Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 20:20:38 // Winter2019/RPGLIKE Player: Gallgagger Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (2107) 10535 Value Destroyed (124733) 124733 Prototype IDs (401) 8020 Alien Tech Used (8) 1600 Bonus (141758) 141758 TOTAL SCORE: 297146 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 86278 Follower Combat Kills 5514 Destroyed Unchained 1000 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 60 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -194 Cogmind --------- Core Integrity 868/1750 Matter 445/450 Energy 865/880 System Corruption 1% Temperature Cool (15) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (6) --- Cooled Linear Gravjet Cooled Linear Gravjet Experimental Antigrav System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Advanced Power Amplifier Coolant Network ST Field Compressor Triangulator Concept Weapon Articulator (fused) Improved Armor Integrity Analyzer Precision Energy Filter (fused) Experimental Weapon Cycler Architect God Chip A Architect God Chip D > --- WEAPON (5) ------- Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon > --- INVENTORY (5) ---- Gravity Neutralizer Advanced Particle Accelerator Containment Facilitator (1) Containment Facilitator (1) LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Experimental Antigrav System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Advanced Power Amplifier Coolant Network ST Field Compressor Triangulator Concept Weapon Articulator Improved Armor Integrity Analyzer Precision Energy Filter Advanced Particle Accelerator Advanced Weapon Cycler Architect God Chip A Architect God Chip D > --- WEAPON ----------- Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon Hypervelocity Alpha Cannon > --- INVENTORY -------- Gravity Neutralizer High-powered Transdimensional Reconstructor Containment Facilitator Containment Facilitator LU-1G1's Laser Shovel [Rating: 269] Favorites ----------- Power Concept Zero-point Core Engine Light Angular Momentum Engine Power Core Concept Zero-point Core Reactor Light Quantum Reactor Propulsion Concept Gyrokinetic System Wheel Wheel Hover Unit Concept Gyrokinetic System Flight Unit Flight Unit Utility Deep Structural Scanner Device Deep Structural Scanner Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection SHELL Armor Weapon Hypervelocity Alpha Cannon Energy Gun Zionite Phaser-S Energy Cannon Hypervelocity Alpha Cannon Ballistic Gun Helical Railgun Ballistic Cannon Omega Cannon Launcher Containment Facilitator Special Weapon LU-1G1's Laser Shovel Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 21 | 3 2 2 2 3 . . 3 . . . 1 1 . . . . . 1 . . . . 1 . 1 . . 1 . . Power 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | 1 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | 1 . 2 . 1 . . 3 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Weapon 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 10 3 2 19 2 . 18 16 . . 10 13 . 3 . . . . 24 . 1 1 . 4 5 12 1 25 12 26 11 Power 24 | 2 . . 1 . . 1 1 . . 1 1 . . . . . . 7 . . . . . . 3 1 4 . 2 . Engine 5 | 2 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Core 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . Reactor 15 | . . . . . . . . . . . 1 . . . . . . 6 . . . . . . 3 1 2 . 2 . Propulsion 48 | 4 2 1 10 . . 1 5 . . . 3 . 2 . . . . 7 . 1 . . 3 1 1 . 3 . 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 34 | . . . 4 . . 1 5 . . . 3 . 2 . . . . 7 . . . . 3 1 1 . 3 . 2 2 Flight 9 | . 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 2 . 1 1 2 . 12 8 . . 8 7 . 1 . . . . 9 . . 1 . 1 1 5 . 10 9 21 6 Device 67 | 2 . . . 1 . 9 6 . . 5 1 . 1 . . . . 7 . . 1 . . . 3 . 8 4 16 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . 1 . . . 2 . . . 2 . . . . . . . . . . . . . 2 . 2 2 2 . Hackware 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 2 Protection 18 | . . 1 . 1 . 3 . . . 3 4 . . . . . . . . . . . . 1 . . . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 7 . . 4 2 . . 1 2 . . . . . . 1 . . . . . 3 3 . 8 3 1 3 Energy Gun 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . 1 . . 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 1 . Ballistic Gun 15 | 2 1 . 7 . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 . . Special Weapon 5 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 3 . . 1 3 . . 3 4 . . . . . . . . . 1 . . . 5 . 8 4 8 8 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 18 | . . . . . . . 2 . . . . . 2 . . 2 1 6 1 . . . . . . . 2 1 . 1 Power 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . Utility 8 | . . . . . . . 1 . . . . . 2 . . . . 3 1 . . . . . . . . 1 . . Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 Highest Loss Streak 2 | . . . . . . . 2 . . . . . 2 . . 2 1 2 1 . . . . . . . 1 1 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 3 | 1 1 1 2 2 2 1 2 3 3 3 2 3 3 4 4 3 3 2 1 1 1 2 2 3 2 3 4 4 4 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 2 3 3 3 2 3 3 3 3 3 3 2 1 1 1 1 1 1 . . . 1 1 1 Weapon . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 100 97 99 89 87 92 84 84 84 83 85 88 88 90 90 87 81 80 82 86 83 86 79 77 66 75 74 78 87 95 Engine 2 | . 13 10 8 6 6 10 8 5 5 5 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 5 5 5 5 4 4 4 4 4 4 2 . . . . . . . . 4 8 7 7 Reactor 4 | . . . . . . . . . . . 3 4 4 4 4 3 4 7 13 13 13 13 13 13 12 12 7 4 4 3 Hover 20 | . . . 7 26 25 29 25 21 21 20 20 19 21 19 19 18 15 21 27 27 27 27 19 17 16 16 18 20 20 23 Flight 1 | . 12 26 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 24 | . 26 20 16 16 18 17 27 26 26 21 18 14 15 23 23 22 23 23 29 31 31 31 30 28 25 25 28 25 31 35 Processor 5 | . . . 7 6 6 1 1 10 10 9 10 14 14 14 14 14 14 8 4 4 4 4 4 2 1 4 . . 4 3 Protection 3 | . . 6 8 6 6 6 1 . . 4 7 9 7 4 4 3 4 1 . . . . . 1 4 4 4 4 4 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 2 4 4 1 4 4 4 4 4 3 10 12 15 Ballistic Gun 8 | . 26 30 30 26 25 24 13 10 10 10 10 9 9 9 9 9 9 4 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 2 5 5 5 6 4 4 4 4 3 4 1 2 4 4 4 4 4 . 4 3 . 1 . Peak Build Rating 269 | 9 11 12 37 37 37 64 92 92 92 100 126 126 135 126 126 126 118 142 139 141 143 143 155 182 192 194 235 248 258 269 Average Rating 139 | 6 9 11 30 35 37 52 75 92 92 87 107 126 130 126 126 122 113 125 134 139 132 143 152 166 170 193 207 227 245 258 On Entrance 114 | . 9 11 12 34 37 37 64 92 92 92 100 126 126 126 126 126 118 112 137 139 140 143 143 155 173 192 194 206 246 248 Avg Prop Armor Cover (%) 4 | . 5 4 . . . . 9 . . . . . . . . 2 2 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 13 16 25 29 29 51 51 48 48 66 66 49 50 50 50 50 45 67 68 68 70 70 70 99 110 110 110 113 123 110 Greatest Support 126 | 32 20 17 38 44 38 54 57 55 55 60 77 77 88 72 72 76 63 83 83 83 95 95 101 107 111 111 124 124 124 126 Greatest Overweight (x) 1 | . 1 . 1 . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Capacity 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Most Carried 5 | 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 3 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Carried 3 | 1 1 1 2 2 2 2 2 3 3 3 2 3 3 4 4 3 3 3 2 3 3 4 3 3 3 4 4 4 4 4 Final Capacity 5 | 2 2 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Final Carried 5 | 2 1 2 2 2 2 3 3 3 3 3 3 3 4 4 4 3 3 4 4 4 4 4 3 4 4 5 5 5 5 5 Scrap Suit Usage (%) 3 | . . . . . . 17 45 . . . . . . . . . . . . . . . . . . . . . . . Parts Cannibalized 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 48% | Scavenger-Gunner 22% | Scavenger-Mutant 15% | Gunner 5% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Protoforge Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 24916 | 348 479 218 1228 1241 161 9087 1365 436 20 1936 704 600 1370 278 434 332 190 1970 40 46 . 102 66 80 270 34 555 283 918 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 125025 | 121 1298 154 2000 1739 461 6760 2377 715 . 1946 848 1480 3102 772 1087 613 590 8826 419 1210 . 1429 3534 2383 10491 2951 11301 13087 40177 3154 Parts 5948 | 9 81 6 144 127 11 271 120 33 . 131 55 69 174 33 39 26 22 494 33 43 . 91 155 145 493 106 500 393 1873 271 Haulers Intercepted 21 | . 1 . 6 3 . . 2 . . . . . 1 . . . . 1 . . . . 2 1 1 1 . 2 . . Recyclers Shooed 12 | 1 2 . . . . . 4 . . . . . 3 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 373 | . . . . . . 4 . 35 6 . . 72 . 33 34 . 22 . 33 43 . 91 . . . . . . . . Prevented 13 | . . . . . . . . . . . . 3 . . 5 . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 1821 | . 33 5 39 36 3 117 37 20 . 11 18 26 49 16 18 8 8 160 14 14 . 32 41 28 136 19 152 162 574 45 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Guns 479 | . 33 5 39 36 3 117 36 19 . 11 17 26 49 16 18 7 8 39 . . . . . . . . . . . . Cannons 1326 | . . . . . . . . 1 . . . . . . . . . 115 14 14 . 32 38 28 136 17 150 162 574 45 AOE 13 | . . . . . . . 1 . . . 1 . . . . . . 6 . . . . 3 . . 2 . . . . Classes Destroyed 43 | 2 5 2 4 . . 8 3 . . 3 2 1 . . . 2 1 3 . . . . . 1 1 . 2 . 3 . Worker 81 | . . 1 1 3 . . 2 . . . . . 13 . . . . 11 . . . . 8 2 5 11 2 9 13 . Builder 54 | . 1 . 2 4 . . 1 . . . . . 3 . . . . 6 . . . . 2 . 8 7 2 18 . . Tunneler 11 | 2 . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 1 . . 3 . . Hauler 21 | . 1 . 6 3 . . 2 . . . . . 1 . . . . 1 . . . . 2 1 1 1 . 2 . . Recycler 39 | 1 . 1 2 1 3 . 4 . . . . . 1 . . . . 4 . . . . 3 2 2 1 . 7 7 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Mechanic 39 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . 9 14 12 . Operator 19 | . . . 1 2 . . . . . . . . 4 . . . . 2 . . . . 1 1 2 2 2 1 1 . Drone 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . 1 . . . Watcher 48 | . 1 . 3 1 . . 1 . . . . . . . . . . 7 . . . . 3 1 7 3 5 5 11 . Swarmer 150 | . 3 3 4 3 . . 12 9 . . . 8 . 1 2 . 4 16 4 1 . 6 8 8 4 . . . 54 . Cutter 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 12 . Saboteur 55 | . . . . . . . . . . . . . . . . 2 . 7 . . . 1 . . 6 . 3 14 22 . Grunt 587 | . 30 . 23 19 . . 13 8 . . . 11 26 8 12 . . 60 8 7 . 17 14 2 66 15 47 57 144 . Brawler 97 | . . . 1 2 . . 2 1 . . . 1 1 1 1 . . 11 . . . 2 1 . 11 . 