Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.05 @ 13:50:02 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (231) 1155 Value Destroyed (9533) 9533 Prototype IDs (244) 4880 Alien Tech Used (1) 200 Bonus (6625) 6625 TOTAL SCORE: 30293 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 70 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1464 Pursued by Intercept 500 Friendly Fire -400 Cogmind --------- Core Integrity 1089/1300 Matter 71/300 Energy 85/100 System Corruption 18% Temperature Cool (0) Movement Core (2350) Ox46 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Modified TNC Advanced System Shield > --- WEAPON (4) ------- Enhanced Coil Gun Improved KE Penetrator > --- INVENTORY (36) --- Mini Fusion Reactor Experimental Heat Sink Improved Matter Compressor (300) Experimental Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Long-range Terrain Scanner Matter Filter Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding Improved Weapon Shielding Centrium Light Armor Plating Improved Focal Shield Experimental Thermal Shield EM Shield Makeshift System Restoration Module Compact HERF Cannon Nova Cannon Enhanced Coil Gun Enhanced Coil Gun Helical Railgun Helical Railgun Helical Railgun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Modified TNC Improved Weapon Cycler Improved Transmission Jammer Centrium Light Armor Plating Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Coil Gun Enhanced Coil Gun Helical Railgun > --- INVENTORY -------- Mini Fusion Reactor Advanced Medium Treads Experimental Heat Sink High-capacity Storage Unit Improved Matter Compressor Experimental Optical Array Long-range Terrain Scanner Long-range Terrain Scanner Matter Filter Improved Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Focal Shield Experimental Thermal Shield EM Shield Makeshift System Restoration Module Long-range Tractor Beam Advanced Plasma Cannon Nova Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Improved KE Penetrator Helical Railgun Helical Railgun Helical Railgun Heavy Missile Launcher [Rating: 138] Favorites ----------- Power Improved Quantum Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware Deep Network Scanner Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun High-powered Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 Utility 8 | . . . . . 2 1 . . . . 2 1 . . . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Parts Attached 361 | 8 4 1 1 . 40 34 13 12 13 16 19 24 9 21 23 18 40 2 9 2 20 32 Power 11 | 1 1 . . . 2 . 1 . 1 . . 1 . 1 1 1 . . . . 1 . Engine 8 | 1 1 . . . 2 . 1 . 1 . . 1 . 1 . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 42 | 2 . 1 . . 6 1 2 . 2 4 2 2 . 2 6 4 4 . . . 1 3 Treads 42 | 2 . 1 . . 6 1 2 . 2 4 2 2 . 2 6 4 4 . . . 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 182 | 2 1 . 1 . 13 18 7 7 6 7 9 14 7 10 4 9 23 2 6 2 13 21 Device 107 | 1 . . . . 3 8 3 3 2 4 . 7 5 7 2 7 18 2 5 1 12 17 Storage 11 | 1 1 . 1 . 1 1 . . . . 4 . . . . . . . . 1 . 1 Processor 12 | . . . . . 1 3 . 2 . . 3 1 1 . . . 1 . . . . . Hackware 7 | . . . . . . 1 . . . . 2 1 . . . . 2 . . . . 1 Protection 45 | . . . . . 8 5 4 2 4 3 . 5 1 3 2 2 2 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 3 2 . . . 19 15 3 5 4 5 8 7 2 8 12 4 13 . 3 . 5 8 Energy Gun 8 | 1 . . . . . . . . . . . . . 4 3 . . . . . . . Energy Cannon 15 | . . . . . . . . . . . . 1 1 1 . 1 5 . 1 . 1 4 Ballistic Gun 70 | 2 1 . . . 13 8 1 4 2 3 5 4 1 3 8 2 4 . 2 . 4 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 3 . 1 1 1 1 . . . . 1 1 . . . . . 1 Special Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Slashing Weapon 16 | . . . . . 1 7 1 . 1 1 3 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 1 . . . . 2 1 . . . . . . . 2 . . Parts Lost 39 | . . . . . 