Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 10:12:23 Player: Rainy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1971) 1971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3941 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 14/300 System Corruption 0% Temperature Warning (369) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Battery > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Battery Light Armor Plating Hardlight Generator > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Improved Sensor Array Storage Large Battery Processor Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 54 | 5 6 33 10 Power 12 | 1 1 9 1 Engine 11 | 1 1 8 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads . | . . . . Leg 5 | . . 4 1 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 16 | . 3 11 2 Device 6 | . 2 3 1 Storage 1 | . . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 8 | . . 7 1 Artifact . | . . . . Weapon 18 | 2 2 8 6 Energy Gun 10 | 1 . 6 3 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 1 18 14 Power 7 | . . 4 3 Propulsion 5 | . . 3 2 Utility 11 | . 1 7 3 Weapon 10 | . . 4 6 Highest Loss Streak 5 | . 1 5 5 To Critical Strikes 3 | . . 3 . Average Slot Usage (%) 80 | . 90 79 66 Engine 13 | . 14 12 16 Core 2 | . . 4 . Leg 11 | . . 15 15 Wheel 9 | . 28 2 . Device 5 | . 7 5 3 Storage 3 | . . 2 9 Processor 3 | . 11 1 . Protection 9 | . . 14 7 Energy Gun 8 | . . 11 12 Ballistic Gun 12 | . 27 9 . Peak Build Rating 18 | 5 10 15 18 Average Rating 10 | 3 8 11 13 On Entrance 6 | . 5 8 14 Naked Turns . | . . . . Heaviest Build 37 | 5 14 33 37 Greatest Support 27 | 20 20 20 27 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 5 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1227 | 260 250 647 70 Remotely . | . . . . Salvage Created 2275 | 57 329 1253 636 Parts 139 | 3 31 74 31 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | 1 10 26 13 Guns 44 | 1 10 25 8 Cannons 2 | . . . 2 AOE 4 | . . 1 3 Classes Destroyed 10 | 2 2 3 3 Worker 4 | 1 1 2 . Builder 1 | . . 1 . Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . 2 1 2 Swarmer 6 | . 3 . 3 Grunt 34 | 1 7 17 9 Brawler 2 | . . 2 . Sentry 7 | . . 7 . Hunter 1 | . . . 1 Best Kill Streak 6 | 1 4 5 6 Combat Bots Only 6 | 1 3 5 6 Max Kills in Single Turn 4 | 1 2 2 4 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 319 | 4 25 158 132 Missed 77 | 2 10 34 31 Damage Taken 3534 | 22 185 1640 1687 Core 891 | 12 22 296 561 Absorbed by Shields 184 | . . 48 136 Ignored by Resistances 20 | . . 20 . Core Remaining (%) 69 | 95 86 26 . Volleys Fired 208 | 10 30 115 53 Largest 2 | 1 2 2 2 Hottest 136 | 20 46 96 136 Shots Fired 333 | 10 60 189 74 Gun 310 | 10 60 189 51 Cannon 23 | . . . 23 Launcher . | . . . . Special . | . . . . Kinetic 196 | 10 60 126 . Thermal 78 | . . 42 36 Explosive . | . . . . Electromagnetic 59 | . . 21 38 Robot Hit Streak 13 | 7 9 13 7 Robot Miss Streak 6 | 2 6 5 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 246 | 8 41 142 55 Core Hits 132 | 4 25 64 39 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3560 | 65 482 1645 1368 Guns 2625 | 65 482 1550 528 Cannons 328 | . . . 328 Explosions 607 | . . 95 512 Melee . | . . . . Ramming . | . . . . Kinetic 1588 | 65 482 1041 . Thermal 1327 | . . 429 898 Explosive . | . . . . Electromagnetic 645 | . . 175 470 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 24 | . . 24 . Average Corruption 19 | . . 19 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 68 | . . 68 . Message Errors 16 | . . 16 . Matter Fused 16 | . . 16 . Heat Flow Errors 8 | . . 8 . Energy Discharges 5 | . . 5 . Parts Rejected 3 | . . 3 . Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . . 8 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Misdirections 2 | . . 2 . Weapon Failures 6 | . . 6 . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles 17 | . . . 17 Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . . 86 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 540 | 6 5 430 540 Average Temperature 154 | 6 2 119 248 Received Heat Transfer 1499 | 12 99 706 682 Effects 28 | . . 6 22 Shutdowns 11 | . . 3 8 Energy Bleed 3 | . . 1 2 Interference 3 | . . 2 1 Damage (minor) 1 | . . . 1 Damage (major) 9 | . . . 9 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 2183 | . . 980 1203 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 412 | 25 218 300 412 Initial 108 | . 16 65 108 Average 162 | 4 97 185 230 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 67 | 100 98 55 46 Level 1 32 | . 