 32 . . 7 68 24 . . 3 3 . 11 Core Hits 132 | . 33 . . 12 40 26 . . 2 13 . 6 Critical Hits 1 | . . . . . 1 . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7137 | . 1033 . . 550 1749 1641 38 . 71 1643 . 412 Guns 1406 | . 370 . . 50 491 197 . . 22 55 . 221 Cannons 1162 | . . . . . 689 202 . . 49 34 . 188 Explosions 4461 | . 656 . . 496 562 1218 . . . 1529 . . Melee . | . . . . . . . . . . . . . Ramming 108 | . 7 . . 4 7 24 38 . . 25 . 3 Kinetic 1308 | . 370 . . 50 491 177 . . 22 43 . 155 Thermal 2615 | . . . . . 730 155 . . 23 1541 . 166 Explosive 2797 | . 656 . . 496 427 1218 . . . . . . Electromagnetic 309 | . . . . . 94 67 . . 26 34 . 88 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . 3 3 3 3 . 2 . . . . 17 21 Average Corruption 5 | . 2 3 3 3 . 2 . . . . 12 18 Corruption Purged . | . . . . . . . . . . . . . Effects 100 | . 12 8 17 13 . 4 . . . . 9 37 Message Errors 19 | . 5 1 2 4 . 1 . . . . 2 4 Matter Fused 17 | . 2 3 3 4 . . . . . . 2 3 Heat Flow Errors 9 | . 2 1 3 . . 1 . . . . . 2 Energy Discharges 13 | . 3 1 4 1 . . . . . . 1 3 Data Loss (minor) 22 | . . 2 5 4 . 1 . . . . 2 8 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . . 2 11 Targeting Errors 2 | . . . . . . 1 . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 313 | . . . . 1 3 110 . . . 199 . . Projectiles 3 | . . . . . 3 . . . . . . . Explosions 310 | . . . . 1 . 110 . . . 199 . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 1 . 1 Impact 1 | . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 450 | . 81 . . 57 35 11 19 . . 70 . 177 Shots 10 | . 4 . . 2 1 . . . . 1 . 2 Rammed 19 | . 4 1 . 3 3 4 1 . . 2 . 1 Targets Rammed 19 | . 4 1 . 3 3 4 1 . . 2 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 261 | . 167 201 261 . . 171 . . . . . 94 Average Temperature 91 | . 67 110 101 . . 94 . . . . . 92 Received Heat Transfer 876 | . 102 . . 6 225 90 . . . 45 . 408 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . Heat Transferred 2706 | . . . . . 1210 259 . . 37 875 . 325 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Peak Influence 882 | . 304 74 . 110 624 328 150 67 76 360 271 882 Average Influence 203 | . 115 74 . 45 351 148 150 56 70 57 201 676 Maximum Alert Level 3 | . 1 . . . 2 1 . . . 1 1 3 Low Security (%) 12 | 100 77 100 . 100 12 75 100 100 100 98 50 1 Level 1 5 | . 22 . . . 46 24 . . . 1 50 2 Level 2 46 | . . . . . 41 . . . . . . 54 Level 3 35 | . . . . . . . . . . . . 42 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 4 7 1 . . 4 . 8 Investigation 9 | . . . . . 2 3 1 . . 2 . 1 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 12 | . 2 . . . 2 1 . . . 2 . 5 Assault 1 | . . . . . . . . . . . . 1 Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Distress Signals 11 | . 1 . . . 3 2 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 29 . . 8 30 26 . 5 . 13 3 66 Peak Tracking Total 21 | . 4 . . 4 7 8 . 5 . 9 2 21 Tactical Retreats 13 | . . . . 1 4 . . . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 8 | . 3 . . . 1 1 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 18 | . 5 . . 3 2 . . . . 4 . 4 Max in Single Turn 4 | . 1 . . 2 1 . . . . 4 . 4 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 13 | . 3 . . . 3 2 2 . . 2 . 1 Terminals 11 | . 2 . . . 2 2 2 . . 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 8 . . . 7 4 6 . . 6 . 4 Successful 10 | . 4 . . . 4 . . . . 2 . . Failed 25 | . 4 . . . 3 4 6 . . 4 . 4 Catastrophic 8 | . . . . . . 3 . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 29 | . 4 . . . 5 4 6 . . 6 . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 3 . . . 