3 . . . 5 3 . 1 1 1 1 1 3 . 1 . 4 15 Power 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Propulsion 15 | . . . . . . . . . 2 1 . 1 1 1 1 . 1 . . . 1 6 Utility 7 | . . . . . . . . . 2 . . . . . . . . . . . 1 4 Weapon 13 | . . . . . 3 . . . . 2 . . . . . . 2 . 1 . 1 4 Highest Loss Streak 13 | . . . . . 1 . . . 5 1 . 1 1 1 1 1 2 . 1 . 2 13 Average Slot Usage (%) 96 | . 100 100 100 100 96 100 100 99 97 99 98 99 97 91 93 99 96 94 94 93 94 88 Engine 5 | . 14 14 14 14 9 7 7 7 5 7 6 5 5 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 5 5 5 5 3 Treads 25 | . 28 28 28 28 27 30 30 30 28 29 26 28 26 20 24 29 23 21 21 21 21 17 Device 7 | . 14 14 14 14 5 6 5 4 4 6 1 2 10 9 9 9 9 10 10 9 10 9 Storage 15 | . 14 14 14 14 17 15 15 15 15 15 13 17 17 17 17 17 15 15 15 15 15 15 Processor 13 | . . . . . 7 15 15 15 15 15 20 17 17 17 17 17 15 15 15 15 15 14 Hackware 1 | . . . . . . . . . . . 9 5 . . . . 3 . . . . 3 Protection 1 | . . . . . 3 . 1 2 2 . . 1 . 1 1 . 1 5 5 5 5 3 Energy Gun 2 | . 14 14 14 14 . . . . . . . . . 5 12 . . . . . . . Ballistic Gun 15 | . 12 14 14 14 22 17 21 22 20 21 16 15 13 11 2 16 15 15 15 15 18 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 13 17 17 25 25 55 71 70 77 77 76 117 130 131 131 129 132 147 144 144 144 144 171 Greatest Support 198 | 40 40 40 40 40 60 82 82 82 84 84 97 142 142 120 148 134 156 156 156 156 156 198 Greatest Overweight (x) 5 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 36 | 6 8 8 10 10 16 18 18 18 18 18 28 28 28 28 28 28 28 28 28 28 28 36 Average Capacity 21 | 5 6 8 9 10 15 16 18 18 18 18 19 28 28 28 28 28 28 28 28 28 28 29 Most Carried 29 | 6 8 8 9 10 16 18 18 18 18 18 22 28 28 28 28 28 28 28 28 28 28 29 Average Carried 20 | 3 6 7 8 9 12 15 18 17 16 17 18 24 27 27 27 27 25 28 27 27 25 26 Final Capacity 36 | 6 8 8 10 10 16 18 18 18 18 18 28 28 28 28 28 28 28 28 28 28 28 36 Final Carried 28 | 6 8 8 9 9 16 18 18 18 18 17 22 28 28 28 27 28 28 28 27 28 25 25 Class Distribution -------------------- 21% | Scavenger-Skirmisher 15% | Hauler-Skirmisher 11% | Mutant 10% | Scavenger-Assassin 9% | Scavenger-Mutant 8% | Skirmisher 7% | Hacker-Skirmisher 4% | Hauler-Mutant 3% | Hauler-Tank 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 8460 | 292 52 33 . . 918 520 586 417 288 322 228 942 186 435 376 421 802 33 283 . 742 584 Remotely 1716 | . . . . . . . . . . . . 301 39 20 . . 417 . . . 418 521 Salvage Created 11739 | 128 341 82 . . 1297 794 740 699 432 475 292 1106 112 821 818 340 1078 . 395 . 868 921 Parts 543 | 10 19 1 . . 74 50 28 31 20 22 16 55 6 19 34 10 56 . 20 . 32 40 Haulers Intercepted 9 | . 2 . . . 2 1 . . . . . 2 . . . . 1 . . . . 1 Recyclers Shooed 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . . . 9 31 . 20 . . 6 6 86 7 . . 19 . 31 . Prevented 37 | . . . . . . . 1 . . . . . . 3 33 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 167 | . 4 2 . . 22 5 14 16 4 13 4 11 2 11 11 6 10 . 8 . 12 12 Guns 141 | . 4 2 . . 18 5 10 13 4 11 4 11 1 9 11 4 8 . 6 . 12 8 Cannons 6 | . . . . . . . . . . . . . 1 . . . 2 . 2 . . 1 AOE 19 | . . . . . 4 . 4 3 . 2 . . . 1 . 2 . . . . . 3 Classes Destroyed 18 | 2 4 . . . 7 2 1 . . . . . . . 1 . . . 1 . . . Worker 8 | . 2 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 Builder 11 | . . . . . 2 3 . . . . . . . . . . 5 . . . . 1 Tunneler 5 | 4 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 2 1 . . . . . 2 . . . . 1 . . . . 1 Recycler 11 | 1 1 . . . 1 4 . . . . . 2 . . . . 1 . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 16 | . . . . . 5 2 . . . . 2 1 . . . . 1 . . . . 5 Swarmer 46 | . 3 . . . 7 . 2 5 . 7 . 4 . . 1 1 . . 5 . 2 9 Grunt 48 | . 1 2 . . 6 1 4 5 . 5 2 2 . 6 5 1 3 . . . 3 2 Brawler 6 | . . . . . 1 . . 1 . . . . . . 2 1 . . . . 1 . Duelist 8 | . . . . . 1 . 