Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 16:08:35 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (75) 375 Value Destroyed (2105) 2105 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 8837 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 20 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 576/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Propulsion Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Axe > --- INVENTORY (5) ---- Flight Unit VTOL Module Corruption Screen Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Mini Grenade Launcher Axe > --- INVENTORY -------- Light Nuclear Core Flight Unit VTOL Module Improved Medium Armor Plating [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 2 2 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 109 | . . 9 1 7 52 17 . 2 1 3 . 3 9 1 . 2 2 Power 16 | . . 2 . 1 6 2 . . . 2 . . 2 . . . 1 Engine 9 | . . 1 . 1 5 . . . . . . . 2 . . . . Core 7 | . . 1 . . 1 2 . . . 2 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 38 | . . 3 . 2 23 6 . 1 . 1 . . 2 . . . . Treads 9 | . . . . . 9 . . . . . . . . . . . . Leg 11 | . . 2 . . 9 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . . 1 . 2 5 6 . 1 . 1 . . 2 . . . . Utility 37 | . . 1 . 1 14 8 . 1 1 . . 3 5 . . 2 1 Device 11 | . . 1 . 1 3 2 . . 1 . . 1 . . . 2 . Storage 1 | . . . . . 1 . . . . . . . . . . . . Processor 4 | . . . . . 3 . . . . . . . 1 . . . . Hackware 6 | . . . . . 1 3 . . . . . . 2 . . . . Protection 15 | . . . . . 6 3 . 1 . . . 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | . . 3 1 3 9 1 . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 11 | . . 2 1 1 7 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 1 . . . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . . . . 1 . . 1 . Parts Lost 11 | . . 1 . . 3 1 . . . 1 . . 1 . . . 4 Power 4 | . . 1 . . . . . . . . . . 1 . . . 2 Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . Utility 4 | . . . . . 1 1 . . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 . . 1 1 . . . 1 . . 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 92 36 47 93 98 100 100 100 98 92 92 91 99 100 100 98 Engine 6 | . 14 12 . 1 8 1 . . . . . . 1 6 6 6 4 Core 1 | . . . . . . 5 7 7 7 7 7 7 4 . . . 1 Treads 6 | . . . . . 15 . . . . . . . . . . . . Leg 8 | . 28 26 . . 12 . . . . . . . . . . . . Flight 14 | . . . 14 15 5 30 30 30 30 30 30 30 26 26 26 26 26 Device 7 | . . 11 . 1 7 6 7 6 6 7 7 6 6 6 6 6 6 Storage 5 | . 14 13 . . 9 . . . . . . . . . . . . Processor 4 | . . . . . 3 7 7 7 7 7 7 7 6 6 6 6 6 Hackware 11 | . . . . . 1 22 23 23 23 23 23 23 31 33 33 33 30 Protection 8 | . . . . . 12 6 7 7 7 7 7 8 6 6 6 6 7 Ballistic Gun 8 | . 14 20 8 10 13 . . . . . . . . . . . . Launcher 2 | . . . . 1 . 6 7 7 7 5 . . . 5 6 6 6 Slashing Weapon 3 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 Naked Turns 24 | . . 24 . . . . . . . . . . . . . . . Heaviest Build 45 | 11 11 14 3 7 45 12 12 18 18 12 11 17 18 12 12 12 19 Greatest Support 80 | 20 20 20 4 8 80 18 18 18 18 18 18 18 22 22 22 22 22 Greatest Overweight (x) 3 | . . . . . 3 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 7 5 5 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 7 8 5 5 10 10 4 5 5 5 5 5 5 5 4 5 5 Average Carried 7 | . 6 7 4 4 9 4 4 4 5 4 5 5 4 4 4 4 4 Final Capacity 10 | 8 8 5 5 5 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 5 5 5 10 4 4 5 5 5 5 5 5 4 4 4 3 Class Distribution -------------------- 41% | Hacker-Sprinter 37% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2502 | 200 . 137 . 73 1464 281 . 28 50 34 . . 115 76 24 20 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2693 | . . 233 . 52 1645 463 . 105 106 . . . . 89 . . . Parts 149 | . . 13 . 6 83 33 . 6 4 . . . . 4 . . . Haulers Intercepted 7 | . . . . . 5 2 . . . . . . . . . . . Recyclers Shooed 6 | . . 2 . 