Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.18 @ 10:48:12 Player: Jenbak Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3631) 3631 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 9777 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 122 Entered DSFs 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 7/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Medium Treads Large Storage Unit Improved Armor Integrity Analyzer Authchip [Weapon] Mini Drone Bay (3/3) Mini Drone Bay (2/3) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Signal Interpreter Layered Heavy Armor Plating Improved Hardlight Generator High-powered Tractor Beam > --- WEAPON ----------- Heavy Phase Cannon Heavy Mass Driver > --- INVENTORY -------- Light Fission Core Armored Treads Large Storage Unit Medium Matter Pod Weapon Cycler Layered Heavy Armor Plating Improved Force Field Authchip [R/Combat] Authchip [Weapon] High-powered Shock Rifle Gauss Rifle Gauss Cannon Enhanced Gauss Cannon [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 Utility 7 | . . . 2 1 1 2 1 . . Weapon 2 | . . . . 1 . . . . 1 Parts Attached 147 | 5 14 2 34 17 11 12 8 7 37 Power 15 | 1 3 1 2 . . 2 1 . 5 Engine 8 | 1 3 1 2 . . 1 . . . Core 4 | . . . . . . 1 1 . 2 Reactor 3 | . . . . . . . . . 3 Propulsion 25 | 2 1 . 8 2 1 . 2 1 8 Treads 8 | . . . . 2 1 . 2 1 2 Leg 11 | . . . 8 . . . . . 3 Wheel 6 | 2 1 . . . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 56 | . 6 . 10 8 6 6 2 5 13 Device 26 | . 2 . 3 5 2 5 1 1 7 Storage 7 | . 1 . 2 1 . . . 3 . Processor 5 | . 1 . 1 1 . . . . 2 Hackware 2 | . . . . . . . 1 . 1 Protection 16 | . 2 . 4 1 4 1 . 1 3 Artifact . | . . . . . . . . . . Weapon 51 | 2 4 1 14 7 4 4 3 1 11 Energy Gun 16 | 2 2 1 6 . 1 2 . . 2 Energy Cannon 6 | . . . 1 3 . . 1 . 1 Ballistic Gun 10 | . . . 1 1 3 1 . . 4 Ballistic Cannon 13 | . 1 . 3 3 . 1 2 1 2 Launcher 1 | . . . . . . . . . 1 Special Weapon 3 | . 1 . 2 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . . 1 Parts Lost 53 | . 2 . 5 1 . 1 . 2 42 Power 7 | . . . . . . . . . 7 Propulsion 13 | . . . 1 1 . . . . 11 Utility 17 | . . . 2 . . 1 . 2 12 Weapon 16 | . 2 . 2 . . . . . 12 Highest Loss Streak 11 | . 1 . 2 1 . 1 . 2 11 To Critical Strikes 5 | . . . . . . . . . 5 Average Slot Usage (%) 93 | . 95 100 98 98 93 99 97 92 57 Engine 8 | . 14 14 11 9 7 5 5 5 1 Treads 7 | . . . . 14 16 20 17 17 7 Leg 6 | . . . 21 2 . . . . 2 Wheel 5 | . 28 28 . . . . . . 2 Device 11 | . 4 . 7 16 13 21 24 20 7 Storage 8 | . 5 14 11 9 7 6 5 5 5 Processor 11 | . . 14 14 11 15 13 11 11 12 Protection 8 | . 14 . 9 7 8 10 5 5 3 Energy Gun 4 | . 13 12 5 . 1 5 1 . 1 Energy Cannon 3 | . . . 4 6 5 . 3 5 2 Ballistic Gun 3 | . . . 1 1 9 12 3 . 2 Ballistic Cannon 8 | . 8 14 8 17 5 . 6 7 3 Peak Build Rating 87 | 5 7 8 24 37 40 59 75 87 86 Average Rating 32 | 3 6 7 21 30 37 55 70 80 51 On Entrance 32 | . 5 7 8 20 37 40 59 75 75 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 7 13 13 43 55 49 54 70 95 102 Greatest Support 107 | 20 20 20 35 46 66 60 80 87 107 Greatest Overweight (x) 10 | . . . 2 3 1 . . 1 10 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 5 6 8 14 15 15 15 15 15 15 Most Carried 15 | 3 8 8 15 15 15 15 15 15 13 Average Carried 11 | . 5 8 13 12 14 14 14 14 5 Final Capacity 15 | 5 8 8 15 15 15 15 15 15 15 Final Carried 15 | 3 8 8 12 15 14 15 15 14 6 Class Distribution -------------------- 50% | Mutant 21% | Skirmisher 12% | Tank 5% | Hacker-Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Matter Collected 3305 | 240 155 11 764 379 291 423 . 348 694 Remotely 1055 | . . . . . 291 423 . 341 . Salvage Created 3587 | 39 166 19 1198 421 363 425 . 255 701 Parts 201 | 2 12 3 91 19 20 13 . 