Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 11:32:35 Player: Fleshy Vegetable Bird Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2845) 2845 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (840) 840 TOTAL SCORE: 7855 Bonus ------- High Alert Combat Kills 262 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -222 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Improved Target Analyzer System Shield System Guard > --- WEAPON (5) ------- Great Axe > --- INVENTORY (5) ---- Light Fission Core Medium Treads Power Amplifier Small Storage Unit Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Overtuned Scrapsphere > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Subdweller Power Source Light Fission Core Medium Treads Wheel Scrap Suit Improved Heat Sink High-capacity Matter Pod Advanced Terrain Scan Processor Focal Shield EM Shield Improved Hacking Suite System Shield Improved Heavy Machine Gun Heavy Missile Launcher CPS Tube DRS Beacon [Rating: 70] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Ion Cannon Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 4 . . Weapon 2 | . . . . . 2 . . Parts Attached 75 | 8 6 3 7 3 42 3 3 Power 6 | 1 1 1 . 1 2 . . Engine 3 | 1 1 1 . . . . . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 1 2 1 9 . . Treads 6 | . . . 1 . 5 . . Leg . | . . . . . . . . Wheel 11 | 2 2 1 1 1 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 3 1 1 3 1 18 3 2 Device 14 | 2 . 1 2 . 6 3 . Storage 4 | 1 1 . 1 . 1 . . Processor 8 | . . . . . 6 . 2 Hackware 3 | . . . . . 3 . . Protection 3 | . . . . 1 2 . . Artifact . | . . . . . . . . Weapon 20 | 2 2 . 2 . 13 . 1 Energy Gun 4 | 1 1 . 1 . 1 . . Energy Cannon 3 | . . . 1 . 2 . . Ballistic Gun 8 | 1 . . . . 7 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 30 | . 4 . 2 . 24 . . Power 2 | . 1 . . . 1 . . Propulsion 11 | . 2 . 1 . 8 . . Utility 9 | . . . . . 9 . . Weapon 8 | . 1 . 1 . 6 . . Highest Loss Streak 11 | . 1 . 2 . 11 . . To Critical Strikes . | . . . . . . . . Average Backups 12 | 3 6 7 17 18 12 3 4 Power 1 | 1 . . 2 2 1 . . Propulsion 1 | . 1 1 2 3 1 1 1 Utility 4 | . 2 4 6 6 6 1 2 Weapon 3 | . 1 1 4 5 2 1 . Tool/Special . | . . . . . . . . Unused Backups 24 | 1 . . 1 2 9 2 9 Power 5 | . . . . 1 2 . 2 Propulsion 2 | 1 . . . . . . 1 Utility 11 | . . . . . 4 1 6 Weapon 4 | . . . 1 . 2 1 . Tool/Special 2 | . . . . 1 1 . . Average Slot Usage (%) 87 | . 99 100 100 94 87 40 42 Engine 3 | . 13 14 14 . . . . Core 6 | . . . . 13 5 . . Treads 2 | . . . . . 8 . . Wheel 19 | . 27 28 27 24 15 . . Device 6 | . 14 14 14 1 7 6 6 Storage 10 | . 14 14 14 14 5 . . Processor 6 | . . . . . 11 26 25 Hackware 1 | . . . . . 3 6 6 Protection 5 | . . . . 10 4 . . Energy Gun 10 | . 24 14 14 14 2 . . Energy Cannon 7 | . . . 13 14 5 . . Ballistic Gun 3 | . 3 . . . 12 . . Peak Build Rating 70 | 9 8 12 17 23 70 27 31 Average Rating 25 | 3 7 7 16 20 48 24 28 On Entrance 15 | . 7 8 12 17 23 27 26 Naked Turns . | . . . . . . . . Heaviest Build 88 | 13 28 30 55 60 88 6 5 Greatest Support 58 | 20 20 20 30 30 58 3 3 Greatest Overweight (x) 8 | 1 1 1 5 5 8 1 1 Average Overweight (x) 2 | . . 1 1 4 2 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 Average Capacity 16 | 6 13 15 19 20 19 5 5 Most Carried 20 | 6 9 14 20 20 20 5 5 Average Carried 13 | 3 6 7 18 19 14 3 4 Final Capacity 20 | 8 15 15 20 20 5 5 5 Final Carried 20 | 5 8 14 20 20 4 5 5 Class Distribution -------------------- 77% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Matter Collected 2661 | 292 262 24 190 40 1433 361 59 Remotely . | . . . . . . . . Salvage Created 3996 | 149 428 54 174 . 3139 . 52 Parts 186 | 8 29 3 16 . 127 . 3 Haulers Intercepted 8 | . 