Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.10 @ 20:15:45 Player: satan5 Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (780) 780 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 3950 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 64/300 Energy 116/125 System Corruption 0% Temperature Cool (8) Movement Flying (31) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY (5) ---- Sensor Array Makeshift Hacking Suite Mini Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Zionite Heavy Carapace > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Sensor Array Makeshift Hacking Suite Power Maul Makeshift Axe [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Zionite Weapon Casing Weapon Assault Rifle Energy Gun Zionite Phaser-S Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 55 | 6 7 17 4 3 18 Power 8 | 1 1 5 1 . . Engine 6 | 1 . 4 1 . . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 20 | 2 3 9 . . 6 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 5 | 2 3 . . . . Hover 1 | . . . . . 1 Flight 13 | . . 9 . . 4 Utility 6 | 1 1 1 . . 3 Device 1 | . 1 . . . . Storage 2 | 1 . . . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 21 | 2 2 2 3 3 9 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . . . 1 5 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 6 | . . 1 1 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . 3 . 1 7 Parts Lost 7 | . 1 3 . . 3 Power 3 | . 1 2 . . . Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 90 76 99 100 88 Engine 10 | . 11 7 11 11 11 Core 1 | . 2 3 . . . Wheel 6 | . 27 2 . . . Flight 32 | . . 38 44 44 43 Device 1 | . 6 . . . . Storage 10 | . 14 11 11 11 5 Processor 5 | . . 1 11 11 6 Ballistic Gun 6 | . 27 3 . . . Launcher 3 | . . . . . 13 Impact Weapon 3 | . . . 8 11 2 Slashing Weapon 6 | . . 9 11 10 5 Naked Turns . | . . . . . . Heaviest Build 14 | 12 14 14 13 14 14 Greatest Support 26 | 26 26 20 17 17 18 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 4 Class Distribution -------------------- 69% | Sprinter 27% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 941 | 90 232 320 40 . 259 Remotely . | . . . . . . Salvage Created 872 | . 278 372 . . 222 Parts 68 | . 20 30 . . 18 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 25 | . 5 8 . . 12 Melee 10 | . . 8 . . 2 Guns 5 | . 5 . . . . AOE 9 | . . . . . 9 Classes Destroyed 9 | . 5 1 . . 3 Worker 1 | . 1 . . . . Hauler 4 | . 1 3 . . . Watcher 3 | . 2 1 . . . Swarmer 7 | . 1 6 . . . Grunt 4 | . 4 . . . . Sentry 2 | . . 2 . . . Z-Technician 5 | . . . . . 5 Z-Light 8 | . . . . . 8 Assembled 3 | . . . . . 3 Best Kill Streak 10 | . 2 7 . . 10 Combat Bots Only 7 | . 2 7 . . 5 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 1035 | . 181 253 . . 601 Core 505 | . 31 96 . . 378 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 63 | . . . . 63 . Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 42 | . 27 . . . 15 Largest 2 | . 2 . . . 2 Hottest 60 | . 40 . . . 60 Shots Fired 84 | . 54 . . . 30 Gun 54 | . 54 . . . . Cannon . | . . . . . . Launcher 30 | . . . . . 30 Special . | . . . . . . Kinetic 54 | . 54 . . . . Thermal . | . . . . . . Explosive 30 | . . . . . 30 Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 30 . . . 9 Robot Miss Streak 2 | . 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 43 24 . . 31 Core Hits 70 | . 15 12 . . 43 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 75 | . . 30 . 31 14 Impact 25 | . . . . 21 4 Slashing 50 | . . 30 . 10 10 Piercing . | . . . . . . Sneak Attacks 10 | . . 3 . . 7 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3688 | . 540 686 . . 2462 Guns 540 | . 540 . . . . Cannons . | . . . . . . Explosions 1564 | . . . . . 1564 Melee 1584 | . . 686 . . 898 Ramming . | . . . . . . Kinetic 540 | . 540 . . . . Thermal . | . . . . . . Explosive 1564 | . . . . . 1564 Electromagnetic . | . . . . . . Impact 358 | . . . . . 358 Slashing 1226 | . . 686 . . 540 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 315 | . . 4 . . 311 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee 312 | . . 4 . . 308 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 392 | . . . . . 392 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 337 | . 6 337 . . 91 Average Temperature 67 | . 2 154 . . 28 Received Heat Transfer 386 | . 120 60 . . 206 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 314 | . 208 314 36 . . Initial 36 | . . 22 36 . . Average 91 | . 78 142 21 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 83 | 100 91 65 100 . . Level 1 16 | . 8 34 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 10 23 . . 17 Peak Tracking Total 9 | . 3 9 . . 4 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 13 | . 6 6 1 . . Terminals 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 38 | . 20 17 1 . . Successful 22 | . 