12 29 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . . 3 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 84 | 1 5 3 37 10 7 5 . 6 10 Melee 4 | . . . 2 1 . . . . 1 Guns 23 | 1 5 . 4 . 4 5 . . 4 Cannons 53 | . . 3 29 9 1 . . 6 5 AOE 4 | . . . 2 . 2 . . . . Classes Destroyed 13 | 1 3 . 4 1 . 1 . 1 2 Worker 6 | . 1 . 1 . . . . . 4 Builder 2 | . . . . . . . . . 2 Recycler 2 | . . . . 2 . . . . . Watcher 11 | . 2 . 4 2 . 3 . . . Swarmer 18 | . 3 3 9 2 . . . 1 . Grunt 41 | 1 2 . 18 6 6 3 . 4 1 Brawler 2 | . . . 1 . . 1 . . . Duelist 2 | . . . 2 . . . . . . Sentry 11 | . . . 7 2 1 . . . 1 Hunter 8 | . . . . . . 1 . . 7 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 . Zionite 1 | . . . 1 . . . . . . Best Kill Streak 5 | 1 3 3 5 4 3 2 . 3 4 Combat Bots Only 4 | 1 3 3 4 3 3 2 . 3 3 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 . 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . . Melee 1 | . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 1600 | 1 26 22 207 82 55 56 . 282 869 Missed 501 | . 9 5 55 26 26 14 . 59 307 Damage Taken 10364 | 8 173 96 1453 438 220 516 . 1380 6080 Core 1711 | . 63 17 235 71 . . . 165 1160 Absorbed by Shields 1784 | . . . . . . . . 1314 470 Redirected to Shielding 23 | . 10 . . 13 . . . . . Ignored by Resistances 3674 | 2 53 34 445 138 72 262 . 827 1841 Regen/Repaired (Parts) 181 | . 16 . 141 24 . . . . . Core Remaining (%) 82 | 100 . 68 41 87 100 100 . 83 . Volleys Fired 330 | 2 28 8 108 23 16 42 1 16 86 Largest 3 | 2 2 2 2 3 3 3 3 3 3 Hottest 222 | 80 135 135 112 132 133 116 166 195 222 Shots Fired 547 | 4 40 11 165 59 48 74 3 38 105 Gun 237 | 4 34 . 41 . 34 74 1 . 49 Cannon 293 | . 5 8 111 59 14 . 2 38 56 Launcher . | . . . . . . . . . . Special 17 | . 1 3 13 . . . . . . Kinetic 353 | . 5 8 94 49 32 52 2 24 87 Thermal 115 | . 24 3 47 10 . . 1 14 16 Explosive . | . . . . . . . . . . Electromagnetic 79 | 4 11 . 24 . 16 22 . . 2 Robot Hit Streak 17 | 3 15 3 14 12 12 14 . 8 17 Robot Miss Streak 5 | . 1 2 4 5 3 5 . 2 3 Penetration Max 2 | . . . . . . 1 . 1 2 Secondary Targets 3 | . . . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 423 | 3 32 6 127 47 36 59 . 25 88 Core Hits 208 | 2 12 3 53 46 23 17 . 14 38 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 1 . . 1 Critical Strikes 17 | . . . 4 2 . 1 . 2 8 Destroy 3 | . . . . . . 1 . . 2 Blast 11 | . . . 4 . . . . 2 5 Sever 2 | . . . . 2 . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 18 | . . . 3 5 . . . . 10 Impact . | . . . . . . . . . . Slashing 8 | . . . 3 5 . . . . . Piercing 10 | . . . . . . . . . 10 Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9974 | 39 424 119 2791 1052 759 1442 . 1044 2304 Guns 3654 | 39 318 . 558 . 385 1442 . . 912 Cannons 5143 | . 82 95 1678 922 260 . . 1044 1062 Explosions 420 | . . . 306 . 114 . . . . Melee 541 | . . . 81 130 . . . . 330 Ramming . | . . . . . . . . . . Kinetic 6181 | . 82 95 1396 785 415 936 . 730 1742 Thermal 1977 | . 223 24 982 137 114 . . 314 183 Explosive . | . . . . . . . . . . Electromagnetic 1275 | 39 119 . 332 . 230 506 . . 49 Impact . | . . . . . . . . . . Slashing 211 | . . . 81 130 . . . . . Piercing 330 | . . . . . . . . . 330 Highest Corruption 7 | . 1 1 2 . 1 1 . . 7 Average Corruption 1 | . 1 1 2 . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . 9 1 13 . 1 . . . 3 Message Errors 7 | . 4 1 1 . 1 . . . . Matter Fused 6 | . 1 . 5 . . . . . . Heat Flow Errors 2 | . 1 . 1 . . . . . . Energy Discharges 6 | . 1 . 3 . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . 1 . . . . . . Misfires 1 | . 1 . . . . . . . . Alerts 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . . 12 26 . . . 3 15 Projectiles 15 | . . . . . . . . 3 12 Explosions 12 | . . . 12 . . . . . . Melee 29 | . . . . 