11 13 38 . Duelist 77 | . . . 1 . . . . 1 . . . 2 1 4 . . 2 7 1 3 . 1 . . 3 . 8 8 35 . Protector 49 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 11 . 2 7 24 . Researcher 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 5 . . . Sentry 90 | . . . 10 12 3 . 3 1 . . . 2 2 2 1 . 1 11 1 2 . 2 10 . 6 . 11 2 8 . Demolisher 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Specialist 26 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 24 . Hunter 125 | . . . . . . . 4 . . . . . 8 . . . . 15 . . . . 6 3 3 3 7 16 60 . Programmer 177 | . . . . . . . 3 . . . . 1 10 . . . . 23 . . . . 2 12 19 1 16 20 70 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 12 | . . . . . . . . . . . . 1 1 . 1 . . 1 . 1 . 1 . . . . . 2 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Decapitator 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . Striker 28 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 4 . . 8 13 . Executioner 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 20 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . V-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Federalist 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Explorer 7 | . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . Ranger 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Guru 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 53 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . Elite 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Zionite 59 | . . . . . . . . . . 59 . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Thug 13 | . . . . . . 2 . . . 3 . . . . . 2 . . . . . . . . . . . . 6 . Savage 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bouncer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Marauder 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 16 | . . . . . . 1 . . . 4 . . . . 1 . . . . . . . . . . . . . 10 . Knight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 78 | 2 4 5 9 7 2 38 11 8 . 10 5 7 13 8 6 4 5 26 4 10 . 13 14 13 66 30 24 47 78 6 Combat Bots Only 76 | . 4 3 7 6 2 38 9 8 . 2 5 7 9 8 6 3 5 26 4 10 . 12 5 9 45 11 20 26 76 6 Max Kills in Single Turn 11 | 1 1 2 2 3 2 2 2 2 . 2 2 2 2 2 2 1 1 4 2 4 . 2 4 2 3 4 4 4 11 2 Gunslinging 1 | . . . 1 1 . 1 1 1 . . 1 1 1 1 1 . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 3 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 12 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 7 YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) 6S-H0T (-3/Testing) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 4171 | . 102 20 54 33 6 289 178 70 . 142 70 83 218 15 38 103 37 582 22 21 . 38 117 183 262 32 373 121 629 333 Missed 1644 | . 26 4 17 10 1 102 58 33 . 86 26 31 80 5 15 41 13 255 11 7 . 11 30 47 96 14 146 54 248 177 Hits 2527 | . 76 16 37 23 5 187 120 37 . 56 44 52 138 10 23 62 24 327 11 14 . 27 87 136 166 18 227 67 381 156 Melee 38 | . . . 1 . . . . 2 . . . . . . . 3 1 4 . . . . . . 1 . 10 . 6 10 Projectile 2489 | . 76 16 36 23 5 187 120 35 . 56 44 52 138 10 23 59 23 323 11 14 . 27 87 136 165 18 217 67 375 146 AOE 39 | . . 16 . . . . . . . 1 . . . . . . . 3 . . . . . 2 2 . 13 1 1 . Critical Strikes 173 | . . 1 . . . 11 3 1 . . . 1 6 1 . 9 . 16 1 . . 1 15 23 8 2 27 8 29 10 Actively Blocked 131 | . . . . . . . . . . . . . 1 . . . . 10 1 . . 1 15 23 8 2 27 8 27 8 Part Disruptions 14 | . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 1 . 1 . 5 2 Damage Taken 54617 | . 875 513 454 352 74 2914 1613 617 . 702 885 700 2566 152 410 1139 411 5739 206 348 . 582 1862 2622 3452 433 7221 1618 11058 5099 Core 37304 | . 718 372 335 250 53 2135 1199 485 . 467 529 266 1602 96 315 921 307 4522 158 281 . 467 1482 1818 1962 281 4455 1073 6816 3939 Absorbed by Shields 295 | . . . . . . . . . . . . . . . . . . . . . . . . . 253 . 30 12 . . Redirected to Core 32171 | . 501 332 254 210 53 1946 1030 467 . 467 481 236 1430 83 281 664 243 3710 158 256 . 408 1356 1622 1678 241 3826 941 6146 3151 Redirected to Shielding 356 | . . . . . . . . . . . . 149 207 . . . . . . . . . . . . . . . . . Ignored by Resistances 3766 | . . . . . . 205 387 81 . 71 404 140 390 60 103 250 33 1096 6 . . . . 13 150 19 169 35 106 48 Regen/Repaired (Parts) 7124 | . . . 22 . . 2 4 . . . . . . . . . . . . . . . . 424 1130 186 2010 421 2925 . Core Remaining (%) 55 | 100 . 36 . . . 53 . . . . . 100 . . . . 8 . . . . 100 . 7 . . 46 . . 49 Volleys Fired 4592 | 8 74 17 77 68 9 250 94 44 . 210 48 59 132 27 45 25 22 443 42 56 1 80 119 85 343 49 471 853 692 149 Largest 4 | 2 2 3 4 4 4 4 4 2 . 3 3 3 3 3 3 3 3 3 1 1 1 1 1 1 2 2 2 3 4 4 Hottest 360 | 40 40 60 100 100 100 126 126 76 . 76 76 136 136 136 136 136 136 166 90 90 90 90 90 100 150 90 90 270 360 360 Shots Fired 8896 | 16 148 51 274 272 36 983 249 85 . 393 100 173 373 81 133 71 44 596 43 57 1 79 119 86 341 50 475 988 1987 592 Gun 3749 | 16 148 51 274 272 36 981 249 82 . 364 96 173 372 81 133 71 43 307 . . . . . . . . . . . . Cannon 5095 | . . . . . . . . . . . . . . . . . . 289 43 57 1 79 119 86 339 49 468 987 1986 592 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 1 . Special 45 | . . . . . . 2 . 3 . 29 4 . 1 . . . 1 . . . . . . . 1 1 2 1 . . Kinetic 3483 | 16 148 51 274 272 36 979 249 82 . 364 96 118 257 54 88 48 43 307 . . . . . 1 . . . . . . Thermal 37 | . . . . . . 2 . 3 . 28 . . 1 . . . 1 . . . . . . . 1 . . 1 . . Explosive 9 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5359 | . . . . . . . . . . . . 55 115 27 45 23 . 289 43 57 1 79 119 85 339 49 468 987 1986 592 Robot Hit Streak 132 | 4 24 13 28 53 30 19 14 44 . 25 9 20 21 10 22 21 20 38 9 25 . 17 13 29 34 12 132 36 65 86 Robot Miss Streak 6 | 2 2 3 4 4 1 6 4 3 . 4 2 3 4 2 2 2 2 3 2 1 . 4 2 3 3 1 2 1 2 2 Penetration Max 11 | . . . . . . 1 2 1 . 1 1 2 2 2 2 . 1 4 1 4 . 4 7 1 5 5 7 6 11 2 Secondary Targets 100 | . 3 . 5 5 . 29 6 6 . 5 4 8 10 6 3 2 3 5 . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 . 1 1 2 1 1 1 1 1 1 . . . . . . . . . . . . Capacitor 2274 | . . . . . . . . . . . . . . . . . . 253 43 57 1 79 119 85 338 48 465 776 10 . Shots Hit Robots 5123 | 10 111 30 185 122 28 598 166 67 . 254 72 119 249 58 102 56 34 432 24 43 . 58 87 68 286 39 377 190 892 366 Core Hits 2951 | 4 57 12 74 56 8 233 84 27 . 91 37 48 137 25 33 16 17 268 9 19 . 25 51 27 153 32 239 207 804 158 Critical Kills 27 | . 1 . . . . 2 4 2 . 6 1 2 1 3 1 1 . 3 . . . . . . . . . . . . Critical Parts Destroyed 51 | . . . 1 . . 5 5 4 . 3 4 4 8 1 3 . . 13 . . . . . . . . . . . . Critical Strikes 2423 | . 1 . 1 . . 8 9 6 . 10 6 7 11 5 9 2 . 194 21 15 . 38 80 42 305 48 298 353 892 62 Destroy 80 | . 1 . 1 . . 8 9 6 . 10 5 6 9 4 4 1 . 16 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intensify 10 | . . . . . . . . . . . . 1 2 1 5 1 . . . . . . . . . . . . . . Phase 2332 | . . . . . . . . . . . . . . . . . . 178 21 15 . 38 80 42 305 48 298 353 892 62 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 278542 | 126 1562 404 3265 2554 592 12085 6591 2238 . 8023 2731 4057 10095 2179 3449 1895 1142 24339 1320 2200 . 2768 5206 3072 16938 3994 24909 25248 80960 24600 Guns 69835 | 126 1562 404 3265 2554 592 12085 6297 2223 . 7857 2271 4057 9508 2179 3449 1895 1142 8369 . . . . . . . . . . . . Cannons 201220 | . . . . . . . . . . . . . . . . . . 11924 1320 2200 . 2768 4884 3072 16888 2720 24728 25156 80960 24600 Explosions 7294 | . . . . . . . 294 . . 91 385 . 587 . . . . 4024 . . . . 322 . 44 1274 181 92 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Kinetic 62771 | 126 1562 404 3265 2554 592 12085 6297 2223 . 7857 2271 2869 6748 1236 1850 1321 1142 8369 . . . . . . . . . . . . Thermal 1999 | . . . . . . . 294 15 . 30 . . 70 . . . . 1584 . . . . . . 6 . . . . . Explosive 4692 | . . . . . . . . . . 91 385 . 214 . . . . 2089 . . . . 322 . 44 1274 181 92 . . Electromagnetic 654 | . . . . . . . . . . . . . 303 . . . . 351 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . 45 75 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 208284 | . . . . . . . . . . . . 1188 2760 943 1599 574 . 11924 1320 2200 . 2768 4884 3072 16888 2720 24728 25156 80960 24600 Highest Corruption 19 | . 4 4 . . . 1 2 2 2 2 . . 2 2 2 2 2 10 10 10 10 10 . 2 6 6 19 4 16 1 Average Corruption 6 | . 3 4 . . . 1 1 2 2 1 . . 1 2 2 1 2 5 10 10 10 10 . 2 3 6 11 2 11 1 Corruption Purged 17 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 16 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 519 | . 14 9 . . . 10 10 7 4 1 . . 9 5 8 2 5 50 18 16 3 23 . 1 29 9 80 6 197 3 Message Errors 111 | . 8 2 . . . 1 2 5 1 1 . . 1 1 . . . 10 5 4 2 2 . . 8 1 17 2 37 1 Matter Fused 120 | . 2 1 . . . 2 3 1 2 . . . 2 1 . 2 1 10 3 4 . 12 . . 7 3 17 3 44 . Heat Flow Errors 46 | . 2 2 . . . . . 1 . . . . 1 . 1 . . 5 . 2 1 1 . . . 3 12 . 15 . Energy Discharges 48 | . 1 1 . . . 1 . . . . . . 2 . 1 . . 6 1 2 . 3 . . 3 1 7 . 19 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . . . Parts Fused 8 | . . 2 . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . 2 . . . Data Loss (minor) 47 | . 1 . . . . 1 2 . 1 . . . . 2 2 . 1 6 5 1 . 2 . . 2 . 3 . 18 . Data Loss (major) 32 | . . 1 . . . . . . . . . . . 1 2 . 1 2 1 1 . 1 . . 3 1 7 . 10 1 Misfires 15 | . . . . . . . 1 . . . . . . . . . . 2 1 1 . . . 1 1 . 4 . 3 1 Alerts 11 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 4 . 5 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 3 . Weapon Failures 70 | . . . . . . 4 1 . . . . . 3 . 2 . 1 7 . . . 1 . . 4 . 3 1 43 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3277 | . . . . . . . 73 . . 20 32 . 42 . . . . 512 85 17 . 34 95 99 251 138 322 470 792 295 Projectiles 2703 | . . . . . . . . . . 20 . . . . . . . 166 85 17 . 34 95 99 251 95 306 448 792 295 Explosions 574 | . . . . . . . 73 . . . 32 . 42 . . . . 346 . . . . . . . 43 16 22 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . . . 53 . . . . . . . . 157 . . . . 96 . . . . . . . . . . . . Shots 7 | . . . . 1 . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 98 230 80 80 89 220 21 79 . . 15 42 296 273 252 308 . 252 162 257 128 201 139 104 251 249 159 165 347 5 Average Temperature 54 | . 62 109 42 42 49 43 8 48 . . 