Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 22:57:58 Player: void Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1786) 1786 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 3866 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 419 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 260/280 System Corruption 2% Temperature Cool (9) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Armored Treads Small Battery (100) Experimental Targeting Computer Hardened Light Armor Plating Drone Bay (2/2) Drone Bay (1/2) Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Small Battery Drone Bay Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Armored Treads Armored Treads Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Experimental Targeting Computer Light Armor Plating Hardened Light Armor Plating Drone Bay Heavy EM Pulse Gun Improved Light Cannon Mining Laser [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 76 | 7 7 5 23 34 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 7 1 Treads 6 | 2 . . 3 1 Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 1 . 6 18 Device 15 | 1 . . 4 10 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . . . 1 8 Artifact . | . . . . . Weapon 35 | 2 6 3 9 15 Energy Gun 12 | 2 4 2 1 3 Energy Cannon . | . . . . . Ballistic Gun 14 | . . 1 5 8 Ballistic Cannon 4 | . . . 1 3 Launcher . | . . . . . Special Weapon 5 | . 2 . 2 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 15 | . . 4 4 7 Power 2 | . . 2 . . Propulsion 3 | . . . 1 2 Utility 3 | . . . 1 2 Weapon 7 | . . 2 2 3 Highest Loss Streak 5 | . . 2 2 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 91 97 94 Engine 10 | . 14 6 11 11 Treads 19 | . 28 28 13 21 Leg 2 | . . . 8 . Device 16 | . 14 14 24 12 Storage 15 | . 14 14 17 14 Protection 6 | . . . . 12 Energy Gun 4 | . 25 20 2 1 Ballistic Gun 15 | . . 6 17 16 Ballistic Cannon 2 | . . . 1 2 Peak Build Rating 28 | 7 9 9 21 28 Average Rating 18 | 4 7 7 16 23 On Entrance 8 | . 7 9 8 19 Naked Turns . | . . . . . Heaviest Build 48 | 15 31 31 34 48 Greatest Support 49 | 40 40 40 49 49 Greatest Overweight (x) 4 | 4 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 5 5 8 15 15 Average Carried 11 | 2 3 6 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 5 8 15 11 Class Distribution -------------------- 70% | Mutant 20% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1398 | 133 . 208 470 587 Remotely . | . . . . . Salvage Created 2032 | 24 . 258 850 900 Parts 139 | 5 . 24 53 57 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 52 | . . 9 21 22 Guns 41 | . . 9 14 18 Cannons 11 | . . . 7 4 Classes Destroyed 7 | 1 . 2 2 2 Tunneler 1 | 1 . . . . Watcher 2 | . . . 1 1 Swarmer 11 | . . 5 3 3 Grunt 27 | . . 4 13 10 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 11 | . . . 5 6 Best Kill Streak 6 | 1 . 3 6 4 Combat Bots Only 6 | . . 3 6 4 Max Kills in Single Turn 2 | 1 . 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 334 | . 56 38 86 154 Missed 72 | . 17 9 15 31 Damage Taken 3225 | . 340 330 846 1709 Core 532 | . 51 80 94 307 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 47 . . Volleys Fired 183 | 1 4 28 58 92 Largest 2 | 2 2 2 2 2 Hottest 106 | 100 106 106 100 100 Shots Fired 323 | 2 6 47 104 164 Gun 272 | 2 4 47 80 139 Cannon 38 | . . . 17 21 Launcher . | . . . . . Special 13 | . 2 . 7 4 Kinetic 240 | . . 14 88 138 Thermal 61 | 2 6 33 16 4 Explosive . | . . . . . Electromagnetic 22 | . . . . 22 Robot Hit Streak 32 | 1 2 17 22 32 Robot Miss Streak 3 | . 1 2 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 241 | 1 2 38 77 123 Core Hits 99 | 1 . 15 38 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . 1 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3165 | 12 30 440 1004 1679 Guns 2616 | 12 30 440 776 1358 Cannons 549 | . . . 228 321 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2393 | . . 103 903 1387 Thermal 480 | 12 30 337 101 . Explosive . | . . . . . Electromagnetic 292 | . . . . 292 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | 39 96 131 25 270 Average Temperature 46 | 20 30 60 5 51 Received Heat Transfer 1197 | . 60 135 435 567 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1517 | 37 74 1036 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 739 | 5 14 230 391 739 Initial 141 | . 