Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.01 @ 19:15:27 Player: F4LK5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (894) 894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2214 Bonus ------- None Cogmind --------- Core Integrity 29/400 Matter 41/300 Energy 240/240 System Corruption 0% Temperature Warm (121) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer ECM Suite > --- WEAPON (2) ------- Autogun Mini Grenade Launcher > --- INVENTORY (5) ---- Nuclear Core Sensor Array Signal Interpreter Terrain Scan Processor Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Sensor Array Signal Interpreter Mini Grenade Launcher Maul [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 37 | 6 12 19 . Power 6 | 1 1 4 . Engine 2 | 1 . 1 . Core 4 | . 1 3 . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 1 | . . 1 . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 5 4 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . 3 . . Artifact . | . . . . Weapon 14 | 2 4 8 . Energy Gun 5 | 2 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . 2 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . 1 7 1 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 3 | . 1 2 . Highest Loss Streak 5 | . 1 5 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 95 77 Core 11 | . 13 9 11 Leg 22 | . 28 18 . Device 11 | . 11 11 11 Processor 9 | . . 17 22 Protection 14 | . 14 14 . Energy Gun 11 | . 24 . . Ballistic Gun 11 | . 2 19 11 Naked Turns . | . . . . Heaviest Build 23 | 11 21 23 13 Greatest Support 23 | 20 20 23 20 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | 1 3 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 4 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 668 | 32 333 264 39 Remotely . | . . . . Salvage Created 1069 | . 533 536 . Parts 85 | . 41 44 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 23 | . 10 13 . Melee 1 | . . 1 . Guns 15 | . 9 6 . AOE 7 | . 1 6 . Classes Destroyed 9 | . 6 3 . Worker 1 | . 1 . . Builder 3 | . 1 2 . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 6 | . 3 3 . Grunt 12 | . 7 5 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 10 | . 6 10 . Combat Bots Only 9 | . 3 9 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1521 | . 330 1081 110 Core 443 | . 72 319 52 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . 29 . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 74 | . 26 47 1 Largest 2 | . 2 2 1 Hottest 105 | . 105 46 23 Shots Fired 134 | . 52 81 1 Gun 127 | . 52 74 1 Cannon . | . . . . Launcher 7 | . . 7 . Special . | . . . . Kinetic 81 | . 6 74 1 Thermal 23 | . 23 . . Explosive 7 | . . 7 . Electromagnetic 23 | . 23 . . Robot Hit Streak 23 | . 13 23 . Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 107 | . 37 70 . Core Hits 54 | . 21 33 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Corrupt 1 | . 1 . . Smash 1 | . . 1 . Melee Attacks 3 | . . 3 . Impact 3 | . . 3 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2114 | . 678 1436 . Guns 1369 | . 549 820 . Cannons . | . . . . Explosions 614 | . 122 492 . Melee 114 | . . 114 . Ramming 17 | . 7 10 . Kinetic 888 | . 68 820 . Thermal 381 | . 381 . . Explosive 492 | . . 492 . Electromagnetic 222 | . 222 . . Impact 114 | . . 114 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 18 6 . Projectiles . | . . . . Explosions 24 | . 18 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 179 | . 79 100 . Shots 6 | . 3 3 . Rammed . | . . . . Targets Rammed 6 | . 2 4 . Kicked 6 | . 2 4 . Crushed . | . . . . Highest Temperature 216 | . 138 216 41 Average Temperature 50 | . 36 60 31 Received Heat Transfer 674 | . 129 405 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 693 | . 693 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 5 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 318 | . 216 318 104 Initial 104 | . . 21 104 Average 77 | . 72 84 104 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 97 86 100 Level 1 8 | . 2 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 15 31 10 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 10 | . 7 3 . Terminals 10 | . 7 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 25 10 . Successful 20 | . 13 7 . Failed 15 | . 12 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 35 | . 25 10 . Terminals 35 | . 25 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Branch Access Points 2 | . . 2 . Emergency Access Points 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 11 4 . Terminals 15 | . 11 4 . Assimilate 4 | . 3 1 . Botnet 10 | . 7 3 . Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . 7 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 2231 | 45 1022 1145 19 Spaces Moved 1351 | 28 716 597 10 Core 21 | 4 . 17 . Treads 70 | . . 60 10 Legs 1260 | 24 716 520 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 160 Average Speed 134 | 117 124 146 160 Slowest Speed 190 | 190 190 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 99 63 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 65 | . 13 52 . Melee . | . . . . Projectile . | . . . . AOE 65 | . 13 52 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1646 | 40 799 795 12 Wait 122 | . 21 101 . Move 1348 | 27 715 596 10 Hop . | . . . . Pick Up 33 | 7 12 13 1 Fast Attach 8 | . 4 4 . Attach 21 | 6 4 11 . Detach 2 | . . 2 . Swap 9 | . 4 5 . Drop 20 | . 11 9 . Fire 74 | . 26 47 1 Melee 3 | . . 3 . Ram . | . . . . Kick 6 | . 2 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 215 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Build established: Scavenger-Mutant 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Utility x2 1243 | -9/Materials | Build established: Mutant 1406 | -9/Materials | Identified exit to Mines 1815 | -9/Materials | Discovered new exit (range 18) 1981 | -9/Materials | Discovered new exit (range 4) 2060 | -9/Materials | Core integrity fell below 50% 2091 | -9/Materials | Lost 5 parts (1p2n1u1w) 2101 | -9/Materials | Destroyed 9 combat bots 2213 | -9/Materials | Entered Mines 2218 | -9/Mines | Assembled infested the area 2223 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2229 | -9/Mines | Core integrity fell below 20% 2232 | -9/Mines | Self-destructed Last Messages --------------- 02218_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02220_ Searching scrap... 02220_ Found Welding Torch. 02220_ Found Terrain Scan Processor. 02220_ Found 26 Matter. 02221_ Acquired 26 matter. 02223_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02225_ LA-NNV(h): "I'll hold them off! Go on ahead or try to find another way!" 02226_ Acquired Terrain Scan Processor. 02227_ HV Slug penetrates as-34706. 02227_ as-34706 suffers critical hit (Destroy). 02227_ as-34706 destroyed. 02227_ Acquired 11 matter. 02229_ Acquired 2 matter. 02232_ Lgt. Treads destroyed. 02232_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ????????????????## ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #######????????????????????? | | ?????????????????# ## ##???????????????????? | | ?????????????????# ####????????????????? | | ?????????????????## aa ##???????????????? | | ??????????????????## |a #???????????????? | | ???????????????????### ## $ ##???????????????? | | ?????????????????????#### #???##????????????????? | | ????????????????????????#@a#?????????????????????? | | ????????????????????????# a#?????????????????????? | | ????????????????????????# aa ????????????????????? | | ????????????????????????# a###???????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????## ?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????? ##?????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorAngularEdition Manual? 0 Play Time 00:21:01 Cumulative 26.5 hours Start 2023.07.01 @ 18:39:35 End 2023.07.01 @ 19:15:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 54 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0da8e64f-aa29-433f-9302-3ea9443dd6d3