2 . . . 6 . . Recyclers Shooed 12 | 1 2 . . . 9 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . 9 . . 8 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Combat Hostiles Destroyed 50 | . 10 . 4 . 36 . . Melee 1 | . . . . . 1 . . Guns 21 | . 10 . 1 . 10 . . Cannons 15 | . . . 3 . 12 . . AOE 13 | . . . . . 13 . . Classes Destroyed 17 | 2 5 . 1 . 8 . 1 Worker 7 | . . . . . 7 . . Builder 5 | . . . . . 5 . . Tunneler 5 | 3 . 2 . . . . . Hauler 8 | . 2 . . . 6 . . Recycler 10 | 1 . . . . 9 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 5 | . 1 . . . 4 . . Swarmer 14 | . 5 . . . 9 . . Grunt 15 | . 5 . . . 10 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Researcher 1 | . . . . . . . 1 Sentry 1 | . . . . . 1 . . Hunter 7 | . . . . . 7 . . Programmer 7 | . . . . . 7 . . Subdweller 4 | . . . 4 . . . . Best Kill Streak 14 | 3 4 2 2 . 14 . . Combat Bots Only 6 | . 2 . 2 . 6 . . Max Kills in Single Turn 6 | 1 1 1 1 . 6 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Hostile Shots Fired 460 | . 57 . 14 . 379 . 10 Missed 120 | . 7 . 4 . 106 . 3 Hits 340 | . 50 . 10 . 273 . 7 Melee 13 | . . . . . 13 . . Projectile 327 | . 50 . 10 . 260 . 7 Critical Strikes 15 | . 2 . . . 13 . . Damage Taken 5645 | . 483 44 217 . 4826 . 75 Core 1048 | . 79 44 61 . 789 . 75 Absorbed by Shields 173 | . . . . . 173 . . Ignored by Resistances 8 | . . . . . 8 . . Core Remaining (%) 63 | 100 . . . 26 . . . Volleys Fired 242 | 11 52 2 17 . 160 . . Largest 4 | 2 2 1 2 . 4 . . Hottest 214 | 70 90 50 123 . 214 . . Shots Fired 515 | 15 101 2 24 . 373 . . Gun 339 | 15 101 2 10 . 211 . . Cannon 158 | . . . 14 . 144 . . Launcher 18 | . . . . . 18 . . Special . | . . . . . . . . Kinetic 212 | 4 30 . . . 178 . . Thermal 265 | 11 51 2 24 . 177 . . Explosive 18 | . . . . . 18 . . Electromagnetic 20 | . 20 . . . . . . Robot Hit Streak 21 | 3 21 1 14 . 15 . . Robot Miss Streak 4 | 2 3 1 1 . 4 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 290 | 9 64 2 19 . 194 . 2 Core Hits 164 | 5 21 1 7 . 129 . 1 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 7 | . 2 1 . . 4 . . Burn 3 | . 2 . . . 1 . . Meltdown 1 | . . . . . 1 . . Destroy 2 | . . . . . 2 . . Smash 1 | . . 1 . . . . . Melee Attacks 16 | . 3 1 . . 9 . 3 Impact 12 | . 3 1 . . 8 . . Slashing 4 | . . . . . 1 . 3 Piercing . | . . . . . . . . Sneak Attacks 3 | . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10016 | 127 877 68 374 . 8368 . 202 Guns 3688 | 127 877 13 114 . 2557 . . Cannons 2518 | . . . 260 . 2258 . . Explosions 3455 | . . . . . 3455 . . Melee 307 | . . 55 . . 50 . 202 Ramming 48 | . . . . . 48 . . Kinetic 2472 | 39 268 . . . 2165 . . Thermal 4469 | 88 373 13 374 . 3621 . . Explosive 2457 | . . . . . 2457 . . Electromagnetic 263 | . 236 . . . 27 . . Impact 105 | . . 55 . . 50 . . Slashing 202 | . . . . . . . 202 Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 1 1 8 8 8 Average Corruption 3 | . 1 1 1 1 3 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . 5 4 2 . 25 22 4 Message Errors 16 | . . 4 2 . 6 3 1 Matter Fused 25 | . 5 . . . 11 8 1 Heat Flow Errors 10 | . . . . . 5 4 1 Energy Discharges 4 | . . . . . 2 1 1 Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 4 | . . . . . . 4 . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 254 | . . 55 . . 162 . 37 Projectiles 30 | . . . . . 30 . . Explosions 124 | . . . . . 124 . . Melee 100 | . . 55 . . 8 . 37 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . . . . . 271 . . Shots 3 | . . . . . 3 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 622 | 27 204 20 6 . 622 172 206 Average Temperature 111 | 12 58 12 3 . 134 84 113 Received Heat Transfer 1372 | . 186 . . . 