Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 22:53:13 Player: Roadie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1825) 1825 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5655 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 66/100 System Corruption 26% Temperature Cool (-32) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg (fused) Improved Carbon-fiber Leg > --- UTILITY (7) ------ Cryofiber Web Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- High-powered Field Laser (fused) High-powered Field Laser > --- INVENTORY (10) --- Light Deuterium Engine Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced ECM Suite Long-range Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Medium Storage Unit Enhanced Optical Array Improved Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Thermic Laser Phase Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Advanced ECM Suite Advanced ECM Suite Layered Light Armor Plating Long-range Tractor Beam Recalibrator High-powered Field Laser High-powered Field Laser Remote Datajack [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 1 2 2 . . Weapon . | . . . . . . . . Parts Attached 141 | 8 2 25 36 37 8 . 25 Power 24 | 1 . 2 7 5 2 . 7 Engine 16 | 1 . 1 6 5 1 . 2 Core 8 | . . 1 1 . 1 . 5 Reactor . | . . . . . . . . Propulsion 42 | 4 . 7 7 16 . . 8 Treads 3 | . . 3 . . . . . Leg 20 | 2 . . 1 9 . . 8 Wheel 2 | 2 . . . . . . . Hover 2 | . . . . 2 . . . Flight 15 | . . 4 6 5 . . . Utility 34 | 1 2 1 10 9 5 . 6 Device 19 | . . . 7 8 2 . 2 Storage 4 | 1 . . 1 . 1 . 1 Processor 2 | . 1 . . . 1 . . Hackware 1 | . . . . 1 . . . Protection 8 | . 1 1 2 . 1 . 3 Artifact . | . . . . . . . . Weapon 41 | 2 . 15 12 7 1 . 4 Energy Gun 16 | 1 . 5 2 4 . . 4 Energy Cannon 3 | . . 1 . 1 1 . . Ballistic Gun 12 | 1 . 4 7 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 8 | . . 5 2 1 . . . Unidentified Prototypes 6 | . . 1 1 4 . . . Parts Lost 30 | . . 1 15 5 . . 9 Power 7 | . . . 2 3 . . 2 Propulsion 11 | . . . 9 1 . . 1 Utility 7 | . . 1 1 1 . . 4 Weapon 5 | . . . 3 . . . 2 Highest Loss Streak 7 | . . 1 7 2 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 97 97 77 89 96 100 94 Engine 9 | . 14 6 11 12 7 6 6 Core 2 | . . 4 1 . 2 6 4 Treads 3 | . . 19 . . . . . Leg 11 | . . . 3 10 26 26 25 Wheel 3 | . 28 18 . . . . . Hover 1 | . . . . 3 . . . Flight 7 | . . 5 19 9 . . . Device 15 | . . . 16 22 24 20 16 Storage 8 | . 14 11 9 7 6 6 6 Processor 2 | . 10 6 . . 1 6 6 Hackware 3 | . . . . 7 6 6 6 Protection 2 | . 2 3 . . 6 6 5 Energy Gun 6 | . 14 8 3 4 9 6 9 Energy Cannon 1 | . . 2 . 1 3 6 3 Ballistic Gun 3 | . 14 7 6 1 . . . Special Melee Weapon 2 | . . 2 3 4 . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 13 14 20 27 37 55 51 59 Greatest Support 72 | 26 26 26 25 72 72 72 72 Greatest Overweight (x) 15 | . . 4 6 7 . . 15 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 8 9 Most Carried 10 | 8 8 8 8 8 8 8 10 Average Carried 6 | 5 7 7 7 5 6 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 8 | 6 8 8 7 7 8 8 7 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Matter Collected 1963 | 161 85 299 606 418 22 . 372 Remotely 22 | . . . . . 22 . . Salvage Created 2559 | . 85 454 803 569 22 . 626 Parts 117 | . 2 22 49 22 1 . 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 45 | . . 10 14 10 1 . 10 Melee 3 | . . . 3 . . . . Guns 34 | . . 9 11 8 1 . 5 Cannons 6 | . . 1 . 1 . . 4 Classes Destroyed 9 | . 1 3 3 1 . . 1 Worker 2 | . . . 2 . . . . Recycler 6 | . 1 . 2 2 . . 1 Watcher 1 | . . . . . . . 1 Swarmer 15 | . . . 6 4 1 . 4 Grunt 19 | . . 8 3 2 . . 6 Duelist 1 | . . 1 . . . . . Sentry 5 | . . 1 3 1 . . . Specialist 2 | . . . 2 . . . . Programmer 3 | . . . . 3 . . . Best Kill Streak 7 | . 1 2 6 5 1 . 7 Combat Bots Only 6 | . . 2 6 4 1 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Damage Taken 5617 | . . 393 1475 1017 44 . 2688 Core 1511 | . . 14 473 163 . . 861 Absorbed by Shields 362 | . . . . 89 16 . 257 Regen/Repaired (Parts) 56 | . . . 14 42 . . . Core Remaining (%) 77 | 100 100 96 14 76 . . . Volleys Fired 203 | . 2 32 44 61 4 . 60 Largest 2 | . 2 2 2 2 2 . 2 Hottest 170 | . 60 122 93 135 140 . 170 Shots Fired 298 | . 4 53 72 66 8 . 95 Gun 250 | . 4 48 72 57 8 . 61 Cannon 48 | . . 5 . 9 . . 34 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 93 | . 2 20 58 13 . . . Thermal 200 | . 2 28 14 53 8 . 