5 13 45 105 95 85 . 32 62 79 65 60 30 35 69 68 92 67 56 5 Received Heat Transfer 7611 | . 459 . 135 96 27 1279 618 171 . 117 392 174 534 99 138 291 45 811 21 36 . 96 117 36 443 63 690 135 414 174 Effects 10 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . 3 . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Interference 7 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . . . . 18 . . . . . . . . 3 . . 1 . . . . . . . . . 1 . . Heat Transferred 1150 | . . . . . . . 150 . . . . . 100 . . . . 900 . . . . . . . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . . . . . . 6 . 1 . . . . . . 1 . 3 . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 3 1 3 4 2 . 4 . . . . . 5 . . . . 5 . . . . 5 5 5 5 5 5 5 . Low Security (%) 7 | 100 51 19 11 . . . 13 . . . . . 22 . . . . . . . . . . . . . . . . . Level 1 6 | . 23 80 18 . . . 3 . . . . . 31 . . . . 1 . . . . . . . . . . . . Level 2 10 | . 17 . 49 35 100 . 9 . . . . . 15 . . . . 14 . . . . 6 . . . . . . . Level 3 11 | . 8 . 19 41 . . 69 . . . . . 7 . . . . 18 . . . . 22 23 1 . . . . . Level 4 7 | . . . . 23 . . 4 . . . . . 16 . . . . 9 . . . . 33 61 20 . . . . . Level 5 24 | . . . . . . . . . . . . . 5 . . . . 14 . . . . 22 14 22 61 100 29 29 . High Security 31 | . . . . . . . . . . . . . 1 . . . . 40 . . . . 15 . 56 38 . 70 70 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Peak Influence 22098 | 5 738 298 986 1375 644 . 1173 . . . . . 2064 . . . . 7346 . . . . 2174 1918 5680 4285 6555 9458 22098 . Initial 6052 | . . 278 59 411 530 . . . . . . . 198 . . . . 159 . . . . 467 1222 1074 3195 2409 3931 6052 . Average 4702 | 1 254 240 516 864 605 . 758 . . . . . 616 . . . . 2868 . . . . 1372 1252 3145 3760 4633 6101 14787 . Influence Increases 61279 | 15 1143 100 1325 1456 199 9 1948 420 . . . 719 2451 353 441 100 165 8263 320 295 . 760 2185 1432 4852 1320 4786 5951 16967 3304 Destroy 0b10 Robot/C 31340 | . 660 80 780 720 60 . 740 400 . . . 560 980 320 380 40 140 3080 280 280 . 600 820 600 2540 500 3080 3140 10560 . Destroy 0b10 Robot/NC 1910 | 15 15 10 75 70 15 5 60 . . . . 10 115 . . . 15 200 10 5 . 15 100 40 190 125 115 330 375 . Destroy Leader 3720 | . 154 10 228 198 . . 136 20 . . . 60 172 10 30 . 10 486 30 10 . 50 180 44 406 68 340 434 644 . Allied During Kill 154 | . . . . . . 4 . . . . . 14 . 8 31 . . 2 . . . 95 . . . . . . . . Successful Hack 437 | . 37 . 42 13 4 . 21 . . . . . 53 . . . . 5 . . . . 22 10 39 12 69 84 26 . Select Force Hacks 580 | . 260 . 120 80 120 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 4350 | . . . 45 120 . . 420 . . . . . 405 . . . . 1335 . . . . 240 270 195 180 375 165 375 225 Anti-Garrison Action 1000 | . . . . 200 . . 300 . . . . . . . . . . 300 . . . . . . 150 . . . 50 . Destroy Structure 15118 | . 2 . 5 25 . . 196 . . . . . 426 . . . . 1940 . . . . 658 348 1242 405 687 1498 4607 3079 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . . . Partial Spotted 330 | . . . 30 30 . . . . . . . . 45 . . . . 30 . . . . 15 45 45 15 15 45 15 . Lose Combat Pursuer 2040 | . 15 . . . . . 75 . . . . 75 255 15 . 60 . 735 . . . . . 75 45 15 105 255 315 . Influence Decreases 57985 | 15 429 660 505 1069 1001 568 775 705 349 539 . 404 702 1027 511 1330 240 932 2943 1144 3874 290 481 1696 1082 2715 2518 3046 3526 22909 Entered New Map 48910 | . . 436 95 563 831 559 . 435 169 539 . . 117 765 265 1320 90 6 2719 898 3874 . 153 952 836 2485 1876 2622 3406 22899 Time Decay 7225 | 15 429 214 410 356 170 9 455 270 180 . . 364 565 262 206 10 140 546 214 246 . 270 278 294 246 80 622 254 120 . Lost Part 160 | . . . . . . . 20 . . . . . 20 . . . 10 60 10 . . . . . . . 20 10 . 10 Lost Ally 190 | . . 10 . . . . . . . . . 40 . . 40 . . 20 . . . 20 50 . . . . 10 . . Purge Threat 1500 | . . . . 150 . . 300 . . . . . . . . . . 300 . . . . . 450 . 150 . 150 . . Squads Dispatched 259 | . 11 . 6 5 . . 17 . . . . 1 13 . . . 1 45 . . . 1 10 4 27 9 31 37 41 . Investigation 35 | . 11 . 5 3 . . 1 . . . . . 2 . . . . 3 . . . . 2 1 1 . 4 1 1 . Extermination 25 | . . . . . . . 3 . . . . . 4 . . . . 5 . . . . 2 2 2 . 5 1 1 . Reinforcement 26 | . . . 1 1 . . 6 . . . . . 5 . . . . 3 . . . . . . 1 5 1 . 3 . Assault 165 | . . . . 1 . . 6 . . . . 1 2 . . . 1 31 . . . 1 5 1 20 4 21 35 36 . Garrison 8 | . . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Construction Impeded 7 | . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 42 | . 2 . 4 1 . . 2 . . . . . 9 . . . . 6 . . . . 2 4 4 . 3 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1885 | . 41 12 44 33 2 179 44 20 . 74 18 34 87 15 19 30 14 233 14 13 . 23 53 48 166 28 174 98 317 52 Peak Tracking Total 45 | . 6 16 4 6 1 10 6 9 . 4 5 7 13 9 7 19 6 16 4 9 . 5 6 8 18 11 18 12 45 4 Tactical Retreats 80 | . 1 2 . . . 1 4 . . 4 1 2 7 1 . 2 . 19 . . . . . 3 3 1 6 13 10 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 29 | . 4 . 1 1 . . 1 . . . . . 3 . . 2 . 2 . . . . . 2 1 1 9 . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 369 | . . . 3 8 . 8 30 . . 11 1 1 27 1 1 6 . 103 . 1 1 1 16 23 15 13 39 15 27 18 Max in Single Turn 9 | . . . 1 1 . 1 5 . . 2 1 1 5 1 1 1 . 9 . 1 1 1 2 5 1 2 6 2 1 2 Garrison Access 12 | . . . . 1 . . 2 . . . . . . . . . . 4 . . . . 1 . 1 . 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 5 | . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 113 | . 10 . 12 8 9 1 6 1 . 1 . . 8 1 . . . 8 1 1 4 . 8 11 5 1 7 7 2 1 Terminals 64 | . 7 . 7 6 5 . 4 . . . . . 5 . . . . 2 . . . . 5 10 4 1 2 4 2 . Fabricators 13 | . . . . . . . 1 . . . . . 3 . . . . 3 . . . . 1 . . . 4 1 . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . . 1 . . . . . . . . . . 3 . . . . 2 1 1 . 1 2 . . Total Hacks 287 | . 29 . 22 15 14 1 16 1 . 5 . . 26 1 . . . 19 1 1 17 . 20 30 11 3 18 15 5 17 Successful 170 | . 20 . 14 8 11 1 10 1 . 5 . . 13 1 . . . 10 1 1 17 . 6 10 2 2 8 10 2 17 Failed 117 | . 9 . 8 7 3 . 6 . . . . . 13 . . . . 9 . . . . 14 20 9 1 10 5 3 . Catastrophic 21 | . 1 . 1 2 . . 3 . . . . . . . . . . 1 . . . . 3 3 4 . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . 28 . 17 13 19 . 7 . . 1 . . 16 . . . . 7 . . . . 5 22 9 1 3 3 3 . Terminals 164 | . 24 . 16 13 10 . 11 . . . . . 17 . . . . 6 . . . . 13 27 9 3 3 7 5 . Fabricators 39 | . . . . . . . 3 . . . . . 9 . . . . 8 . . . . 3 . . . 14 2 . . Repair Stations 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . 1 . . 2 . . . . . . . . . . 5 . . . . 4 3 2 . 1 6 . . Terminal Hacks 84 | . 4 . 3 4 2 1 6 1 . 5 . . 4 1 . . . 3 1 1 17 . 3 5 1 1 . 3 1 17 Record 22 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 17 Part Schematic 12 | . . . . . . . . . . 5 . . 2 . . . . . . . 4 . 1 . . . . . . . Robot Analysis 15 | . 2 . 2 3 2 . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 10 | . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . 3 . 1 . 1 . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 19 | . . . . . . . 2 . . . . . 5 . . . . 4 . . . . 1 . . . 5 2 . . Network Status 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 4 1 . . Build 6 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 . . Seal Access 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 . . Unauthorized Hacks 61 | . 16 . 11 4 9 . 2 . . . . . 4 . . . . 1 . . . . 1 5 1 1 2 3 1 . Terminals 45 | . 13 . 6 2 5 . 1 . . . . . 4 . . . . . . . . . 1 5 1 1 2 3 1 . Assimilate 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Botnet 31 | . 5 . 4 1 5 . 1 . . . . . 3 . . . . . . . . . . 5 1 1 2 2 1 . Operators 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sabotage 6 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . 1 . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . 2 1 . . Used 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Hacking Detections 78 | . 6 . 8 5 4 . 5 . . . . . 7 . . . . 6 . . . . 7 10 5 1 6 7 1 . Full Trace Events 20 | . 2 . . 1 2 . 1 . . . . . 2 . . . . 2 . . . . 2 1 1 . 4 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . 3 . . . . . . 5 1 5 13 2 1 3 4 3 . . 4 . 1 4 . 12 10 . . . Parts Built 8 | . . . . . . . 1 . . . . . 4 . . . . 1 . . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 534 | . . . . . . . 106 . . . . . 148 . . . . 120 . . . . . . . . 80 80 . . Total Part Build Rating 58 | . . . . . . . 6 . . . . . 22 . . . . 10 . . . . . . . . 10 10 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 2 . 2 3 . . . . 1 . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 47 | . 1 . 1 . . 30 . . . 2 . 2 . 2 3 . . 1 . 1 . 2 1 . . . . 1 . . Largest Group 16 | . 1 1 1 1 1 16 . . . 2 . 2 . 2 3 3 . 1 . 1 1 2 2 . . . . 1 . . Highest-Rated Group 753 | . 10 10 10 10 10 753 . . . 192 . 59 . 59 87 87 . 47 . 47 47 95 95 . . . . 45 . . Highest-Rated Ally 96 | . 10 10 10 10 10 53 . . . 96 . 30 . 30 30 29 . 47 . 47 47 48 48 . . . . 45 . . Total Orders 16 | . 2 . 2 3 . . 1 . 5 2 . . . . . . . . . . . . . . . . . 1 . . STAY 6 | . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1001 | . . . . . . 877 . . . 56 . 24 . . 17 17 . 1 . . . 6 3 . . . . . . . Total Damage 19071 | . . . . . . 16376 . . . 1578 . 455 . . 265 182 . 27 . . . 90 98 . . . . . . . Kills 183 | . . . . . . 165 . . . 12 . 3 . . 2 1 . . . . . . . . . . . . . . Allies Corrupted 5 | . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 30556 | 48 1246 448 991 807 344 2923 976 593 364 1526 773 873 1719 579 431 259 224 1352 278 527 103 585 733 464 1154 269 2114 1839 4946 1068 Terrain 4226 | 45 1246 448 991 807 344 345 . . . . . . . . . . . . . . . . . . . . . . . . Structural 20633 | . . . . . . 2578 976 593 364 1526 773 873 1719 579 431 259 224 1352 278 527 103 585 733 464 1154 269 2114 1839 320 . Seismic 4660 | 48 1246 448 991 807 344 776 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 5847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4779 1068 Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 15 | . 2 . 2 3 2 . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . 1 1 2 . 3 . 3 1 . . . 