2 . . . . 2 . . Record 1 | . 1 . . . . . . . . . . . Robot Analysis 3 | . . . . . 1 . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 10 | . 1 . . . 2 2 2 . . 2 . 1 Full Trace Events 8 | . . . . . 2 2 1 . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 80 | . . . . . 80 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Total Allies 19 | . . . . . . 1 . . . . 18 . Largest Group 18 | . . . . . . . . . . . 18 13 Highest-Rated Group 668 | . . . . . . . . . . . 668 543 Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 203 | . . . . . . 2 . . . . 94 107 Total Damage 7582 | . . . . . . 112 . . . . 3434 4036 Kills 46 | . . . . . . 1 . . . . 11 34 Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total 3 | . . . . . 1 . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Turns Passed 5725 | 68 1212 375 746 569 741 982 91 51 35 158 182 515 Spaces Moved 4126 | 40 680 233 467 329 318 737 159 92 32 176 163 700 Core 18 | 5 . . . . . . . . . . . 13 Treads 2291 | 35 680 233 467 329 318 229 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1605 | . . . . . . 508 159 92 32 176 163 475 Flight 212 | . . . . . . . . . . . . 212 Fastest Speed 32 | 50 160 160 160 160 160 56 56 56 56 76 76 32 Average Speed 116 | 146 160 160 160 160 160 93 56 56 56 77 76 58 Slowest Speed 160 | 160 160 160 160 160 160 160 56 56 76 136 136 100 Overloaded Moves 206 | . . . . . . . . . . . . 206 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 12 | . . . . . . . . . . . . 12 Cave-ins Triggered 2 | . 1 . . 1 . . . . . . . . Exploration Rate (%) 41 | 3 97 39 88 63 27 27 9 70 1 9 84 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 246 | . 42 . . 50 32 41 . . . 36 1 44 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . 1 . . . . . 1 . AOE 244 | . 42 . . 50 31 41 . . . 36 . 44 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Total 4818 | 49 750 235 466 360 477 995 162 91 46 195 217 775 Wait 334 | . 1 . . 9 69 202 . . . 10 21 22 Move 4095 | 39 679 232 466 328 317 736 159 91 31 176 162 679 Hop 9 | . . . . . . . . . . . . 9 Pick Up 24 | 5 1 . . 4 7 3 . . 1 1 . 2 Fast Attach 29 | 1 4 1 . . 5 5 . . 2 1 . 10 Attach 9 | 4 . . . 2 1 1 . . . . . 1 Detach 1 | . . . . . . . . . . . . 1 Swap 33 | . 8 . . 2 7 9 1 . . 1 2 3 Drop 38 | . 5 1 . 4 9 6 1 . 2 2 . 8 Fire 115 | . 34 . . 8 41 22 . . 1 2 1 6 Melee . | . . . . . . . . . . . . . Ram 8 | . . . . . . 4 1 . . 2 . 1 Kick . | . . . . . . . . . . . . . Crush 11 | . 4 1 . 3 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . 4 . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous 107 | . 14 . . . 18 3 . . 9 . 31 32 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Crushed by falling debris 274 | -10/Materials | Core integrity fell below 50% 298 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Discovered exit to Mines (range 7) 651 | -10/Materials | Discovered new exit (range 3) 929 | -10/Materials | Discovered new exit (range 3) 943 | -10/Materials | Reached level 2 946 | -10/Materials | Upgraded with Utility slot (x1) 1281 | -10/Materials | Entered Mines 1443 | -10/Mines | Learned Materials emergency access door positions 1630 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1637 | -10/Mines | Found Prototype Device 1637 | -10/Mines | Identified Exp. Sensor Array 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -10/Mines | Discovered new exit (range 5) 1655 | -10/Mines | Identified exit to Exiles 1656 | -10/Mines | Entered Exiles 1677 | -10/Exiles | Discovered new exit (range 16) 1696 | -10/Exiles | Met 8R-AWN 1725 | -10/Exiles | Met EX-HEX 1839 | -10/Exiles | Met EX-BIN 1967 | -10/Exiles | Met EX-DEC 2068 | -10/Exiles | Discovered new exit (range 16) 2174 | -10/Exiles | Visited The Gauntlet 2399 | -10/Exiles | Identified exit to Mines 2402 | -10/Exiles | Entered Mines 2404 | -9/Mines | Reached level 3 2449 | -9/Mines | Met a Derelict bent on vengeance 2925 | -9/Mines | Crushed by falling debris 2925 | -9/Mines | Core integrity fell below 20% 2959 | -9/Mines | Discovered new exit (range 9) 2970 | -9/Mines | Identified exit to Materials 2971 | -9/Mines | Entered Materials 2972 | -8/Materials | Core integrity fell below 50% 2972 | -8/Materials | Core integrity fell below 20% 2973 | -8/Materials | Reached level 4 3006 | -8/Materials | Reached level 5 3216 | -8/Materials | Reached level 6 3228 | -8/Materials | Upgraded with Weapon slot (x1) 3525 | -8/Materials | Repaired Exp. Sensor Array 3632 | -8/Materials | Discovered new exit (range 12) 3641 | -8/Materials | Build established: Scavenger-Gunner 3710 | -8/Materials | Identified exit to Factory 3712 | -8/Materials | Entered Factory 3713 | -7/Factory | Core integrity fell below 50% 3714 | -7/Factory | Reached level 7 3736 | -7/Factory | Upgraded with Power slot (x1) 4303 | -7/Factory | Reached level 8 4668 | -7/Factory | Core integrity fell below 20% 4674 | -7/Factory | Discovered new exit (range 16) 4693 | -7/Factory | Identified exit to Factory 4694 | -7/Factory | Entered another Factory area 4695 | -6/Factory | Core integrity fell below 50% 4695 | -6/Factory | Core integrity fell below 20% 4696 | -6/Factory | Reached level 9 4699 | -6/Factory | Upgraded with Propulsion slot (x1) 4746 | -6/Factory | Discovered new exit (range 11) 4785 | -6/Factory | Sucked down chute 4785 | -6/Factory | Entered Waste 4787 | -6/Waste | Reached level 10 4800 | -6/Waste | Spotted C-40 Crusher 4804 | -6/Waste | Spotted C-40 Crusher 4806 | -6/Waste | Spotted C-40 Crusher 4819 | -6/Waste | Spotted C-40 Crusher 4824 | -6/Waste | Spotted C-40 Crusher 4826 | -6/Waste | Spotted C-40 Crusher 4829 | -6/Waste | Discovered new exit (range 14) 4836 | -6/Waste | Identified exit to Factory 4836 | -6/Waste | Entered Factory 4843 | -6/Factory | Discovered new exit (range 16) 4854 | -6/Factory | Identified exit to Factory 4871 | -6/Factory | Entered another Factory area 4872 | -5/Factory | Core integrity fell below 50% 4873 | -5/Factory | Reached level 11 5026 | -5/Factory | Core integrity fell below 20% 5029 | -5/Factory | Sucked down chute 5029 | -5/Factory | Entered Waste 5044 | -5/Waste | EMP discharged 5044 | -5/Waste | System corruption reached 10% 5044 | -5/Waste | Spotted C-40 Crusher 5046 | -5/Waste | Spotted C-40 Crusher 5102 | -5/Waste | Met Warlord forces unprepared to attack 5110 | -5/Waste | Allies destroyed C-40 Crusher 5113 | -5/Waste | Allies destroyed C-40 Crusher 5116 | -5/Waste | Spotted C-40 Crusher 5121 | -5/Waste | Allies destroyed C-40 Crusher 5130 | -5/Waste | Spotted C-40 Crusher 5131 | -5/Waste | Spotted C-40 Crusher 5132 | -5/Waste | Allies destroyed C-40 Crusher 5135 | -5/Waste | Reached level 12 5135 | -5/Waste | Allies destroyed C-40 Crusher 5144 | -5/Waste | EMP discharged 5145 | -5/Waste | Spotted C-40 Crusher 5146 | -5/Waste | Allies destroyed C-40 Crusher 5178 | -5/Waste | Discovered new exit (range 17) 5210 | -5/Waste | Identified exit to Factory 5211 | -5/Waste | Entered Factory 5211 | -5/Factory | Accompanied by 13 allies 5233 | -5/Factory | Reached level 13 5239 | -5/Factory | Upgraded with Propulsion slot (x1) 5402 | -5/Factory | Reached level 14 5470 | -5/Factory | Spotted B-75 Beast 5511 | -5/Factory | First assault squad dispatched 5514 | -5/Factory | Upgraded with Utility slot (x1) 5726 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Component data lost. Acquired Cld. Gravmag System. Acquired Gravmag System. Acquired Imp. EM Pulse Cannon. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Slug penetrates Wall. System corrupted: Heat flow error (+192). W-25 Informer sends out distress signal. K-01 Serf collects debris. Penetrated by Slug. Imp. EM Pulse Cannon destroyed. Gatling Laser destroyed. Penetrated by Slug. Dropped Exp. Sensor Array. Acquired Exp. Sensor Array. Dropped Mic. Fission Core. Penetrated by Slug. Slug penetrates Wall. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ??#u####################g #h [[ " ??? | | | ????# g + [| " ??? | | ??????# # [| " "?? | | ?? + o + " ??? | | ???? # #? " ??? | | ??????????# g gw #? " ??? | | ??????????##### #### ####p g A #?? 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""""" #% ########???????????? | | ???????????# """ # #??????????????????? | | ???????????#sss # #??????????????????? | | ?????????????s?"""" # * #??????????????????? | | ??????????????""""" # #??????????????????? | | ????????????????" + #??????????????????? | | ???????????????? # #??????????????????? | | ????????????????? # #??????????????????? | | ?????????????????? #u #??????????????????? | | ?????????????????######## #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ g #??????????????????? | | ????????????????????????# gg #??????????????????? | | ????????????????????????# R g #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ^#??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #???w??????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????t? ???????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????Y?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 38 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 17 Robot Scan Range 38 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Levels Raised 13 | . 1 . . 1 3 2 1 1 . 1 1 2 XP Earned 22827 | 3000 2240 500 200 1525 4079 3265 1500 200 150 2580 290 3298 XP Spent 22405 | 3000 1430 . . 1555 4460 2975 1520 . 990 2025 . 4450 Upgrades 70 | 8 7 . . 6 22 7 5 . 3 5 . 7 Power Slot 1 | . . . . . . 1 . . . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . . 1 Utility Slot 4 | 2 1 . . . . . . . . . . 1 Weapon Slot 2 | 1 . . . . 1 . . . . . . . Core Integrity 18 | . 3 . . 1 10 . 4 . . . . . Heat Dissipation 11 | 1 . . . . 7 . . . 2 . . 1 Energy Generation 2 | 1 . . . . . . . . 1 . . . Matter Storage 2 | . . . . . . 2 . . . . . . Mass Support 4 | . . . . . . 2 . . . . . 2 Inventory Capacity 4 | 1 . . . 1 . 2 . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . Sensor Range 4 | . 3 . . . . . . . . 1 . . Ranged Accuracy 1 | . . . . . 1 . . . . . . . KI Resistance % 4 | . . . . 2 1 . . . . 1 . . TH Resistance % 4 | . . . . 2 1 . . . . 1 . . EX Resistance % 1 | . . . . . 1 . . . . . . . KI Damage % 2 | . . . . . . . . . . 1 . 1 TH Damage % 2 | . . . . . . . . . . 1 . 1 Protomatter Created 405 | . 107 . . 8 120 40 . . 71 59 . . Integrity Restored 2347 | . 300 . . . 360 72 . . 213 . 699 703 Core 2206 | . 300 . . . 360 72 . . 213 . 699 562 Parts 141 | . . . . . . . . . . . . 141 Protomatter Decayed 100 | . . . . . . . . . . . . 100 Game ------ Seed RecyclingInertialSegregator Manual? 0 Play Time 00:50:05 Cumulative 115.6 hours Start 2019.12.17 @ 16:08:30 End 2019.12.17 @ 16:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab170a29-06f4-4446-bcdb-7345a5490a31