1 2 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 2 . . 2 . 3 . . 1 Prevented 2 | . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 52 | . . 5 . 3 26 10 . . 4 . . . . 4 . . . Melee 4 | . . . . . . 4 . . . . . . . . . . . Guns 28 | . . 5 . . 23 . . . . . . . . . . . . Cannons 4 | . . . . 1 3 . . . . . . . . . . . . AOE 16 | . . . . 2 . 6 . . 4 . . . . 4 . . . Classes Destroyed 11 | . . 3 . . 7 1 . . . . . . . . . . . Worker 2 | . . . . . . 1 . 1 . . . . . . . . . Hauler 7 | . . . . . 5 2 . . . . . . . . . . . Recycler 6 | . . 1 . 1 2 2 . . . . . . . . . . . Operator 4 | . . . . . 1 2 . 1 . . . . . . . . . Watcher 4 | . . . . . 1 1 . 2 . . . . . . . . . Swarmer 27 | . . 3 . 3 4 10 . . 4 . . . . 3 . . . Grunt 16 | . . 2 . . 13 . . . . . . . . 1 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . . 3 . 4 5 7 . 1 4 . . . . 4 . . . Combat Bots Only 4 | . . 3 . 3 4 4 . . 4 . . . . 4 . . . Max Kills in Single Turn 2 | . . 1 . 2 2 2 . 1 2 . . . . 1 . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . 2 . . . . 1 . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 4162 | . . 569 . 32 2190 307 . 179 113 62 . 66 344 149 . . 151 Core 890 | . . 131 . 16 254 58 . 93 46 13 . 5 223 51 . . . Absorbed by Shields 188 | . . . . . 180 8 . . . . . . . . . . . Redirected to Shielding 199 | . . . . . . 53 . 29 9 21 . 12 34 21 . . 20 Regen/Repaired (Parts) 381 | . . . . . 11 120 . . . . . . 250 . . . . Core Remaining (%) 65 | 100 . . . 41 53 . . . . . . 69 . . . . . Volleys Fired 187 | . . 23 . 8 140 6 . 1 3 . . . . 6 . . . Largest 2 | . . 2 . 1 2 1 . 1 1 . . . . 1 . . . Hottest 83 | . . 60 . 48 83 30 . 30 30 . . . . 30 . . . Shots Fired 348 | . . 46 . 8 277 6 . 1 3 1 . . . 6 . . . Gun 294 | . . 46 . . 248 . . . . . . . . . . . . Cannon 36 | . . . . 7 29 . . . . . . . . . . . . Launcher 18 | . . . . 1 . 6 . 1 3 1 . . . 6 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 278 | . . 23 . 7 248 . . . . . . . . . . . . Thermal 52 | . . 23 . . 29 . . . . . . . . . . . . Explosive 18 | . . . . 1 . 6 . 1 3 1 . . . 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 5 . 4 16 10 . . . . . . . . . . . Robot Miss Streak 4 | . . 3 . 3 3 2 . . . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . . 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 251 | . . 27 . 4 191 19 . 6 2 . . . 2 . . . . Core Hits 118 | . . 10 . 4 64 20 . 5 9 . . . . 6 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . 1 . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . Melee Attacks 83 | . . . . . 2 34 . 29 3 . . . 13 . . 2 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . 2 34 . 29 3 . . . 13 . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 6 . 2 2 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6751 | . . 312 . 199 3435 1447 . 463 514 . . . 123 258 . . . Guns 3137 | . . 308 . . 2829 . . . . . . . . . . . . Cannons 650 | . . . . 97 553 . . . . . . . . . . . . Explosions 1389 | . . . . 102 . 509 . 165 355 . . . . 258 . . . Melee 1518 | . . . . . . 938 . 298 159 . . . 123 . . . . Ramming 57 | . . 4 . . 53 . . . . . . . . . . . . Kinetic 3060 | . . 134 . 97 2829 . . . . . . . . . . . . Thermal 847 | . . 174 . . 553 . . 120 . . . . . . . . . Explosive 1269 | . . . . 102 . 509 . 45 355 . . . . 258 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1518 | . . . . . . 938 . 298 159 . . . 123 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 6 6 1 1 1 1 . Average Corruption 4 | . . . . . . . 6 6 6 6 6 6 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . 11 2 5 1 4 1 1 . . . Message Errors 4 | . . . . . . . . 1 1 . 1 . . 1 . . . Matter Fused 3 | . . . . . . . . 1 . 1 . 1 . . . . . Heat Flow Errors 5 | . . . . . . . . 2 1 . . 2 . . . . . Energy Discharges 2 | . . . . . . . . 1 . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 3 . 1 . 1 1 . . . . Data Loss (major) 3 | . . . . . . . . 