Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 10:00:57 Player: T-900 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (647) 647 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2610 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Aluminum Leg Carbon-fiber Leg Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Particle Gun Light Assault Rifle Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 25 | 6 1 . 10 8 Power 5 | 1 1 . . 3 Engine 4 | 1 1 . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 3 | 2 . . 1 . Leg 6 | . . . 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 2 1 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . . 1 4 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 85 85 80 76 Engine 8 | . 14 14 7 1 Treads 18 | . 28 28 20 . Leg 9 | . . . 11 24 Device 4 | . . . 6 8 Storage 11 | . 14 14 11 8 Processor 2 | . . . . 9 Energy Gun 10 | . 14 14 11 5 Energy Cannon 2 | . . . 1 8 Ballistic Gun 11 | . 14 14 9 8 Naked Turns . | . . . . . Heaviest Build 23 | 13 13 13 14 23 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 4 | 1 . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 8 7 8 8 Average Carried 6 | 3 5 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 7 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 429 | 260 21 . 37 111 Remotely . | . . . . . Salvage Created 836 | . 144 . 337 355 Parts 50 | . 3 . 14 33 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 2 . 6 12 Guns 11 | . 2 . 6 3 Cannons 7 | . . . . 7 AOE 2 | . . . . 2 Classes Destroyed 7 | . 2 . 2 3 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 2 | . 1 . . 1 Recycler 1 | . . . 1 . Swarmer 7 | . . . . 7 Grunt 10 | . 2 . 5 3 Sentry 3 | . . . 1 2 Best Kill Streak 8 | . 2 . 3 8 Combat Bots Only 4 | . 1 . 3 4 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1926 | . 222 . 361 1343 Core 659 | . 24 . 77 558 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . . . 54 Core Remaining (%) 90 | 100 . 90 80 . Volleys Fired 55 | . 11 . 27 17 Largest 3 | . 2 . 2 3 Hottest 128 | . 70 . 70 128 Shots Fired 115 | . 22 . 54 39 Gun 97 | . 22 . 54 21 Cannon 17 | . . . . 17 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 51 | . 11 . 27 13 Thermal 63 | . 11 . 27 25 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 . 12 7 Robot Miss Streak 2 | . 1 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 79 | . 15 . 40 24 Core Hits 41 | . 7 . 15 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . 2 2 Burn 5 | . 1 . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1653 | . 174 . 428 1051 Guns 815 | . 174 . 428 213 Cannons 325 | . . . . 325 Explosions 513 | . . . . 513 Melee . | . . . . . Ramming . | . . . . . Kinetic 351 | . 74 . 152 125 Thermal 789 | . 100 . 276 413 Explosive 513 | . . . . 513 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 208 | . 208 . 153 93 Average Temperature 74 | . 113 . 65 39 Received Heat Transfer 969 | . 129 . 201 639 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 2220 | . 370 . 962 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 484 | . 87 33 187 484 Initial 78 | . . 33 12 78 Average 102 | . 46 33 94 245 Maximum Alert Level 2 | . . . . 2 Low Security (%) 87 | 100 100 100 100 46 Level 1 7 | . . . . 32 Level 2 4 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 4 . 9 35 Peak Tracking Total 17 | . 3 . 3 17 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful . | . . . . . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1203 | 67 176 301 377 282 Spaces Moved 645 | 45 82 189 163 166 Core 76 | 27 . . 3 46 Treads 438 | 18 82 189 149 . Legs 131 | . . . 11 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 141 | 115 160 160 158 102 Slowest Speed 250 | 160 160 160 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 20 60 19 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 837 | 60 107 188 234 248 Wait 72 | . 9 . 22 41 Move 641 | 44 81 188 162 166 Hop . | . . . . . Pick Up 22 | 10 4 . 4 4 Fast Attach 7 | . . . 5 2 Attach 13 | 6 . . 1 6 Detach 3 | . . . . 3 Swap 5 | . 1 . 4 . Drop 19 | . 1 . 9 9 Fire 55 | . 11 . 27 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 244 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 531 | -10/Mines | Discovered new exit (range 10) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -9/Materials | Discovered new exit (range 15) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1185 | -8/Materials | Core integrity fell below 50% 1191 | -8/Materials | Core integrity fell below 20% 1204 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01169_ K-01 Serf collects debris. 01170_ Carbon-fiber Leg destroyed. 01172_ U-05 Engineer lays Concrete. 01173_ K-01 Serf collects debris. 01173_ U-05 Engineer lays Concrete. 01176_ Critical hit (Burn: +37). 01179_ Dropped Hvy. Assault Rifle. 01179_ Carbon-fiber Leg destroyed. 01179_ Dropped Hvy. Particle Cannon. 01180_ Dropped Hvy. Assault Rifle. 01180_ K-01 Serf collects debris. 01180_ Dropped Lgt. Nuclear Core. 01181_ Dropped Heat Sink. 01181_ Dropped Sml. Storage Unit. 01184_ G-47 Trooper destroyed. 01185_ Carbon-fiber Leg destroyed. 01186_ Material Processor disabled. 01191_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01195_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????##????#?????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# """"" #????????????????????? | | ????????????????????# """"" #????????????????????? | | ????????????????????# """"" #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# #######??????????????? | | ???????????##+###########@### #??????????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ?????????? ! ][[ ##?????????????? | | ???????????# #### a ][ T#?????????????? | | ????????????????#"" ![ ##?????????????? | | ????????????????#"T "" ss!!! #??????????????? | | ????????????????#"" "To !! #??????????????? | | ????????????????### "" !! #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# sg #??????????????? | | ??????????????????##+######### #??????????????? | | ??????????????????? ????????# g#??????????????? | | ?????????????????? !?????????# #??????? ??????? | | ????????????????? ?????????# ########/###### | | ????????????????? ??????????# ! | | ???????????????? ???????????# | | ????????????????#????????????#""" ! | | ?????????????????????????????#"Y | | ?????????????????????????????#""" | | ?????????????????????????????# ####?? | | ?????????????????????????????# #??### | | ?????????????????????????????+ #? | | ?????????????????????????????# # "" | | ?????????????????????????????# # "T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdIntegratedSabre Manual? 0 Play Time 00:17:21 Cumulative 30.0 hours Start 2022.04.06 @ 09:13:56 End 2022.04.06 @ 10:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4684bea-e673-405c-ba7e-49760b34e35c