1162 . 24 Effects 25 | . . . . . 25 . . Shutdowns 4 | . . . . . 4 . . Energy Bleed 3 | . . . . . 3 . . Interference 10 | . . . . . 10 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 5 | . . . . . 5 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 . . 4 . . Impact Corruptions 3 | . . 2 . . 1 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | 1 1 . . . 9 . . Heat Transferred 7293 | 259 1258 37 703 . 5036 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Maximum Alert Level 3 | . . . . . 3 . . Low Security (%) 82 | 100 100 100 . . 68 . . Level 1 3 | . . . . . 6 . . Level 2 7 | . . . . . 13 . . Level 3 6 | . . . . . 10 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1070 | 15 66 21 . . 1070 . . Initial 16 | . . 16 . . . . . Average 134 | 3 15 2 . . 230 . . Influence Increases 2145 | 20 310 10 . . 1805 . . Destroy 0b10 Robot/C 920 | . 200 . . . 720 . . Destroy 0b10 Robot/NC 215 | 20 20 10 . . 165 . . Destroy Leader 216 | . 36 . . . 180 . . Successful Hack 46 | . 20 . . . 26 . . Disable Machine 375 | . . . . . 375 . . Destroy Structure 238 | . 4 . . . 234 . . Lose Combat Pursuer 135 | . 30 . . . 105 . . Influence Decreases 1972 | 20 266 54 . . 738 692 202 Entered New Map 496 | . . 28 . . . 396 72 Time Decay 1201 | 20 241 26 . . 498 286 130 Lost Part 265 | . 25 . . . 240 . . Lost Ally 10 | . . . . . . 10 . Squads Dispatched 17 | . 1 . . . 16 . . Investigation 3 | . . . . . 3 . . Extermination 4 | . . . . . 4 . . Reinforcement 9 | . 1 . . . 8 . . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced 3 | . . . . . 3 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 19 . 4 . 57 . 2 Peak Tracking Total 7 | . 4 . 2 . 7 . 1 Tactical Retreats 6 | . 2 . . . 4 . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Traps Triggered 6 | . 2 2 . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Machines Disabled 25 | . . . . . 25 . . Max in Single Turn 7 | . . . . . 7 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Machines Accessed 27 | . 5 1 . 10 11 . . Terminals 10 | . 5 . . . 5 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 97 | . 19 1 . 57 20 . . Successful 71 | . 6 1 . 57 7 . . Failed 26 | . 13 . . . 13 . . Catastrophic 5 | . 1 . . . 4 . . Database Lockouts . | . . . . . . . . Manual 34 | . 17 . . . 17 . . Terminals 29 | . 19 . . . 10 . . Fabricators 4 | . . . . . 4 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 60 | . 2 1 . 57 . . . Record 57 | . . . . 57 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 4 . . . 6 . . Terminals 6 | . 4 . . . 2 . . Track 1 | . . . . . 1 . . Botnet 4 | . 3 . . . 1 . . Operators 1 | . 1 . . . . . . Fabricators 1 | . . . . . 1 . . Fabnet 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Fedlink 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . 7 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . Programmers 6 | . . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . . . . 3 . ROAM 1 | . . . . . . 1 . EXPLORE 2 | . . . . . . 2 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Active Infowar (turns) 4047 | 8 1018 249 244 198 1480 593 257 Optics 442 | . . . 244 198 . . . Sensors 2157 | . . . . . 1307 593 257 Terrain 5 | 5 . . . . . . . Seismic 1270 | 3 1018 249 . . . . . Decoding 88 | . . . . . . . 88 T.N.C. 1200 | . . . . . 1200 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 9 | . . 2 1 4 . 2 . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Turns Passed 6997 | 88 1018 298 363 2560 1782 623 265 Spaces Moved 4662 | 52 653 263 255 1764 933 492 250 Core 876 | 10 . . . . 124 492 250 Treads 56 | . . . . . 