2 . 1 . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . 168 . 35 7 . . . 58 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 31 | . . . . . . 24 . . 7 . . . . . . . . Melee 237 | . . . . . . 144 . 35 . . . . 58 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . . . 11 . 84 . . . . . 23 . . . Shots 4 | . . . . . . 1 . 2 . . . . . 1 . . . Rammed 7 | . . . . . 7 . . . . . . . . . . . . Targets Rammed 11 | . . 4 . . 7 . . . . . . . . . . . . Kicked 4 | . . 4 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . . 45 . . 57 4 . 277 112 12 . 258 12 . . . . Average Temperature 45 | . . 27 . . 12 3 . 113 49 10 . 103 10 . . . . Received Heat Transfer 1331 | . . 162 . . 884 24 . 30 12 27 . 30 78 54 . . 30 Effects 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . Heat Transferred 1388 | . . 400 . . 888 . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 530 | . 15 125 . 132 497 530 160 440 . . . . 346 . . . . Initial 130 | . . 5 . . 51 68 130 112 . . . . 65 . . . . Average 217 | . 1 58 . 53 251 328 139 206 . . . . 126 . . . . Maximum Alert Level 2 | . . . . . 2 2 . 2 . . . . 1 . . . . Low Security (%) 55 | . 100 100 . 100 49 15 100 50 . . . . 79 . . . . Level 1 24 | . . . . . 21 62 . 41 . . . . 20 . . . . Level 2 19 | . . . . . 28 22 . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . 2 3 . 4 . . . . 5 . . . . Investigation 9 | . . . . . 1 2 . 2 . . . . 4 . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Reinforcement 2 | . . . . . 1 1 . . . . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 9 | . . . . . 4 3 . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 1 15 . 3 47 21 6 14 5 10 . 7 20 17 1 . 4 Peak Tracking Total 10 | . . 6 . 3 6 6 6 5 4 10 . 7 8 6 1 . 4 Tactical Retreats 26 | . . 2 . . 6 2 . 1 . 3 . 2 7 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 12 | . . . . . 1 5 . 1 . . . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 13 | . . . . 2 3 4 . 4 . . . . . . . . . Max in Single Turn 3 | . . . . 2 1 1 . 3 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 36 | . . . 1 . 8 7 . 8 . 1 3 . 8 . . . . Terminals 19 | . . . . . 6 4 . 6 . . . . 3 . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . Repair Stations 4 | . . . . . 1 1 . . . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . 1 . . . . Total Hacks 138 | . . . 1 . 24 15 . 40 . 1 25 . 32 . . . . Successful 87 | . . . 1 . 11 8 . 18 . 1 25 . 23 . . . . Failed 51 | . . . . . 13 7 . 22 . . . . 9 . . . . Catastrophic 9 | . . . . . 3 1 . 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 71 | . . . . . 16 10 . 32 . . . . 13 . . . . Terminals 72 | . . . . . 19 9 . 32 . . . . 12 . . . . Fabricators 13 | . . . . . . . . 6 . . . . 7 . . . . Repair Stations 20 | . . . . . 4 4 . . . . . . 12 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 2 . . . . 1 . . . . Terminal Hacks 45 | . . . 1 . 4 . . 10 . 1 25 . 4 . . . . Record 7 | . . . 1 . . . . . . . 6 . . . . . . Part Schematic 14 | . . . . . 2 . . 1 . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . 4 . . . . . . . . . Recall Investigation 3 | . . . . . . . . 1 . . . . 2 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 4 . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . . . Build 3 | . . . . . . . . 1 . . . . 2 . . . . Repair Station Hacks 17 | . . . . . 3 4 . . . . . . 10 . . . . Scan Component 10 | . . . . . 2 2 . . . . . . 6 . . . . Repair 7 | . . . . . 1 2 . . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . . . . Unauthorized Hacks 16 | . . . . . 3 3 . 6 . . . . 4 . . . . Terminals 11 | . . . . . 3 2 . 4 . . . . 2 . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 7 | . . . . . 1 2 . 2 . . . . 2 . . . . Operators 3 | . . . . . 2 . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . Prioritize 3 | . . . . . . . . 1 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 5 4 . 