3 5 89 141 Average 186 | 2 10 153 244 174 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 62 | 100 100 73 33 73 Level 1 31 | . . 26 66 14 Level 2 5 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 . 2 10 Investigation 5 | . 1 . . 4 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 3 | . . . . 3 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 8 11 29 46 Peak Tracking Total 8 | . 8 3 8 8 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 15 | . 2 . 3 10 Terminals 14 | . 2 . 3 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 34 | . 6 . 7 21 Successful 14 | . 2 . 5 7 Failed 20 | . 4 . 2 14 Catastrophic 7 | . 1 . 1 5 Database Lockouts . | . . . . . Manual 12 | . 1 . 2 9 Terminals 33 | . 6 . 7 20 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . 2 . 5 6 Open Door 2 | . . . . 2 Branch Access Points 3 | . . . 1 2 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Reinforcement Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 2 5 Full Trace Events 6 | . 2 . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 102 | . . . . 102 Highest-Rated Ally 31 | . . . . 31 Total Orders 12 | . . . . 12 FOLLOW 1 | . . . . 1 EXPLORE 8 | . . . . 8 RETURN 3 | . . . . 3 Ally Attacks 103 | . . . . 103 Total Damage 1119 | . . . . 1119 Kills 17 | . . . . 17 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 11 | . . . . 11 Drone Recoveries 7 | . . . . 7 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3341 | 73 97 297 1061 1813 Spaces Moved 1126 | 42 44 116 425 499 Core 18 | 18 . . . . Treads 933 | 24 44 116 250 499 Legs 175 | . . . 175 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 170 Average Speed 170 | 127 160 160 165 182 Slowest Speed 250 | 250 160 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 20 44 54 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 12 | . 2 . 7 3 Terrain Destroyed 15 | . 2 . 8 5 Melee . | . . . . . Projectile 15 | . 2 . 8 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2213 | 60 58 183 670 1242 Wait 744 | 1 . 28 128 587 Move 1122 | 41 43 115 424 499 Hop . | . . . . . Pick Up 53 | 10 3 7 23 10 Fast Attach 2 | . . . . 2 Attach 36 | 7 1 4 6 18 Detach 13 | . . . 2 11 Swap 38 | . 6 1 17 14 Drop 22 | . 1 . 12 9 Fire 183 | 1 4 28 58 92 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 12) 74 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 9) 171 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 325 | -10/Mines | Identified exit to Materials 381 | -10/Mines | Core integrity fell below 50% 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Utility x2 813 | -9/Materials | Build established: Scavenger-Mutant 1188 | -9/Materials | Identified exit to Mines 1188 | -9/Materials | Identified exit to Storage 1371 | -9/Materials | Discovered new exit (range 15) 1486 | -9/Materials | Build established: Mutant 1529 | -9/Materials | Entered Storage 1547 | -9/Storage | Found Prototype Processor 2757 | -9/Storage | Core integrity fell below 50% 2776 | -9/Storage | Garrison activated, responded to threat 2973 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3060 | -9/Storage | Identified exit to Recycling 3129 | -9/Storage | First assault squad dispatched 3239 | -9/Storage | Met a pair of Derelict thieves 3267 | -9/Storage | Build established: Commander-Mutant 3331 | -9/Storage | Core integrity fell below 20% 3339 | -9/Storage | Lost 6 allies 3342 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03317_ K-01 Serf collects debris. 03323_ B-36 Bruiser destroyed. 03323_ Switching to secondary target: G-47 Trooper. 03323_ K-01 Serf collects debris. 03324_ R-06 Scavenger collects Heat Sink. 03325_ Med. Armor Plating destroyed. 03326_ K-01 Serf collects debris. 03327_ R-06 Scavenger collects Sml. Laser. 03327_ Arm. Treads destroyed. 03328_ Critical hit (Burn: +37). 03328_ M-13 Machinist repairs G-47 Trooper. 03329_ SOJR#LKEYMCQQ%J7EJBNJXG9KDX6KYB:2TJL 03331_ K-01 Serf cleans the Terminal. 03332_ Arm. Treads severed. 03334_ K-01 Serf cleans the Terminal. 03337_ Lgt. Assault Rifle destroyed. 03338_ Adv. Weight Redist. System destroyed. 03338_ K-01 Serf cleans the Component Storage. 03341_ K-01 Serf cleans the Terminal. 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