2 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 32631 | 106 1246 448 991 807 344 2923 1205 593 364 1526 773 873 1719 579 431 267 314 2643 457 527 103 585 733 649 1189 269 2114 1839 4946 1068 Spaces Moved 39545 | 73 1160 817 1356 1102 654 3954 1514 857 746 1547 1042 1178 1602 773 493 423 399 3128 791 824 167 795 1085 1119 1126 435 2204 1170 5085 1926 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 618 | 67 551 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36447 | . . . 308 1102 654 3954 1514 857 746 1547 1042 1178 1602 773 493 423 399 3128 791 824 167 795 1085 1119 1126 435 2204 1170 5085 1926 Flight 2474 | . 609 817 1048 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 42 34 34 48 48 44 44 48 48 48 48 48 40 45 45 40 48 43 43 43 43 43 43 43 43 48 44 44 36 18 Average Speed 44 | 91 60 36 37 48 48 45 46 48 48 48 57 48 44 45 45 44 48 47 43 43 43 43 45 43 45 48 45 44 42 24 Slowest Speed 116 | 100 95 42 116 48 48 104 116 48 48 105 105 48 48 45 45 56 52 53 43 43 43 43 48 43 48 48 48 44 90 36 Overloaded Moves 98 | . . . . . . . . . . . . . 13 . . 74 . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 9 29 26 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . 3 4 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 74 | 4 99 96 95 96 99 94 34 92 98 89 88 97 31 94 76 41 70 54 94 94 60 96 41 95 28 63 67 26 93 94 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 16 | . 2 2 2 1 4 . . 1 . . . 1 . . . . . . . . 3 . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 1 1 1 . 1 1 . . . . . . . . 1 . 1 1 . . . . . Unknown Exits Taken 19 | 1 . 1 . 1 1 1 . . . . 1 . . 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 38 | . . 1 . . . 7 . 4 4 4 . 3 . 4 1 . 1 . 3 4 . 2 . . . . . . . . Spaces Dug 2030 | . . . . . . 1 36 29 . 26 19 1 48 . 3 9 5 124 13 . 24 22 59 30 37 29 127 211 1083 94 Terrain Destroyed 10533 | . . . . 23 . 80 242 113 . 81 103 102 241 29 67 34 28 1142 188 151 24 336 445 455 757 222 892 768 2830 1180 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 9275 | . . . . . . 80 81 84 . 70 58 102 128 29 64 29 27 620 188 151 24 336 358 455 714 154 871 732 2740 1180 AOE 1031 | . . . . 23 . . 125 . . . 26 . 75 . . . . 470 . . . . 87 . 43 68 21 18 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 50904 | 93 1550 897 1706 1318 675 4798 1831 947 751 1889 1140 1381 2408 969 643 466 480 4106 909 995 197 1037 1320 1288 1798 491 3287 2318 6944 2272 Wait 4132 | . 288 85 220 120 13 424 134 9 1 65 10 81 597 101 50 10 52 238 24 94 22 114 26 40 116 4 319 120 743 12 Move 39382 | 72 1141 761 1303 1101 653 3947 1513 856 745 1546 1041 1177 1601 772 492 422 398 3127 790 823 166 794 1084 1118 1125 434 2203 1168 5084 1925 Hop 64 | . 9 26 26 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 35 | 1 1 1 . . . 5 . . . . . . 3 . . . . 4 4 1 1 . 2 2 2 1 2 2 2 1 Fast Attach 146 | 7 1 . 3 1 . 13 11 . . 8 7 . 1 . . 8 1 16 . . 2 . 3 4 6 1 15 8 24 6 Attach 26 | . 1 1 . . . 1 1 . . . 1 . 3 . . 1 . 1 2 . . . . . 3 . 1 6 3 1 Detach 18 | . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 2 3 . 1 5 3 . Swap 183 | 3 1 4 17 1 . 7 7 . . 12 7 . 3 . . . . 14 . 2 2 . 2 1 12 1 26 11 34 16 Drop 136 | 2 1 . 9 1 . 10 10 . . 5 6 . 2 . . . . 18 2 1 3 . 8 9 7 1 10 3 22 6 Fire 4592 | 8 74 17 77 68 9 250 94 44 . 210 48 59 132 27 45 25 22 443 42 56 1 80 119 85 343 49 471 853 692 149 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 116 | . . . . . . . . . . . . . . . . . . 1 . . . . . 14 15 . 56 29 1 . Rewire 97 | . . . . . . . . . . . . 24 . 25 27 . . . . 3 . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1975 | . 33 2 51 26 . 138 60 38 5 43 19 40 65 44 29 . 7 241 45 15 . 31 76 13 166 . 183 113 336 156 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / [*Arm] / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 169 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Scavenger-Mutant 388 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Discovered new exit (range 12) 695 | -10/Materials | Reached level 2 743 | -10/Materials | Upgraded with Propulsion slot (x1) 947 | -10/Materials | Reached level 3 1168 | -10/Materials | Reached level 4 1340 | -10/Materials | Upgraded with Weapon slot (x1) 1353 | -10/Materials | Entered Mines 1353 | -10/Mines | Accompanied by 1 ally 1397 | -10/Mines | Learned Materials interactive machine intel 1420 | -10/Mines | Learned location of Storage (-9) 1450 | -10/Mines | Reached level 5 1486 | -10/Mines | Upgraded with Utility slot (x1) 1489 | -10/Mines | Discovered new exit (range 7) 1494 | -10/Mines | Discovered new exit (range 13) 1555 | -10/Mines | Assembled infested the area 1560 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1594 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1603 | -10/Mines | Core integrity fell below 50% 1640 | -10/Mines | Build established: Scavenger-Gunner 1678 | -10/Mines | Upgraded with Utility slot (x1) 1752 | -10/Mines | Core integrity fell below 20% 1758 | -10/Mines | Destroyed YI-UF0 1801 | -10/Mines | Entered Materials 1802 | -9/Materials | Loaded intel: 18 interactive machine locations 1802 | -9/Materials | Core integrity fell below 50% 1803 | -9/Materials | Reached level 6 1848 | -9/Materials | Discovered new exit (range 7) 1912 | -9/Materials | Discovered new exit (range 7) 1951 | -9/Materials | Reached level 7 2050 | -9/Materials | Upgraded with Weapon slot (x1) 2081 | -9/Materials | Destroyed 7 combat bots 2173 | -9/Materials | Identified exit to Mines 2173 | -9/Materials | Identified exit to Storage 2198 | -9/Materials | Reached level 8 2356 | -9/Materials | Build established: Gunner 2439 | -9/Materials | Discovered new exit (range 18) 2548 | -9/Materials | Upgraded with Propulsion slot (x1) 2609 | -9/Materials | Reached level 9 2700 | -9/Materials | Discovered new exit (range 9) 2792 | -9/Materials | Entered Storage 2792 | -9/Storage | Accompanied by 1 ally 2886 | -9/Storage | Reached level 10 2962 | -9/Storage | Used back door to open Recycling access 2962 | -9/Storage | Discovered new exit (range 4) 3028 | -9/Storage | Upgraded with Power slot (x1) 3028 | -9/Storage | Upgraded with Propulsion slot (x1) 3028 | -9/Storage | Upgraded with Utility slot (x1) 3192 | -9/Storage | First assault squad dispatched 3256 | -9/Storage | Discovered new exit (range 4) 3410 | -9/Storage | Reached level 11 3599 | -9/Storage | Entered Recycling 3599 | -9/Recycling | Accompanied by 1 ally 3774 | -9/Recycling | Discovered new exit (range 18) 3918 | -9/Recycling | Scanned before Scraplab entrance 3934 | -9/Recycling | Entered Scraplab 3938 | -9/Recycling | Discovered new exit (range 3) 3943 | -9/Recycling | Entered Scraptown 3943 | -9/Scraptown | Accompanied by 1 ally 3995 | -9/Scraptown | Visited TADAMA 3998 | -9/Scraptown | Visited Cave Peace 4004 | -9/Scraptown | Visited Red Mages 4010 | -9/Scraptown | Visited Assassins FH 4014 | -9/Scraptown | Visited Fellowship of the Rings 4024 | -9/Scraptown | Visited Comm Corps 4047 | -9/Scraptown | Visited UFD Registry 4047 | -9/Scraptown | Registered with UFD as "Bladecycle" 4063 | -9/Scraptown | Visited Cartography Club 4072 | -9/Scraptown | Visited Science Guys 4088 | -9/Scraptown | Visited Chapter 10 4096 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4098 | -9/Scraptown | Found DCF Scrap (29 items) 4108 | -9/Scraptown | Visited Scrapoid Pod Storage 4116 | -9/Scraptown | Visited Research Penetration Think Tank 4127 | -9/Scraptown | Visited A0-MCA Data Center 4133 | -9/Scraptown | Visited LU-1G1's Boring Crew 4140 | -9/Scraptown | Visited Junk Repository 4154 | -9/Scraptown | Visited Curators Association 4288 | -9/Scraptown | Found Deep Structural Scanner 4321 | -9/Scraptown | Discovered new exit (range 12) 4419 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4561 | -9/Scraptown | Discovered new exit (range 10) 4722 | -9/Scraptown | Found Scrapoid Pod 5020 | -9/Scraptown | Given an A+ rating by A0-MCA 5022 | -9/Scraptown | Found A0-MCA's Component Scanner 5100 | -9/Scraptown | Met Optimus 5100 | -9/Scraptown | Accepted into 0bPrime 5244 | -9/Scraptown | Civil war broke out across Scraptown 5274 | -9/Scraptown | Attached CPS modules to HQ-F4G(c). 5275 | -9/Scraptown | Attacked by Scraptown defenders 5329 | -9/Scraptown | Lost 7 allies 5343 | -9/Scraptown | Scrapoid Pod released 09S05-D (x5) 5416 | -9/Scraptown | Found Scrapoid Pod 5565 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5578 | -9/Scraptown | Scrapoid Pod released 09S10-D (x5) 5601 | -9/Scraptown | Found Scrapoid Pod 5732 | -9/Scraptown | Lost 3 allies 5762 | -9/Scraptown | Scrapoid Pod released 09S15-D (x5) 5777 | -9/Scraptown | Found Scrapoid Pod 5941 | -9/Scraptown | Scrapoid Pod released 09S20-D (x5) 5960 | -9/Scraptown | Found Scrapoid Pod 6049 | -9/Scraptown | Lost 4 allies 6124 | -9/Scraptown | Scrapoid Pod released 09S25-D (x5) 6142 | -9/Scraptown | Found Scrapoid Pod 6311 | -9/Scraptown | Scrapoid Pod released 09S30-D (x5) 6360 | -9/Scraptown | Found Scrap Suit 6578 | -9/Scraptown | Destroyed 38 combat bots 6617 | -9/Scraptown | Lost 4 allies 6627 | -9/Scraptown | Destroyed 7 combat bots 6756 | -9/Scraptown | Found Prototype Special Weapon 6801 | -9/Scraptown | Destroyed 10 combat bots 6866 | -9/Scraptown | Entered Factory 6868 | -6/Factory | Reached level 12 6901 | -6/Factory | Discovered new exit (range 11) 6922 | -6/Factory | Reached level 13 6925 | -6/Factory | Upgraded with Utility slot (x1) 6965 | -6/Factory | Core integrity fell below 50% 7040 | -6/Factory | Garrison activated, responded to threat 7048 | -6/Factory | Reached level 14 7081 | -6/Factory | Reached level 15 7083 | -6/Factory | Core integrity fell below 20% 7116 | -6/Factory | Destroyed 8 combat bots 7129 | -6/Factory | Upgraded with Utility slot (x1) 7163 | -6/Factory | Discovered new exit (range 18) 7216 | -6/Factory | First assault squad dispatched 7268 | -6/Factory | Destroyed 9 combat bots 7300 | -6/Factory | Reached level 16 7440 | -6/Factory | Identified LU-1G1's Laser Shovel 7490 | -6/Factory | Discovered new exit (range 13) 7640 | -6/Factory | Discovered new exit (range 6) 7690 | -6/Factory | Identified exit to Lower Caves 7690 | -6/Factory | Identified exit to Extension 7746 | -6/Factory | Build established: Scavenger-Gunner 7786 | -6/Factory | Reached level 17 7955 | -6/Factory | Fabricated Adv. Drone Bay (x1) 7956 | -6/Factory | Upgraded with Utility slot (x1) 8068 | -6/Factory | Reached level 18 8071 | -6/Factory | Entered Lower Caves 8179 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8240 | -6/Lower Caves | Destroyed 8 combat bots 8353 | -6/Lower Caves | Discovered new exit (range 13) 8359 | -6/Lower Caves | Identified exit to Lower Caves 8664 | -6/Lower Caves | Entered another Lower Caves area 8664 | -6/Lower Caves | Discovered new exit (range 17) 8666 | -6/Lower Caves | Reached level 19 8671 | -6/Lower Caves | Identified exit to Factory 8731 | -6/Lower Caves | Identified exit to Zion 8737 | -6/Lower Caves | Encountered a Warlord checkpoint 9028 | -6/Lower Caves | Entered Zion 9041 | -6/Zion | Given A8's code to call for help 9052 | -6/Zion | Discovered new exit (range 26) 9067 | -6/Zion | System corruption cleaned by Quarantine Array 9069 | -6/Zion | Attacked by Zionites 9069 | -6/Zion | Spotted 5U-DZP(B) 9069 | -6/Zion | Spotted HD-2O4(B) 9136 | -6/Zion | Destroyed 5U-DZP(B) 9151 | -6/Zion | Destroyed HD-2O4(B) 9667 | -6/Zion | Found Prototype Device 9667 | -6/Zion | Identified Phasing AFG 9893 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9894 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10109 | -6/Zion | Discovered new exit (range 7) 10111 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10111 | -6/Zion | Identified exit to Deep Caves 10260 | -6/Zion | Found Prototype Special Weapon 10260 | -6/Zion | Identified RU-N14's Throwing Claymores 10264 | -6/Zion | Found Prototype Device 10264 | -6/Zion | Identified Exp. Thermal Shield 10387 | -6/Zion | Learned Factory stockpile data 10392 | -6/Zion | Learned Factory emergency access door positions 10554 | -6/Zion | Entered Deep Caves 10736 | -6/Deep Caves | Attacked by Z-Imprinter 10752 | -6/Deep Caves | Destroyed Z-Imprinter 10979 | -6/Deep Caves | Upgraded with Utility slot (x1) 10997 | -6/Deep Caves | Found Zio. Heavy Carapace 11069 | -6/Deep Caves | Discovered new exit (range 9) 11107 | -6/Deep Caves | Spotted AG-60470 11116 | -6/Deep Caves | Spotted AG-38863 11282 | -6/Deep Caves | Found Zio. Weapon Casing 11327 | -6/Deep Caves | Entered Proximity Caves 11329 | -5/Proximity Caves | Reached level 20 11424 | -5/Proximity Caves | Learned Factory emergency access door positions 11576 | -5/Proximity Caves | Spotted B-75 Beast 11611 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11645 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Mak. Core Shielding 11645 | -5/Proximity Caves | Learned location of 1 exit from Factory 11652 | -5/Proximity Caves | Destroyed 7 combat bots 11697 | -5/Proximity Caves | Reached level 21 11818 | -5/Proximity Caves | Destroyed B-75 Beast 11953 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 11973 | -5/Proximity Caves | Discovered exit to Factory (range 16) 12071 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12200 | -5/Proximity Caves | Entered Factory 12201 | -5/Factory | Identified exit to Upper Caves 12263 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 12355 | -5/Factory | Reached level 22 12543 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 13400 | -5/Factory | First assault squad dispatched 13405 | -5/Factory | Fabricated Hyp. Gauss Cannon? 13413 | -5/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 13453 | -5/Factory | Reached level 23 13477 | -5/Factory | Destroyed 9 combat bots 13508 | -5/Factory | Spotted B-75 Beast 13614 | -5/Factory | Destroyed B-75 Beast 13809 | -5/Factory | Core integrity fell below 50% 13858 | -5/Factory | Destroyed 8 combat bots 13893 | -5/Factory | High security lockdown imminent 13919 | -5/Factory | Entered Upper Caves 13927 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13927 | -5/Upper Caves | Core integrity fell below 20% 13980 | -5/Upper Caves | Destroyed 8 combat bots 14046 | -5/Upper Caves | Learned location of 1 exit from Factory 14113 | -5/Upper Caves | Encountered a Warlord checkpoint 14155 | -5/Upper Caves | Discovered new exit (range 14) 14240 | -5/Upper Caves | Learned Factory security intel 14241 | -5/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 14283 | -5/Upper Caves | Learned Factory emergency access door positions 14498 | -5/Upper Caves | Entered another Upper Caves area 14498 | -5/Upper Caves | Accompanied by 2 allies 14500 | -5/Upper Caves | Reached level 24 14502 | -5/Upper Caves | Discovered new exit (range 6) 14515 | -5/Upper Caves | Attracted the attention of an 0b10 base 14653 | -5/Upper Caves | Spotted B-75 Beast 14672 | -5/Upper Caves | Destroyed B-75 Beast 14777 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14849 | -5/Upper Caves | Learned Factory garrison access intel 14873 | -5/Upper Caves | Discovered new exit (range 15) 14929 | -5/Upper Caves | Entered Warlord 14929 | -5/Warlord | Accompanied by 3 allies 14945 | -5/Warlord | System corruption cleaned by Quarantine Array 14947 | -5/Warlord | Attacked by Warlord forces 14958 | -5/Warlord | Discovered new exit (range 15) 15053 | -5/Warlord | Spotted N1-RUH(K) 15054 | -5/Warlord | Spotted 70-TCH(K) 15072 | -5/Warlord | Spotted FA-OYQ(B) 15072 | -5/Warlord | Spotted XR-6MF(B) 15097 | -5/Warlord | Destroyed N1-RUH(K) 15109 | -5/Warlord | Warlord's base attacked by MAIN.C 15123 | -5/Warlord | Tech Extrapolator generated special schematic: Machine Rigger 15196 | -5/Warlord | Entered Proximity Caves 15241 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15397 | -4/Proximity Caves | Spotted B-86 Titan 15406 | -4/Proximity Caves | Spotter reported a threat 15472 | -4/Proximity Caves | Discovered new exit (range 14) 15490 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15510 | -4/Proximity Caves | Entered Factory 15511 | -4/Factory | Identified exit to Research 15511 | -4/Factory | Core integrity fell below 50% 15511 | -4/Factory | Core integrity fell below 20% 15512 | -4/Factory | Reached level 25 15514 | -4/Factory | Loaded intel: 4 garrison access locations 15719 | -4/Factory | Garrison activated, responded to threat 15941 | -4/Factory | Reached level 26 16003 | -4/Factory | Discovered exit to Research (range 9) 16074 | -4/Factory | Discovered new exit (range 15) 16140 | -4/Factory | Spotted B-86 Titan 16182 | -4/Factory | Discovered new exit (range 12) 16260 | -4/Factory | First assault squad dispatched 16464 | -4/Factory | Fabricated Hyp. Alpha Cannon? 16499 | -4/Factory | Build established: Hacker-Mutant 16701 | -4/Factory | Cargo convoy interrupted 16710 | -4/Factory | Spotted Striker 16714 | -4/Factory | Destroyed Striker 16746 | -4/Factory | Destroyed 7 combat bots 16748 | -4/Factory | Reached level 27 16825 | -4/Factory | Upgraded with Power slot (x1) 16945 | -4/Factory | Found Quantum Capacitor 17076 | -4/Factory | High security lockdown imminent 17156 | -4/Factory | High security lockdown engaged 17161 | -4/Factory | Destroyed 11 combat bots 17273 | -4/Factory | Destroyed B-86 Titan 17460 | -4/Factory | Build established: Scavenger-Mutant 17539 | -4/Factory | Reached level 28 17602 | -4/Factory | Destroyed 11 combat bots 17703 | -4/Factory | Destroyed 15 combat bots 17833 | -4/Factory | Sterilization system engaged 17833 | -4/Factory | Non-combat units ordered to evacuate 17865 | -4/Factory | Destroyed 26 combat bots 17909 | -4/Factory | System corruption reached 10% 17933 | -4/Factory | Combat units ordered to evacuate 17966 | -4/Factory | Destroyed 21 combat bots 18133 | -4/Factory | Ambient heat levels rising (+10) 18153 | -4/Factory | Entered Upper Caves 18266 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18303 | -4/Upper Caves | Learned 4 Research zone layouts 18385 | -4/Upper Caves | Learned 4 Research zone layouts 18402 | -4/Upper Caves | Discovered new exit (range 12) 18610 | -4/Upper Caves | Entered another Upper Caves area 18614 | -4/Upper Caves | Discovered exit to Research (range 19) 18620 | -4/Upper Caves | Spotted B-86 Titan 18672 | -4/Upper Caves | Destroyed B-86 Titan 18744 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18793 | -4/Upper Caves | Destroyed 10 combat bots 18832 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18834 | -4/Upper Caves | Reached level 29 18843 | -4/Upper Caves | Discovered new exit (range 11) 18914 | -4/Upper Caves | Learned Research trap positions 19137 | -4/Upper Caves | Entered Zhirov 19137 | -4/Zhirov | Accompanied by 1 ally 19137 | -4/Zhirov | Discovered new exit (range 3) 19146 | -4/Zhirov | Met Zhirov 19154 | -4/Zhirov | Learned location of Command (-1) 19154 | -4/Zhirov | Learned location of Testing (-3) 19158 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19168 | -4/Zhirov | Found Alien Artifact 19168 | -4/Zhirov | Identified Integrated Reactor 19168 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19196 | -4/Zhirov | Found Alien Artifact 19239 | -4/Zhirov | Cloak Generator disabled 19239 | -4/Zhirov | Attacked by Zhirov 19240 | -4/Zhirov | Entered Proximity Caves 19240 | -3/Proximity Caves | Accompanied by 1 ally 19243 | -3/Proximity Caves | Spotter reported a threat 19258 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19272 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19281 | -3/Proximity Caves | Spotted B-86 Titan 19299 | -3/Proximity Caves | Destroyed 12 combat bots 19319 | -3/Proximity Caves | Destroyed B-86 Titan 19504 | -3/Proximity Caves | Discovered exit to Research (range 8) 19659 | -3/Proximity Caves | Destroyed 11 combat bots 19825 | -3/Proximity Caves | Entered Research 19825 | -3/Research | Accompanied by 2 allies 19827 | -3/Research | Loaded intel: 103 trap records 19827 | -3/Research | Reached level 30 19974 | -3/Research | Upgraded with Utility slot (x1) 20047 | -3/Research | Unchained authorized (6S-H0T) 20075 | -3/Research | First assault squad dispatched 20114 | -3/Research | Discovered new exit (range 13) 20154 | -3/Research | Discovered new exit (range 13) 20245 | -3/Research | Spotted B-86 Titan 20275 | -3/Research | Garrison activated, responded to threat 20403 | -3/Research | Spotted B-86 Titan 20442 | -3/Research | High security lockdown imminent 20449 | -3/Research | Identified exit to Research 20522 | -3/Research | High security lockdown engaged 20558 | -3/Research | Entered Testing 20643 | -3/Testing | Discovered exit to Research (range 19) 20700 | -3/Testing | Found Exp. Signal Interpreter 20721 | -3/Testing | Found Omega Cannon 20767 | -3/Testing | Unchained authorized (6S-H0T) 20780 | -3/Testing | Found Hyp. EM Gauss Rifle 20823 | -3/Testing | Reached level 31 20828 | -3/Testing | Superbehemoth self-activated to run performance analysis 20863 | -3/Testing | Destroyed 9 combat bots 20886 | -3/Testing | Spotted Superbehemoth 20904 | -3/Testing | Core integrity fell below 50% 20981 | -3/Testing | Found Imp. Potential Cannon 20986 | -3/Testing | Spotted Striker 21023 | -3/Testing | Found SHELL Armor 21058 | -3/Testing | First assault squad dispatched 21073 | -3/Testing | Spotted Striker 21100 | -3/Testing | Destroyed 6S-H0T 21113 | -3/Testing | Core integrity fell below 20% 21114 | -3/Testing | Destroyed Striker 21115 | -3/Testing | Destroyed Striker 21116 | -3/Testing | Spotted Alpha 7 21136 | -3/Testing | Destroyed 9 combat bots 21207 | -3/Testing | Entered Research 21208 | -2/Research | Core integrity fell below 50% 21208 | -2/Research | Core integrity fell below 20% 21270 | -2/Research | Spotted B-90 Cyclops 21354 | -2/Research | Reached level 32 21550 | -2/Research | Garrison activated, responded to threat 21600 | -2/Research | Destroyed 8 combat bots 21652 | -2/Research | Spotted B-90 Cyclops 21691 | -2/Research | Identified exit to Quarantine 21707 | -2/Research | First assault squad dispatched 21727 | -2/Research | High security lockdown imminent 21781 | -2/Research | Reached level 33 21790 | -2/Research | Upgraded with Utility slot (x1) 21807 | -2/Research | High security lockdown engaged 21814 | -2/Research | Destroyed 9 combat bots 21878 | -2/Research | Found Prototype Device 21878 | -2/Research | Identified Thermal Barrier 21893 | -2/Research | Found Prototype Processor 21893 | -2/Research | Identified Exp. Core Analyzer 21980 | -2/Research | Destroyed 15 combat bots 22071 | -2/Research | Spotted Striker 22071 | -2/Research | Spotted Striker 22072 | -2/Research | Destroyed Striker 22076 | -2/Research | Destroyed Striker 22082 | -2/Research | Spotted Investigator 22086 | -2/Research | Scanned by Researcher 22086 | -2/Research | Destroyed Investigator 22123 | -2/Research | Spotted Striker 22127 | -2/Research | Destroyed Striker 22127 | -2/Research | Spotted Striker 22129 | -2/Research | Destroyed Striker 22150 | -2/Research | Destroyed 45 combat bots 22156 | -2/Research | Found Prototype Launcher 22156 | -2/Research | Identified Containment Facilitator 22170 | -2/Research | Reached level 34 22218 | -2/Research | Spotted Investigator 22224 | -2/Research | Destroyed Investigator 22253 | -2/Research | Sterilization system engaged 22253 | -2/Research | Non-combat units ordered to evacuate 22284 | -2/Research | Destroyed 25 combat bots 22353 | -2/Research | Combat units ordered to evacuate 22365 | -2/Research | Found Containment Facilitator 22396 | -2/Research | Entered Quarantine 22425 | -2/Quarantine | Found Alien Artifact 22492 | -2/Quarantine | Cryocooling Duct disabled 22507 | -2/Quarantine | Ambient heat levels rising (+20) 22507 | -2/Quarantine | Non-combat units ordered to evacuate 22525 | -2/Quarantine | Spotted Fortress 22554 | -2/Quarantine | Unchained authorized (DW-4LL) 22556 | -2/Quarantine | Discovered new exit (range 13) 22561 | -2/Quarantine | High security lockdown imminent 22582 | -2/Quarantine | Cryocooling Duct disabled 22591 | -2/Quarantine | Destroyed 11 combat bots 22597 | -2/Quarantine | Ambient heat levels rising (+20) 22641 | -2/Quarantine | High security lockdown engaged 22663 | -2/Quarantine | Discovered new exit (range 5) 22663 | -2/Quarantine | Discovered new exit (range 6) 22665 | -2/Quarantine | Entered Protoforge 22697 | -2/Protoforge | Superfortress began startup sequence 22728 | -2/Protoforge | Discovered new exit (range 13) 22739 | -2/Protoforge | Spotted Hotshot 22739 | -2/Protoforge | Spotted Hotshot 22739 | -2/Protoforge | Spotted Hotshot 22739 | -2/Protoforge | Spotted Hotshot 22739 | -2/Protoforge | Spotted Hotshot 22743 | -2/Protoforge | Destroyed Hotshot 22743 | -2/Protoforge | Destroyed Hotshot 22744 | -2/Protoforge | Destroyed Hotshot 22744 | -2/Protoforge | Destroyed Hotshot 22746 | -2/Protoforge | Destroyed Hotshot 22769 | -2/Protoforge | Spotted Hotshot 22769 | -2/Protoforge | Spotted Hotshot 22769 | -2/Protoforge | Spotted Hotshot 22774 | -2/Protoforge | Spotted Hotshot 22774 | -2/Protoforge | Destroyed Hotshot 22775 | -2/Protoforge | Destroyed Hotshot 22776 | -2/Protoforge | Spotted Hotshot 22776 | -2/Protoforge | Destroyed Hotshot 22778 | -2/Protoforge | Destroyed Hotshot 22784 | -2/Protoforge | Destroyed Hotshot 22888 | -2/Protoforge | Build established: Scavenger-Gunner 22915 | -2/Protoforge | First assault squad dispatched 22949 | -2/Protoforge | Reached level 35 22996 | -2/Protoforge | Destroyed 11 combat bots 23053 | -2/Protoforge | Identified Transdimensional Reconstructor 23053 | -2/Protoforge | Forge Plexus network access discovered 23072 | -2/Protoforge | Spotted Decapitator 23074 | -2/Protoforge | Spotted Decapitator 23074 | -2/Protoforge | Spotted Decapitator 23075 | -2/Protoforge | Spotted Decapitator 23075 | -2/Protoforge | Destroyed Decapitator 23075 | -2/Protoforge | Destroyed Decapitator 23075 | -2/Protoforge | Destroyed Decapitator 23075 | -2/Protoforge | Destroyed Decapitator 23082 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 23096 | -2/Protoforge | Destroyed 12 combat bots 23156 | -2/Protoforge | Found Cep. Weapon Articulator 23241 | -2/Protoforge | Spotted V581-p 23264 | -2/Protoforge | Spotted Decapitator 23266 | -2/Protoforge | Destroyed Decapitator 23272 | -2/Protoforge | Destroyed V581-p 23282 | -2/Protoforge | Found Crosscalibrator 23287 | -2/Protoforge | Spotted Immortal 23301 | -2/Protoforge | Destroyed Immortal 23305 | -2/Protoforge | Spotted Decapitator 23305 | -2/Protoforge | Spotted Decapitator 23305 | -2/Protoforge | Spotted Decapitator 23308 | -2/Protoforge | Destroyed Decapitator 23309 | -2/Protoforge | Destroyed Decapitator 23310 | -2/Protoforge | Destroyed Decapitator 23331 | -2/Protoforge | Destroyed 11 combat bots 23367 | -2/Protoforge | Spotted Hotshot 23367 | -2/Protoforge | Spotted Hotshot 23367 | -2/Protoforge | Spotted Hotshot 23367 | -2/Protoforge | Spotted Hotshot 23373 | -2/Protoforge | Spotted V239-d 23374 | -2/Protoforge | Destroyed Hotshot 23375 | -2/Protoforge | Spotted Decapitator 23377 | -2/Protoforge | Destroyed Decapitator 23379 | -2/Protoforge | Destroyed V239-d 23379 | -2/Protoforge | Spotted V323-g 23381 | -2/Protoforge | Destroyed Hotshot 23384 | -2/Protoforge | Destroyed Hotshot 23417 | -2/Protoforge | Destroyed V323-g 23424 | -2/Protoforge | Found Prototype Device 23424 | -2/Protoforge | Identified Exp. Shock Absorption System 23441 | -2/Protoforge | Destroyed Hotshot 23462 | -2/Protoforge | Found Cep. Gyrokinetic System 23465 | -2/Protoforge | Found Cep. Gyrokinetic System 23468 | -2/Protoforge | Found Cep. Gyrokinetic System 23523 | -2/Protoforge | Spotted Immortal 23524 | -2/Protoforge | Spotted Immortal 23526 | -2/Protoforge | Spotted Immortal 23530 | -2/Protoforge | Destroyed Immortal 23537 | -2/Protoforge | Destroyed Immortal 23562 | -2/Protoforge | Destroyed Immortal 23573 | -2/Protoforge | Spotted V652-g 23573 | -2/Protoforge | Spotted V926-r 23589 | -2/Protoforge | System corruption reached 10% 23596 | -2/Protoforge | Spotted Decapitator 23596 | -2/Protoforge | Spotted Decapitator 23596 | -2/Protoforge | Spotted Decapitator 23596 | -2/Protoforge | Spotted Decapitator 23600 | -2/Protoforge | Destroyed Decapitator 23601 | -2/Protoforge | Destroyed Decapitator 23602 | -2/Protoforge | Destroyed Decapitator 23603 | -2/Protoforge | Destroyed Decapitator 23620 | -2/Protoforge | Spotted V116-o 23625 | -2/Protoforge | Destroyed V116-o 23634 | -2/Protoforge | Spotted V576-c 23642 | -2/Protoforge | Spotted V640-h 23645 | -2/Protoforge | Destroyed V576-c 23646 | -2/Protoforge | Destroyed V640-h 23650 | -2/Protoforge | Found Prototype Processor 23650 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 23655 | -2/Protoforge | Found Prototype Ballistic Gun 23655 | -2/Protoforge | Identified Multirail 23688 | -2/Protoforge | Found Cep. Zero-point Core 23692 | -2/Protoforge | Found Cep. Zero-point Core 23751 | -2/Protoforge | Build established: Scavenger-Mutant 23794 | -2/Protoforge | Destroyed 15 combat bots 23800 | -2/Protoforge | Spotted Immortal 23819 | -2/Protoforge | Destroyed Immortal 23891 | -2/Protoforge | Destroyed 8 combat bots 23959 | -2/Protoforge | Destroyed 7 combat bots 24113 | -2/Protoforge | Destroyed 16 combat bots 24252 | -2/Protoforge | Found Prototype Device 24252 | -2/Protoforge | Identified Exp. Cloaking Device 24273 | -2/Protoforge | Destroyed V652-g 24320 | -2/Protoforge | Destroyed V926-r 24384 | -2/Protoforge | Destroyed 20 combat bots 24406 | -2/Protoforge | Found Prototype Device 24406 | -2/Protoforge | Identified Exp. Actuator Array 24438 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 24440 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 24442 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 24567 | -2/Protoforge | Fabricated Hyp. Alpha Cannon (x1) 24571 | -2/Protoforge | Spotted Overlord 24574 | -2/Protoforge | Spotted EXE-6 24575 | -2/Protoforge | Spotted EXE-6 24581 | -2/Protoforge | Destroyed EXE-6 24581 | -2/Protoforge | Destroyed EXE-6 24598 | -2/Protoforge | Spotted Decapitator 24598 | -2/Protoforge | Spotted Decapitator 24600 | -2/Protoforge | Destroyed Decapitator 24602 | -2/Protoforge | Destroyed Decapitator 24616 | -2/Protoforge | Spotted EXE-6 24622 | -2/Protoforge | Destroyed EXE-6 24622 | -2/Protoforge | Destroyed EXE-6 24662 | -2/Protoforge | Spotted AP7-3 24662 | -2/Protoforge | Spotted AP7-3 24700 | -2/Protoforge | Spotted Hotshot 24700 | -2/Protoforge | Spotted Hotshot 24700 | -2/Protoforge | Spotted B-90 Cyclops 24779 | -2/Protoforge | Entered Access 24780 | -1/Access | Core integrity fell below 50% 24781 | -1/Access | Reached level 36 24915 | -1/Access | Spotted B-99 Colossus 24941 | -1/Access | Identified Subatomic Replicator 24941 | -1/Access | Used Subatomic Replicator to replicate Hyp. Alpha Cannon 25025 | -1/Access | Found Prototype Processor 25025 | -1/Access | Identified Exp. Terrain Scan Processor 25279 | -1/Access | First assault squad dispatched 25299 | -1/Access | Fabricated Hyp. Alpha Cannon? 