2 4 . . . . . . . . 1 . . . . . Protector 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . Sentry 12 | . . . . . 4 . 1 1 . 1 1 . . 1 . 1 1 . . . 1 . Hunter 18 | . . . . . 2 1 . . . . . 3 2 . . 2 2 . 2 . 4 . Programmer 9 | . . . . . . 3 . . . . 1 2 . . . . 3 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . Savage 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 5 5 2 . . 7 5 5 12 3 5 2 4 1 4 5 4 5 . 5 . 4 6 Combat Bots Only 12 | . 3 2 . . 5 1 5 12 3 5 2 4 1 4 5 4 3 . 5 . 4 5 Max Kills in Single Turn 3 | 1 2 1 . . 3 2 2 2 2 2 1 1 1 1 2 2 3 . 2 . 1 3 Gunslinging 1 | . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . Exploded 3 | . . . . . 2 . 2 2 . 2 . . . 1 . 2 . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 12148 | . 243 172 . . 673 214 234 480 1307 742 39 601 128 613 1578 556 628 . 414 . 1190 2336 Core 1078 | . 70 16 . . 23 11 17 52 199 38 16 27 . 69 142 108 55 . . . 24 211 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 151 | . . . . . . . . . . . . . . . . . 6 . 19 . 54 72 Core Remaining (%) 81 | 100 . . . 65 95 . . . . 54 98 . . . . 65 . . . . 93 . Volleys Fired 529 | 12 24 13 . 1 80 34 26 28 17 14 12 38 6 30 21 21 44 4 16 . 31 57 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 . 4 4 Hottest 211 | 70 100 70 . 70 103 75 89 89 86 95 90 98 158 185 150 99 202 202 202 . 131 211 Shots Fired 1490 | 24 46 26 . 2 208 95 78 84 50 41 36 108 12 78 59 57 138 7 58 . 124 159 Gun 1368 | 24 44 26 . 2 188 95 76 82 50 40 36 105 7 73 59 52 107 3 46 . 124 129 Cannon 91 | . . . . . . . . . . . . 3 5 5 . 3 31 4 12 . . 28 Launcher 19 | . . . . . 10 . 2 2 . 1 . . . . . 2 . . . . . 2 Special 12 | . 2 . . . 10 . . . . . . . . . . . . . . . . . Kinetic 1273 | 12 22 13 . 1 179 95 76 82 50 40 36 105 7 55 39 52 107 3 46 . 124 129 Thermal 160 | 12 24 13 . 1 19 . . . . . . 3 5 5 . 3 31 4 12 . . 28 Explosive 11 | . . . . . 2 . 2 2 . 1 . . . . . 2 . . . . . 2 Electromagnetic 46 | . . . . . 8 . . . . . . . . 18 20 . . . . . . . Robot Hit Streak 60 | 17 10 9 . 11 26 21 35 41 20 19 17 26 17 29 41 24 60 26 23 . 32 15 Robot Miss Streak 4 | 1 3 2 . . 2 2 2 2 1 1 1 3 . 1 2 1 1 1 2 . 1 4 Penetration Max 2 | . . . . . 1 . . 1 1 . . 1 1 1 1 1 1 . 2 . . 1 Secondary Targets 32 | . 1 1 . . 3 . 2 3 2 4 . 2 . 3 5 1 1 . . . 3 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 1 1 . 1 . 1 1 1 1 . . . 1 1 Shots Hit Robots 1118 | 19 32 21 . 2 144 68 68 61 47 30 29 84 6 66 50 48 101 3 39 . 107 93 Core Hits 455 | 7 16 5 . 1 59 28 35 31 20 20 11 32 6 23 23 16 38 . 16 . 32 36 Critical Hits 46 | 1 . . . . . 2 . 4 2 . 1 6 . 4 3 . 3 . 1 . 9 10 Critical Kills 17 | . . . . . . . . 3 2 . . 1 . 1 3 . . . . . 2 5 Critical Parts Destroyed 25 | 1 . . . . . 2 . 1 . . 1 5 . 2 . . 3 . . . 5 5 Melee Attacks 51 | . . . . . 7 25 1 . 1 4 8 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . 7 25 1 . 1 4 8 5 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28132 | 211 394 217 . 23 2627 1326 1715 1705 1120 911 694 1995 186 1854 1246 1434 3138 99 1294 . 2872 3071 Guns 24071 | 211 316 217 . 23 2252 1245 1178 1232 1016 695 694 1995 115 1780 1246 1025 2468 62 1047 . 2872 2382 Cannons 1355 | . . . . . . . . . . . . . 71 . . . 664 37 247 . . 336 Explosions 2362 | . 78 . . . 375 . 444 473 . 216 . . . 74 . 409 6 . . . . 287 Melee 278 | . . . . . . 81 93 . 104 . . . . . . . . . . . . . Ramming 66 | . . . . . . . . . . . . . . . . . . . . . . 66 Kinetic 22628 | 73 100 78 . 10 2175 1245 1178 1232 1016 695 694 1995 115 1355 811 1025 2468 62 1047 . 2872 2382 Thermal 2133 | 138 216 139 . 13 198 . . . . . . . 71 74 . . 664 37 247 . . 336 Explosive 1835 | . . . . . . . 444 473 . 216 . . . . . 409 6 . . . . 287 Electromagnetic 1192 | . 78 . . . 254 . . . . . . . . 425 435 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 278 | . . . . . . 