Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 19:22:33 Player: star Result: Destroyed by NW-BAY(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (335) 335 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 895 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 129/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Small Storage Unit Medium Storage Unit Large Matter Pod (9) Subdweller Optics Transport Network Coupler Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Subdweller Power Source Small Storage Unit Medium Storage Unit Large Matter Pod Subdweller Optics Transport Network Coupler Targeting Computer Targeting Computer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 5 7 10 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 1 2 2 Treads . | . . . Leg 4 | 1 2 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 96 90 Engine 13 | . 14 13 Leg 23 | . 24 17 Storage 14 | . 14 14 Processor 10 | . 13 1 Protection 2 | . . 12 Ballistic Gun 27 | . 28 27 Peak Build Rating 9 | 5 8 9 Average Rating 7 | 4 7 7 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 32 | 12 29 32 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 8 | 2 1 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 12 | 1 12 12 Average Carried 8 | . 8 8 Final Capacity 15 | 8 15 15 Final Carried 12 | 1 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 617 | 166 298 153 Remotely . | . . . Salvage Created 461 | . 274 187 Parts 46 | . 22 24 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 20 | . . 20 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 8 10 Guns 18 | . 8 10 Classes Destroyed 4 | . 3 1 Hauler 2 | . 2 . Swarmer 13 | . 6 7 Grunt 2 | . 2 . Subdweller 3 | . . 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 30 92 Missed 38 | . 7 31 Damage Taken 1154 | . 255 899 Core 254 | . 67 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | . 29 41 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 138 | . 58 80 Gun 138 | . 58 80 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 138 | . 58 80 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 8 9 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 81 | . 36 45 Core Hits 32 | . 15 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1034 | . 457 577 Guns 1029 | . 452 577 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 1029 | . 452 577 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 180 | . 90 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 167 | . 167 . Initial . | . . . Average 45 | . 47 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 19 13 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 3 | . 3 . Operators 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2549 | 90 1884 575 Spaces Moved 1191 | 48 900 243 Core 8 | 5 . 3 Treads . | . . . Legs 1102 | 43 900 159 Wheels 81 | . . 81 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 164 | 173 160 178 Slowest Speed 450 | 190 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 96 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1636 | 53 1279 304 Wait 345 | . 337 8 Move 1189 | 47 899 243 Hop . | . . . Pick Up 9 | 1 6 2 Fast Attach 8 | 5 2 1 Attach 7 | . . 7 Detach . | . . . Swap 7 | . 5 2 Drop . | . . . Fire 70 | . 29 41 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 9) 777 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Discovered new exit (range 11) 1347 | -10/Materials | Discovered new exit (range 16) 1511 | -10/Materials | Learned Storage security intel 1580 | -10/Materials | Learned 2 Storage zone layouts 1599 | -10/Materials | Identified exit to Subcaves 1599 | -10/Materials | Identified exit to Materials 1599 | -10/Materials | Identified exit to Mines 1608 | -10/Materials | Learned location of Recycling (-8) 1694 | -10/Materials | Learned location of 1 exit from Recycling 1975 | -10/Materials | Entered Subcaves 2074 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2301 | -10/Subcaves | Core integrity fell below 50% 2419 | -10/Subcaves | Core integrity fell below 20% 2422 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2526 | -10/Subcaves | A Subdweller sparked back to life 2550 | -10/Subcaves | Destroyed by NW-BAY(R) with Subdweller Machine Gun Last Messages --------------- 02325_ Flight Unit fries itself beyond repair. 02325_ Lgt. Ion Engine fries itself beyond repair. 02383_ Lgt. Ion Engine destroyed. 02389_ Assault Rifle destroyed. 02391_ Aluminum Leg destroyed. 02391_ Lgt. Armor Plating destroyed. 02400_ 2J-QW7(R) destroyed. 02403_ Acquired 32 matter. 02405_ Subatomizers dissect the Sub. Monowheel. 02412_ Acquired Sub. Monowheel. 02415_ Acquired Sub. Optics. 02418_ Acquired Sub. Power Source. 02428_ CD-G1E(R) affixes Scrap Shield Fragment to Scrap Shield. 02432_ CD-G1E(R) suffers critical hit (Destroy). 02432_ CD-G1E(R) destroyed. 02435_ Acquired 33 matter. 02444_ Subatomizers dissect the Sub. Monowheel. 02457_ Subatomizers dissect the Sub. Optics. 02526_ AP-9IQ(R) creaks and sparks as it begins to move. 02550_ Assault Rifle destroyed. 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"" " ??#"""#??# #??????? | | ????????????????????# ""## ""?" #??? #??????? | | ????????????????????# "##?#" " ??? #?????? | | ????????????????????# ###???##### #??? #?????? | | ????????????????????##?????????? ##???? ?????? | | ???????????????????????????????? ?????? #????? | | ?????????????????????????????????? ????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterParticleVibroblade Manual? 0 Play Time 00:15:39 Cumulative 52.4 hours Start 2024.08.15 @ 19:07:16 End 2024.08.15 @ 19:22:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5421bd1e-a1de-4af4-bd1f-4e7dd2f1d105