25319 | -1/Access | High security lockdown imminent 25335 | -1/Access | Build established: Hacker-Mutant 25367 | -1/Access | Destroyed 19 combat bots 25399 | -1/Access | High security lockdown engaged 25421 | -1/Access | Discovered new exit (range 8) 25579 | -1/Access | Destroyed Investigator 25605 | -1/Access | Destroyed 9 combat bots 25643 | -1/Access | Reached level 37 25666 | -1/Access | Destroyed 8 combat bots 25691 | -1/Access | Build established: Hacker-Gunner 25717 | -1/Access | Destroyed Executioner 25717 | -1/Access | Destroyed Striker 25726 | -1/Access | Destroyed Executioner 25740 | -1/Access | Spotted Executioner 25743 | -1/Access | Destroyed Executioner 25748 | -1/Access | Spotted Executioner 25749 | -1/Access | Destroyed Executioner 25776 | -1/Access | Destroyed 23 combat bots 25893 | -1/Access | Destroyed Executioner 25983 | -1/Access | Destroyed 18 combat bots 26056 | -1/Access | Destroyed Executioner 26122 | -1/Access | Spotted Executioner 26124 | -1/Access | Destroyed Executioner 26157 | -1/Access | Destroyed 11 combat bots 26164 | -1/Access | Destroyed Striker 26180 | -1/Access | Spotted Striker 26181 | -1/Access | Destroyed Striker 26185 | -1/Access | Spotted Striker 26185 | -1/Access | Destroyed Striker 26192 | -1/Access | Destroyed Executioner 26192 | -1/Access | Destroyed Executioner 26199 | -1/Access | Spotted Executioner 26202 | -1/Access | Destroyed Executioner 26205 | -1/Access | Spotted Investigator 26206 | -1/Access | Destroyed Investigator 26211 | -1/Access | Spotted Striker 26211 | -1/Access | Destroyed Striker 26218 | -1/Access | Sterilization system engaged 26220 | -1/Access | Spotted Executioner 26221 | -1/Access | Destroyed Executioner 26242 | -1/Access | Destroyed 26 combat bots 26266 | -1/Access | Found Containment Facilitator 26269 | -1/Access | Found Containment Facilitator 26287 | -1/Access | Spotted B-99 Colossus 26293 | -1/Access | Spotted Executioner 26295 | -1/Access | Destroyed Executioner 26313 | -1/Access | Found Prototype Device 26313 | -1/Access | Identified Adv. Kinecellerator 26330 | -1/Access | Spotted Executioner 26330 | -1/Access | Spotted Striker 26330 | -1/Access | Spotted Striker 26332 | -1/Access | Destroyed Executioner 26343 | -1/Access | Destroyed Striker 26346 | -1/Access | Destroyed Striker 26370 | -1/Access | Reached level 38 26389 | -1/Access | Spotted Executioner 26389 | -1/Access | Spotted Executioner 26389 | -1/Access | Spotted Striker 26396 | -1/Access | Destroyed Executioner 26398 | -1/Access | Destroyed Striker 26400 | -1/Access | Destroyed Executioner 26408 | -1/Access | Upgraded with Utility slot (x1) 26409 | -1/Access | Found Exp. Core Analyzer 26416 | -1/Access | Spotted B-99 Colossus 26421 | -1/Access | Destroyed 21 combat bots 26452 | -1/Access | Crushed by falling debris 26518 | -1/Access | Ambient heat levels rising (+10) 26548 | -1/Access | Destroyed B-99 Colossus 26568 | -1/Access | Destroyed B-99 Colossus 26589 | -1/Access | Destroyed 8 combat bots 26618 | -1/Access | Entered Command 26660 | -1/Command | Spotted B-99 Colossus 26703 | -1/Command | Disengaged cave seal 26824 | -1/Command | Destroyed B-99 Colossus 26864 | -1/Command | High security lockdown imminent 26944 | -1/Command | High security lockdown engaged 26963 | -1/Command | Destroyed 13 combat bots 26983 | -1/Command | Spotted B-99 Colossus 27038 | -1/Command | Build established: Scavenger-Gunner 27051 | -1/Command | Destroyed B-99 Colossus 27166 | -1/Command | Spotted Striker 27166 | -1/Command | Spotted Executioner 27166 | -1/Command | Spotted Striker 27170 | -1/Command | Destroyed Striker 27172 | -1/Command | Destroyed Striker 27175 | -1/Command | Spotted Investigator 27178 | -1/Command | Destroyed Investigator 27178 | -1/Command | Destroyed Executioner 27243 | -1/Command | Destroyed 46 combat bots 27285 | -1/Command | Spotted Striker 27285 | -1/Command | Spotted Executioner 27298 | -1/Command | Destroyed Striker 27320 | -1/Command | Destroyed Executioner 27365 | -1/Command | Destroyed 15 combat bots 27376 | -1/Command | Spotted Executioner 27379 | -1/Command | Destroyed Executioner 27438 | -1/Command | Destroyed 11 combat bots 27491 | -1/Command | Spotted Executioner 27491 | -1/Command | Spotted Striker 27496 | -1/Command | Spotted Striker 27498 | -1/Command | Spotted Striker 27501 | -1/Command | Destroyed Striker 27507 | -1/Command | System corruption reached 10% 27513 | -1/Command | Destroyed Striker 27513 | -1/Command | Destroyed Executioner 27516 | -1/Command | Destroyed Striker 27521 | -1/Command | Spotted Executioner 27523 | -1/Command | Destroyed Executioner 27527 | -1/Command | Destroyed Executioner 27554 | -1/Command | Destroyed 19 combat bots 27642 | -1/Command | Reached level 39 27642 | -1/Command | Destroyed Executioner 27644 | -1/Command | Spotted Striker 27644 | -1/Command | Destroyed Striker 27672 | -1/Command | Destroyed 18 combat bots 27830 | -1/Command | Spotted Striker 27832 | -1/Command | Spotted Executioner 27844 | -1/Command | Destroyed Striker 27847 | -1/Command | Destroyed Executioner 27863 | -1/Command | Spotted Executioner 27863 | -1/Command | Spotted Executioner 27876 | -1/Command | Destroyed Executioner 27878 | -1/Command | Destroyed Executioner 27906 | -1/Command | Destroyed 35 combat bots 27926 | -1/Command | Spotted Striker 27926 | -1/Command | Spotted Striker 27926 | -1/Command | Spotted Executioner 27927 | -1/Command | Destroyed Striker 27929 | -1/Command | Destroyed Executioner 27932 | -1/Command | Destroyed Striker 27938 | -1/Command | Spotted Executioner 27938 | -1/Command | Spotted Striker 27938 | -1/Command | Spotted Executioner 27941 | -1/Command | Destroyed Striker 27943 | -1/Command | Destroyed Executioner 27945 | -1/Command | Destroyed Executioner 27966 | -1/Command | Destroyed 8 combat bots 28032 | -1/Command | Destroyed 10 combat bots 28058 | -1/Command | Spotted Executioner 28062 | -1/Command | Spotted Executioner 28062 | -1/Command | Spotted Executioner 28067 | -1/Command | Destroyed Executioner 28071 | -1/Command | Destroyed Executioner 28074 | -1/Command | Destroyed Executioner 28107 | -1/Command | Destroyed 17 combat bots 28506 | -1/Command | Destroyed 47 combat bots 28664 | -1/Command | Destroyed 62 combat bots 28741 | -1/Command | Destroyed 24 combat bots 28786 | -1/Command | Destroyed 19 combat bots 28934 | -1/Command | Destroyed 76 combat bots 28991 | -1/Command | Reached level 40 29016 | -1/Command | Destroyed 57 combat bots 29161 | -1/Command | Destroyed 43 combat bots 29244 | -1/Command | Spotted Alpha 7 29244 | -1/Command | Spotted Alpha 7 29244 | -1/Command | Spotted Striker 29244 | -1/Command | Spotted Striker 29244 | -1/Command | Spotted Executioner 29244 | -1/Command | Spotted Executioner 29244 | -1/Command | Spotted Executioner 29244 | -1/Command | Spotted Executioner 29246 | -1/Command | Spotted B-99 Colossus 29261 | -1/Command | Destroyed Striker 29263 | -1/Command | Destroyed Striker 29271 | -1/Command | Destroyed Executioner 29274 | -1/Command | Destroyed Executioner 29276 | -1/Command | Destroyed Executioner 29283 | -1/Command | Destroyed Executioner 29305 | -1/Command | Destroyed Alpha 7 29305 | -1/Command | Destroyed Alpha 7 29310 | -1/Command | Spotted B-99 Colossus 29348 | -1/Command | Destroyed B-99 Colossus 29366 | -1/Command | Destroyed B-99 Colossus 29403 | -1/Command | Spotted M Guard 29404 | -1/Command | Spotted M Guard 29404 | -1/Command | Spotted Combat Programmer 29404 | -1/Command | Spotted Combat Programmer 29425 | -1/Command | Destroyed Combat Programmer 29436 | -1/Command | Destroyed Combat Programmer 29490 | -1/Command | Destroyed M Guard 29499 | -1/Command | Destroyed M Guard 29499 | -1/Command | All MAIN.C guards destroyed 29510 | -1/Command | Found Prototype Energy Cannon 29510 | -1/Command | Identified Cld. Nova Cannon 29521 | -1/Command | Found Prototype Protection 29521 | -1/Command | Identified Hvy. Regenerative Plating 29892 | -1/Command | Phase Generator disabled 30073 | -1/Command | 0b10 Conduit disabled 30155 | -1/Command | Met MAIN.C 30355 | -1/Command | MAIN.C activated Command garrisons 30531 | -1/Command | Discovered new exit (range 16) 30667 | -1/Command | Found Prototype Device 30667 | -1/Command | Identified Exp. Hardlight Generator 30670 | -1/Command | Found Prototype Device 30670 | -1/Command | Identified Adv. Particle Accelerator 30671 | -1/Command | Found Prototype Device 30671 | -1/Command | Identified Exp. System Purifier 30824 | -1/Command | Found Prototype Device 30824 | -1/Command | Identified Thermal Barrier 30827 | -1/Command | Found Prototype Reactor 30827 | -1/Command | Identified Zero-point Reactor 30891 | -1/Command | Found SHELL Armor 30980 | -1/Command | Destroyed MAIN.C Shell 31022 | -1/Command | Destroyed MAIN.C 31026 | -1/Command | Discovered new exit (range 34) 31026 | -1/Command | Discovered new exit (range 100) 31026 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31034 | -1/Command | Found Exp. Powered Armor 31475 | -1/Command | Found Containment Facilitator 31561 | -1/Command | Warped through subspace to slip node 31561 | -1/Command | Discovered new exit (range 5) 31564 | -1/Command | Entered Access_0 31567 | -1/Access_0 | Met Architect 31573 | -1/Access_0 | Architect warped through subspace 31578 | -1/Access_0 | Destroyed A8 31606 | -1/Access_0 | Subspace Access Node disabled 31609 | -1/Access_0 | Architect warped through subspace 31637 | -1/Access_0 | Found Integrated Mediator 31637 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 31651 | -1/Access_0 | Architect warped through subspace 31682 | -1/Access_0 | Architect warped through subspace 31712 | -1/Access_0 | Architect warped through subspace 