95 Explosive . | . . . . . . . . Electromagnetic 5 | . . 5 . . . . . Robot Hit Streak 19 | . 3 12 19 12 2 . 8 Robot Miss Streak 5 | . . 3 3 4 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 205 | . 3 43 54 46 3 . 56 Core Hits 82 | . 2 14 25 18 1 . 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 17 | . . 3 3 4 . . 7 Burn 16 | . . 3 2 4 . . 7 Destroy 1 | . . . 1 . . . . Melee Attacks 14 | . . 5 9 . . . . Impact . | . . . . . . . . Slashing 9 | . . . 9 . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4459 | . 33 686 1118 991 68 . 1563 Guns 3351 | . 33 618 963 789 68 . 880 Cannons 944 | . . 68 . 202 . . 674 Explosions . | . . . . . . . . Melee 154 | . . . 154 . . . . Ramming 10 | . . . 1 . . . 9 Kinetic 1288 | . 12 178 885 213 . . . Thermal 2939 | . 21 440 78 778 68 . 1554 Explosive . | . . . . . . . . Electromagnetic 68 | . . 68 . . . . . Impact . | . . . . . . . . Slashing 154 | . . . 154 . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . 4 6 . 25 25 Average Corruption 11 | . . . 2 4 . 13 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 78 | . . . 7 20 . 10 41 Message Errors 14 | . . . 1 . . 1 12 Matter Fused 18 | . . . 2 7 . 3 6 Heat Flow Errors 12 | . . . 1 4 . 1 6 Energy Discharges 10 | . . . 1 . . 2 7 Parts Rejected 2 | . . . . 1 . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 9 | . . . 2 4 . 1 2 Data Loss (major) 3 | . . . . 2 . 1 . Alerts 4 | . . . . 2 . . 2 Misdirections 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 33 | . . . . . . . 33 Projectiles 33 | . . . . . . . 33 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . 1 . . . 2 Kicked 3 | . . . 1 . . . 2 Crushed . | . . . . . . . . Highest Temperature 1013 | . . 315 343 145 . 64 1013 Average Temperature 275 | . . 85 167 58 . 43 407 Received Heat Transfer 1340 | . . 138 477 179 . . 546 Effects 49 | . . . 1 . . . 48 Shutdowns 3 | . . . . . . . 3 Energy Bleed 6 | . . . 1 . . . 5 Interference 7 | . . . . . . . 7 Matter Decay 4 | . . . . . . . 4 Short Circuit 10 | . . . . . . . 10 Damage (minor) 2 | . . . . . . . 2 Damage (major) 11 | . . . . . . . 11 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 23 | . . 5 2 9 1 . 6 Heat Transferred 6432 | . 50 1036 333 1665 111 . 3237 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Peak Influence 401 | . 17 259 401 138 117 70 241 Initial 93 | . . 7 75 93 43 40 49 Average 106 | . 12 117 258 52 88 56 72 Maximum Alert Level 2 | . . 1 2 . . . 1 Low Security (%) 81 | 100 100 85 22 100 100 100 92 Level 1 18 | . . 14 74 . . . 7 Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 3 3 3 . . 1 Investigation 1 | . . 1 . . . . . Extermination 4 | . . . . 3 . . 1 Reinforcement 5 | . . 2 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Distress Signals 3 | . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . . 20 23 12 2 5 18 Peak Tracking Total 8 | . . 5 7 4 3 5 8 Tactical Retreats 9 | . . 2 4 . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Traps Triggered 10 | . . 1 2 3 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Disabled 3 | . . 1 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Machines Accessed 15 | . 3 1 2 6 2 . 1 Terminals 7 | . 2 . . 3 1 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 2 . . . Recycling Units 5 | . 1 1 1 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 11 2 8 12 4 . 2 Successful 16 | . 8 . 2 5 1 . . Failed 23 | . 3 2 6 7 3 . 2 Catastrophic 4 | . . . 1 1 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 9 . . 5 2 . 2 Fabricators . | . . . . . . . . Repair Stations 12 | . . . 7 5 . . . Recycling Units 9 | . 2 2 1 2 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 7 . . 2 1 . . Record 2 | . 2 . . . . . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Emergency Access Points 2 | . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . . Scan Component 2 | . . . 1 1 . . . Repair 2 | . . . 1 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 1 2 6 2 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . Time 82 | . . . 38 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . 3 . . . . . Non-combat 2 | . . 2 . . . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 4 | . . 4 . . . . . parse_system 2 | . . 2 . . . . . no_distress 1 | . . 1 . . . . . find_recycling 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Turns Passed 4487 | 52 138 724 868 1447 223 262 773 Spaces Moved 2779 | 42 123 508 727 630 160 215 374 Core 66 | 13 . . 