26 . . . . 3 Knockbacks 53 | . 2 1 11 22 3 . . 1 13 Impact . | . . . . . . . . . . Kinetic 48 | . 2 1 10 19 3 . . 1 12 Secondary 5 | . . . 1 3 . . . . 1 Self-Inflicted Damage 28 | . . . 28 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 520 | 42 264 105 328 66 257 374 102 286 520 Average Temperature 111 | 23 94 65 98 28 97 108 55 135 176 Received Heat Transfer 1832 | 6 36 . 774 153 129 171 . 445 118 Effects 8 | . . . . . . . . . 8 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . 1 . . 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . Heat Transferred 3088 | . 560 50 1651 222 50 . . 333 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Peak Influence 544 | 20 143 71 527 544 195 195 30 177 106 Initial 189 | . 11 1 23 189 58 81 26 18 75 Average 158 | 3 31 68 285 318 102 82 28 99 59 Maximum Alert Level 2 | . . . 2 2 . . . . . Low Security (%) 70 | 100 100 100 28 23 100 100 100 100 100 Level 1 21 | . . . 48 60 . . . . . Level 2 8 | . . . 23 16 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . . 6 2 5 1 . 1 4 Investigation 9 | . . . 4 1 4 . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 8 | . . . 2 1 . 1 . 1 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Distress Signals 5 | . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | 1 11 3 55 16 8 12 . 15 23 Peak Tracking Total 9 | 1 4 3 6 4 3 3 . 9 9 Tactical Retreats 8 | . . . 3 4 . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Traps Triggered 8 | . 3 . 2 . . 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Machines Disabled 3 | . . . 2 . . . . . 1 Max in Single Turn 2 | . . . 2 . . . . . 1 Garrison Access 4 | . . . . 1 1 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Machines Accessed 23 | . 3 . 6 3 6 1 3 . 1 Terminals 10 | . 1 . 4 1 3 . 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 . 1 1 1 . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 4 | . . . . 1 1 1 1 . . Total Hacks 76 | . 7 . 20 14 24 2 7 . 2 Successful 44 | . 4 . 15 7 11 1 4 . 2 Failed 32 | . 3 . 5 7 13 1 3 . . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 2 2 . . . . . Terminals 39 | . 3 . 13 5 16 . 2 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations 17 | . 3 . 4 7 3 . . . . Recycling Units 7 | . 1 . . . 3 . 3 . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 8 | . . . . 2 2 2 2 . . Terminal Hacks 20 | . 1 . 8 3 7 . 1 . . Record 5 | . . . . . 5 . . . . Robot Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 4 | . . . 2 1 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 10 | . 2 . 4 3 1 . . . . Scan Component 6 | . 1 . 2 2 1 . . . . Repair 4 | . 1 . 2 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . 2 . . Process 1 | . . . . . 1 . . . . Report Inventory 3 | . 1 . . . 1 . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 1 . . Seal Access 4 | . . . . 1 1 1 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . 5 2 5 1 1 . . Full Trace Events 11 | . 1 . 5 1 4 . . . . Feedback Events 2 | . 1 . . . 1 . . . . Corruption 2 | . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built 3 | . . . . . . . . . 3 Authchips 1 | . . . . . . . . . 1 Time 116 | . . . . . . . . . 116 Total Robot Build Rating 9 | . . . . . . . . . 9 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . . . . Time 244 | . 26 . 82 136 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Total Allies 5 | . . 2 . . . . . . 3 Largest Group 3 | . . 2 2 . . . . . 3 Highest-Rated Group 48 | . . 42 42 . . . . . 48 Highest-Rated Ally 31 | . . 31 31 . . . . . 16 Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . 18 . . . . . 19 Total Damage 441 | . . . 232 . . . . . 209 Kills 5 | . . . 3 . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . 6 Drone Recoveries 5 | . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Turns Passed 7133 | 71 970 373 1961 948 666 744 368 294 738 Spaces Moved 3769 | 74 802 410 861 311 325 375 213 117 281 Core 19 | 16 . . . . . . . . 3 Treads 1399 | . . . . 258 325 375 213 117 111 Legs 938 | . . . 800 53 . . . . 85 Wheels 1413 | 58 802 410 61 . . . . . 82 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 170 166 166 163 163 110 Average Speed 144 | 73 80 80 178 219 170 166 163 186 158 Slowest Speed 550 | 80 80 80 260 330 250 166 166 243 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 7 55 84 68 33 7 10 4 91 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . 3 . . . 3 . 6 Terrain Destroyed 40 | . . . 14 1 2 1 3 7 12 Melee . | . . . . . . . . . . Projectile 32 | . . . 6 1 2 1 3 7 12 AOE 8 | . . . 8 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Total 4915 | 83 1089 438 1090 520 409 439 232 162 453 Wait 487 | . 226 16 47 143 36 . . . 19 Move 3760 | 73 801 409 860 310 324 374 212 116 281 Hop . | . . . . . . . . . . Pick Up 60 | 3 8 1 12 6 8 3 3 8 8 Fast Attach 77 | 5 8 . 18 11 4 5 3 1 22 Attach 35 | . 1 . 6 3 4 3 1 2 15 Detach 20 | . 2 . 4 6 1 3 1 1 2 Swap 35 | . 5 2 10 3 3 4 4 4 . Drop 85 | . 10 2 22 10 13 5 7 14 2 Fire 330 | 2 28 8 108 23 16 42 1 16 86 Melee 18 | . . . 3 5 . . . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 9) 625 | -10/Materials | Discovered new exit (range 6) 948 | -10/Materials | Repaired Seismic Detector 995 | -10/Materials | Identified exit to Materials 1022 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Entered Mines 1203 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1206 | -10/Mines | Found Prototype Device 1243 | -10/Mines | Learned location of Storage (-8) 1260 | -10/Mines | Discovered exit to Materials (range 8) 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Accompanied by 2 allies 1415 | -9/Materials | Evolved 2 slots: Utility x2 1415 | -9/Materials | Identified Exp. Sensor Array 1420 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2261 | -9/Materials | Discovered new exit (range 16) 2789 | -9/Materials | Discovered new exit (range 11) 2819 | -9/Materials | Identified exit to Materials 3090 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3122 | -9/Materials | Repaired Hrd. Light Armor Plating 3180 | -9/Materials | Core integrity fell below 50% 3376 | -9/Materials | Entered another Materials area 3376 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4027 | -8/Materials | Repaired Broken Exp. Sensor Array 4058 | -8/Materials | Discovered new exit (range 4) 4069 | -8/Materials | Identified exit to Storage 4072 | -8/Materials | Build established: Skirmisher 4198 | -8/Materials | Discovered new exit (range 19) 4304 | -8/Materials | Identified exit to Factory 4324 | -8/Materials | Entered Factory 4324 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4855 | -7/Factory | Discovered new exit (range 7) 4879 | -7/Factory | Identified exit to Factory 4984 | -7/Factory | Build established: Tank 4990 | -7/Factory | Entered another Factory area 4990 | -6/Factory | Evolved 2 slots: Utility x2 5296 | -6/Factory | Build established: Skirmisher 5721 | -6/Factory | Discovered new exit (range 9) 5731 | -6/Factory | Discovered new exit (range 17) 5732 | -6/Factory | Identified exit to Factory 5734 | -6/Factory | Entered another Factory area 5734 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6092 | -5/Factory | Identified exit to DSF 6102 | -5/Factory | Entered DSF 6135 | -5/DSF | Additional patrols routed to DSF 6220 | -5/DSF | Build established: Hacker-Skirmisher 6220 | -5/DSF | Discovered new exit (range 17) 6394 | -5/DSF | Identified exit to Factory 6396 | -5/DSF | Entered Factory 6396 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6492 | -4/Factory | Spotted B-86 Titan 6581 | -4/Factory | Fabricated G-47 Trooper? 