Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.26 @ 20:19:08 Player: biznut Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (602) 602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1637 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Weight Redist. System Weight Redist. System Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter Signal Interpreter Terrain Scanner Transport Network Coupler EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- Light Cannon Maul > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads High-capacity Storage Unit High-capacity Battery Large Matter Pod Weight Redist. System Weight Redist. System Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter Signal Interpreter Terrain Scanner Transport Network Coupler EM Pulse Gun Small Laser Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 37 | 6 19 12 Power 7 | 1 3 3 Engine 7 | 1 3 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 7 | 2 3 2 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 6 3 Device . | . . . Storage 6 | 1 4 1 Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 4 | . 4 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 21 | . 5 16 Power 6 | . 2 4 Propulsion 7 | . 1 6 Utility 4 | . 2 2 Weapon 4 | . . 4 Highest Loss Streak 10 | . 2 10 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 95 | . 96 86 Engine 11 | . 12 8 Treads 27 | . 27 22 Storage 13 | . 14 11 Protection 13 | . 12 18 Energy Gun 6 | . 7 2 Ballistic Gun 3 | . 3 . Ballistic Cannon 4 | . 3 8 Impact Weapon 12 | . 13 8 Naked Turns . | . . . Heaviest Build 55 | 11 52 55 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 14 | . 2 14 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 20 | 4 20 20 Average Carried 16 | 1 16 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 864 | 189 581 94 Remotely . | . . . Salvage Created 690 | . 607 83 Parts 34 | . 21 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 15 3 Melee 8 | . 8 . Guns 1 | . . 1 Cannons 2 | . . 2 Classes Destroyed 7 | . 5 2 Worker 1 | . . 1 Tunneler 1 | . 1 . Recycler 2 | . 2 . Watcher 5 | . 3 2 Swarmer 6 | . 5 1 Grunt 11 | . 10 1 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 368 | . 178 190 Missed 89 | . 44 45 Damage Taken 2688 | . 1223 1465 Core 582 | . 178 404 Absorbed by Shields . | . . . Redirected to Shielding 51 | . . 51 Regen/Repaired (Parts) 48 | . 48 . Core Remaining (%) 64 | 100 28 . Volleys Fired 30 | . 9 21 Largest 2 | . 2 2 Hottest 140 | . 60 140 Shots Fired 41 | . 19 22 Gun 23 | . 18 5 Cannon 16 | . 1 15 Launcher . | . . . Special 2 | . . 2 Kinetic 24 | . 9 15 Thermal 10 | . 3 7 Explosive . | . . . Electromagnetic 7 | . 7 . Robot Hit Streak 6 | . 2 6 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 34 15 Core Hits 13 | . 6 7 Critical Kills 4 | . 4 . Critical Parts Destroyed 9 | . 8 1 Critical Strikes 13 | . 12 1 Smash 13 | . 12 1 Melee Attacks 61 | . 53 8 Impact 61 | . 53 8 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks 1 | . 1 . Damage Inflicted 1550 | . 1208 342 Guns 105 | . 60 45 Cannons 104 | . . 104 Explosions . | . . . Melee 1293 | . 1148 145 Ramming . | . . . Kinetic 128 | . 24 104 Thermal 93 | . . 93 Explosive . | . . . Electromagnetic 36 | . 36 . Impact 1293 | . 1148 145 Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 9 . Average Corruption 7 | . 7 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 99 | . 99 . Message Errors 16 | . 16 . Matter Fused 27 | . 27 . Heat Flow Errors 16 | . 16 . Energy Discharges 7 | . 7 . Parts Rejected 2 | . 2 . Parts Fused 1 | . 1 . Data Loss (minor) 12 | . 12 . Data Loss (major) 9 | . 9 . Misfires 7 | . 7 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 603 | . 537 66 Projectiles . | . . . Explosions . | . . . Melee 603 | . 537 66 Knockbacks 6 | . 4 2 Impact 4 | . 4 . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 276 27 Average Temperature 84 | . 92 11 Received Heat Transfer 714 | . 291 423 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 15 | . 15 . Impact Corruptions 21 | . 19 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 145 | . 145 50 Initial 13 | . . 13 Average 46 | . 51 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 31 14 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 17 1 Successful 13 | . 12 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 12 1 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 3 | . 3 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Registered Prototypes 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 215 | . 215 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4380 | 118 3592 670 Spaces Moved 1822 | 106 1424 292 Core 67 | 60 . 7 Treads 1734 | 46 1424 264 Legs 21 | . . 21 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 214 | 97 227 196 Slowest Speed 750 | 160 320 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 6 91 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2140 | 121 1674 345 Wait 116 | . 109 7 Move 1820 | 105 1423 292 Hop . | . . . Pick Up 56 | 10 41 5 Fast Attach 6 | . 6 . Attach 25 | 6 8 11 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 20 | . 20 . Fire 30 | . 9 21 Melee 60 | . 52 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 12) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Repaired Sml. Storage Unit 921 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Core integrity fell below 50% 1356 | -10/Materials | Discovered new exit (range 16) 2150 | -10/Materials | Discovered new exit (range 13) 2798 | -10/Materials | Discovered new exit (range 11) 3711 | -10/Materials | Entered another Materials area 3711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4114 | -9/Materials | Discovered new exit (range 11) 4217 | -9/Materials | Core integrity fell below 50% 4254 | -9/Materials | Lost 10 parts (3p4n1u2w) 4367 | -9/Materials | Core integrity fell below 20% 4381 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04230_ Critical hit (Burn: +37). 04230_ Y-45 Defender destroyed. 04231_ Acquired 5 matter. 04231_ K-01 Serf collects debris. 04235_ S-10 Pest destroyed. 04237_ Acquired 27 matter. 04238_ K-01 Serf collects debris. 04245_ Acquired 10 matter. 04260_ Acquired Lgt. Ion Engine. 04283_ Acquired Aluminum Leg. 04313_ Acquired 16 matter. 04330_ K-01 Serf cleans the Machine. 04349_ Acquired Aluminum Leg. 04354_ W-16 Scout sends out distress signal. 04355_ K-01 Serf cleans the Machine. 04362_ Mining Laser destroyed. 04365_ Aluminum Leg destroyed. 04376_ Power Shielding destroyed. 04376_ Lgt. Ion Engine destroyed. 04378_ Sml. Laser destroyed. 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