1 44 48 Level 2 . | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 7 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | 1 17 43 22 Peak Tracking Total 8 | 1 3 6 8 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 6 . Successful 6 | . 5 1 . Failed 6 | . 1 5 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2802 | 108 757 1463 474 Spaces Moved 1600 | 103 709 598 190 Core 65 | 24 . 27 14 Treads . | . . . . Legs 661 | . . 485 176 Wheels 874 | 79 709 86 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 124 | 73 80 173 165 Slowest Speed 260 | 80 80 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 71 47 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . 3 15 Melee . | . . . . Projectile . | . . . . AOE 18 | . . 3 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2076 | 126 839 837 274 Wait 187 | . 89 81 17 Move 1597 | 102 708 597 190 Hop . | . . . . Pick Up 12 | 7 1 3 1 Fast Attach 41 | 5 4 24 8 Attach 6 | . . 5 1 Detach 1 | . . 1 . Swap 7 | . 2 4 1 Drop 17 | 2 5 7 3 Fire 208 | 10 30 115 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1030 | -9/Materials | System corruption reached 10% 1067 | -9/Materials | Lost 5 parts (1p3u1w) 1454 | -9/Materials | Core integrity fell below 50% 1481 | -9/Materials | Lost 5 parts (1p1n2u1w) 1622 | -9/Materials | Discovered new exit (range 11) 2248 | -9/Materials | Discovered new exit (range 15) 2329 | -9/Materials | Entered another Materials area 2329 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2655 | -8/Materials | Lost 3 parts (1p1u1w) 2710 | -8/Materials | Core integrity fell below 50% 2740 | -8/Materials | Lost 5 parts (1p1n1u2w) 2774 | -8/Materials | Core integrity fell below 20% 2803 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02792_ Overheating: Lrg. Battery damaged (-3). 02792_ Overheating: Adv. Beam Cannon damaged (-6). 02792_ Overheating: Adv. Beam Cannon damaged (-2). 02792_ Adv. Beam Cannon destroyed. 02794_ Overheating: Lrg. Battery damaged (-2). 02794_ K-01 Serf collects debris. 02794_ Acquired Faulty Adv. Beam Cannon. 02794_ Faulty integration triggers energy drain (-172). 02795_ U-05 Engineer builds a Door. 02796_ Dropped Faulty Adv. Beam Cannon. 02797_ Overheating: Energy bleed (-1). 02799_ K-01 Serf collects debris. 02799_ Critical hit (Burn: +37). 02801_ Acquired 10 matter. 02803_ Acquired Particle Gun. 02803_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #?# # """ ]% #????####### #??????? | | "" #?# # """ ! #???? !/% !]#??????? | | "" #?# # """ #????? # ]!#??????? | | "" ???# # #??????"" " !!%#######+ | | ?????# # #???????" " !!! | | ######## ###+#######????????? " ! = | | % =##????????????# =%* | | %=##????????????# =""""####????? | | *%############### "" #????? | | ######+#######%!% %% ##""" #????? | | ???? ????### % %#????? !?????? | | ?? ?????## T ##???????????? | | ?# ???????# T#???????????? | | ?# ???????# ##???????????? | | ?# ??????+ ########## #????????????? | | ?# ??????### #????????# #????????????? | | ?# ?????????##+##?######## #????????????? | | ?# ????????????????# # #????????????? | | ???????????????????# # "" #????????????? | | ???????????????????# # """"" #????????????? | | ???????????????????# # """"" #????????????? | | ???????????????????# # """" #????????????? | | ???????????????????# # """ #????????????? | | ???????????????????# %+ #????????????? | | ???????????????????# g %# #????????????? | | ???????????????????# g @# """ #????????????? | | ???????????????????# ! # """"" #????????????? | | ???????????????????#k!]] *# """" #????????????? | | ???????????????????# ]]] # """"" #????????????? | | ???????????????????# # """ #????????????? | | ???????????????????######## #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# """ #????????????? | | ??????????????????????????# """"" #????????????? | | ??????????????????????????# ""?"" #????????????? | | ??????????????????????????# "???" #????????????? | | ?????????????????????????? ??? ????????????? | | ?????????????????????????? ????? ????????????? | | ??????????????????????????? ????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 32 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Storm Trooper System Compromised Challenges ------------ None Game ------ Seed FlightAmuletMatrix Manual? 0 Play Time 00:49:12 Cumulative 9.3 hours Start 2024.08.09 @ 09:21:47 End 2024.08.09 @ 10:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f529ad26-a95f-400d-a4ae-00e1afbbe70c