81 93 . 104 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 2 2 2 2 2 . . . . 1 1 1 . . . . 17 Average Corruption 1 | . . . . . . 1 2 2 2 2 . . . . 1 1 1 . . . . 5 Corruption Purged 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Effects 34 | . . . . . . 8 6 8 2 8 . . . . . . . . . . . 2 Message Errors 11 | . . . . . . 4 1 3 1 2 . . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . 1 1 4 1 . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 2 1 . 3 . . . . . . . . . . . . Targeting Errors 5 | . . . . . . 1 2 . . 1 . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . . . . 4 . 98 27 . . . . . . . . 72 . 10 . . 24 Projectiles 106 | . . . . . . . . . . . . . . . . . 72 . 10 . . 24 Explosions 47 | . . . . . 4 . 16 27 . . . . . . . . . . . . . . Melee 82 | . . . . . . . 82 . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . 85 . . . 79 . . . . 21 . . . . . . . . . . . 59 Shots 7 | . 3 . . . 1 . . . . 1 . . . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | 80 140 291 . 30 278 88 235 189 217 160 9 48 156 318 17 166 448 124 483 . 80 224 Average Temperature 67 | 30 44 129 . 18 49 29 66 60 118 62 9 11 61 105 7 37 99 63 183 . 25 49 Received Heat Transfer 1656 | . 18 129 . . 162 18 84 63 228 201 9 36 . 216 195 27 66 . 36 . 147 21 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . 2 . 1 . 5 1 Total Turns 120 | . . . . . . . . . . . . . . . . . 7 . 9 . 78 26 Longest Duration 33 | . . . . . . . . . . . . . . . . . 6 . 9 . 33 26 Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 10 | . . . . . 1 . . . . . . . . 5 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 2 1 . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 3663 | 407 629 407 . 37 372 . . . . . . . 100 . . . 900 50 350 . . 411 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 6 . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 583 | 25 138 95 . . 583 197 . . . . 160 243 . . . . 221 . . . . 448 Initial 118 | . 13 45 . . . 118 . . . . 52 . . . . . . . . . . 38 Average 128 | 10 49 83 . . 279 83 . . . . 68 124 . . . . 67 . . . . 257 Maximum Alert Level 2 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 Low Security (%) 77 | 100 100 100 . 100 33 100 . . . . 100 73 . . . . 93 . . . . 22 Level 1 15 | . . . . . 33 . . . . . . 26 . . . . 6 . . . . 64 Level 2 7 | . . . . . 33 . . . . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 5 3 . 1 . . 1 5 . . . . 3 . . . . 4 Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . 3 . . . . 1 2 . . . . 2 . . . . 1 Reinforcement 7 | . . . . . 3 . . . . . . 3 . . . . 1 . . . . . Assault 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . . . . 4 1 . . . . 1 . . . 1 . . . . . . 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Times Spotted 260 | . 6 2 . . 39 9 16 21 4 17 6 15 2 12 40 7 15 1 6 . 13 29 Peak Tracking Total 12 | . 3 2 . . 5 3 5 10 4 5 2 4 2 4 12 5 3 1 3 . 4 6 Tactical Retreats 20 | . . . . . 5 . 2 2 . 1 . 1 . 1 1 1 1 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . 1 . . 1 . . . . . . 2 14 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 14 | . 4 . . . 4 . . . . . . 3 . . . . 2 1 . . . . Max in Single Turn 3 | . 3 . . . 2 . . . . . . 2 . . . . 2 1 . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 39 | . 5 . 1 . 5 3 . 1 1 . 5 3 1 1 1 . 5 1 . 3 . 3 Terminals 20 | . 5 . . . 4 3 . . . . 2 1 . . . . 3 . . . . 2 Fabricators 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 128 | . 23 . 1 . 14 7 . 1 9 . 30 7 1 1 1 . 14 1 . 12 . 6 Successful 95 | . 14 . 1 . 7 4 . 1 9 . 25 6 1 1 1 . 8 1 . 12 . 4 Failed 33 | . 9 . . . 7 3 . . . . 5 1 . . . . 6 . . . . 2 Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 16 . 1 . 10 6 . . . . 14 3 . . . . 5 . . . . 4 Terminals 72 | . 23 . . . 11 7 . . . . 15 4 . . . . 7 . . . . 