Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 14:42:36 Player: Lunace Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (734) 734 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 4942 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 82/100 System Corruption 8% Temperature Warm (116) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Structural Scanner > --- WEAPON (2) ------- Scatter Rocket Array > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Heat Sink Transmission Jammer Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Structural Scanner Trap Scanner Improved Signal Interpreter Advanced Signal Interpreter Drone Bay > --- WEAPON ----------- Heavy Particle Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Hacking Suite [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . 1 1 1 . 1 Utility 3 | . . . 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 68 | 5 7 3 5 14 1 3 30 Power 14 | . 1 1 . . . 3 9 Engine 10 | . 1 1 . . . 3 5 Core 4 | . . . . . . . 4 Reactor . | . . . . . . . . Propulsion 22 | 2 4 . 3 5 1 . 7 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 20 | . 4 . 3 5 1 . 7 Utility 15 | 1 2 . . 5 . . 7 Device 9 | . 1 . . 4 . . 4 Storage 1 | 1 . . . . . . . Processor 4 | . 1 . . 1 . . 2 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 2 2 4 . . 7 Energy Gun 1 | . . . . 1 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | 2 . . 1 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . . 2 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . 1 . 1 . . 1 Unidentified Prototypes 3 | . . . . 2 . . 1 Parts Lost 22 | . . 3 . 1 . 2 16 Power 5 | . . . . . . 1 4 Propulsion 7 | . . 1 . . . . 6 Utility 3 | . . . . 1 . . 2 Weapon 7 | . . 2 . . . 1 4 Highest Loss Streak 7 | . . 2 . 1 . 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 92 97 74 87 . 89 72 Engine 8 | . 7 14 11 9 . 4 6 Wheel 1 | . 4 . . . . . . Flight 29 | . 22 28 30 36 . 38 29 Device 12 | . 11 14 11 16 . 23 12 Processor 10 | . 13 14 11 9 . 7 9 Hackware 1 | . . . . . . . 3 Energy Gun 2 | . . . . 8 . 7 1 Energy Cannon 1 | . . . 10 1 . . . Ballistic Gun 8 | . 28 19 . . . . 2 Special Melee Weapon 1 | . . 4 . 4 . 7 1 Naked Turns 39 | . . . . . . . 39 Heaviest Build 28 | 7 7 6 8 15 11 18 28 Greatest Support 29 | 20 20 8 12 20 15 25 29 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 2 5 1 4 5 Average Carried 2 | 2 3 3 . . 1 2 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 4 | 3 4 3 1 2 1 3 4 Class Distribution -------------------- 60% | Sprinter 22% | Hacker-Sprinter 14% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 886 | 205 166 14 43 12 . . 446 Remotely . | . . . . . . . . Salvage Created 764 | . 208 20 161 84 . . 291 Parts 81 | . 26 1 17 12 . . 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 30 | . 9 1 5 6 . . 9 Melee 4 | . . . . . . . 4 Guns 19 | . 9 1 . 4 . . 5 Cannons 6 | . . . 5 1 . . . AOE 1 | . . . . 1 . . . Classes Destroyed 7 | . 2 . 1 1 . . 3 Builder 1 | . . . . . . . 1 Operator 1 | . . . . 1 . . . Watcher 6 | . 3 . 3 . . . . Swarmer 25 | . 9 1 3 6 . . 6 Cutter 1 | . . . . . . . 1 Grunt 3 | . . . 2 . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | . 4 1 3 4 . . 4 Combat Bots Only 4 | . 3 1 3 3 . . 4 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 364 | . 35 19 14 32 . 15 249 Missed 155 | . 16 5 5 13 . 6 110 Damage Taken 2333 | . 110 130 63 126 . 129 1775 Core 1001 | . 28 15 37 29 . 38 854 Absorbed by Shields 26 | . . . . . . 26 . Ignored by Resistances 683 | . 38 42 21 41 . 44 497 Regen/Repaired (Parts) 21 | . . . 21 . . . . Core Remaining (%) 92 | 100 . 82 90 94 . 94 . Volleys Fired 118 | . 31 7 20 23 . . 37 Largest 2 | . 2 2 1 2 . . 1 Hottest 123 | . 40 120 68 123 . . 55 Shots Fired 159 | . 62 10 20 30 . . 37 Gun 125 | . 62 5 . 23 . . 35 Cannon 27 | . . . 20 7 . . . Launcher 2 | . . . . . . . 2 Special 5 | . . 5 . . . . . Kinetic 83 | . 62 5 . . . . 16 Thermal 74 | . . 5 20 30 . . 19 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 15 2 7 11 . . 8 Robot Miss Streak 6 | . 6 4 6 5 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 120 | . 39 3 14 21 . 1 42 Core Hits 68 | . 18 1 8 7 . . 34 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Sever 2 | . . . . . . . 2 Melee Attacks 22 | . . 2 . 5 . 1 14 Impact . | . . . . . . . . Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 3 . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2023 | . 337 11 285 508 . . 882 Guns 1076 | . 337 9 . 269 . . 461 Cannons 347 | . . . 285 62 . . . Explosions 248 | . . . . 177 . . 71 Melee 255 | . . . . . . . 255 Ramming 97 | . . 2 . . . . 95 Kinetic 506 | . 337 9 . . . . 160 Thermal 1094 | . . . 285 508 . . 301 Explosive 71 | . . . . . . . 71 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 255 | . . . . . . . 255 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . 60 . . 1 Projectiles 1 | . . . . 1 . . . Explosions 59 | . . . . 59 . . . Melee 1 | . . . . . . . 1 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . 1 . . . . 39 Shots . | . . . . . . . . Rammed 43 | . . 2 . . . . 41 Targets Rammed 43 | . . 2 . . . . 41 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . 10 183 186 370 . . 229 Average Temperature 81 | . 4 73 86 102 . . 83 Received Heat Transfer 315 | . . 87 27 27 . . 174 Effects 4 | . . . . 3 . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 1 . . . Heat Transferred 1839 | . . . 518 729 . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 618 | . 316 191 390 618 244 155 508 Initial 240 | . . 37 54 140 240 150 65 Average 251 | . 147 135 145 361 242 141 329 Maximum Alert Level 2 | . 1 . 1 2 1 . 2 Low Security (%) 38 | 100 59 100 76 9 . 100 13 Level 1 41 | . 40 . 23 51 100 . 52 Level 2 20 | . . . . 39 . . 33 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . 1 3 . 1 11 Investigation 7 | . . . 1 2 . . 4 Extermination . | . . . . . . . . Reinforcement 8 | . . . . 1 . 1 6 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . . 2 Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 5 | . 2 . 1 2 . . . Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 118 | . 15 9 10 20 . 5 59 Peak Tracking Total 12 | . 4 5 7 10 . 4 12 Tactical Retreats 21 | . 1 1 3 3 . 1 12 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 6 | . . . 1 1 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 7 | . . 1 1 3 . . 2 Max in Single Turn 3 | . . . 1 3 . . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 36 | . 8 . 5 4 1 . 18 Terminals 28 | . 6 . 3 3 1 . 15 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . 1 . 1 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 86 | . 20 . 16 10 1 . 39 Successful 48 | . 12 . 9 7 1 . 19 Failed 38 | . 8 . 7 3 . . 20 Catastrophic 5 | . . . . . . . 5 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 70 | . 16 . 10 9 1 . 34 Fabricators 3 | . . . . . . . 3 Repair Stations 4 | . 1 . 3 . . . . Recycling Units 8 | . 3 . 3 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 37 | . 9 . 4 6 1 . 17 Record 2 | . . . 1 . . . 1 Open DSF 4 | . . . . . 1 . 3 Branch Access Points 2 | . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . 1 Alert Level 5 | . 3 . . 1 . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . . . . 1 . . 1 Dispatch Records 5 | . 1 . . 1 . . 3 Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . . . . 1 . . . Investigation Status 2 | . 1 . . 1 . . . Reinforcement Status 2 | . 1 . 1 . . . . Assault Status 1 | . 1 . . . . . . Recall Investigation 2 | . . . . . . . 2 Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . . . . 1 . . 3 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 7 | . 3 . 3 . . . 1 Process 3 | . 1 . 1 . . . 1 Report Inventory 2 | . 1 . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 30 | . 6 . 5 3 . . 16 Full Trace Events 7 | . . . 2 1 . . 4 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 71 | . 11 . 7 . . . 53 Retrieved Matter 18 | . 11 . 7 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 1 . 1 . . . Non-combat 1 | . . . . 1 . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 3 | . . 1 . 2 . . . parse_system 2 | . . 1 . 1 . . . no_distress 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 . . . . . Highest-Rated Group 71 | . . 71 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders 6 | . . 4 . . . . 2 ROAM 4 | . . 4 . . . . . EXPLORE 2 | . . . . . . . 2 Ally Attacks 19 | . . 19 . . . . . Total Damage 486 | . . 486 . . . . . Kills 7 | . . 7 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 1938 | 43 422 132 210 305 4 28 794 Spaces Moved 4314 | 39 846 215 307 598 11 32 2266 Core 25 | 2 4 . . . . . 