56 . . Legs . | . . . . . . . . Wheels 3730 | 42 653 263 255 1764 753 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 107 50 50 50 Average Speed 112 | 81 91 95 108 144 115 51 75 Slowest Speed 320 | 95 95 95 155 155 320 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 7 | . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 86 56 20 92 25 70 33 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . 1 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 8 | . . . . 3 . 3 2 Spaces Dug 34 | . 2 . . . 31 . 1 Terrain Destroyed 271 | . 2 . . . 268 . 1 Melee 5 | . 2 . . . 2 . 1 Projectile 32 | . . . . . 32 . . AOE 234 | . . . . . 234 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Total 6000 | 84 969 306 318 1786 1352 860 325 Wait 797 | . 243 26 19 5 105 349 50 Move 4655 | 51 652 262 254 1763 932 491 250 Hop . | . . . . . . . . Pick Up 113 | 13 10 9 14 7 43 7 10 Fast Attach . | . . . . . . . . Attach 64 | 7 5 1 3 2 41 1 4 Detach 3 | . . . . . 3 . . Swap 50 | 1 2 3 5 1 32 5 1 Drop 58 | 1 2 2 6 8 26 6 7 Fire 242 | 11 52 2 17 . 160 . . Melee 16 | . 3 1 . . 9 . 3 Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Discovered new exit (range 10) 810 | -10/Materials | Discovered new exit (range 4) 1022 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Entered Mines 1262 | -10/Mines | Learned location of Storage (-8) 1287 | -10/Mines | Learned Materials terminal intel 1307 | -10/Mines | Discovered new exit (range 12) 1340 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1396 | -10/Mines | Discovered new exit (range 8) 1405 | -10/Mines | Entered Subcaves 1406 | -10/Subcaves | Approached by a straggling Scientist 1500 | -10/Subcaves | Core integrity fell below 50% 1628 | -10/Subcaves | Discovered new exit (range 14) 1740 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1742 | -10/Subcaves | Learned location of Zion (-6) 1768 | -10/Subcaves | Entered Scraptown 1771 | -8/Scraptown | System corruption cleaned by C-Scrubber 2046 | -8/Scraptown | Discovered new exit (range 5) 2086 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2093 | -8/Scraptown | Learned Factory terminal intel 2096 | -8/Scraptown | Learned Research trap positions 2152 | -8/Scraptown | Visited Cave Peace 2195 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2203 | -8/Scraptown | Visited SPCMW 2247 | -8/Scraptown | Visited UFD Registry 2285 | -8/Scraptown | Visited CPS Storage 2598 | -8/Scraptown | Visited Fellowship of the Rings 2640 | -8/Scraptown | Visited Cyclists 2684 | -8/Scraptown | Visited Spacefarers 2934 | -8/Scraptown | Registered with UFD as "Shockmachine" 2994 | -8/Scraptown | Entered Cyclist Reading Room 3096 | -8/Scraptown | Visited Cartography Club 3193 | -8/Scraptown | Visited Junk Repository 3300 | -8/Scraptown | Found Scrap Suit 3364 | -8/Scraptown | Discovered new exit (range 3) 3420 | -8/Scraptown | Visited Observation Area 3485 | -8/Scraptown | Visited Supply Room 3915 | -8/Scraptown | Visited Scrap Suit Storage 3948 | -8/Scraptown | Visited Chapter 10 4065 | -8/Scraptown | Visited Derelict Rescue Squad 4087 | -8/Scraptown | Found DRS Beacon 4191 | -8/Scraptown | Met Optimus 4191 | -8/Scraptown | Accepted into 0bPrime 4275 | -8/Scraptown | Visited Modified Component R&D 4326 | -8/Scraptown | Civil war broke out across Scraptown 4328 | -8/Scraptown | Entered Factory 4328 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4329 | -6/Factory | Loaded intel: 26 terminal locations 4455 | -6/Factory | Loaded intel: 8 recycling unit locations 4494 | -6/Factory | Learned location of Protoforge (-3) 4977 | -6/Factory | Build established: Skirmisher 5651 | -6/Factory | Lost 6 parts (1p2n2u1w) 5933 | -6/Factory | Found Hvy. Reactive Plating 5983 | -6/Factory | Core integrity fell below 50% 6055 | -6/Factory | Lost 11 parts (4n5u2w) 6068 | -6/Factory | Discovered new exit (range 11) 6078 | -6/Factory | First assault squad dispatched 6102 | -6/Factory | Core integrity fell below 20% 6109 | -6/Factory | Identified exit to Lower Caves 6110 | -6/Factory | Entered Lower Caves 6124 | -6/Lower Caves | Identified exit to Lower Caves 6266 | -6/Lower Caves | Build established: Mutant 6296 | -6/Lower Caves | Learned Factory interactive machine intel 6640 | -6/Lower Caves | Activated DRS Beacon 6733 | -6/Lower Caves | Entered another Lower Caves area 6734 | -6/Lower Caves | Encountered a Warlord checkpoint 6851 | -6/Lower Caves | Found Alien Artifact 6852 | -6/Lower Caves | Identified Core Expander 6852 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 6997 | -6/Lower Caves | Spotted B-75 Beast 6998 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06852_ Identified Core Expander. 06852_ Core Expander installed, core expanded with Weapon slot. 06854_ Acquired Adv. Heat Sink. 06856_ Dropped Drone Bay. 06856_ Acquired Adv. Sensor Array. 06858_ Acquired 30 matter. 06860_ Acquired Imp. Melee Analysis Suite. 06905_ Searching scrap... 06905_ Found Power Amplifier. 06905_ Found ECM Suite. 06905_ Found Force Field. 06905_ Found Unknown Processor. 06905_ Found 44 Matter. 06907_ Dropped Adv. Heat Sink. 06908_ Acquired Unknown Processor. 06909_ Discarded Core Analyzer. 06909_ Identified 0b10 Decoder Chip [Generic]. 06910_ Acquired 10 matter. 06912_ Acquired Power Amplifier. Map ----- +----------------------------------------------------+ | ???????????????????????## # !% #### ### | | ???????????????????????# ## ########### | | ???????????????????????# #???????## | | ???????????????????????## ###?????### | | ????????????????????????####??????## ######## | | ????????????????????????????####### ##??????# | | ????????????????????????????# #???????# | | ????????????????????????????# ##### ##??????# | | ????????????????????????????# #???## #??????### | | ????????????????????????????# #????## #????????? | | ????????????????????????????# #?????# #????????? | | ??????????????????????????### ####??# #????????? | | ??????????????????????????# ## #### #????????? | | ??????????????????????????# ########## | | ??????????????????????????## # | | ????????????????##????#?#### ## S "" # | | ???????????????#? ??? ?# ## # """" # | | ???????????????? ? ##? # ## #### # "" # | | ????????????????? ? # # # ### #??#### # "" | | ???????????????#?? # # # ??# #?????# # """" | | ???????????????# ? # ??# #????? # """" | | ???????????????# ? ??# #??## # """"? # | | ????????????????# # ??# #?# # ???? | | ??????????????????# # #??# ## # ????? | | ????????????????????# #??# ########????? | | ?????????????????????# @#### ##???????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# #### ?????????? | | ?????????????????????# ###??? #?????? | | ?????????????????????## #????? #?????? | | ??????????????????????## #????? ??????? | | ???????????????????????# #????? ??????? | | ???????????????????????# #?????? ??????? | | ??????????????????????? ??????? ## ???????? | | ??????????????????????? ??????? ##?# ###??????? | | ??????????????????????? ????????#??? #????????? | | ?????????????????????? ????????????? #????????? | | ?????????????????????? B???????????????????????? | | ?????????????????????? B???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 600 Resistance: EM 25 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed BeamHypertargetingFocus Manual? 0 Play Time 01:27:09 Cumulative 342.1 hours Start 2025.05.19 @ 09:36:30 End 2025.05.19 @ 11:32:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97089a6a-145f-4ac6-830b-6cd270ad078b