5 Fabricators 17 | . . . . . . . . . . . 15 . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . . . . . . 1 . . . . 5 . . . . 1 Terminal Hacks 51 | . 9 . 1 . 4 1 . 1 9 . 7 1 1 1 1 . 2 1 . 12 . . Record 6 | . . . . . . . . . . . 1 . . . . . . 1 . 4 . . Part Schematic 15 | . 1 . . . . . . . 6 . 4 . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . Open Door 4 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . 3 . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . 12 . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . . Build 8 | . . . . . . . . . . . 7 . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Seal Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Unauthorized Hacks 26 | . 5 . . . 3 3 . . . . 6 3 . . . . 3 . . . . 3 Terminals 24 | . 5 . . . 3 3 . . . . 4 3 . . . . 3 . . . . 3 Track 5 | . 3 . . . . . . . . . 1 1 . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Botnet 13 | . 2 . . . 2 2 . . . . 2 1 . . . . 2 . . . . 2 Operators 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 5 3 . . . . 3 2 . . . . 5 . . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . 6 . 4 . . . . . . . . 4 . . Parts Built 7 | . . . . . . . . . . . 6 . . . . . 1 . . . . . Matter 1054 | . . . . . . . . . . . 769 . . . . . 285 . . . . . Time 243 | . . . . . . . . . . . 193 . . . . . 50 . . . . . Total Part Build Rating 29 | . . . . . . . . . . . 24 . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 Largest Group 2 | . . . . . . . . 2 1 . . . . . . . 1 . . . . 1 Highest-Rated Group 44 | . . . . . . . . 32 16 . . . . . . . 44 . . . . 26 Highest-Rated Ally 44 | . . . . . . . . 16 16 . . . . . . . 44 . . . . 26 Total Orders 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 STAY 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 17 | . . . . . . . . 13 4 . . . . . . . . . . . . . Total Damage 171 | . . . . . . . . 141 30 . . . . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 115 | . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 1 1 . 2 . . . 1 . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 12713 | 122 568 371 410 155 1123 1256 462 579 271 565 815 695 307 540 1017 443 882 385 338 304 407 698 Spaces Moved 6531 | 51 301 208 254 94 476 677 247 299 127 319 440 315 178 241 554 218 437 241 179 191 176 308 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . Treads 6520 | 40 301 208 254 94 476 677 247 299 127 319 440 315 178 241 554 218 437 241 179 191 176 308 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 156 158 155 152 152 151 151 170 152 159 156 156 156 156 156 152 Average Speed 158 | 136 160 160 160 160 160 156 156 158 156 152 153 159 157 171 162 165 156 156 156 156 156 153 Slowest Speed 245 | 160 160 160 160 160 160 156 158 158 178 170 172 174 172 172 172 182 179 156 156 156 175 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 63 54 64 26 42 29 46 48 78 53 9 12 42 43 76 50 14 50 42 63 46 15 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 30 | . . . . . . . . . 26 1 . . . . . . . . . 3 . . Known Exits Taken 7 | . 1 . . . 1 1 . 1 . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 . 1 1 1 . . 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . 1 . . . . 1 6 . 3 . . 1 2 . 4 . 3 1 . 1 . Spaces Dug 109 | . 2 . . . 17 24 . . . 4 8 8 3 5 . 3 12 2 2 . . 19 Terrain Destroyed 405 | . 2 . . . 48 24 10 29 . 25 8 12 4 16 2 27 56 2 21 . 62 57 Melee 48 | . . . . . 7 24 . . . 4 8 5 . . . . . . . . . . Projectile 209 | . 2 . . . 10 . . 1 . 4 . 7 4 10 2 4 41 2 21 . 62 39 AOE 148 | . . . . . 31 . 10 28 . 17 . . . 6 . 23 15 . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 7865 | 80 345 223 259 97 671 793 289 364 162 357 537 408 195 324 626 267 555 246 207 198 244 418 Wait 123 | . 3 . 1 . 17 3 . . . 2 39 13 . 6 4 . 13 . 2 . 