19 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 101 | 37 64 . . . . . . Hover . | . . . . . . . . Flight 4188 | . 778 215 307 598 11 32 2247 Fastest Speed 20 | 50 32 32 29 26 29 23 20 Average Speed 27 | 78 36 32 29 28 29 24 22 Slowest Speed 100 | 80 80 32 29 30 29 29 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 53 | . 7 6 2 3 . 1 34 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 97 58 32 52 . 39 54 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 82 | . . 1 . 22 . . 59 Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 81 | . . . . 22 . . 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 4831 | 51 909 253 406 701 11 51 2449 Wait 192 | . . 26 72 40 . . 54 Move 4206 | 38 832 205 302 591 10 29 2199 Hop 49 | . 6 4 2 3 . 1 33 Pick Up 81 | 8 18 2 3 16 . 5 29 Fast Attach . | . . . . . . . . Attach 60 | 5 5 3 5 13 1 2 26 Detach 5 | . . 1 . . . 1 3 Swap 8 | . 2 . . 1 . 1 4 Drop 39 | . 15 2 2 9 . 2 9 Fire 118 | . 31 7 20 23 . . 37 Melee 22 | . . 2 . 5 . 1 14 Ram 42 | . . 1 . . . . 41 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . 9 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 8) 213 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Entered Mines 467 | -10/Mines | Build established: Sprinter 469 | -10/Mines | Received a Mining Laser from a helpful Derelict 488 | -10/Mines | Discovered exit to Materials (range 14) 518 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 572 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 574 | -10/Mines | Excavation squad dispatched 574 | -10/Mines | A large section of the Mines collapsed 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 641 | -9/Materials | Repaired VTOL Module 803 | -9/Materials | Identified exit to Mines 803 | -9/Materials | Identified exit to Storage 805 | -9/Materials | Discovered new exit (range 3) 808 | -9/Materials | Identified exit to Materials 808 | -9/Materials | Entered another Materials area 808 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -8/Materials | Discovered new exit (range 4) 1101 | -8/Materials | Discovered new exit (range 6) 1106 | -8/Materials | Identified exit to Factory 1113 | -8/Materials | Entered Factory 1113 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1115 | -7/Factory | Identified exit to DSF 1117 | -7/Factory | Entered DSF 1122 | -7/DSF | Discovered new exit (range 15) 1138 | -7/DSF | Additional patrols routed to DSF 1145 | -7/DSF | Identified exit to Factory 1145 | -7/DSF | Entered Factory 1145 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -6/Factory | Identified exit to Lower Caves 1279 | -6/Factory | Garrison activated, responded to threat 1456 | -6/Factory | Lost 4 parts (1p1n2w) 1495 | -6/Factory | Search patrols dispatched 1627 | -6/Factory | Build established: Hacker-Sprinter 1698 | -6/Factory | Spotted B-75 Beast 1799 | -6/Factory | Core integrity fell below 50% 1815 | -6/Factory | Lost 7 parts (2p3n1u1w) 1845 | -6/Factory | Search patrols dispatched 1846 | -6/Factory | Core integrity fell below 20% 1929 | -6/Factory | Found Prototype Launcher 1930 | -6/Factory | Identified Scatter Rocket Array 1939 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 2 matter. System corrupted: Component data lost. K-01 Serf cleans the Nuclear Reactor. Surge Thruster destroyed. Acquired Xenon Bombardment Thruster. Acquired Remote Datajack. &XG:BX/YE T02>D3 RHGIP/2RML&OL58T G-50 Soldier Carbon-fiber Leg severed. Imp. VTOL Module destroyed. G-50 Soldier Carbon-fiber Leg severed. Drone sends a signal. G-50 Soldier destroyed. Acquired 28 matter. Acquired Adv. Heat Sink. FUDXLBF/AF3ZJO&QMKX6J NBZA8M Connecting with DSF Access... Acquired Prototype Launcher. Identified Scatter Rocket Array. Blade Saw destroyed. System corrupted: Heat flow error (+110). 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""" + + """ # | | # ## """ # # """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control GoHome() Party Time Challenges ------------ None Game ------ Seed BombBlastDatajack Manual? 0 Play Time 01:26:54 Cumulative 9.5 hours Start 2024.04.03 @ 13:05:20 End 2024.04.03 @ 14:42:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 6 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a51271eb-43b6-4772-aeb6-87d7b36358e9