2 50 . . 1 Treads 1 | . . 1 . . . . . Legs 1259 | 4 . . 156 351 160 215 373 Wheels 600 | 25 123 452 . . . . . Hover 205 | . . . . 205 . . . Flight 648 | . . 55 569 24 . . . Fastest Speed 31 | 50 90 31 31 120 120 120 120 Average Speed 116 | 80 90 85 73 186 120 120 136 Slowest Speed 800 | 120 90 400 350 400 120 120 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 23 30 48 17 5 87 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . . . 1 . . 11 Melee . | . . . . . . . . Projectile 12 | . . . . 1 . . 11 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Total 3700 | 57 145 742 977 836 184 219 540 Wait 403 | . 16 139 127 65 4 5 47 Move 2773 | 41 122 507 726 629 160 214 374 Hop . | . . . . . . . . Pick Up 90 | 8 3 16 15 24 5 . 19 Fast Attach 17 | 4 . 2 9 2 . . . Attach 46 | 2 1 3 13 13 3 . 11 Detach 7 | . . 1 5 1 . . . Swap 78 | 2 1 20 14 22 5 . 14 Drop 66 | . . 17 14 19 3 . 13 Fire 203 | . 2 32 44 61 4 . 60 Melee 14 | . . 5 9 . . . . Ram . | . . . . . . . . Kick 3 | . . . 1 . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 4) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 385 | -9/Materials | Discovered new exit (range 16) 749 | -9/Materials | Discovered new exit (range 3) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 932 | -8/Materials | Discovered new exit (range 16) 1047 | -8/Materials | Discovered new exit (range 10) 1107 | -8/Materials | Build established: Sprinter 1289 | -8/Materials | Lost 7 parts (1p5n1w) 1354 | -8/Materials | Repaired Adv. Weight Redist. System 1406 | -8/Materials | Core integrity fell below 50% 1450 | -8/Materials | Lost 7 parts (1p4n1u1w) 1468 | -8/Materials | Build established: Mutant 1769 | -8/Materials | Core integrity fell below 20% 1775 | -8/Materials | Discovered new exit (range 5) 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Utility x2 2236 | -7/Factory | Repaired Imp. Cooling System 2536 | -7/Factory | Build established: Scavenger-Mutant 3007 | -7/Factory | Build established: Mutant 3048 | -7/Factory | Discovered new exit (range 16) 3223 | -7/Factory | Identified exit to Factory 3230 | -7/Factory | Entered another Factory area 3230 | -6/Factory | Evolved 2 slots: Utility x2 3304 | -6/Factory | Discovered new exit (range 5) 3453 | -6/Factory | Sucked down chute 3453 | -6/Factory | Entered Waste 3468 | -6/Waste | EMP discharged 3506 | -6/Waste | Spotted C-40 Crusher 3539 | -6/Waste | Spotted C-40 Crusher 3566 | -6/Waste | Spotted C-40 Crusher 3568 | -6/Waste | EMP discharged 3568 | -6/Waste | System corruption reached 10% 3576 | -6/Waste | Spotted C-40 Crusher 3632 | -6/Waste | Spotted C-40 Crusher 3668 | -6/Waste | EMP discharged 3700 | -6/Waste | Discovered new exit (range 13) 3715 | -6/Waste | Entered Factory 4071 | -6/Factory | Core integrity fell below 50% 4080 | -6/Factory | Core integrity fell below 20% 4138 | -6/Factory | Lost 7 parts (1p1n3u2w) 4488 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04468_ Power failure averted by Cryofiber Web. 04468_ Enh. Optical Array broken. 04468_ Overheating: Short circuit. 04469_ Power failure averted by Cryofiber Web. 04469_ Internal heat damage averted by Cryofiber Web. 04469_ Overheating: Hpw. Field Laser damaged (-58). 04469_ Overheating: Fusion Compressor damaged (-25). 04469_ Overheating: Broken Hpw. Field Laser damaged (-1). 04473_ Power failure averted by Cryofiber Web. 04475_ Imp. Carbon-fiber Leg broken. 04475_ Overheating: Short circuit. 04476_ Power failure averted by Cryofiber Web. 04476_ Overheating: System interference. 04476_ Hpw. Field Laser temporarily disabled. 04476_ System corrupted: IFF burst signal emitted. 04476_ R-10 Processor collects Hvy. Laser. 04478_ Fusion Compressor destroyed. 04478_ Critical hit (Burn: +50). 04480_ R-10 Processor collects Lgt. Angular Momentum Engine. 04484_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????# """"" #???" "???????????????? | | ??????????????# #???? 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""""#????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Reaction Control System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterLinkedNanovents Manual? 0 Play Time 01:02:11 Cumulative 17.9 hours Start 2023.09.17 @ 21:51:00 End 2023.09.17 @ 22:53:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27c29ed7-11d2-48df-9d81-a968726db429