8 . . . . 6 . . . . Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . 1 . . 11 . . . . . . Parts Built 3 | . . . . . . . . 1 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 47 . . . . 70 . . . . Total Part Build Rating 15 | . . . . . . . . 5 . . . . 10 . . . . Parts Repaired 7 | . . . . . 1 2 . . . . . . 4 . . . . Time 294 | . . . . . 136 41 . . . . . . 117 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 3 | . . 1 . . . . . 1 . . . 1 . . . . . Largest Group 1 | . . 1 . . . . . 1 . . . 1 . . . . . Highest-Rated Group 96 | . . 31 . . . . . 10 . . . 96 . . . . . Highest-Rated Ally 96 | . . 31 . . . . . 10 . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . 10 . . . . . . . . . 11 . . . . . Total Damage 659 | . . 130 . . . . . . . . . 529 . . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 . 2 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 6057 | . 30 565 101 76 2752 566 23 420 100 181 22 79 433 342 55 221 91 Spaces Moved 7518 | 1 25 417 247 120 1086 900 79 723 324 445 84 201 1073 558 194 748 293 Core 47 | . . 47 . . . . . . . . . . . . . . . Treads 862 | . . . . . 862 . . . . . . . . . . . . Legs 609 | 1 25 359 . . 224 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6000 | . . 11 247 120 . 900 79 723 324 445 84 201 1073 558 194 748 293 Fastest Speed 26 | 120 120 40 40 37 120 26 26 26 26 26 26 26 26 28 28 28 28 Average Speed 56 | 120 120 110 40 39 193 27 26 26 26 26 26 26 27 28 28 28 28 Slowest Speed 330 | 120 120 120 40 40 330 29 26 26 26 29 26 26 28 28 28 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 1 . 2 2 6 . . . . 12 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 6 70 58 35 75 28 73 17 54 54 68 44 23 59 33 84 47 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . . . 1 . . . . 2 . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . 1 . . . . 1 1 . . . 2 3 3 1 Spaces Dug 68 | . . . . . 2 10 . 12 29 . . . 9 6 . . . Terrain Destroyed 214 | . . . . 9 4 65 . 50 29 7 . . 9 41 . . . Melee 34 | . . . . . 2 10 . 12 1 . . . 9 . . . . Projectile 4 | . . . . 2 2 . . . . . . . . . . . . AOE 176 | . . . . 7 . 55 . 38 28 7 . . . 41 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total 8834 | . 25 479 248 136 1514 1149 78 896 330 509 83 225 1178 735 193 755 301 Wait 812 | . . 5 . 1 161 167 2 130 . 60 . 22 86 173 . . 5 Move 7458 | . 24 416 246 117 1085 896 75 711 323 444 83 200 1052 553 193 747 293 Hop 19 | . . . . 1 . 2 1 5 . . . . 8 2 . . . Pick Up 39 | . 1 8 1 1 18 1 . 2 . . . . 5 . . 1 1 Fast Attach 47 | . . 6 . 2 29 3 . 1 . . . . 4 . . 2 . Attach 19 | . . . 1 1 5 6 . . . 1 . . 2 1 . . 2 Detach 5 | . . . . . 2 1 . . . 1 . . 1 . . . . Swap 43 | . . 3 . 4 18 8 . 1 1 2 . 3 3 . . . . Drop 76 | . . 11 . 1 47 8 . 1 . 1 . . 4 . . 3 . Fire 187 | . . 23 . 8 140 6 . 1 3 . . . . 6 . . . Melee 83 | . . . . . 2 34 . 29 3 . . . 13 . . 2 . Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . 4 . . . . . . . . . . . . . . . Crush 7 | . . . . . 7 . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 17 . 15 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 15) 31 | -10/Materials | Entered Mines 269 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 272 | -10/Mines | Found Prototype Device 289 | -10/Mines | Found a hidden stash of uninstalled traps 409 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 465 | -10/Mines | Met a Derelict testing a Signal Generator 472 | -10/Mines | Found Signal Generator 551 | -10/Mines | Build established: Scavenger-Mutant 560 | -10/Mines | Assembled infested the area 562 | -10/Mines | Discovered new exit (range 12) 565 | -10/Mines | Released all parts (7) 575 | -10/Mines | Core integrity fell below 50% 595 | -10/Mines | Discovered new exit (range 5) 596 | -10/Mines | Entered Exiles 602 | -10/Exiles | Discovered new exit (range 15) 607 | -10/Exiles | Met 8R-AWN 613 | -10/Exiles | Met EX-HEX 651 | -10/Exiles | Met EX-BIN 655 | -10/Exiles | Met EX-DEC 657 | -10/Exiles | Learned location of Zion (-6) 673 | -10/Exiles | Discovered new exit (range 10) 697 | -10/Exiles | Entered Mines 732 | -9/Mines | Discovered new exit (range 10) 767 | -9/Mines | Identified Exp. Sensor Array 773 | -9/Mines | Entered Materials 773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 874 | -8/Materials | Build established: Mutant 1961 | -8/Materials | Discovered new exit (range 14) 2273 | -8/Materials | Build established: Scavenger-Mutant 2402 | -8/Materials | Repaired Broken Exp. Sensor Array 2574 | -8/Materials | Discovered new exit (range 10) 2666 | -8/Materials | Identified exit to Factory 3525 | -8/Materials | Entered Factory 3525 | -7/Factory | Evolved 2 slots: Utility x2 3844 | -7/Factory | Repaired Imp. Medium Armor Plating 3864 | -7/Factory | Repaired Imp. Propulsion Shielding? 4066 | -7/Factory | Build established: Hacker-Sprinter 4091 | -7/Factory | Manually triggered Chute Trap 4091 | -7/Factory | Sucked down chute 4091 | -7/Factory | Entered Waste 4101 | -7/Waste | Spotted C-40 Crusher 4101 | -7/Waste | Spotted C-40 Crusher 4102 | -7/Waste | Spotted C-40 Crusher 4104 | -7/Waste | Spotted C-40 Crusher 4106 | -7/Waste | EMP discharged 4107 | -7/Waste | Spotted C-40 Crusher 4107 | -7/Waste | Spotted C-40 Crusher 4110 | -7/Waste | Discovered new exit (range 11) 4114 | -7/Waste | Identified exit to Factory 4114 | -7/Waste | Entered Factory 4119 | -7/Factory | Garrison activated, responded to threat 4299 | -7/Factory | Identified exit to Lower Caves 4458 | -7/Factory | Fabricated Imp. Hacking Suite? 4534 | -7/Factory | Entered Lower Caves 4581 | -7/Lower Caves | Learned 4 Factory zone layouts 4603 | -7/Lower Caves | Spotted B-75 Beast 4632 | -7/Lower Caves | Discovered new exit (range 8) 4634 | -7/Lower Caves | Identified exit to Lower Caves 4634 | -7/Lower Caves | Entered another Lower Caves area 4636 | -7/Lower Caves | Discovered new exit (range 8) 4637 | -7/Lower Caves | Identified exit to Factory 4730 | -7/Lower Caves | Spotted B-75 Beast 4779 | -7/Lower Caves | Learned Factory terminal intel 4811 | -7/Lower Caves | Encountered a Warlord checkpoint 4811 | -7/Lower Caves | Discovered new exit (range 13) 4813 | -7/Lower Caves | Identified exit to Data Miner 4815 | -7/Lower Caves | Entered Data Miner 4815 | -7/Data Miner | Discovered new exit (range 6) 4820 | -7/Data Miner | Met Data Miner 4825 | -7/Data Miner | Learned location of Section 7 (-3) 4825 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4830 | -7/Data Miner | Received God Mode back door access code from Data Miner 4837 | -7/Data Miner | Identified exit to Proximity Caves 4837 | -7/Data Miner | Entered Proximity Caves 4839 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4874 | -6/Proximity Caves | Learned Factory security intel 4913 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4913 | -6/Proximity Caves | Learned Factory terminal intel 4916 | -6/Proximity Caves | Entered Factory 4916 | -6/Factory | Evolved 2 slots: Utility x2 4919 | -6/Factory | Loaded intel: 26 terminal locations 4947 | -6/Factory | Repaired Imp. Propulsion Shielding 4965 | -6/Factory | Repaired Mni. Grenade Launcher 4979 | -6/Factory | Identified exit to Lower Caves 5028 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5084 | -6/Factory | Repaired Imp. Medium Armor Plating? 5139 | -6/Factory | Repaired Lgt. Nuclear Core? 5152 | -6/Factory | Fabricated Imp. Hacking Suite? 