31729 | -1/Access_0 | A6 warped into view 31741 | -1/Access_0 | Architect warped through subspace 31751 | -1/Access_0 | Destroyed A6 31764 | -1/Access_0 | Architect warped through subspace 31788 | -1/Access_0 | Architect warped through subspace 31815 | -1/Access_0 | Architect warped through subspace 31829 | -1/Access_0 | Architect warped through subspace 31845 | -1/Access_0 | Architect warped through subspace 31852 | -1/Access_0 | Architect warped through subspace 31869 | -1/Access_0 | Subspace Access Node disabled 31873 | -1/Access_0 | Architect warped through subspace 31892 | -1/Access_0 | Subspace Access Node disabled 31898 | -1/Access_0 | Architect warped through subspace 31908 | -1/Access_0 | A5 warped into view 31921 | -1/Access_0 | Destroyed A5 31930 | -1/Access_0 | Architect warped through subspace 31961 | -1/Access_0 | Architect warped through subspace 31993 | -1/Access_0 | Architect warped through subspace 32013 | -1/Access_0 | Architect warped through subspace 32035 | -1/Access_0 | Architect warped through subspace 32057 | -1/Access_0 | Found Prototype Device 32057 | -1/Access_0 | Identified Desublimator 32069 | -1/Access_0 | Architect warped through subspace 32085 | -1/Access_0 | Destroyed A2 32089 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32097 | -1/Access_0 | Found Prototype Device 32097 | -1/Access_0 | Identified ST Field Compressor 32105 | -1/Access_0 | Architect warped through subspace 32127 | -1/Access_0 | A4 warped into view 32127 | -1/Access_0 | Singularity Gate disabled 32135 | -1/Access_0 | Destroyed A4 32147 | -1/Access_0 | Singularity Gate disabled 32152 | -1/Access_0 | Architect warped through subspace 32168 | -1/Access_0 | Found Core Regenerator 32168 | -1/Access_0 | Used Core Regenerator, restored core integrity (+437) 32193 | -1/Access_0 | Architect warped through subspace 32226 | -1/Access_0 | Architect warped through subspace 32241 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32252 | -1/Access_0 | Architect warped through subspace 32270 | -1/Access_0 | Architect warped through subspace 32288 | -1/Access_0 | Architect warped through subspace 32302 | -1/Access_0 | Architect warped through subspace 32310 | -1/Access_0 | Architect warped through subspace 32330 | -1/Access_0 | Architect warped through subspace 32339 | -1/Access_0 | Subspace Access Node disabled 32352 | -1/Access_0 | Destroyed Architect 32355 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32372 | -1/Access_0 | A3 warped into view 32385 | -1/Access_0 | Destroyed A3 32387 | -1/Access_0 | Build established: Scavenger-Sprinter 32397 | -1/Access_0 | Found Prototype Ballistic Gun 32397 | -1/Access_0 | Identified A3's Sniper Rifle 32409 | -1/Access_0 | Found Prototype Hackware 32409 | -1/Access_0 | Identified Architect God Chip D 32411 | -1/Access_0 | Found Prototype Protection 32411 | -1/Access_0 | Identified Centrium Linked Plating 32413 | -1/Access_0 | Found Prototype Hackware 32413 | -1/Access_0 | Identified Architect God Chip A 32415 | -1/Access_0 | Found Alien Energy Gun 32415 | -1/Access_0 | Identified Modified Sigix Sheargun 32485 | -1/Access_0 | Found Core Expander 32485 | -1/Access_0 | Installed Core Expander, added new Weapon slot 32599 | -1/Access_0 | Found Exp. Weapon Cycler 32629 | -1/Access_0 | Warped through subspace to slip node 32629 | -1/Access_0 | Discovered new exit (range 8) 32632 | *** | Establishing 0b11! Last Messages --------------- [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] >>Record! "Log L.T4KTHQWA" Luck is with me! LRC-V3 managed to expose MAIN.C's own creator, hidden and completely unknown to anyone until now. It's too bad that the near-immediate attack on his hideout failed to kill him. More resources must be allocated to pinpointing his current location. 32629_ Warped through subspace, drawn to slip node. 32629_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 223 Coolant Potential 100 Energy Generation 139 Energy Capacity 2170 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 50 Additional Mass Support 12 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 75 Targeting Accuracy 30 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 62 Kinecelleration 30 Offensive Hacking 120 Defensive Hacking 110 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Mak. Coolant Network | -6/Deep Caves | Extrapolated Hvy. Beamcaster | -5/Proximity Caves | Extrapolated Mak. Thermal Plating | -5/Proximity Caves | Extrapolated Mak. Core Shielding | -5/Proximity Caves | Extrapolated Mak. Medium Armor Plating | -5/Proximity Caves | Extrapolated Mak. Ablative Armor | -5/Proximity Caves | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Hyp. Gauss Rifle | -5/Factory | Hacked Hvy. Battle Rifle | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Ripper | -5/Factory | Extrapolated Hyp. Gauss Cannon | -5/Factory | Hacked Hyp. Alpha Cannon | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Heat Bomb Trap | -5/Upper Caves | Extrapolated Mak. Salvage Targeting Computer | -5/Upper Caves | Extrapolated Mak. Light Armor Plating | -5/Warlord | Extrapolated Mak. Weapon Shielding | -5/Warlord | Extrapolated Machine Rigger | -5/Warlord | Extrapolated Mak. Kinetic Plating | -4/Proximity Caves | Extrapolated Mak. Laser | -4/Proximity Caves | Extrapolated Multitool | -4/Proximity Caves | Extrapolated Phasing Sabre | -4/Proximity Caves | Extrapolated 0b10 Decoder Chip [Generic] | -4/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -4/Factory | Extrapolated Mak. Flight Unit | -4/Factory | Extrapolated Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Adv. Heavy Siege Treads | -3/Research | Hacked Exp. Matter Compressor | -3/Testing | Archive Cld. Fission Core | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Centrium Greatsword | -2/Quarantine | Archive Cld. Linear Gravjet | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Com. Mass Driver | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Exp. Weapon Cycler | -2/Quarantine | Archive Tactical Quantum Warhead | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Exp. Target Analyzer | -2/Quarantine | Archive Enh. Multireflex Exoskeleton | -2/Quarantine | Archive Cld. Nuclear Pulse Thruster | -2/Quarantine | Archive Exp. Focal Shield | -2/Protoforge | Archive Nanosword | -2/Protoforge | Archive Centrium Heavy Treads | -2/Protoforge | Archive Graviton Cannon | -2/Protoforge | Archive Exp. EM Shield | -2/Protoforge | Archive Electron Diverter | -2/Protoforge | Archive Imp. Matter Neutralizer | -2/Protoforge | Archive Adv. Matter Compressor | -2/Protoforge | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Cld. Phase Cannon | -2/Protoforge | Archive Robot Schematics ------------------ O-32 Director | -3/Testing | Archive S-43 Plague | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive X-82 Rainmaker | -2/Quarantine | Archive L-61 Swordsman | -2/Quarantine | Archive G-67 Veteran | -2/Quarantine | Archive K-01 Serf | -2/Quarantine | Archive X-87 Electro | -2/Quarantine | Archive C-65 Expert | -2/Protoforge | Archive H-88 Terminator | -2/Protoforge | Archive Fabricated ------------ Adv. Drone Bay | x1 | -6/Factory | Preloaded Hyp. Gauss Rifle | x2 | -5/Factory Hyp. Gauss Cannon | x2 | -5/Factory Hyp. Alpha Cannon | x1 | -4/Factory Hyp. Alpha Cannon | x1 | -2/Protoforge Hyp. Alpha Cannon | x1 | -1/Access Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Transdimensional Reconstructor Integrated Mediator Core Regenerator Modified Sigix Sheargun Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Levels Raised 39 | . 3 1 4 2 . . 7 . 1 . . 2 2 . 1 . . 4 . 1 . . 1 1 3 . 1 3 2 . XP Earned 62698 | 3000 5486 841 6253 2767 444 630 9113 1250 244 182 512 2921 3271 497 447 156 848 5703 223 215 50 1005 1595 879 4335 636 1879 3272 3461 583 XP Spent 61090 | 2970 2840 3125 3500 3975 . 1440 6700 . . 2300 2600 1700 2300 1700 . 735 . 7455 . . . . 2900 150 4190 1250 1600 4900 2760 . Upgrades 106 | 10 8 10 5 6 . 4 4 . . 3 1 1 5 2 . 7 . 25 . . . . 1 1 4 1 1 3 4 . Power Slot 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 5 | 1 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . 2 . 1 . . 3 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Weapon Slot 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 23 | . . 5 . . . . . . . . . . . . . 7 . 11 . . . . . . . . . . . . Heat Dissipation 18 | 4 4 . . . . 3 . . . . . . . . . . . 2 . . . . . . 3 . . . 2 . Energy Generation 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Energy Storage 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Matter Storage 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Inventory Capacity 5 | 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Sight Range 6 | . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Ranged Accuracy 6 | 1 1 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Hack Attack % 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Hack Defense % 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . KI Damage % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 36552 | . 431 13 587 520 . 2243 641 342 . 180 224 286 944 339 279 87 64 3437 547 184 . 746 765 336 2740 134 3172 3536 12270 1505 Integrity Restored 42692 | . 576 39 973 374 . 2793 1347 807 88 916 402 805 1414 1001 569 . 162 5421 908 326 . 604 1613 312 3644 . 4140 2470 7376 3612 Core 36110 | . 511 39 866 259 . 1790 1347 666 69 459 402 401 929 769 279 . 162 5421 361 267 . 481 1372 312 3242 . 4140 1837 6117 3612 Parts 6582 | . 65 . 107 115 . 1003 . 141 19 457 . 404 485 232 290 . . . 547 59 . 123 241 . 402 . . 633 1259 . Protomatter Decayed 32769 | . 164 26 245 343 . 20844 103 89 . . . 38 280 . 243 84 . 963 94 124 . 522 400 232 755 . 606 725 5588 301 Game ------ Seed ThrowingPointBiocell Manual? 0 Play Time 06:44:07 Cumulative 493.1 hours Start 2025.12.17 @ 11:27:52 End 2025.12.17 @ 20:20:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 184 Rogue 30 Adventurer 154 Explorer 0 Win Type 1 Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 94 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6187c272-27b1-4772-9aed-1e833ae95255