12 9 1 . . Failed 16 | . 8 8 . . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 14 | . 6 8 . . . Terminals 33 | . 20 13 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 12 6 1 . . Record 6 | . 5 1 . . . Open Door 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 3 | . 1 2 . . . Locate Traps 2 | . 1 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 6 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . 8 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 4 | . . 1 1 2 . Largest Group 2 | . . 1 1 2 2 Highest-Rated Group 71 | . . 10 31 71 71 Highest-Rated Ally 51 | . . 10 31 51 51 Total Orders . | . . . . . . Ally Attacks 12 | . . . 3 . 9 Total Damage 225 | . . . 21 . 204 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 1753 | 36 389 330 128 414 456 Spaces Moved 3308 | 31 338 509 410 990 1030 Core 18 | 16 . . . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 389 | 15 338 36 . . . Hover . | . . . . . . Flight 2901 | . . 473 410 990 1028 Fastest Speed 29 | 50 80 29 29 29 29 Average Speed 36 | 75 84 32 29 29 30 Slowest Speed 100 | 100 90 80 29 29 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 3 . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 65 53 77 87 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 1 1 . Spaces Dug 5 | . . 2 . 3 . Terrain Destroyed 88 | . . 2 . 3 83 Melee 5 | . . 2 . 3 . Projectile . | . . . . . . AOE 83 | . . . . . 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 3647 | 42 387 611 414 1069 1124 Wait 110 | . . 30 . 43 37 Move 3296 | 30 337 508 404 989 1028 Hop 3 | . . . 2 . 1 Pick Up 33 | 6 14 9 1 2 1 Fast Attach 30 | 1 . 12 3 3 11 Attach 16 | 5 5 3 . . 3 Detach 2 | . . 1 . . 1 Swap 9 | . 2 2 1 . 4 Drop 38 | . 2 16 3 5 12 Fire 42 | . 27 . . . 15 Melee 68 | . . 30 . 27 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 12) 37 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x2 435 | -9/Materials | Identified exit to Mines 611 | -9/Materials | Destroyed 7 combat bots 639 | -9/Materials | Discovered new exit (range 16) 714 | -9/Materials | Discovered new exit (range 5) 756 | -9/Materials | Entered Mines 759 | -9/Mines | Received a Mining Laser from a helpful Derelict 764 | -9/Mines | Assembled infested the area 771 | -9/Mines | Learned Materials non-interactive machine intel 778 | -9/Mines | Met a Derelict shopkeep closing up shop 798 | -9/Mines | Discovered new exit (range 9) 802 | -9/Mines | Identified exit to Materials 862 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 883 | -9/Mines | Identified exit to Zion 884 | -9/Mines | Entered Zion 918 | -7/Zion | Discovered new exit (range 13) 924 | -7/Zion | Given A8's code to call for help 928 | -7/Zion | Identified exit to Proximity Caves 949 | -7/Zion | Learned Factory garrison access intel 992 | -7/Zion | Gained Derelict followers 1059 | -7/Zion | Build established: Sprinter 1080 | -7/Zion | Learned location of Quarantine (-2) 1123 | -7/Zion | Found GAL Module 1177 | -7/Zion | Visited the Megawrench Repair Shop 1177 | -7/Zion | Megawrench repaired 6 parts 1284 | -7/Zion | Discovered new exit (range 4) 1287 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1287 | -7/Zion | Identified exit to Deep Caves 1298 | -7/Zion | Entered Deep Caves 1298 | -7/Deep Caves | Accompanied by 2 allies 1397 | -7/Deep Caves | Attacked by Z-Imprinter 1411 | -7/Deep Caves | Destroyed Z-Imprinter 1521 | -7/Deep Caves | Z-Facility disabled 1528 | -7/Deep Caves | Core integrity fell below 50% 1552 | -7/Deep Caves | Found Prototype Protection 1552 | -7/Deep Caves | Identified Zio. Weapon Casing 1567 | -7/Deep Caves | Found Prototype Protection 1567 | -7/Deep Caves | Identified Zio. Heavy Carapace 1630 | -7/Deep Caves | Spotted as-72253 1675 | -7/Deep Caves | Discovered new exit (range 6) 1754 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 01574_ Dropped Zio. Composite Leg I. 01575_ Acquired Flight Unit. 01576_ The unstable cave ceiling collapses. 01577_ Acquired 3 matter. 01578_ The unstable cave ceiling collapses. 01578_ Zio. Weapon Casing crushed. 01581_ The unstable cave ceiling collapses. 01582_ Dropped Flight Unit. 01583_ Acquired Prototype Hover Unit. 01583_ Identified Zio. Glidesys I. 01584_ Dropped Zio. Glidesys I. 01586_ Acquired Flight Unit. 01589_ The unstable cave ceiling collapses. 01675_ EXIT=FOUND 01705_ Flight Unit destroyed. 01742_ The unstable cave ceiling collapses. 01750_ Acquired 11 matter. 01751_ Acquired 13 matter. 01752_ Acquired 16 matter. 01754_ Z-Power explodes. 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Signs Are For Wimps Challenges ------------ None Game ------ Seed NavigationIntegrityCycler Manual? 0 Play Time 00:43:50 Cumulative 4.5 hours Start 2023.11.10 @ 19:28:37 End 2023.11.10 @ 20:15:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cde895fa-787e-469f-bdf4-75375343cb6a