5259 | -6/Factory | Incoming investigation squad redirected 5349 | -6/Factory | Entered Lower Caves 5366 | -6/Lower Caves | Encountered a Warlord checkpoint 5683 | -6/Lower Caves | Attacked by a faux Warlord 5689 | -6/Lower Caves | Discovered new exit (range 9) 5691 | -6/Lower Caves | Identified exit to Lower Caves 5691 | -6/Lower Caves | Entered another Lower Caves area 5712 | -6/Lower Caves | Spotted B-75 Beast 5728 | -6/Lower Caves | Discovered new exit (range 7) 5730 | -6/Lower Caves | Learned 4 Factory zone layouts 5740 | -6/Lower Caves | Identified exit to Zion 5746 | -6/Lower Caves | Entered Zion 5754 | -6/Zion | Received a visual enhancement algorithm 5765 | -6/Zion | Given A8's code to call for help 5775 | -6/Zion | Discovered new exit (range 12) 5782 | -6/Zion | System corruption cleaned by Quarantine Array 5841 | -6/Zion | Given the Hacking Drone Bay 5841 | -6/Zion | Found Prototype Device 5852 | -6/Zion | Identified Hacking Drone Bay 5900 | -6/Zion | Learned location of Armory (-3) 5966 | -6/Zion | Identified exit to Proximity Caves 5967 | -6/Zion | Entered Proximity Caves 6006 | -5/Proximity Caves | Spotted B-75 Beast 6052 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6058 | -5/Proximity Caves | Self-destructed Last Messages --------------- 05951_ EO-RKM(z) toys with the Twisted Machinery. 05966_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 05983_ Searching scrap... 05983_ Found Imp. Remote Datajack. 05983_ Found KE Penetrator. 05983_ Found Corruption Screen. 05983_ Found Thermal Shield. 05983_ Found 26 Matter. 05990_ Acquired Corruption Screen. 06027_ Lgt. Deuterium Engine destroyed. 06027_ Hacking Suite destroyed. 06027_ Critical hit (Blast). 06051_ Slug penetrates S-27 Virus. 06051_ S-27 Virus destroyed. 06052_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06057_ Lgt. Nuclear Core destroyed. 06057_ Penetrated by Slug. 06057_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?????????????? ???????????????????????????????? | | # ????????????# ?????????????????????????????? | | #??????????# ????????????????????????????? | | #????????? ????????????????????????????? | | ##?####?? ?????????????????????????? | | #?? ### ????????????????????????? | | ?? # #?? ???????????????????? | | #??# # #?# ?????????????????? | | ##?# # %Y ## ?????????????????? | | ### # g #?????????????????? | | ### #?????????????????? | | ##????????????????? | | ?????????????????? | | ## ?????????????????? | | # ### ###????????????????? | | ## #### #????????????????? | | ## #?#### #?????????????????? | | # ##???## #??????????????????? | | # #????## #???????????????????? | | ### ## #????## #?????????????????????? | | ### #?# #????## @##?????????????????????? | | #?? #?????## ##??????????????????????? | | ##??##??????# ##???????????????????????? | | #??????????# #????????????????????????? | | #????# ### #????????????????????????? | | #????# ##???????????????????????? | | ## ###??# ## #### ###?????????????????????? | | ?# #??????# ##??# ##????????????????????? | | ## ##??????###????# #????????????????????? | | # #??????????????# #???????????????????? | | # ##???###???????########???????????????????? | | ### #???# ##?????????????????????????????????? | | ??## ##??## ##????????????????????????????????? | | ???# #???? #????????????????????????????????? | | ??## #????# ###??????????????????????????????? | | ?## #???## #??????????????????????????????? | | ## ###### #??????????????????????????????? | | # ### #??????????????????????????????? | | #??????????????????????????????? | | ## #??????????????????????????????? | | ### ### ##??????????????????????????????? | | ###?## ##??###???????????????????????????????? | | ####### #?????????????????????????????????????? | | #?## #####?????????????????????????????????? | | #??## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionBlastAutohacker Manual? 0 Play Time 00:53:31 Cumulative 741.0 hours Start 2022.04.30 @ 15:14:41 End 2022.04.30 @ 16:08:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1133 Rogue 1133 Adventurer 0 Explorer 0 Win Type - Total 71 Types 42/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 095dfeeb-7e1b-4cf6-a363-21f90f22b6be