17 3 Move 6509 | 50 300 207 253 93 475 676 246 298 126 318 439 314 177 240 553 217 436 240 178 190 175 308 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 10 7 1 2 1 30 11 . 1 5 1 12 12 1 11 10 5 13 . 1 2 1 9 Fast Attach 26 | 3 . . . . 2 2 . 2 1 1 2 . 1 4 3 1 1 . . 2 . 1 Attach 75 | 4 . 1 . . 17 3 . 1 4 3 4 5 1 . 7 4 6 . 1 1 4 9 Detach 8 | . . . . . . . . . . . . . 2 . 2 1 1 . . 1 . 1 Swap 262 | 1 4 . 1 . 22 29 13 9 8 12 13 19 7 17 13 13 33 2 8 . 16 22 Drop 110 | . 7 1 2 1 21 10 3 5 . 2 8 2 . 16 13 5 8 . 1 2 . 3 Fire 529 | 12 24 13 . 1 80 34 26 28 17 14 12 38 6 30 21 21 44 4 16 . 31 57 Melee 51 | . . . . . 7 25 1 . 1 4 8 5 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . 20 . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [Res] / [Qua]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 3) 691 | -10/Materials | Entered Mines 706 | -10/Mines | Learned location of 1 exit from Materials 806 | -10/Mines | Learned Materials stockpile data 1055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1055 | -10/Mines | Discovered new exit (range 5) 1062 | -10/Mines | Entered Exiles 1099 | -10/Exiles | Met 8R-AWN 1125 | -10/Exiles | Met EX-HEX 1241 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1262 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Opened EX-Vault 1312 | -10/Exiles | Found Modified TNC 1347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1393 | -10/Exiles | Met EX-DEC 1449 | -10/Exiles | Discovered new exit (range 15) 1472 | -10/Exiles | Left Exiles lab with Modified TNC 1472 | -10/Exiles | Entered Mines 1479 | -9/Mines | Met a Derelict bent on vengeance 1546 | -9/Mines | Found a hidden stash of uninstalled traps 1615 | -9/Mines | Discovered new exit (range 9) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1628 | -8/Materials | Identified exit to Factory 2750 | -8/Materials | Entered Factory 2750 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3438 | -7/Factory | Identified exit to Lower Caves 4006 | -7/Factory | Entered Lower Caves 4108 | -7/Lower Caves | Learned Factory stockpile data 4120 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4314 | -7/Lower Caves | Attacked by a faux Warlord 4453 | -7/Lower Caves | Discovered new exit (range 10) 4468 | -7/Lower Caves | Entered another Lower Caves area 4502 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4580 | -7/Lower Caves | Destroyed 12 combat bots 4976 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5030 | -7/Lower Caves | Discovered new exit (range 11) 5047 | -7/Lower Caves | Identified exit to Data Miner 5047 | -7/Lower Caves | Entered Data Miner 5047 | -7/Data Miner | Accompanied by 1 ally 5049 | -7/Data Miner | Discovered new exit (range 7) 5079 | -7/Data Miner | Met Data Miner 5136 | -7/Data Miner | Received God Mode back door access code from Data Miner 5145 | -7/Data Miner | Destroyed Data Miner 5148 | -7/Data Miner | Interfaced with the Data Conduit 5239 | -7/Data Miner | Lost 5 parts (1p2n2u) 5249 | -7/Data Miner | Found Exp. Thermal Shield 5270 | -7/Data Miner | Found Prototype Hackware 5273 | -7/Data Miner | Found Prototype Hackware 5275 | -7/Data Miner | Found Prototype Hackware 5318 | -7/Data Miner | Entered Proximity Caves 5442 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5652 | -6/Proximity Caves | Spotted B-75 Beast 5798 | -6/Proximity Caves | Learned Factory trap positions 5871 | -6/Proximity Caves | Discovered new exit (range 9) 5883 | -6/Proximity Caves | Entered Factory 5883 | -6/Factory | Evolved 2 slots: Utility x2 5884 | -6/Factory | Loaded intel: 75 trap records 5886 | -6/Factory | Loaded intel: 289 machine locations 6037 | -6/Factory | Identified Ghost Barrier 6038 | -6/Factory | Identified Deep Network Scanner 6040 | -6/Factory | Identified exit to Factory 6184 | -6/Factory | Fabricated Biometal Medium Treads (x2) 6295 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6325 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6351 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6576 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 6698 | -6/Factory | Entered another Factory area 6698 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6699 | -5/Factory | Identified exit to Upper Caves 6700 | -5/Factory | Loaded intel: 238 machine locations 6712 | -5/Factory | Identified System Mapper 6836 | -5/Factory | Discovered exit to Upper Caves (range 10) 7002 | -5/Factory | Spotted B-75 Beast 7178 | -5/Factory | Build established: Hacker-Skirmisher 7393 | -5/Factory | Entered Upper Caves 7402 | -5/Upper Caves | Encountered a Warlord checkpoint 7672 | -5/Upper Caves | Discovered new exit (range 17) 7700 | -5/Upper Caves | Entered another Upper Caves area 7714 | -5/Upper Caves | Discovered new exit (range 22) 7773 | -5/Upper Caves | Ambushed by wild Derelicts 8006 | -5/Upper Caves | Learned location of 1 exit from Factory 8022 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8207 | -5/Upper Caves | Discovered new exit (range 10) 8240 | -5/Upper Caves | Entered Warlord 8305 | -5/Warlord | Discovered new exit (range 14) 8345 | -5/Warlord | Build established: Hauler-Skirmisher 8591 | -5/Warlord | Met Warlord 8616 | -5/Warlord | Warlord's base attacked by MAIN.C 8966 | -5/Warlord | Warlord forces counterattacked 8999 | -5/Warlord | Spotted Striker 9035 | -5/Warlord | Spotted Striker 9112 | -5/Warlord | Spotted Executioner 9118 | -5/Warlord | Destroyed Executioner 9139 | -5/Warlord | Spotted Executioner 9166 | -5/Warlord | Spotted Striker 9180 | -5/Warlord | Destroyed Executioner 9216 | -5/Warlord | Spotted Striker 9216 | -5/Warlord | Spotted Executioner 9257 | -5/Warlord | Entered Proximity Caves 9364 | -4/Proximity Caves | Learned 4 Research zone layouts 9416 | -4/Proximity Caves | Spotted B-86 Titan 9519 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9676 | -4/Proximity Caves | Discovered new exit (range 14) 9700 | -4/Proximity Caves | Entered Factory 9700 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9701 | -4/Factory | Identified exit to Upper Caves 9702 | -4/Factory | Loaded intel: 270 machine locations 9996 | -4/Factory | Build established: Scavenger-Assassin 10156 | -4/Factory | Spotted B-86 Titan 10177 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 10195 | -4/Factory | Discovered new exit (range 23) 10216 | -4/Factory | Identified exit to Armory 10582 | -4/Factory | Entered Upper Caves 10869 | -4/Upper Caves | Discovered new exit (range 22) 10949 | -4/Upper Caves | Learned Research stockpile data 10967 | -4/Upper Caves | Entered another Upper Caves area 11016 | -4/Upper Caves | Discovered new exit (range 24) 11071 | -4/Upper Caves | Spotted B-86 Titan 11141 | -4/Upper Caves | Destroyed B-86 Titan 11269 | -4/Upper Caves | Discovered new exit (range 22) 11305 | -4/Upper Caves | Entered Zhirov 11305 | -4/Zhirov | Discovered new exit (range 3) 11334 | -4/Zhirov | Met Zhirov 11384 | -4/Zhirov | Found Alien Artifact 11384 | -4/Zhirov | Identified Integrated Dissipator 11384 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11511 | -4/Zhirov | Build established: Scavenger-Mutant 11567 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11609 | -4/Zhirov | Entered Proximity Caves 11624 | -3/Proximity Caves | Spotted B-86 Titan 11663 | -3/Proximity Caves | Destroyed B-86 Titan 11831 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11969 | -3/Proximity Caves | Discovered new exit (range 20) 12016 | -3/Proximity Caves | Entered Research 12016 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12019 | -3/Research | Loaded intel: 110 machine locations 12277 | -3/Research | Discovered new exit (range 22) 12450 | -3/Research | Discovered new exit (range 21) 12629 | -3/Research | Intercept squad dispatched 12649 | -3/Research | Spotted Tracker 12650 | -3/Research | Spotted Tracker 12668 | -3/Research | Destroyed Tracker 12686 | -3/Research | Spotted Combat Programmer 12686 | -3/Research | Spotted Combat Programmer 12697 | -3/Research | System corruption reached 10% 12714 | -3/Research | Self-destructed Last Messages --------------- 12702_ K-01 Serf collects debris. 