6626 | -4/Factory | Lost 9 parts (2p3n3u1w) 6791 | -4/Factory | Lost 7 parts (1p3n3w) 6886 | -4/Factory | Lost 8 parts (2p1n3u2w) 6973 | -4/Factory | Lost 6 parts (1p1n3u1w) 7056 | -4/Factory | Found Prototype Launcher 7056 | -4/Factory | Identified Com. Tesla Bomb Launcher 7071 | -4/Factory | Core integrity fell below 50% 7126 | -4/Factory | Found Quantum Capacitor 7128 | -4/Factory | Core integrity fell below 20% 7134 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- (Destroy). 07129_ R-10 Processor collects Welding Torch. 07130_ K-01 Serf collects debris. 07130_ Critical hit (Destroy). 07130_ Force Lance destroyed. 07130_ K-01 Serf collects debris. 07130_ Penetrated by Slug. 07131_ U-05 Engineer lays Concrete. 07132_ U-05 Engineer builds a Wall. 07132_ Slug penetrates Wall. 07132_ Penetrated by Slug. 07132_ Slug penetrates Wall. 07132_ Penetrated by Slug. 07132_ Slug penetrates K-01 Serf. 07132_ Slug penetrates Wall. 07133_ R-10 Processor collects Structural Scanner. 07133_ K-01 Serf collects debris. 07133_ Quantum Capacitor destroyed. 07134_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????################### ???????? | | ??????????????????????################### ???????? | | ??????????????????????## / + ???????? | | ??????????????????????## ###### # ???????? | | ??????????????????????## ###### # ???????? | | ??????????????????????## ##??## ##???????? | | ??????????????????????## ##??## ##???????? | | ??????????????????????## ##??## ##???????? | | ##################+####??## ##???????? | | ##+####################### ###??## ##???????? | | =%= == = == ##???## ########?? | | #####/############### ##???## ########?? | | ??? # ######### ###???##### # ##?? | | ???? # ##??##### ########### # """ ##?? | | ? # ##?### ##?## # """ ##?? | | # ##?###h##### ##?## # """ ##?? | | " ##?## ! # ##?## # ##?? | | !! #####*%RA ; ##?## / """ ##?? | | # ! #####h p! # ## ## # """ ##?? | | / ####!p*@!k # ##### # """ ##?? | | # %kh[ /h=!! # * + ##?? | | k#####!=! ]# =%! # ##?? | | #+### k # ########## =% ! # ? #"?? | | u ##?###### % %! %=%# ? =##?? | | "" ""######?????## ##### #####!##?#####?? | | ?"" " ########??#####+#####/##### ##? ?? | | ?" " ##???????????# ! ### ###??????? | | ? ###??????????????#! =% # #?????? | | ? ???????????????????# """ """ # # | | ??????????????????????# """"" """"" / + [ | | ????????????????????????""""" """"" # % # = | | ???????????????????????? # #?? | | ????????????????????????############### ###?????## | | ?????????????????????????????????????## #########? | | ????????????????????????????????????### ### !## | | ????????????????????????????????????#%% [# | | ????????????????????????????? """ # % ! | | ????????????????????????????# """ + % ! | | ????????????????????????????# #!= |%* ## | | ????????????????????????????#! #!=%*=## ## | | ????????????????????????????# ?### #### ## | | ????????????????????????????# ????# #??# ##" | | ????????????????????????????#####?????#%#??# #^ | | ??????????????????????????????????????#=#??# #[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 34 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Additional Mass Support 6 Armor Coverage 1200 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Backstab Can't Touch This GoHome() Hey, That's Mine! More Dakka Please My Command Is Your Wish Release The Drones! Serviceable Loadout Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed ParticleDataLog Manual? 0 Play Time 01:53:39 Cumulative 4.2 hours Start 2025.03.18 @ 08:46:31 End 2025.03.18 @ 10:48:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d84f767-2c26-466a-93bb-7439d1c81547