12705_ Penetrated by EMDS Slug. 12706_ System corrupted: Energy discharge (-82). 12707_ Slug penetrates Tracker. 12708_ Penetrated by EMDS Slug. 12708_ Fusion Reactor destroyed. 12709_ EMDS Slug penetrates Administrator 8a. 12709_ Administrator 8a suffers critical hit. 12709_ Administrator 8a destroyed. 12710_ Slug penetrates Tracker. 12710_ Tracker suffers critical hit. 12710_ Destroyed Prototype Ballistic Gun. 12710_ Destroyed Prototype Energy Gun. 12710_ Slug penetrates Tracker. 12711_ Penetrated by EMDS Slug. 12712_ K-01 Serf collects debris. 12714_ Adv. Medium Treads destroyed. 12714_ Penetrated by EMDS Slug. 12714_ Coil Gun destroyed. 12714_ Helical Railgun destroyed. Map ----- +----------------------------------------------------+ | + ###????????????????????????????????????????? | | #######??????????????????????????????????????? | | ####?## ????????????????????????????????????? | | ##########? ???????????????????????????????????? | | ########### ??????????????????"?"?"????????????? | | # ############?#???"?"?"????????????? | | # ####?######""""" "?" "T???????????? | | """ # # ###"" "" "?"?"????????????? | | """ # # ###"" " " " ??????????? | | """ # # ""###"" < " " "??? ????????? | | + # ""###" " " " ? ????????? | | # + ""###"" "" " " " ?##????????? | | # # T###""""" " " " ###?#??????? | | """ """ # #### ""#########"#"#"##?###??????? | | """S""" # #### ""#########"#"#"##?###??????? | | # #### ""######################????? | | # #### #### #???? | | /########## #### #### ?# ?? | | ########## ############### """ """ """ #? ?? | | ########## ## # """ """ "" # ? | | #########w## # "" """ """ # ? | | ## # # | | #########+## # # ? | | +###### ^# # # | | ### # ###/####""+############# | | ### # @# %! !^ | | ### # p p =!=! */!!%* | | ### # p#p * ! =%=/!=% | | # # # k * ; p [ //%/* | | ########## % # ###/############### | | ############## # # ########## | | ########################### # ########## | | #################### # ########## | | #################### # ! ########## | | #################### # ########## | | #################### # ########## | | #################### ######## !! ########## | | ##### ########## ######## !! ########## | | ##### # # ######## ########## | | ##### " # # ######+############ | | ##### T #""" # # ###### | | ##### " #""" # # ###### | | # # #""" + # """ """ ###### | | # + # # # """ """ ###### | | + # # # # """ """ ###### | | # # # # # ###### | | # # # # """ # ###### | | # # ########## """ # """ """ ###### | | + # ########## """ # """ """ ###### | | # ################ """ # """ """ ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 300 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 55 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Imp. Weapon Shielding | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Weapon Cycler | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPointCanceller Manual? 0 Play Time 03:48:21 Cumulative 228.5 hours Start 2021.09.04 @ 21:49:22 End 2021.09.05 @ 13:50:02 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 95 Rogue 11 Adventurer 82 Explorer 2 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 71 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f202fb97-7f23-415d-b0bb-c8346d947aaa